Dungeon Crawl Stone Soup version 0.20-a0-209-gde3baf9 (webtiles) character file. 520 nago the Chopper (level 7, -5/51 HPs) Began as a Formicid Wanderer on Nov 26, 2016. Slain by an ogre ... wielding a +0 giant club (12 damage) ... on level 4 of the Dungeon. The game lasted 00:08:15 (6532 turns). nago the Chopper (Formicid Wanderer) Turns: 6532, Time: 00:08:15 Health: -5/51 AC: 9 Str: 21 XL: 7 Next: 45% Magic: 7/7 EV: 9 Int: 10 God: Gold: 204 SH: 4 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis + r - -1 hand axe (curse) rCold . . . Gourm . a - +3 scale mail rNeg . . . Faith . q - +0 buckler rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) m - +3 ring of strength @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons b - a +0 blowgun d - a +0 hand axe r - a cursed -1 hand axe (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles c - 33 poisoned needles e - 73 stones (quivered) o - 6 curare-tipped needles Armour a - a +3 scale mail (worn) q - a +0 buckler (worn) (You found it on level 3 of the Dungeon) Jewellery m - a +3 ring of strength (left hand) (You found it on level 5 of the Dungeon) Scrolls s - a scroll of enchant armour F - a scroll of fear Potions g - a potion of cure mutation {!q} l - a potion of mutation {unknown} u - 2 potions of flight C - a potion of curing Comestibles f - 2 bread rations {@e1} i - a chunk of flesh {@w0} k - a beef jerky n - 2 meat rations {@e2} Skills: - Level 2.6 Fighting * Level 7.0 Axes Level 1.0 Crossbows - Level 1.0 Throwing - Level 3.2 Armour + Level 3.5 Shields You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Shops: D:4 = Annotations: D:5 Shushpanzer's ghost, novice TrBe Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss the orc. You block the orc wizard's attack. The orc barely misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You hit the orc wizard. The orc wizard is moderately wounded. You slash Shushpanzer's ghost! You hit the orc. The orc wizard hits you with a dagger. The orc hits you but does no damage. You take 4 damage, and have 47/51 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! Shushpanzer's ghost hits you!! You block the orc wizard's attack. The orc barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. You take 18 damage, and have 29/51 hp. MASSIVE DAMAGE!! Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! You extend your mandibles. Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! You dig through the rock wall. Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! You dig through the rock wall. The orc wizard casts a spell at you. You are confused. Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! Your mandibles retract as you bump into the rock wall. The orc wizard casts a spell at you. The puff of flame misses you. Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! You're too confused! Warning x2: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The ogre can hit for high damage in melee! You're too confused to move! Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! The orc wizard hits you with a dagger. You take 3 damage, and have 28/51 hp. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You're too confused! Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You hit the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You bump into the rock wall. The orc wizard casts a spell at you. You easily resist. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You're too confused to move! The orc wizard casts a spell at you. You easily resist. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You completely miss the orc wizard. The orc wizard is severely wounded. You feel less confused. The orc wizard points at you and mumbles some strange words. You easily resist. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You extend your mandibles. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You dig through the rock wall. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You retract your mandibles. You hit the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You completely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. Spoiler Alert: The orc wizard (invisible) might cast Slow, Confuse, Throw Flame, or Throw Frost! You hit the orc wizard. You kill the orc wizard! Your Axes skill increases to level 7! You hit the orc. You kill the orc! Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre but do no damage. The ogre hits you with a giant club!! * * * LOW HITPOINT WARNING * * * You take 24 damage, and have 5/51 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. C - a potion of curing The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/51 hp. Spoiler Alert: The ogre can hit for high damage in melee! It was a potion of haste. Your stasis prevents you from being hasted. It was a potion of heal wounds. You feel much better. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You regained 5 hp, and now have 9/51 hp. Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre but do no damage. The ogre hits you with a giant club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/51 hp. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You die... ≈..# ≈.§# .§.# ######### §..# #.......# ≈..# #.#####.# ≈..####.......# ≈..........#..### ≈..####.##.#..#O## ....# #.##.....#@# ....# #.......#### #...# #.###..## #...# #......### ....# #........# ....# #..##.#..# ....###..##.#..## .....##..#..#...## .....##..#.##..#.## You could see an ogre. Vanquished Creatures An ogre (D:4) An orc priest (D:3) An iguana (D:3) 5 orc wizards A worker ant (D:3) A hound skeleton (D:4) 3 gnolls (D:4) 7 adders An ooze (D:2) 4 worms A dart slug (D:2) A leopard gecko (D:4) 25 orcs A ball python (D:3) 7 bats 3 giant cockroaches 5 goblins 5 hobgoblins 3 quokkas 5 frilled lizards 11 kobolds 6 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Formicid Wanderer began the quest for the Orb. 0 | D:1 | nago set off with: a +2 scale mail, a +0 blowgun, 10 poisoned needles, a +0 hand axe, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 178 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 896 | D:2 | Reached skill level 4 in Axes 896 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1278 | D:2 | Reached XP level 4. HP: 9/32 MP: 4/4 1278 | D:2 | HP: 8/32 [poisoned by an adder] 1284 | D:2 | HP: 5/32 [poisoned by an adder] 1289 | D:2 | HP: 3/32 [poisoned by an adder] 1296 | D:2 | HP: 2/32 [poisoned by an adder] 1304 | D:2 | HP: 1/32 [poisoned by an adder] 2255 | D:3 | HP: 7/33 [worm (8)] 2663 | D:3 | Reached skill level 2 in Fighting 2663 | D:3 | Reached skill level 5 in Axes 2663 | D:3 | Reached XP level 5. HP: 28/38 MP: 5/5 2870 | D:3 | Found a shimmering altar of Xom. 3898 | D:4 | Noticed an ogre 4074 | D:3 | Reached XP level 6. HP: 19/46 MP: 6/6 4295 | D:3 | Reached skill level 2 in Shields 4755 | D:3 | Reached skill level 6 in Axes 4864 | D:5 | Entered Level 5 of the Dungeon 4909 | D:5 | Identified a scroll of acquirement 4910 | D:5 | Got a pitted hunting sling 4919 | D:5 | Identified the +0 hunting sling of Triumph {flame, Int+4} (You acquired it on level 5 of the Dungeon) 4975 | D:5 | Noticed Shushpanzer's ghost (novice TrBe) 5004 | D:4 | HP: 11/46 [poisoned by an adder] 5727 | D:4 | Found Vuegruo's Jewellery Shoppe. 5847 | D:4 | Noticed an ogre 5873 | D:4 | Killed an ogre 5873 | D:4 | Reached skill level 3 in Shields 5873 | D:4 | Reached XP level 7. HP: 51/51 MP: 7/7 6525 | D:4 | Reached skill level 7 in Axes 6527 | D:4 | HP: 5/51 [ogre/giant club (24)] 6532 | D:4 | Slain by an ogre Vault maps used: D:1: lordsloth_arrival_two_stooges, glass_columns_a, glass_columns_a D:2: kennysheep_nub, minmay_pentomino_s4 D:3: nicolae_overflow_crystal_walls, first_bread D:4: serial_shops, shop, kennysheep_boxes D:5: lemuel_coloured_pillars_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Axes | 4 5 6 7 | 7.0 Fighting | 2 | 2.6 Shields | 3 | 3.5 Crossbows | | 1.0 Throwing | | 1.0 Armour | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 94 | 329 | 67 || 490 Throw: Stone | 74 | 90 | 35 || 199 Abil: Dig | | 7 | 2 || 9 Use: Scroll | 4 | 10 | 1 || 15 Potion | 3 | 2 | 3 || 8 Eat: Chunk | 1 | 13 | 3 || 17 Royal jelly | | 1 | || 1 Armor: Scale mail | 64 | 121 | 23 || 208 Skin | | 16 | || 16 Dodge: Dodged | 49 | 128 | 20 || 197 Block: Buckler | | 34 | 11 || 45 Vault maps used: D:1: lordsloth_arrival_two_stooges, glass_columns_a, glass_columns_a D:2: kennysheep_nub, minmay_pentomino_s4 D:3: nicolae_overflow_crystal_walls, first_bread D:4: serial_shops, shop, kennysheep_boxes D:5: lemuel_coloured_pillars_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 3.3 | 7.8 | 428.4 Dungeon | 100.0 | 100.0 | 0.5 | 3.3 | 7.8 | 428.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 148.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 148.8 +-------+-------+-------+-------+-------+----------------------