maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 9, D:1) a +0 robe (1, 7, D:1) a +0 leather armour (7, 28, D:1) a +0 short sword (18, -3, D:1) a +0 dagger (18, 37, D:1) a +0 mace (22, 13, D:1) a +0 dagger Level 2 of the Dungeon (8, -15, D:2) a +0 mace (12, 7, D:2) a ball python skeleton (12, 10, D:2) a +0 whip (13, -14, D:2) a bat corpse (skeletalised by now) (15, 3, D:2) a +2 pair of boots (21, 5, D:2) a hobgoblin skeleton (29, 22, D:2) a rat corpse (32, -7, D:2) a +0 leather armour (33, 32, D:2) a +0 club (53, 3, D:2) a +0 dagger (54, 12, D:2) a +0 club (55, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (2, 2, D:3) 2 poisoned darts