moonpresence Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 10, D:1) a +0 robe (4, 16, D:1) a +0 dagger (8, -34, D:1) 3 stones (13, -18, D:1) 14 bolts (26, -17, D:1) a +0 mace of protection (27, 11, D:1) a +0 whip (32, -9, D:1) a +0 spear (33, -40, D:1) 5 tomahawks (37, 2, D:1) a +0 whip (41, -9, D:1) 12 stones (44, -24, D:1) a +0 club (44, -2, D:1) 20 stones (54, -20, D:1) a +0 club (62, -5, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 spear (0, 12, D:2) 18 stones (0, 23, D:2) 19 stones (0, 39, D:2) a +0 mace (9, 46, D:2) a +0 leather armour a +0 robe (23, 43, D:2) a +0 club (25, 11, D:2) 16 stones (26, 1, D:2) a +0 club (28, 28, D:2) 20 stones (29, 9, D:2) a +0 whip (33, 24, D:2) a stone (33, 44, D:2) a +0 club a +0 flail (35, 26, D:2) a stone (35, 33, D:2) a +0 club (36, 26, D:2) a stone (37, 29, D:2) a cursed -1 whip (43, 20, D:2) a +0 dagger (49, 29, D:2) a +0 spear Level 3 of the Dungeon (8, -1, D:3) a +0 club (10, -16, D:3) a +0 short sword (14, -16, D:3) a stone (15, -28, D:3) a +0 dagger (15, -15, D:3) a stone (15, -3, D:3) a +0 hand axe (16, -10, D:3) a +1 whip of venom (16, -7, D:3) a +0 dagger (16, -5, D:3) a +0 mace a +0 scale mail (17, -5, D:3) a cursed -2 dagger a +0 robe (19, -10, D:3) a +0 short sword (20, -11, D:3) a +0 club (24, 3, D:3) a +0 ring mail (27, -11, D:3) a +0 ring mail (32, -24, D:3) a stone (33, -26, D:3) a +0 hunting sling 11 stones (34, -10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) the +3 falchion of the Kidney {slice, *Slow Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It may slow you when you take damage. (4, -34, D:4) 5 javelins (8, -36, D:4) a +0 ring mail (9, -16, D:4) a +0 ring mail (9, 4, D:4) 11 poisoned needles (11, -38, D:4) a +0 dagger a +0 chain mail (30, -23, D:4) a +0 hand axe (30, -10, D:4) a cursed -1 hand axe (32, -25, D:4) 16 sling bullets (40, -31, D:4) a +0 dagger a +0 robe (42, -35, D:4) a +0 dagger a +0 robe (42, -19, D:4) a +0 hand axe (47, -13, D:4) 11 bolts Level 5 of the Dungeon (1, 34, D:5) a +0 robe (2, 14, D:5) a +0 hand axe (8, 10, D:5) a +0 hunting sling (16, 30, D:5) the +11 hunting sling of Fimbulwinter {velocity, +Inv rPois} Any stone fired from it inflicts extra damage. It protects you from poison. It lets you turn invisible. (20, 17, D:5) a +0 robe (23, 5, D:5) 14 arrows (23, 46, D:5) a +0 club a +0 leather armour (25, 13, D:5) a +0 scale mail (25, 31, D:5) a +0 hand axe a +0 ring mail (31, 25, D:5) a cursed -1 giant club (47, 37, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (1, 0, D:6) a +0 club (4, -12, D:6) an arrow (6, -11, D:6) an arrow (6, -9, D:6) a +0 short sword 3 tomahawks a +0 ring mail a +0 club (6, 0, D:6) a +0 dagger a +0 robe an orc corpse (7, -11, D:6) an arrow (10, -14, D:6) 20 stones (10, -13, D:6) a +0 cloak (10, -11, D:6) a cursed -1 shortbow 10 arrows a centaur corpse (11, -9, D:6) a +0 leather armour (14, -15, D:6) a +0 hunting sling the Ecumenical Temple