Dungeon Crawl Stone Soup version 0.23-a0-629-gae4348f6cf (webtiles) character file. 1 marsu the Gusty (level 1, -1/16 HPs) Began as an Ogre Air Elementalist on Dec 26, 2018. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (98 turns). marsu the Gusty (Ogre Air Elementalist) Turns: 98, Time: 00:00:22 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 10 Int: 16 God: Gold: 10 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting * Level 0.9 Conjurations + Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 17% 2 ###.... Static Discharge Conj/Air #....... 28% 3 ###.... Airstrike Air ##........ 54% 4 #####.. Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The leopard gecko barely misses you. The leopard gecko closely misses you. You now have 0/3 mp. You hit the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/16 hp. You completely miss the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/16 hp. MASSIVE DAMAGE!! You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... ...#. ..# #.... .g# #...#+#.# #####...#.#.# # .#......##.#g###.## ...........)....... .#####.#####...... ####l........####... #..@####+####...##.. #.####≈≈≈≈≈≈≈####.## #≈≈...≈≈# ##.# #.......# #.## ######'#########.# #...........#..#.# +.....<.....'..'.# #...........#..#.# ######'#########.# You could see a leopard gecko. Vault maps used: D:1: dpeg_arrival_yet_another_circle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Ogre Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 32 | D:1 | Identified a +0 dagger 97 | D:1 | HP: 4/16 [leopard gecko (4)] 98 | D:1 | Slain by a leopard gecko Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 35.7 | 35.7 | 98.0 Dungeon | 100.0 | 100.0 | 0.0 | 35.7 | 35.7 | 98.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Shock || 6 Dodge: Dodged || 6 Vanquished Creatures A kobold (D:1) 1 creature vanquished.