martbhell Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, -2, D:1) 2 stones (19, 1, D:1) a +0 dagger (20, -10, D:1) a +0 club (28, 2, D:1) a +0 spear (31, 10, D:1) a +0 sling (35, -13, D:1) a +0 dagger (52, -11, D:1) a +0 dagger (53, 17, D:1) a +0 dagger (60, -13, D:1) a +0 club (62, 18, D:1) a +0 dagger of protection (65, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Ecaban's General Store a scroll of blinking (90 gold) a scroll of enchant armour (90 gold) a +0 pair of boots (54 gold) a +0 pair of gloves of strength (138 gold) the +6 great mace of Rooxan {vorpal, rElec} (644 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. a scroll of magic mapping (90 gold) the ring "Ihul Him" {rF+ rC+ Int+3 Dex+6} (759 gold) [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It protects you from cold. a scroll of fear (48 gold) a +0 ring mail (48 gold) 2 potions of lignification (72 gold) [Shop] Ludde's Jewellery Boutique a ring of protection from cold (250 gold) a ring of flight (175 gold) a ring of magical power (200 gold) an amulet of regeneration (300 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) a ring of flight (175 gold) a ring of wizardry (300 gold) the amulet "Ownieqiuh" {RegenMP Harm Fly rC- Will+++} (601 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It makes you vulnerable to cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. a +6 ring of dexterity (360 gold) [Shop] Ohoew's Magic Scroll Emporium 3 scrolls of identify (72 gold) a scroll of vulnerability (48 gold) a scroll of magic mapping (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) (0, 0, D:2) 2 stones (4, 3, D:2) a +0 club (6, -2, D:2) a +0 leather armour (24, 11, D:2) a +0 dagger (24, 35, D:2) a +0 ring mail (25, 1, D:2) a +0 whip (28, -7, D:2) a +0 ring mail (31, 52, D:2) a +0 dagger (35, 10, D:2) a +0 leather armour (42, 8, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -3, D:3) a +1 hand axe of electrocution a boomerang a +0 leather armour a +0 ring mail (9, -3, D:3) a +0 trident (9, 1, D:3) a +0 robe (10, -3, D:3) a +0 whip a +0 leather armour a +0 club (13, -5, D:3) a +0 short sword (17, 12, D:3) 2 stones (23, 22, D:3) a +0 dagger (25, 22, D:3) a +0 dagger a +0 dagger (26, 21, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club (26, 22, D:3) a +0 hand axe a +0 club a +0 dagger (27, -11, D:3) a +0 giant club (28, 16, D:3) a +0 dagger (31, 22, D:3) 7 stones (36, 7, D:3) a +0 mace (40, 18, D:3) a +0 short sword a +0 sling (41, 22, D:3) 8 stones (43, 4, D:3) a +0 club a +0 leather armour (44, 4, D:3) a +0 short sword (46, 4, D:3) a +4 hand axe of flaming a +0 whip (46, 5, D:3) a +0 robe (47, 6, D:3) a +2 dagger of venom a +0 robe Level 4 of the Dungeon [Shop] Plog's Specific Store the +5 morningstar of Arrival {antimagic, rF+} (510 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. [Shop] Vunoc's General Store the +6 quarterstaff of Benevolence {vorpal, Int+2} (519 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a potion of haste (110 gold) a scroll of amnesia (44 gold) 2 scrolls of identify (44 gold) a scroll of teleportation (33 gold) 3 scrolls of identify (66 gold) a +0 scale mail (44 gold) 5 stones (5 gold) a potion of curing (33 gold) (0, 0, D:4) 3 stones (6, 25, D:4) a +0 ring mail (16, 24, D:4) a +0 quarterstaff (31, 6, D:4) a +0 robe a +0 dagger (34, 7, D:4) a +0 hand axe a +0 ring mail (35, 23, D:4) a +0 falchion (39, 25, D:4) a +0 club (42, 27, D:4) a +0 short sword (43, 34, D:4) a +0 spear (44, 13, D:4) a +0 dagger (44, 22, D:4) a +0 mace (49, 3, D:4) a +0 whip (50, 4, D:4) a +0 halberd (51, 3, D:4) a +0 club (55, 6, D:4) a +0 dagger a +0 robe (55, 7, D:4) a +0 club the +3 leather armour "Haanip" {+Inv rC- Will+++ Dex-2} Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Will: It greatly increases your willpower. (55, 10, D:4) a +0 club Level 5 of the Dungeon (2, 4, D:5) 2 javelins (15, -7, D:5) a +0 spear (16, -8, D:5) a +0 whip (16, -7, D:5) a +0 spear (17, -33, D:5) a +0 robe (17, -7, D:5) a +0 spear (23, -8, D:5) a +0 spear (24, -9, D:5) a +0 halberd (25, -9, D:5) a +0 flail a +0 flail (28, -8, D:5) a +0 flail (29, -4, D:5) a +0 short sword (30, -4, D:5) a +0 robe a +0 dagger (30, 2, D:5) a +0 falchion (31, 2, D:5) a +0 robe a +0 dagger (31, 13, D:5) a staff of fire (38, -34, D:5) a +0 dagger (45, -15, D:5) a +0 giant club (48, 1, D:5) a ring of resist corrosion (51, -3, D:5) a scroll of vulnerability (51, -2, D:5) a scroll of poison (53, -4, D:5) a +0 ring mail Level 6 of the Dungeon (14, 5, D:6) a +0 halberd a +0 robe (14, 8, D:6) a +0 trident a +0 dagger a +0 robe (15, 5, D:6) a +0 falchion a +0 ring mail a +2 kite shield (20, -21, D:6) a +0 robe (24, 0, D:6) a +1 demon blade of venom (unseen) (25, -14, D:6) a +0 hand axe a +0 ring mail (25, -3, D:6) a +0 falchion a +0 ring mail a +0 kite shield (26, -23, D:6) a +0 shortbow 2 stones (31, -4, D:6) a +0 trident a +0 scale mail a +2 kite shield (35, -17, D:6) 6 stones (38, -16, D:6) 4 stones (38, -11, D:6) a +0 short sword (38, -10, D:6) a +0 short sword 2 stones (39, -11, D:6) a +0 whip (39, -10, D:6) a +0 short sword (39, 7, D:6) a +0 great sword a +0 robe (40, -27, D:6) a +0 robe (40, -10, D:6) a +0 short sword (40, 4, D:6) a +0 great sword a +0 robe (40, 6, D:6) a +3 war axe a +0 robe (40, 7, D:6) a +0 dagger a +0 robe (41, -9, D:6) a +2 vorpal flail a +1 chain mail of poison resistance a +0 short sword a stone a +0 club a +0 leather armour (41, -8, D:6) a +0 short sword a +0 short sword 2 poisoned darts (52, -18, D:6) 6 stones Level 7 of the Dungeon (8, -6, D:7) a +0 shortbow (12, 6, D:7) a +0 whip a +0 chain mail (14, 8, D:7) a +0 flail (15, 7, D:7) a +0 club a +0 scale mail (16, 10, D:7) a +0 flail a +2 leather armour of fire resistance (16, 12, D:7) a +0 sling (17, 7, D:7) a +0 shortbow (24, 25, D:7) a +0 spear (26, 20, D:7) a +0 whip (26, 24, D:7) a +0 spear a +0 scale mail (27, 21, D:7) a +1 vampiric halberd (28, 22, D:7) a +0 flail (35, 13, D:7) a +0 robe (41, 18, D:7) a +0 leather armour (42, 8, D:7) a scroll of enchant armour (47, 7, D:7) a +0 whip (47, 19, D:7) a +0 short sword (53, -2, D:7) a +0 robe a +0 dagger (54, -3, D:7) a +0 chain mail a +0 hand axe (63, -2, D:7) a +2 dagger of speed (72, -24, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (9, 14, D:8) a +0 club a +0 leather armour (10, -22, D:8) a scroll of enchant weapon (10, 14, D:8) a +0 flail a boomerang (10, 16, D:8) a +3 hand axe a +0 robe (10, 17, D:8) a +0 short sword (10, 18, D:8) a +0 trident (11, 17, D:8) a +3 great sword a +0 robe a +0 trident a +0 robe a +2 whip of electrocution (11, 18, D:8) a +4 trident a +0 robe (26, 4, D:8) a +0 long sword (31, 14, D:8) a +2 flail a +0 robe (31, 22, D:8) a +0 mace (33, 13, D:8) a +0 great sword a +0 robe (36, -2, D:8) a +0 helmet (36, 37, D:8) the +11 mace of Ubiquitous Innocence {vorpal, Fly rF- rC++ SInv} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. (40, 33, D:8) a +0 ring mail (47, -6, D:8) a +0 robe a +5 flail of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (6, -24, D:9) a +0 leather armour (10, -20, D:9) a +0 dagger a +0 sling a +0 robe (10, -18, D:9) a +0 flail of protection a +0 robe (11, -20, D:9) a +0 mace a +0 robe (11, -19, D:9) a +2 trident a +0 robe (12, -19, D:9) a +0 dagger (20, -7, D:9) a +0 club (21, -29, D:9) a +0 dagger a +2 chain mail of willpower (22, -28, D:9) a +0 troll leather armour (23, -28, D:9) a +0 club a +0 scale mail (24, -28, D:9) a +0 short sword (27, -44, D:9) a +0 robe (34, -16, D:9) a +0 ring mail (35, -15, D:9) a +0 dagger (35, -14, D:9) a +0 shortbow (35, -6, D:9) a +0 club 7 stones (36, -13, D:9) a +0 dagger a +0 robe (37, -13, D:9) a +0 flail a +0 leather armour (38, -11, D:9) a +0 hand axe (38, -9, D:9) a +0 giant spiked club a +0 giant club (38, -4, D:9) a +0 club a +0 cloak (39, -7, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (10, 22, D:10) 2 large rocks (11, 52, D:10) 41 gold pieces (still there?) a +0 shortbow (still there?) a +1 shortbow of flaming (still there?) (20, 0, D:10) a -1 demon whip of venom (32, 51, D:10) a +0 leather armour (52, 26, D:10) a +0 dagger a +0 robe a +0 plate armour (53, 25, D:10) a +0 dagger a +0 robe (53, 26, D:10) a +0 dagger a +0 ring mail (54, 26, D:10) a +0 mace a +0 ring mail the Ecumenical Temple