mohammadb5305 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a runed orb (still there?) a shiny orb (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of earth (61, 8, D) a staff of fire (61, 16, D) a staff of alchemy (unseen) (62, 1, D) a +2 long sword of electrocution (62, 2, D) a +0 spear a +0 robe (62, 8, D) a +1 orcbow of flaming (62, 16, D) a +4 battleaxe of freezing (unseen) (63, 0, D) the +0 chain mail "Ruheatzo" {rPois Will- Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will-: It decreases your willpower. (63, 13, D) a jackal corpse (skeletalised by now) (63, 16, D) a +1 heavy glaive (63, 27, D) a +5 heavy morningstar (64, 12, D) a jackal corpse (skeletalised by now) (64, 13, D) a bullfrog corpse (skeletalised by now) (64, 16, D) a +5 quarterstaff of speed (65, 26, D) the +2 leather armour of the Parsimonious God {rElec} rElec: It insulates you from electricity. (65, 32, D) a -2 spear a +0 animal skin (66, 33, D) a +4 scimitar of flaming a ring of flight a +0 flail of distortion a +2 scale mail of fire resistance (67, 31, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (67, 32, D) a +6 flail of holy wrath a +0 ring mail a +0 leather armour a +0 rapier the elephant slug corpse of Gastronok (68, 2, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (69, 0, D) a +4 heavy mace (69, 1, D) a +0 trident 3 boomerangs (69, 2, D) a +0 trident (71, 8, D) a staff of earth (71, 16, D) a +3 vampiric short sword (unseen) (71, 26, D) a +0 heavy great mace (71, 28, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 16, D) a +2 quarterstaff of holy wrath (72, 17, D) a +4 spectral giant club (72, 26, D) a +1 chain mail of willpower (72, 27, D) a +0 ring mail of willpower (73, 16, D) a staff of fire (73, 17, D) a staff of alchemy (73, 21, D) a +0 scythe a +0 robe (73, 23, D) a +3 quarterstaff of chaos a +2 cloak (73, 27, D) a +4 scale mail of willpower (73, 28, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 32, D) a +0 trident (74, 13, D) a +5 dire flail a +0 robe (74, 22, D) a +1 battleaxe of freezing a +0 robe a +0 dagger a +0 robe (74, 23, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (74, 29, D) a +0 trident 2 boomerangs (74, 30, D) a +0 trident 3 boomerangs (74, 31, D) a wind drake corpse (skeletalised by now) (75, 21, D) a +1 battleaxe of freezing a +0 robe (75, 22, D) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now)