max Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -6, D:1) a +0 leather armour (9, -20, D:1) 2 poisoned javelins (30, -18, D:1) a +0 short sword (31, -18, D:1) a +0 club (34, 14, D:1) a cursed -3 dagger 15 poisoned needles (40, -6, D:1) a +0 whip (40, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 16, D:2) a +0 robe (7, 1, D:2) a +0 dagger (11, 10, D:2) a +0 club (21, -16, D:2) a +0 club (21, 14, D:2) a +0 helmet (36, -14, D:2) a +0 club (39, -1, D:2) a +0 club a +0 hunting sling (39, 6, D:2) a +0 dagger (43, 5, D:2) a +0 short sword (45, 18, D:2) a +0 leather armour (47, -13, D:2) an uncursed ring of wizardry (56, -3, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Ilopnim {RegenMP Str+2} (4120 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). the amulet of Orghekhla {Reflect rN+ MR+ SH+3 Stlth+} (4460 gold) [amulet of reflection] It shields you and reflects attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your SH (+3). It makes you more stealthy. a +5 hand crossbow (3050 gold) the amulet of Sovereignty {Harm *Drain +Blink rElec Stlth-} (4960 gold) [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. It lets you blink. It causes draining when unequipped. It makes you less stealthy. (0, 0, D:3) 6 poisoned needles (3, 34, D:3) a +0 spear (3, 35, D:3) 5 poisoned needles (4, 34, D:3) a +0 dagger (10, -7, D:3) a +0 club (13, 34, D:3) a +0 ring mail (19, 0, D:3) a +0 ring mail (20, 4, D:3) a +0 scythe a +0 robe (23, 10, D:3) a cursed +0 robe (23, 13, D:3) a +0 club (36, -1, D:3) a +0 leather armour (45, 31, D:3) a +0 club (45, 50, D:3) a +0 hand axe a +0 club a +0 short sword a +0 chain mail a +2 short sword of protection Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, 8, D:4) a +0 spear (9, 37, D:4) a cursed -1 short sword (16, 28, D:4) a +0 mace (17, 26, D:4) a +0 mace (17, 27, D:4) a +0 mace (19, -6, D:4) a +0 glaive (21, -3, D:4) a +0 robe (22, 26, D:4) a +0 mace (26, 38, D:4) a +0 robe (61, 34, D:4) a +0 leather armour (61, 46, D:4) a cursed -1 giant club (68, 30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, 25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (1, -1, D:6) a +0 trident (1, 0, D:6) a +0 dagger a +0 robe (6, -16, D:6) a +0 ring mail (8, -11, D:6) a +0 club (9, -12, D:6) a +0 club (10, -12, D:6) a +0 flail a +0 chain mail (18, -39, D:6) a +0 whip a +0 leather armour (55, -15, D:6) a +0 leather armour (56, -15, D:6) a cursed -2 spear Level 7 of the Dungeon [Shop] Zukoom's General Store a potion of heal wounds (60 gold) a +0 dagger (24 gold) 18 sling bullets (108 gold) the +7 morningstar of Compound Interest {crush, *Drain +Inv Str+4} (693 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you turn invisible. It causes draining when unequipped. 24 stones (28 gold) a meat ration (60 gold) a potion of cancellation (96 gold) the +1 leather armour of Loum Soe {Dex+4} (268 gold) It affects your dexterity (+4). (0, 0, D:7) a +0 spear (2, 30, D:7) a +0 robe (3, 7, D:7) a +0 dagger (28, 2, D:7) a +0 short sword (29, 44, D:7) a +0 dagger a +0 robe (29, 45, D:7) a +2 trident of freezing a +0 leather armour (30, 44, D:7) a +1 flail of protection a +0 ring mail (30, 45, D:7) a +0 short sword (31, 11, D:7) a +0 shortbow (31, 12, D:7) 20 bolts (31, 16, D:7) a +0 robe (40, 9, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Nacexip's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of recharging (142 gold) a scroll of remove curse (45 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, D:8) a +0 helmet (1, 19, D:8) a +0 helmet (5, 22, D:8) a +0 dagger (10, 34, D:8) a scroll of immolation (12, 24, D:8) a +0 dagger a +0 robe a +0 flail (14, 22, D:8) a +0 falchion of protection (15, 22, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 ring mail a cursed -1 short sword a +0 leather armour a +0 whip (20, 3, D:8) a +0 club (27, 7, D:8) an uncursed staff of conjuration (29, 37, D:8) 17 poisoned needles (31, 18, D:8) a +0 scythe a +0 robe (32, 19, D:8) a +0 scythe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 1, D:9) a +0 shortbow (3, 2, D:9) a +0 dagger (5, 14, D:9) a +0 club a cursed -1 flail (5, 16, D:9) a +1 dagger of venom a +0 robe (9, -2, D:9) 13 bolts (9, 2, D:9) a +0 shortbow (9, 15, D:9) a +0 giant club (10, 1, D:9) a +3 dagger of chaos a +0 robe (20, 12, D:9) a +0 dagger (35, 21, D:9) a +0 animal skin Level 10 of the Dungeon (1, 11, D:10) a +0 ring mail (6, -7, D:10) a +0 club (7, -7, D:10) a yak skeleton (22, 11, D:10) a +0 ring mail a +0 shortbow an orc skeleton a centaur skeleton (23, -15, D:10) a javelin (23, 11, D:10) a +0 mace a +0 short sword (24, -15, D:10) a javelin (25, -15, D:10) a javelin (26, -15, D:10) a javelin (27, -15, D:10) a javelin (32, -11, D:10) 17 gold pieces