Dungeon Crawl Stone Soup version 0.18-a0-1677-g2bdad6c (webtiles) character file. 3 nago the Gusty (level 1, -3/9 HPs) Began as a Vine Stalker Air Elementalist on Apr 2, 2016. Slain by a giant gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (112 turns). nago the Gusty (Vine Stalker Air Elementalist) Turns: 112, Time: 00:00:20 Health: -3/9 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - 3 scrolls of amnesia {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting * Level 1.2 Conjurations - Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You start resting. Magic restored. MP restored: 4 You see here a dagger. d - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); d - a +0 robe (worn) e - a scroll labeled JERUYB VOSHRAMM A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The zap hits the rat. You kill the rat! You now have 3/4 mp. A goblin comes into view. It is wielding a club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The zap hits the goblin. You kill the goblin! You now have 2/4 mp. f - 3 scrolls labeled MAICUWY UTICK A giant newt comes into view. MP restored: 4 A giant newt is nearby! A giant newt is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - giant newt Aim: a giant newt (resting) The zap hits the giant newt. You kill the giant newt! You now have 3/4 mp. A giant gecko comes into view. Spoiler Alert: The giant gecko (sleeping) is fast! A giant gecko is nearby! Spoiler Alert: The giant gecko (sleeping) is fast! A giant gecko is nearby! Spoiler Alert: The giant gecko (sleeping) is fast! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging, resting) The zap hits the giant gecko. The giant gecko is moderately wounded. You now have 2/4 mp. Spoiler Alert: The giant gecko is fast! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (moderately wounded, clinging) That beam is likely to hit you. Continue anyway? The zap misses the giant gecko. The zap hits the giant gecko. The giant gecko is heavily wounded. The zap hits you! The giant gecko closely misses you. You now have 1/4 mp. Spoiler Alert: The giant gecko is fast! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (heavily wounded, clinging) That beam is likely to hit you. Continue anyway? The zap misses the giant gecko. The zap hits the giant gecko. The giant gecko is severely wounded. The zap hits you! Ouch! That really hurt! The giant gecko bites you. You take 6 damage, and have 3/9 hp. MASSIVE DAMAGE!! You now have 0/4 mp. Spoiler Alert: The giant gecko is fast! The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You barely miss the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you. You die... #### ...# .#.# #. ##.# ...# #.. #.# #..# #... #.# ..# #..# #.# .!#....# #.# #.#..# #.#############l...# #..............@†# ###############..# #..# #.... #..... ####### You could see a giant gecko. Vanquished Creatures 2 goblins (D:1) A giant newt (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 111 | D:1 | HP: 2/9 [giant gecko (1)] 112 | D:1 | Slain by a giant gecko Vault maps used: D:1: lightli_arrival_noodles, minmay_vboxes Action || total -------------------------++------- Melee: Dagger || 1 Cast: Shock || 9 Vault maps used: D:1: lightli_arrival_noodles, minmay_vboxes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 11.3 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 11.3 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------