Dungeon Crawl Stone Soup version 0.25-a0-1118-g1a081956a1 (webtiles) character file. Game seed: 1921812231024819478, levelgen mode: deterministic 5 marsu the Caller (level 1, 0/11 HPs) Began as a Tengu Summoner on May 17, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (121 turns). marsu the Caller (Tengu Summoner) Turns: 121, Time: 00:01:14 Health: 0/11 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/4 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Comestibles b - 4 chunks of flesh c - a ration Skills: + Level 0.4 Fighting + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 9% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 61% 4 #####.. Summon Lightning Spire Summ/Air #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: 2 jackals Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal barely misses something. The jackal bites something. The jackal barely misses your rat. The jackal bites your rat. The jackal barely misses your rat. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! * * * LOW MAGIC WARNING * * * The jackal barely misses your rat. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You now have 0/4 mp. The jackal closely misses your bat. You aren't carrying any potions. Your bat disappears in a puff of smoke! The jackal closely misses your bat. The jackal bites your bat. The jackal bites you but does no damage. You barely miss the jackal. You peck the jackal, but do no damage. The jackal bites your bat. The jackal bites you. You die... ####### #.....#### ######## #..⌠.....## #...@hh###....b÷.$.#. #.####bh#...h.†#....# #......h.......###... #.##.....#..<.§# #.. ##.##.#.........# #... #.....#..#......#....? #.......###.........# ####.......# #..⌠.....## ###......##### #.....#### You could see 4 jackals and a friendly bat (summoned). Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 56 | D:1 | Identified a +0 dagger 102 | D:1 | HP: 2/10 [hobgoblin (1)] 109 | D:1 | HP: 1/11 [jackal (1)] 121 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 121.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 27.3 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 12 Unarmed || 5 Kick || 5 Peck || 2 Cast: Summon Small Mamm || 8 Stab: Distracted || 1 Armor: Robe || 3 Dodge: Dodged || 8 Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished