matti1234 Level 1 of the Dungeon (0, 0, D:1) a cursed -1 helmet (2, -11, D:1) a +0 club (8, -25, D:1) a +0 leather armour (11, -25, D:1) a +0 club (20, -3, D:1) a +0 halberd (30, -9, D:1) 28 bolts (48, 1, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 1, D:2) a +0 robe (4, 12, D:2) a +0 club a +0 plate armour (12, -14, D:2) 23 arrows (19, -12, D:2) a +0 club (32, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -6, D:3) a +0 whip a cursed +0 robe (7, -6, D:3) a +0 shortbow 15 arrows (12, 16, D:3) a +0 club a +0 club a +0 mace a +0 dagger a +0 club a +0 club (13, 17, D:3) a cursed +0 club (15, 5, D:3) a +0 club (15, 18, D:3) a +0 club (16, 18, D:3) a +0 dagger (18, 19, D:3) a +0 club (19, 4, D:3) a +0 club (24, 35, D:3) a -3 ring of evasion (27, 4, D:3) a cursed +0 leather armour a +0 dagger (28, 20, D:3) a +0 dagger (29, 4, D:3) a +0 robe a +0 dagger (29, 29, D:3) a +0 club (31, 4, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +1 ring mail of cold resistance a +0 war axe a +0 leather armour a +0 falchion (0, 1, D:4) a +0 short sword a +0 leather armour (2, 5, D:4) a +0 leather armour (6, -33, D:4) a scroll of noise {!r} (9, 5, D:4) a +0 hand crossbow (9, 8, D:4) a +0 dagger a cursed +0 robe (9, 9, D:4) a +0 mace a +0 leather armour a +0 flail of protection a +0 ring mail (12, 2, D:4) a +0 hunting sling (16, -9, D:4) a +0 robe (26, -18, D:4) a +0 ring mail (27, -1, D:4) a +0 whip (37, 1, D:4) 28 arrows (55, -13, D:4) a +0 dagger a +0 robe (55, -11, D:4) a cursed +0 short sword a +0 ring mail (55, -10, D:4) a +0 dagger (58, -19, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, 31, D:5) a +0 plate armour (7, 17, D:5) 5 large rocks (13, 15, D:5) a +0 plate armour (22, 3, D:5) a cursed +0 animal skin (22, 4, D:5) a +1 whip of flaming a +0 robe (23, 2, D:5) a +0 animal skin (32, 31, D:5) a cursed -1 flail a +0 scale mail (32, 32, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 5, D:5) a +0 mace (48, 1, D:5) 22 arrows (58, 8, D:5) a scroll of noise {!r} Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (10, 40, D:6) 14 arrows (11, 29, D:6) a +4 chain mail (15, 13, D:6) a +0 giant club (22, 37, D:6) a +0 robe (23, 34, D:6) 22 bolts (37, -4, D:6) a +0 club (37, -2, D:6) a +0 short sword (37, -1, D:6) a +0 ring mail a +0 short sword (39, -4, D:6) a +0 whip (41, 24, D:6) a +0 falchion a +0 robe a +0 hand axe a +0 robe (42, 25, D:6) a +4 flail of freezing a +0 robe (44, 17, D:6) a +0 giant club a +0 giant club (48, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (20, -24, D:7) an arrow (22, -26, D:7) a +0 shortbow 14 arrows (28, -38, D:7) a +0 ring mail (36, -6, D:7) a +0 short sword (37, -7, D:7) a +0 blowgun (40, 0, D:7) a +0 short sword (41, 0, D:7) a +0 blowgun (42, -1, D:7) a +0 short sword a +0 short sword (51, -42, D:7) 10 arrows (70, -25, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Doceoc's General Store a scroll of teleportation (42 gold) a sack of spiders (280 gold) a scroll of remove curse (42 gold) the +4 broad axe "Huynoent" {flame, rC- Dex+3} (469 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It makes you vulnerable to cold. a scroll of teleportation (42 gold) a book of Battle (560 gold) a scroll of amnesia (49 gold) 21 arrows (58 gold) a ration (70 gold) 13 stones (18 gold) [Shop] Zedghazum's Jewellery Boutique a +3 ring of slaying (540 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of protection from cold (300 gold) a +5 amulet of reflection (494 gold) an uncursed amulet of faith (480 gold) the ring of Muskuad {Ice rPois} (434 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. an uncursed ring of flight (210 gold) (9, 29, D:8) the +2 dagger "Kiycashrim" {freeze, +Rage SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It lets you go berserk. 2 potions of flight a wand of random effects (20) a scroll of immolation {!r} a +0 dagger of flaming a +2 dagger of venom a +5 trident a wand of random effects (11) 51 sling bullets a +2 hunting sling of velocity an uncursed staff of wizardry an uncursed staff of power 3 scrolls of amnesia a +0 trident 2 scrolls of fog 2 potions of lignification {!q} 3 potions of brilliance a potion of degeneration {!q} 2 scrolls of enchant armour a +0 dagger a +0 dagger a +0 short sword (11, 4, D:8) a +0 giant club (15, 12, D:8) 19 bolts (17, -3, D:8) a +0 pair of gloves (17, 0, D:8) a +0 ring mail (17, 17, D:8) a cursed +0 quarterstaff (21, -1, D:8) a +0 short sword (21, 0, D:8) a +0 blowgun (22, 0, D:8) a +0 dagger a +0 dagger (24, -1, D:8) an uncursed ring of teleportation (26, 0, D:8) 15 arrows (28, -1, D:8) a +0 shortbow 13 arrows (30, -6, D:8) 16 arrows (31, -12, D:8) a +0 giant club a +0 giant club (33, -10, D:8) a +0 trident (35, 6, D:8) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (5, -7, Lair:1) a +0 hunting sling (17, -36, Lair:1) a potion of degeneration (30, 1, Lair:1) a +0 hunting sling (40, -31, Lair:1) 10 arrows (45, -3, Lair:1) a +0 trident (47, -34, Lair:1) a +0 ring mail (55, -26, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (7, -20, Lair:2) a cursed +0 plate armour (11, -8, Lair:2) a +0 pair of gloves (15, 10, Lair:2) 12 bolts (22, 5, Lair:2) an uncursed staff of death (38, 1, Lair:2) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (38, 15, Lair:2) 18 arrows (40, -17, Lair:2) a +0 quarterstaff (53, 14, Lair:2) a +0 eveningstar (62, 15, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (16, 12, Lair:3) a +0 falchion (26, 11, Lair:3) a +0 longbow (33, -20, Lair:3) 10 arrows (37, 4, Lair:3) a +2 hat of magic resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 gold pieces (13, 17, Lair:4) 18 gold pieces (24, -6, Lair:4) 17 gold pieces (25, 34, Lair:4) a +0 flail (27, 29, Lair:4) a scroll of identify (44, 18, Lair:4) 6 gold pieces (46, 2, Lair:4) 20 gold pieces (46, 18, Lair:4) 8 gold pieces (unseen) (55, -3, Lair:4) 12 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (10, -47, Lair:5) 12 gold pieces (20, -37, Lair:5) 3 gold pieces (22, -39, Lair:5) 19 gold pieces (28, -45, Lair:5) 21 gold pieces (30, -63, Lair:5) 19 gold pieces (43, 0, Lair:5) 16 arrows (44, -24, Lair:5) 17 arrows (51, -32, Lair:5) 21 arrows