Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 13264077133879676550 6 mfcas the Conjurer (level 1, 7/11 HPs) Began as an Octopode Conjurer on Mar 2, 2022. Was a Follower of Makhleb. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (117 turns). mfcas the Conjurer (Octopode Conjurer) Turns: 117, Time: 00:00:22 Health: 7/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 20 God: Makhleb [*.....] Gold: 6 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. You aren't carrying anything. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. Found a faded altar of an unknown god. A bat comes into view. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. A kobold comes into view. It is wielding a +0 short sword. Found a dark potion. A jackal comes into view. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Makhleb accepts your prayer! Makhleb welcomes you! You can now gain health from killing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...h... !...... #########....... ............... ..8..8..♣....# K............# .............# ..∩.....@....# .............# .............# ..∩..∩..8....# .........####### ................ ..♣..♣...#########. ................... .......†.##.#####. You could see a jackal (asleep). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mfcas the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | Found a faded altar of an unknown god. 116 | D:1 | Prayed at the altar of an unknown god. 116 | D:1 | Became a worshipper of Makhleb the Destroyer 116 | D:1 | Reached * piety under Makhleb 117 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 7 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 35 | 54 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 35 | 54 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts