motoroller71 the Dungeon (1, 0, D) a +0 dire flail a +0 giant spiked club (7, 0, D) a +0 giant spiked club a +0 giant spiked club a +0 hand axe (11, 0, D) a +1 chain mail (12, 0, D) a +0 pair of boots (13, 0, D) a +0 centaur barding (14, 0, D) a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +3 war axe of chopping the +2 rapier "Somoe" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (15, 0, D) an uncursed staff of energy (37, 4, D) 2 inedible chunks of flesh a water moccasin skeleton (38, 4, D) a porcupine skeleton a rat skeleton a water moccasin corpse (45, 4, D) a +0 dagger (49, 0, D) a cursed -1 club (52, 0, D) a +0 giant spiked club a cursed -2 giant club