masterofnone Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 0, D:1) a +0 club (10, -35, D:1) a +0 dagger (13, -13, D:1) a +0 club (22, -29, D:1) a +0 club (34, -16, D:1) a +0 club (46, -34, D:1) a cursed +0 leather armour Level 2 of the Dungeon (19, 0, D:2) a stone (22, 0, D:2) a +0 dagger 14 stones (28, 2, D:2) a cursed +0 club (33, 29, D:2) a +0 hunting sling (36, 6, D:2) a +0 ring mail (36, 10, D:2) a +0 spear (36, 11, D:2) a +0 spear (37, 18, D:2) a +0 pair of boots (38, 15, D:2) a +0 club (39, -1, D:2) a +0 ring mail (40, 26, D:2) a +0 giant spiked club (43, -3, D:2) a +0 helmet (43, 6, D:2) a +0 ring mail (44, 29, D:2) 18 stones (46, 33, D:2) 26 bolts (46, 34, D:2) a +0 ring mail (47, -8, D:2) a +0 ring mail (49, 26, D:2) a +0 ring mail (52, -6, D:2) a +0 falchion (52, 9, D:2) a +0 hand axe (53, 14, D:2) a +0 mace (54, 14, D:2) 20 sling bullets Level 3 of the Dungeon (0, 0, D:3) 27 bolts (6, 30, D:3) a +0 dagger (8, 24, D:3) a stone (8, 27, D:3) a +0 club (10, 31, D:3) a +0 ring mail (16, 7, D:3) a +0 club (20, 30, D:3) a +3 spear (21, 4, D:3) 14 stones (21, 33, D:3) a +0 short sword (24, -2, D:3) a +0 flail (24, 0, D:3) a +0 dagger a +0 robe (24, 43, D:3) a +0 leather armour (32, 4, D:3) a +0 robe (33, 5, D:3) a +0 whip a +0 scale mail (36, 27, D:3) 19 stones (50, 1, D:3) 25 sling bullets Level 4 of the Dungeon [Shop] Kamouro's Assorted Antiques a potion of curing (66 gold) a +0 ring mail (88 gold) a +0 quarterstaff (88 gold) a scroll of remove curse (66 gold) a scroll of identify (44 gold) a scroll of amnesia (77 gold) the +8 dagger "Fanav" {antimagic, rN+ MR++ Dex+2} (1535 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed amulet of magic regeneration (660 gold) a scroll of torment (165 gold) a cursed ring of teleportation (99 gold) a wand of acid (8) (528 gold) a potion of flight (66 gold) 2 potions of heal wounds (220 gold) a +0 ring mail (88 gold) (0, 0, D:4) 10 arrows (1, 27, D:4) a +0 giant spiked club a +0 dagger a +0 leather armour (2, 9, D:4) 11 stones (5, 3, D:4) a +0 whip a cursed +0 ring mail (7, -6, D:4) a cursed -1 dagger (9, 0, D:4) 34 sling bullets (15, -5, D:4) 12 poisoned darts (15, 0, D:4) a +0 whip (19, -6, D:4) a +0 short sword (21, -6, D:4) a +0 halberd (28, 27, D:4) 19 bolts (29, -4, D:4) a +0 spear (31, -4, D:4) a +0 whip (38, 2, D:4) a +0 robe (43, 7, D:4) a +0 dagger a +0 scale mail a +0 mace a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets (3, -14, D:5) 13 stones (12, 19, D:5) a +0 dagger a +0 robe (13, 17, D:5) a +0 dagger of draining a cursed +0 robe (13, 25, D:5) Sif Muna's Incunabulum of Creation Spells Type Level Known a - Summon Butterflies Summoning 1 no (28, 5, D:5) a +0 ring mail (34, 6, D:5) a +0 pair of gloves (37, 11, D:5) 19 stones (38, -6, D:5) an arrow (38, -2, D:5) an arrow (38, 0, D:5) 17 arrows a +0 shortbow (39, -4, D:5) an arrow (40, -5, D:5) an arrow Level 6 of the Dungeon [Shop] Uwif's Gadget Shop a sack of spiders (260 gold) a wand of acid (9) (338 gold) a wand of paralysis (8) (130 gold) a wand of paralysis (1) (39 gold) a wand of random effects (21) (149 gold) a wand of acid (12) (416 gold) a wand of paralysis (2) (52 gold) a wand of enslavement (10) (156 gold) a lightning rod (4/4) (520 gold) a wand of disintegration (18) (286 gold) (6, -36, D:6) a +0 robe (10, -37, D:6) a +0 hunting sling (13, 5, D:6) a +0 war axe (17, -5, D:6) a cursed +0 falchion (18, 6, D:6) a cursed -3 rapier (19, -18, D:6) a +0 giant club (23, -18, D:6) 13 stones (26, -4, D:6) a +0 ring mail (28, -40, D:6) a +0 flail (28, -19, D:6) a +0 long sword (30, -47, D:6) a +0 dagger a +0 robe (31, -45, D:6) a cursed -3 dagger (32, -45, D:6) a cursed -1 hand axe (39, -19, D:6) 14 bolts (39, -7, D:6) a +0 scale mail a +2 flail of venom (43, -3, D:6) a +2 flail of protection a +0 whip a +0 robe a +0 whip (44, -6, D:6) 28 stones (44, 3, D:6) a +0 falchion (47, -7, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Nukirof's General Store a scroll of remove curse (39 gold) a scroll of blinking (97 gold) 15 poisoned darts (78 gold) a ration (65 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a ration (65 gold) 27 stones (35 gold) a book of Ice (845 gold) [Shop] Siumuph's Antique Armour Shoppe a +3 chain mail of cold resistance (556 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 pair of gloves (94 gold) a +0 robe (14 gold) a +2 plate armour of fire resistance (840 gold) [Shop] Visu's General Store a wand of acid (9) (312 gold) a potion of lignification (36 gold) a scroll of blinking (90 gold) a ration (60 gold) a +0 robe (8 gold) a potion of lignification (36 gold) a +2 scale mail of positive energy (216 gold) a +0 ring mail (48 gold) a ration (60 gold) a scroll of identify (24 gold) an uncursed ring of see invisible (180 gold) 17 stones (20 gold) a +1 rapier of protection (141 gold) [Shop] Emid's Antique Weapon Boutique a +0 trident (70 gold) a +1 glaive of freezing (374 gold) the +9 short sword of Classification {vorpal, -Tele rN+ MR+ Int+3} (1340 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 spear (60 gold) a +0 shortbow (60 gold) a +0 trident (70 gold) a +0 short sword (60 gold) a +2 mace of protection (312 gold) a +0 halberd (80 gold) a +2 short sword of venom (312 gold) a +0 mace (60 gold) a +0 war axe (70 gold) a +1 battleaxe of flaming (374 gold) a +0 war axe (70 gold) the +4 hand crossbow "Fuusyuf" {elec, Dex+4} (882 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). (0, 0, D:7) a +0 short sword a +0 robe (0, 1, D:7) a cursed -2 mace a +0 robe a +1 dagger of protection a cursed +0 robe (0, 2, D:7) a +4 long sword a +0 robe a +0 scimitar a +0 robe (8, 10, D:7) a ration (9, -16, D:7) a +0 helmet (9, 11, D:7) a ration (10, -9, D:7) a potion of lignification (14, -7, D:7) a +0 giant spiked club (18, 5, D:7) 16 stones (18, 16, D:7) a +0 hand axe (18, 24, D:7) a +0 scale mail (19, 31, D:7) a +0 flail (20, 31, D:7) a +0 club a +0 leather armour (22, -13, D:7) a +0 mace (22, -8, D:7) a +0 long sword (22, 31, D:7) a +0 club (23, -13, D:7) a +0 leather armour (23, -12, D:7) a +0 chain mail (23, -11, D:7) a +0 dagger a +0 robe (27, -13, D:7) a +0 cloak (28, -8, D:7) 24 arrows (32, 36, D:7) a cursed +0 trident (33, -4, D:7) the +8 dagger of Cobwebs {flame, *Drain +Rage Str+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It lets you go berserk. It causes draining when unequipped. (34, -14, D:7) a +0 cloak (34, -2, D:7) a cursed +0 hand crossbow (42, -8, D:7) a +0 glaive of venom (43, 5, D:7) 25 arrows (44, -12, D:7) a +0 giant club (45, 6, D:7) a +0 shortbow 15 arrows (47, -4, D:7) a cursed +0 large shield (48, 6, D:7) an arrow (55, -5, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 5, D:8) a +0 war axe (2, -14, D:8) a +0 short sword (3, -7, D:8) a +0 dagger (13, 3, D:8) a +0 antimagic giant club a +0 antimagic giant spiked club (14, 2, D:8) a cursed +0 long sword a +0 robe (14, 3, D:8) a +0 war axe a +2 spear a +0 robe (15, 4, D:8) a +6 great sword a +0 robe (15, 9, D:8) a +2 spear a +0 robe (16, 7, D:8) a +3 falchion a +0 robe (18, 5, D:8) a +0 flail a +0 ring mail a +0 hand axe a +1 dagger of venom a +0 robe a +0 leather armour (21, -7, D:8) 4 curare-tipped darts (21, 3, D:8) a scroll of random uselessness (22, 14, D:8) a +2 mace a +0 robe (24, -13, D:8) a +0 hand axe (25, 16, D:8) a cursed +0 hand axe a +0 robe (25, 17, D:8) a +0 mace a +0 robe (28, 10, D:8) a cursed -2 short sword a +0 cloak (28, 18, D:8) a -1 spear (33, 2, D:8) a +0 quarterstaff (35, 11, D:8) a +0 morningstar a +0 animal skin (42, 13, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Likuheg's Weapon Shoppe a +0 short sword of flaming (111 gold) a +4 spear of venom (384 gold) a +0 dagger (30 gold) the +3 quarterstaff of Tuah {vorpal, *Drain +Fly rPois Stlth-} (409 gold) It inflicts extra damage upon your enemies. It protects you from poison. It lets you fly. It causes draining when unequipped. It makes you less stealthy. 18 stones (27 gold) a +0 rapier (60 gold) a +0 club (15 gold) 6 atropa-tipped darts (54 gold) [Shop] Matreomu's Armour Shoppe a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +1 scale mail of fire resistance (176 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +1 scale mail of fire resistance (176 gold) a +0 ring mail (44 gold) a +3 leather armour (209 gold) a +0 cloak (49 gold) a +0 plate armour of poison resistance (297 gold) a +0 chain mail (49 gold) (0, 0, D:9) a +0 short sword (0, 1, D:9) 2 stones (0, 2, D:9) a +0 club 4 stones (0, 3, D:9) a +0 club (0, 4, D:9) a +0 dagger 2 curare-tipped darts (0, 5, D:9) 4 stones (5, -15, D:9) a +0 mace a +0 ring mail (6, -15, D:9) a +0 hand axe (7, -16, D:9) a +0 trident (8, -16, D:9) a +0 leather armour (9, -39, D:9) the +2 ring mail "Isejoman" {rN+ Int+5 Stlth+} It affects your intelligence (+5). It protects you from negative energy. It makes you more stealthy. (9, -16, D:9) a +0 short sword a +0 ring mail (13, -16, D:9) a +0 giant spiked club (16, 7, D:9) a +0 falchion (17, -19, D:9) a +0 dire flail a +0 plate armour (18, -24, D:9) a +0 short sword a +0 ring mail a +0 trident a +0 leather armour (18, -19, D:9) a +0 short sword a +0 plate armour (19, -24, D:9) a +0 mace a +0 plate armour (26, -26, D:9) a +0 trident (31, -16, D:9) a +0 scimitar (45, -10, D:9) 19 sling bullets (46, -36, D:9) a +0 short sword (47, -36, D:9) a +0 war axe a +0 leather armour (48, -48, D:9) 17 stones (48, -36, D:9) a +0 mace a +0 plate armour (49, -38, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 19 stones (3, -4, D:10) 25 bolts (11, -12, D:10) a +0 short sword (17, 20, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (5, 12, Lair:1) 20 stones (11, 7, Lair:1) a +0 chain mail (16, 4, Lair:1) a +0 hand axe (17, -25, Lair:1) a +0 glaive (17, -11, Lair:1) 18 bolts (18, -12, Lair:1) a +0 flail (18, -11, Lair:1) 12 arrows (22, 5, Lair:1) a +0 glaive (24, -10, Lair:1) a cursed +0 club (31, -15, Lair:1) a +0 rapier (31, 1, Lair:1) 20 stones (36, -15, Lair:1) 19 bolts (41, -24, Lair:1) a crocodile corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (3, 25, Lair:2) a +0 shield (14, 21, Lair:2) the human corpse of Prince Ribbit (skeletalised by now) (14, 22, Lair:2) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (16, 22, Lair:2) a blink frog corpse (skeletalised by now) (24, 32, Lair:2) a +0 scimitar (34, 29, Lair:2) a +0 trident (34, 30, Lair:2) 20 bolts