marsu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, -2, D:1) 18 bolts (28, -9, D:1) a +0 whip (36, -14, D:1) 11 poisoned needles (45, 18, D:1) a +0 club (49, 2, D:1) 20 bolts (50, 20, D:1) a +0 dagger (55, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (20, 9, D:2) a +0 hunting sling (27, -24, D:2) a +0 dagger (32, 25, D:2) a +0 club (41, -1, D:2) a +0 ring mail (43, 5, D:2) 32 arrows (43, 20, D:2) a +0 scythe a +0 robe (45, 17, D:2) a +0 dagger (48, -7, D:2) 12 bolts (49, 5, D:2) a +0 ring mail (52, 10, D:2) a +0 giant spiked club (56, -5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -11, D:3) a +0 whip (2, 2, D:3) 18 arrows (6, -6, D:3) a +0 robe (10, 6, D:3) 23 bolts (19, -33, D:3) a +0 dagger (19, 4, D:3) a +0 flail (20, -21, D:3) a +0 spear a +0 whip (27, -30, D:3) a +0 club (36, 3, D:3) 2 curare-tipped needles (38, 10, D:3) a +0 war axe a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 21, D:4) a +0 leather armour a +0 hand axe (3, 20, D:4) a +0 leather armour (4, 20, D:4) a +0 hand axe (4, 34, D:4) 5 silver tomahawks (6, 19, D:4) a +0 dagger (11, 12, D:4) a +0 leather armour (28, 24, D:4) a +0 robe (33, 27, D:4) a +0 short sword (42, 25, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 24 arrows (2, -6, D:5) an arrow (11, 15, D:5) a cursed +0 short sword a +0 robe (19, 14, D:5) a +0 trident (31, 2, D:5) a +0 rapier a +0 leather armour (43, 9, D:5) a +0 robe a cursed +0 hand axe a +0 robe (56, 10, D:5) a +0 battleaxe a +0 robe (58, -2, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of regeneration (13, -27, D:6) 23 arrows (22, 17, D:6) a +0 flail (26, 26, D:6) a +0 whip (28, 3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 robe (12, 0, D:7) a cursed +0 plate armour (17, 31, D:7) a +0 flail (30, 25, D:7) a +0 rapier (36, -7, D:7) a book of Air (40, 39, D:7) 16 sling bullets (41, 32, D:7) a cursed -2 mace (46, 16, D:7) a +0 scale mail a +0 short sword (58, -6, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Irathiag's Distillery a potion of cancellation (120 gold) 2 potions of mutation (240 gold) a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) a potion of cancellation (120 gold) a potion of might (60 gold) 2 potions of cancellation (240 gold) [Shop] Qer Own's Assorted Antiques the +5 broad axe "Qeizxol" {speed, rElec rC+ MR+ Str-4} (1876 gold) Attacks with this weapon are significantly faster. It affects your strength (-4). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 shortbow of flaming (421 gold) a potion of ambrosia (272 gold) a sack of spiders (680 gold) a scroll of enchant armour (255 gold) a scroll of fear (119 gold) a +2 robe of magic resistance (601 gold) a +0 hunting sling (51 gold) a +0 halberd (136 gold) a scroll of enchant weapon (255 gold) [Shop] Mioj's Distillery a potion of resistance (140 gold) a potion of mutation (112 gold) 2 potions of cancellation (224 gold) 2 potions of haste (280 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) a potion of invisibility (112 gold) a potion of agility (56 gold) 2 potions of resistance (280 gold) a potion of curing (42 gold) [Shop] Enwet's Magic Scroll Shop 3 scrolls of enchant armour (247 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) 2 scrolls of amnesia (77 gold) a scroll of blinking (82 gold) a scroll of fog (22 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of amnesia (38 gold) (0, 0, D:8) a +0 ring mail (11, 18, D:8) a +0 dagger a +0 robe (12, 19, D:8) a +0 dagger a +0 robe (15, 35, D:8) a +0 chain mail (18, 23, D:8) the ring "Ocofeero" {-Tele +Fly rF+ Dex+4 Stlth+} [ring of flight] It affects your dexterity (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. (21, 1, D:8) 9 arrows (21, 37, D:8) a +0 mace a +0 leather armour (23, 27, D:8) a +0 dagger (24, 28, D:8) a +0 chain mail (27, 32, D:8) a +0 dagger a +0 robe (28, 33, D:8) a +0 dagger a +0 robe (39, 38, D:8) a +0 hand axe a +0 robe (40, 26, D:8) an uncursed staff of death (42, 38, D:8) a +0 hand axe a +0 robe (47, 37, D:8) a +0 halberd a +0 robe (51, 16, D:8) a +0 ring mail (54, 23, D:8) a +0 dagger (54, 36, D:8) a scroll of random uselessness (56, 42, D:8) a cursed +0 long sword a +0 robe a +4 dire flail of freezing a +0 robe Level 9 of the Dungeon [Shop] Muaduth's Distillery a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) 2 potions of heal wounds (120 gold) a potion of flight (36 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of flight (36 gold) (0, 0, D:9) a +0 club (1, -2, D:9) a +0 dagger (1, 1, D:9) a +0 whip (2, -9, D:9) a +0 dagger (3, 13, D:9) a +0 hand axe a +0 chain mail (3, 24, D:9) 13 arrows (7, -2, D:9) a +0 leather armour a +0 mace (7, 6, D:9) a cursed -1 club a cursed +0 scale mail a +2 flail of protection (8, -3, D:9) a +0 scale mail a +0 war axe (9, -4, D:9) a cursed +0 club a cursed +0 ring mail (10, -5, D:9) a +0 chain mail a +0 flail (10, -4, D:9) a +0 leather armour a cursed -3 hand axe (13, -9, D:9) a +0 scale mail a +0 club (13, -7, D:9) a +0 quarterstaff (14, -15, D:9) a cursed +0 hand axe (15, 9, D:9) a +0 hand axe a +0 plate armour (16, -10, D:9) a +0 leather armour (19, 23, D:9) a +0 ring mail the +1 robe of Absence {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (21, 10, D:9) a +0 dagger (21, 19, D:9) a cursed -2 ring mail (22, -16, D:9) a +0 dire flail a +0 plate armour a +0 flail a +0 chain mail (27, 7, D:9) a +0 flail (unseen) (27, 11, D:9) a +0 dagger (unseen) (33, 15, D:9) a +0 club a cursed +0 leather armour (36, 9, D:9) a +0 robe (40, -15, D:9) a scarf of spirit shield (42, 9, D:9) a +0 mace a +0 scale mail (43, 7, D:9) a +0 robe (45, 12, D:9) a +0 falchion (49, 20, D:9) a +0 broad axe (51, 19, D:9) a cursed -2 club (53, 19, D:9) a +0 hand axe a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 25 bolts (14, 2, D:10) a +0 giant spiked club (15, -8, D:10) a +0 club a +0 leather armour (15, 3, D:10) a +0 club a +0 leather armour (18, -2, D:10) a +0 giant spiked club (18, 12, D:10) a +0 dagger (20, -11, D:10) a +0 dagger 4 tomahawks a +0 ring mail (22, -13, D:10) a +0 mace a cursed +0 large shield (25, -13, D:10) a +0 short sword a +0 club (25, -12, D:10) a tomahawk (25, -8, D:10) a +0 plate armour a +0 scimitar (25, 4, D:10) a +0 giant club a +0 giant club (26, 4, D:10) a +0 scale mail a +0 mace (28, -14, D:10) a +0 ring mail (28, 10, D:10) a +0 chain mail a +0 war axe (34, 12, D:10) a +0 animal skin (37, 10, D:10) a +0 cloak (46, -8, D:10) a +0 flail (48, -8, D:10) a +0 flail (52, -14, D:10) a +0 troll leather armour (57, 14, D:10) a +0 short sword a cursed +0 robe Level 11 of the Dungeon [Shop] Ucuhywe's Distillery a potion of berserk rage (75 gold) 2 potions of might (120 gold) a potion of flight (45 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of invisibility (120 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of haste (150 gold) [Shop] Zudach's Book Shoppe a book of Changes (350 gold) a book of Transfigurations (770 gold) a book of Conjurations (420 gold) a book of Debilitation (560 gold) a manual of Staves (1545 gold) a book of Necromancy (420 gold) a manual of Earth Magic (1545 gold) the Disquisition on Enchantment (512 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Confuse Hexes 3 c - Tukima's Dance Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Fulminant Prism Conjuration/Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 a book of Transfigurations (770 gold) a book of Frost (490 gold) a book of Geomancy (490 gold) (0, 0, D:11) a +0 hand axe (6, 1, D:11) a +0 flail (7, 1, D:11) a +0 giant club (10, -5, D:11) a +0 chain mail (10, -3, D:11) a large rock (10, 2, D:11) a +0 chain mail a +2 hand axe of draining (11, -3, D:11) a large rock (11, 0, D:11) 3 large rocks (16, -19, D:11) a +0 war axe (16, 7, D:11) a +0 arbalest (19, 24, D:11) a +0 falchion (22, 16, D:11) a +0 robe (34, 23, D:11) a cursed +0 leather armour (44, -14, D:11) 26 sling bullets (44, -10, D:11) a cursed -3 long sword (53, 7, D:11) 16 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion of protection a +0 hand axe of electrocution a +2 whip of freezing (4, 31, Lair:1) 15 arrows (5, 28, Lair:1) a +0 battleaxe (14, 27, Lair:1) a +0 chain mail (17, -24, Lair:1) 22 sling bullets (20, -15, Lair:1) a +0 dagger (36, 4, Lair:1) 9 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, -8, Lair:2) a +0 ring mail (6, -15, Lair:2) 14 bolts (7, -25, Lair:2) a +0 falchion (18, -14, Lair:2) 18 poisoned needles (21, -38, Lair:2) the +1 robe of Inevitability {rF+ rC+} It protects you from fire. It protects you from cold. (30, -49, Lair:2) a +0 quarterstaff (32, -41, Lair:2) a cursed +0 leather armour (32, -14, Lair:2) a +0 scale mail (33, -14, Lair:2) a +0 dagger (41, -25, Lair:2) a cursed +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 whip of venom (4, -19, Lair:3) a +0 rapier (24, -27, Lair:3) a +0 falchion (39, -48, Lair:3) a +0 hand axe a +0 robe (47, -7, Lair:3) a +0 trident (48, -37, Lair:3) Tovy's Collected Works on Hurtful Ice Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Lightning Bolt Conjuration/Air 5 e - Iron Shot Conjuration/Earth 6 Sif Muna's Handbook of the Compass Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 (56, -41, Lair:3) a +0 robe a +0 short sword (59, -10, Lair:3) a +0 hand axe (61, -17, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (6, 35, Lair:4) 17 arrows (37, 54, Lair:4) 11 bolts (39, 42, Lair:4) a +0 whip (57, 46, Lair:4) an uncursed ring of teleportation a +1 pair of gloves (59, 8, Lair:4) 19 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 sling bullets (2, 0, Lair:5) an uncursed amulet of rage (4, -31, Lair:5) a +1 rapier of draining (15, -34, Lair:5) 10 sling bullets (15, -1, Lair:5) 24 arrows (30, -18, Lair:5) a +0 robe a +0 dagger (40, -21, Lair:5) the +7 quarterstaff "Rupninim" {protect, rF+ MR+ Int+4 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (40, 5, Lair:5) a sea snake skeleton (43, 2, Lair:5) a +0 blowgun (48, -22, Lair:5) a +0 naga barding Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (26, -5, Lair:6) an uncursed ring of positive energy (48, 2, Lair:6) a spiny frog skeleton