motoroller71 the Dungeon (0, 0, D) a kobold skeleton (3, 0, D) an arrow (4, 0, D) a +0 giant club (5, 0, D) a +0 shortbow 26 arrows a centaur corpse (skeletalised by now) (39, 0, D) an uncursed staff of energy (40, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing the +1 broad axe of the Several Seas {vamp, rPois rC- Dex+5 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. a +2 rapier of electrocution