maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (24, 8, D:1) a +0 club (29, 6, D:1) a +0 dagger (29, 43, D:1) a +0 club (36, 2, D:1) a +0 dagger (37, 2, D:1) a +0 whip (40, -2, D:1) a +0 club a +0 dagger a +0 robe (49, 26, D:1) a +1 helmet (58, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 25, D:2) a +0 robe (52, 2, D:2) a +0 dagger (54, 4, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, 25, D:3) a +0 club (4, 14, D:3) a +0 dagger (4, 29, D:3) a +1 hand axe of distortion (7, 10, D:3) a +0 chain mail (8, 10, D:3) a +0 short sword (10, 16, D:3) a +0 leather armour a +0 whip (15, 11, D:3) a +0 dagger (16, -4, D:3) a +0 club (17, -13, D:3) a +0 club (20, -13, D:3) a +0 halberd (20, 4, D:3) a +0 whip a +0 dagger a +0 robe a cursed -3 club a +0 ring mail Level 4 of the Dungeon (1, -6, D:4) a +0 club (5, -7, D:4) a +0 giant club (14, 1, D:4) a +0 giant club (15, -29, D:4) a +0 ring mail (17, 2, D:4) a scarf of cloud immunity (26, -10, D:4) a +0 plate armour a +0 falchion (28, -32, D:4) a +0 chain mail (39, -6, D:4) a +0 giant club (42, -23, D:4) a +0 club (42, -20, D:4) a +0 falchion (42, -19, D:4) a +0 dagger a +0 robe (46, -27, D:4) a cursed -2 mace Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (16, 14, D:5) 14 gold pieces (16, 19, D:5) a +1 dagger of venom (17, 28, D:5) a cursed +0 ring mail (28, 18, D:5) a cursed +0 giant spiked club (37, 16, D:5) a +0 shortbow (41, 5, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (1, 7, D:6) 21 sling bullets (3, 9, D:6) a scroll of remove curse (4, 32, D:6) a +0 club (5, 31, D:6) a +0 robe a +0 dagger (6, 44, D:6) a +0 flail (7, 29, D:6) a +0 whip (8, 28, D:6) a +0 mace (10, 25, D:6) a +0 scale mail (unseen) (11, 20, D:6) a +0 robe (16, 9, D:6) a +0 dagger (16, 11, D:6) a +0 club (19, 7, D:6) a +0 dagger of protection a +0 robe (19, 9, D:6) a +0 dire flail a +0 plate armour (20, 7, D:6) a +0 short sword a +0 robe (23, 3, D:6) a +0 club (27, -5, D:6) a +4 flail of protection a cursed +0 chain mail (33, -1, D:6) a +0 dagger a +0 robe (36, 0, D:6) a +0 falchion a +0 leather armour a +0 falchion (36, 2, D:6) a cursed -2 dagger Level 7 of the Dungeon [Shop] Qegaasiv's Jewellery Shoppe an uncursed amulet of magic regeneration (360 gold) a +5 ring of dexterity (494 gold) a cursed -3 ring of strength (24 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of wizardry (360 gold) a cursed ring of resist corrosion (204 gold) an uncursed ring of magical power (240 gold) (0, 0, D:7) a +0 club (1, 9, D:7) a +0 pair of boots (12, 14, D:7) a +0 spear (15, 14, D:7) a +0 club (16, 12, D:7) a +0 leather armour a +1 dagger of freezing (16, 13, D:7) a +0 leather armour a +0 dagger (19, 10, D:7) a +0 ring mail a +0 hand axe of freezing (23, -25, D:7) a -2 ring of protection (47, 19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 18, D:8) a +0 ring mail a +0 dagger (5, 19, D:8) a +0 mace (5, 21, D:8) a +0 whip (6, 20, D:8) a +0 leather armour a +0 trident (7, 18, D:8) a +0 morningstar a +0 cloak (10, 25, D:8) a +0 dagger a +0 ring mail a +0 club a +0 club (11, 27, D:8) a +0 chain mail a +0 battleaxe (13, 25, D:8) a +0 robe a +0 dagger (17, 34, D:8) a +0 animal skin (19, 39, D:8) a +0 hand axe a +0 robe (20, 13, D:8) a +0 short sword (20, 14, D:8) a +0 short sword a +0 blowgun (22, 11, D:8) a +0 blowgun (22, 40, D:8) a +0 plate armour a +0 hand axe (24, 40, D:8) a +0 plate armour a +0 trident (25, 12, D:8) a +0 club (25, 31, D:8) a +0 spear (25, 36, D:8) a +0 scale mail a +0 club a +0 dagger (25, 38, D:8) a +0 robe a +0 dagger (28, 6, D:8) a +0 dagger (31, 6, D:8) a +0 ring mail a +0 dagger (31, 7, D:8) a +0 scale mail a cursed +0 whip (31, 27, D:8) a +0 short sword (32, 8, D:8) a +0 robe a +0 dagger (32, 12, D:8) a +0 robe a +0 dagger a +0 plate armour (35, 27, D:8) a +0 glaive a +0 plate armour (35, 30, D:8) a +0 giant club a +0 giant club (35, 34, D:8) a +0 flail (37, 35, D:8) a +0 leather armour a +0 mace a +0 robe a cursed +3 dagger a +0 robe a +0 falchion a +0 robe a +0 dire flail (39, 34, D:8) a cursed +0 scale mail (39, 35, D:8) a +0 shortbow (40, 36, D:8) a +0 plate armour a +0 war axe (63, 15, D:8) a +5 shortbow of flaming a -2 glaive of venom a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 halberd of freezing a +0 chain mail (6, -4, D:9) a +0 club a +0 leather armour (7, -3, D:9) a +0 dagger a +0 chain mail (10, -3, D:9) a +0 mace (13, -4, D:9) a +0 dagger (15, -3, D:9) a +0 dagger a +0 robe (19, -4, D:9) a cursed -2 dagger a +0 robe (19, -2, D:9) a +0 dagger a +0 robe (21, -3, D:9) a cursed -2 club a +0 chain mail (22, 0, D:9) a +0 leather armour (24, -1, D:9) a +0 hand axe (24, 25, D:9) a +0 leather armour (32, -1, D:9) a +0 ring mail a +0 whip (32, 21, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, 7, D:10) a +5 falchion of freezing a +0 robe (8, -15, D:10) a +0 dagger (8, -14, D:10) a +2 whip of draining (8, -13, D:10) a +0 dagger (9, -8, D:10) a +0 short sword (9, 7, D:10) a +0 quarterstaff a +0 robe (10, 7, D:10) a +0 flail a +0 robe (12, -24, D:10) a +0 chain mail (18, -28, D:10) a +0 pair of boots (18, -10, D:10) a +0 dagger (18, 1, D:10) a +0 spear (22, -2, D:10) a Young Poisoner's Handbook (25, -12, D:10) the amulet of Goog {Faith MP+9} [amulet of faith] It allows you to gain divine favour quickly. It affects your magic capacity (+9). Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, 30, D:11) a +0 plate armour (5, 17, D:11) a +0 great mace (12, -9, D:11) +0 acid dragon scales (15, 4, D:11) a +0 giant spiked club a +0 giant spiked club (21, -30, D:11) a +0 club (21, 22, D:11) a +0 scale mail (23, -30, D:11) a +0 dire flail a +0 giant club (23, -27, D:11) a +0 ring mail (24, -28, D:11) a +0 dagger a +0 robe (25, -29, D:11) a +0 club a +0 leather armour (26, -29, D:11) a +0 dagger a +0 robe (26, -28, D:11) a +0 dagger a +0 robe (29, -31, D:11) a +0 whip a +0 leather armour (34, -3, D:11) a +0 robe (37, -15, D:11) a +0 short sword (41, 0, D:11) a scroll of random uselessness (43, 1, D:11) a +0 club (43, 2, D:11) a +0 flail a +0 plate armour (45, 4, D:11) a +0 dagger a +0 robe (47, -29, D:11) a +4 great mace (47, -6, D:11) a +0 hunting sling (49, -8, D:11) a +4 great sword of holy wrath a +0 chain mail (50, 19, D:11) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (11, -11, Lair:1) a +2 scimitar of slicing (11, 5, Lair:1) a +0 club (31, -36, Lair:1) a +2 ring of dexterity (46, -45, Lair:1) a +0 pair of boots (52, -3, Lair:1) a +0 leather armour (60, -24, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (37, -31, Lair:2) a +0 ring mail (37, -2, Lair:2) a +0 blowgun 34 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (9, -11, Lair:3) an uncursed ring of loudness a +0 hunting sling (50, -3, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (3, -21, Lair:4) a +0 trident (5, -32, Lair:4) a +0 ring mail (15, -33, Lair:4) a +0 battleaxe (23, -30, Lair:4) a +0 leather armour (33, 12, Lair:4) 20 poisoned needles Level 5 of the Lair of Beasts (13, -20, Lair:5) 19 stones (37, -11, Lair:5) 20 stones (42, -13, Lair:5) a scroll of random uselessness (44, -7, Lair:5) a +0 hand crossbow (45, -10, Lair:5) a +0 scale mail (47, -6, Lair:5) 15 tomahawks 200 arrows 44 sling bullets (54, -14, Lair:5) 4 scrolls of enchant armour 2 scrolls of enchant weapon (56, -15, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (2, 7, Lair:6) a +0 ring mail (5, 16, Lair:6) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (6, -28, Lair:6) a +0 quarterstaff (7, -28, Lair:6) a +0 ring mail (9, 17, Lair:6) a +0 quarterstaff (10, -6, Lair:6) a +0 flail (12, -11, Lair:6) the +8 halberd "Newtbane" {antimagic, rN+++ MR+++ Str-5 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It affects your dexterity (-3). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. the +4 great sword "Kures" {pain, rC++ MR++ Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-3). It greatly protects you from cold. It affects your resistance to hostile enchantments. (13, -12, Lair:6) 3 needles of sleeping 6 javelins of penetration a -1 shield (13, -8, Lair:6) a +0 scale mail (16, 9, Lair:6) a +0 club (27, 22, Lair:6) a potion of degeneration (32, -27, Lair:6) a +3 quarterstaff of crushing (36, -8, Lair:6) a potion of degeneration (48, 21, Lair:6) 30 sling bullets