maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 17, D:1) a +0 leather armour (4, 19, D:1) a +0 dagger (28, 29, D:1) a +0 dagger (37, 9, D:1) a +0 club (43, 10, D:1) a +0 flail Level 2 of the Dungeon (7, -20, D:2) a +0 club (7, -19, D:2) a +0 club (9, -18, D:2) a +0 leather armour (10, -42, D:2) a +0 short sword (12, -23, D:2) a +0 club (20, -43, D:2) a +0 dagger a +0 robe (20, -40, D:2) a +0 whip (23, -29, D:2) a +0 dagger (32, -46, D:2) a +0 robe (37, -31, D:2) a +0 dagger (38, -31, D:2) a +0 chain mail (39, -35, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 1, D:3) a +0 leather armour (5, 18, D:3) a +0 flail (13, -3, D:3) a +0 dagger (15, 9, D:3) a +0 club (16, 8, D:3) a +0 club a +0 dagger a +0 dagger (16, 22, D:3) a +0 falchion a +0 chain mail (18, 0, D:3) a +0 dagger (21, 0, D:3) a +0 whip a +0 animal skin the -5 helmet "Heupeschi" {Rampage *Slow rN+++ Int+6} Int: It affects your intelligence (+6). rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (21, 19, D:3) a +0 dagger (27, 32, D:3) a +0 war axe (35, 27, D:3) a +0 dagger Level 4 of the Dungeon (17, 6, D:4) a +0 chain mail (20, -12, D:4) a +0 whip (34, 8, D:4) a +0 flail (36, 4, D:4) a +0 spear (36, 15, D:4) a +0 spear (39, -14, D:4) a +0 club (48, -1, D:4) a +0 dagger (49, 0, D:4) a +0 hand axe (50, 0, D:4) a +0 short sword Level 5 of the Dungeon (16, 7, D:5) a +0 leather armour (16, 40, D:5) 13 gold pieces (25, 29, D:5) a +1 antimagic hand axe a +0 giant club (33, 37, D:5) a +0 antimagic club (34, 38, D:5) a +0 antimagic hand axe (34, 39, D:5) a +1 antimagic spear (44, 33, D:5) a +0 hand axe a +0 leather armour (46, 32, D:5) a +0 club (47, 37, D:5) a +0 short sword a +0 ring mail (52, 18, D:5) the +1 robe of the Eagle {-Tele rElec Int+5} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. (52, 44, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 2, D:6) a +0 dagger (4, -15, D:6) a +0 barding (7, 2, D:6) a +0 short sword (7, 3, D:6) a +0 leather armour a +0 short sword (10, 6, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 whip (10, 8, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 flail (11, 10, D:6) a +0 scale mail of cold resistance a +6 antimagic dire flail (12, 20, D:6) a +0 rapier (17, -9, D:6) a +0 war axe (18, -7, D:6) a +0 scythe a +0 robe (20, 9, D:6) a +0 hunting sling (22, -11, D:6) a +0 club (32, 3, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 1, D:7) a +0 robe (8, 22, D:7) a +0 robe (17, 25, D:7) a +0 shortbow (17, 27, D:7) a +0 whip (17, 28, D:7) a +0 halberd (17, 29, D:7) a +0 halberd (18, 20, D:7) the +5 leather armour "Damnable Contraption" {Harm Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. (18, 28, D:7) a +0 dagger (18, 30, D:7) a +0 club (19, 25, D:7) a +0 spear (20, 33, D:7) a +0 quarterstaff (27, 19, D:7) a +0 trident a +0 leather armour (28, 19, D:7) a +0 dagger (30, -2, D:7) a +0 scale mail (30, 20, D:7) a +0 flail a +0 leather armour (31, -3, D:7) a +0 robe (32, 18, D:7) a +0 shortbow a +0 giant club (32, 19, D:7) a +0 short sword (32, 21, D:7) a +0 giant club (34, 14, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Duystrase's Book Emporium a book of Necromancy (224 gold) a book of Alchemy (392 gold) a book of Annihilations (840 gold) a book of Sloth (504 gold) a book of Lightning (504 gold) a book of Minor Magic (252 gold) a book of Spectacle (448 gold) a book of Decay (420 gold) a There-And-Back Book (420 gold) (0, 1, D:8) a +0 whip (15, 15, D:8) a +0 spear a +0 ring mail (16, 11, D:8) a +0 spear (16, 13, D:8) a +0 ring mail a +0 short sword (18, 22, D:8) a -2 glaive of freezing a +0 animal skin (19, 16, D:8) a +0 flail a +0 dagger (21, 16, D:8) a +0 whip a +0 spear (22, -12, D:8) 2 potions of degeneration (22, 11, D:8) a +0 club (22, 15, D:8) a +0 hand axe (24, -24, D:8) a +0 plate armour (24, 17, D:8) a +0 shortbow (27, 17, D:8) a +0 spear (34, 2, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 3, D:9) a +0 whip (1, 3, D:9) the +0 pair of boots "Giro Yha" {Contam rElec rC+ Dex+6} Dex: It affects your dexterity (+6). rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (3, 3, D:9) a +1 pair of gloves of stealth (4, -14, D:9) a +0 shortbow a +0 hand axe (16, 6, D:9) a +0 mace a +0 chain mail (16, 7, D:9) a +0 battleaxe a +0 chain mail (17, 7, D:9) a +0 giant club a +0 giant club (19, 5, D:9) a +0 hunting sling (19, 6, D:9) a +1 rapier of venom an amulet of faith a +2 vampiric dagger a +0 quarterstaff 4 scrolls of enchant weapon a +0 trident a +3 leather armour (19, 7, D:9) a +0 flail a +0 ring mail (20, 6, D:9) a +0 short sword a +3 leather armour (21, 7, D:9) a +0 dagger a +0 ring mail a +0 giant club a +0 giant spiked club (21, 8, D:9) a +0 shortbow (22, 8, D:9) a +0 short sword (24, 9, D:9) a +0 dagger a +0 robe (32, -29, D:9) a +0 robe (44, -13, D:9) a +0 shortbow (50, -18, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 plate armour (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 flail a +0 scale mail (0, 3, D:10) a +0 hand axe a +0 ring mail (0, 5, D:10) a +0 whip a +0 ring mail (1, -33, D:10) a +0 shortbow (1, -6, D:10) a +0 dire flail a +0 dire flail (7, 17, D:10) a +0 leather armour (11, 2, D:10) a +0 robe (16, -14, D:10) a +0 long sword (35, 0, D:10) a +0 chain mail (45, -12, D:10) a +0 dagger (45, -6, D:10) a +0 hand axe (45, 12, D:10) a +0 short sword (52, -32, D:10) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (4, 9, Lair:1) a +0 ring mail (14, 22, Lair:1) a +0 ring mail (18, -5, Lair:1) a +2 great sword of holy wrath (52, 29, Lair:1) a +0 war axe (56, -17, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (3, -13, Lair:2) a +0 chain mail an ice cave (0, 0, IceCv) a +0 cloak of cold resistance