Dungeon Crawl Stone Soup version 0.20-a0-650-gd54866b (webtiles) character file. 14 nago the Sneak (level 2, 25/25 HPs) Began as a Draconian Assassin on Feb 16, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (799 turns). nago the Sneak (Draconian Assassin) Turns: 799, Time: 00:00:32 Health: 25/25 AC: 5 Str: 13 XL: 2 Next: 31% Magic: 2/2 EV: 11 Int: 11 God: Gold: 86 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles d - 26 poisoned needles e - 2 curare-tipped needles j - 51 stones (quivered) Armour c - a +0 cloak (worn) Jewellery k - an uncursed amulet of guardian spirit {unknown} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of magic mapping {unknown} l - a scroll of fog {unknown} Potions h - a potion of agility {unknown} Comestibles f - a bread ration {@e1} i - 2 chunks of flesh {@w0} Skills: + Level 2.8 Fighting - Level 2.0 Short Blades + Level 2.0 Throwing - Level 0.8 Dodging - Level 3.6 Stealth - Level 1.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You open the door. There is an open door here. You open the door. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug. You kill the dart slug! You butcher the dart slug corpse. i - a chunk of flesh {@w0} A rat comes into view. Found a stone staircase leading down. You see here 10 gold pieces. Throwing (i - inventory): j - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat. The rat is heavily wounded. The rat moves out of view. You now have 86 gold pieces (gained 10). The rat is too close now for your liking. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! You butcher the rat corpse. i - 2 chunks of flesh {@w0} (gained 1) j - 60 stones (gained 1) There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Throwing (i - inventory): j - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (resting) You throw a stone. The stone hits the dart slug. The dart slug is moderately wounded. Throwing (i - inventory): j - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded) You throw a stone. The stone hits the dart slug but does no damage. The dart slug is moderately wounded. Throwing (i - inventory): j - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded) You throw a stone. The stone hits the dart slug. The dart slug is heavily wounded. Throwing (i - inventory): j - 57 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) You throw a stone. The stone hits the dart slug but does no damage. The dart slug is heavily wounded. Throwing (i - inventory): j - 56 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) You throw a stone. The stone hits the dart slug but does no damage. The dart slug is heavily wounded. Throwing (i - inventory): j - 55 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded) You throw a stone. The stone hits the dart slug. The dart slug is almost dead. Throwing (i - inventory): j - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You throw a stone. The stone hits the dart slug but does no damage. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you! Throwing (i - inventory): j - 53 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You throw a stone. The stone hits the dart slug. The dart slug is almost dead. Throwing (i - inventory): j - 52 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, clinging) You throw a stone. The stone hits the dart slug. You kill the dart slug! Your Throwing skill increases to level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +## #............# ..# #.....##.#.### #.# ##...###.#.###.# #.# #######+#.....# #.# ##...###### #.## ##.....## #..## ##.......## #...####...).....##.#... .......'........@'(.(((( #...####.........##.#... #..## ##.......## #.## ##.....## #.# ##...## #.# ##'## #.# #.# ..## ######.#### ...# #.........######### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Draconian Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 526 | D:1 | Reached skill level 1 in Unarmed Combat 526 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 796 | D:1 | Reached skill level 2 in Throwing 799 | D:1 | Quit the game Vault maps used: D:1: mrwooster_arrival_arrow Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.0 Throwing | 2 | 2.0 Fighting | | 2.8 Short Blades | | 2.0 Dodging | | 0.8 Stealth | | 3.6 Action || total -------------------------++------- Melee: Dagger || 16 Tailslap || 2 Throw: Stone || 26 Armor: Skin || 5 Dodge: Dodged || 4 Vault maps used: D:1: mrwooster_arrival_arrow Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.8 | 176.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.8 | 176.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------