Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 1254172657516966382 735 nano the Grave Robber (level 7, -3/48 HPs) Began as a Demonspawn Necromancer on Mar 21, 2021. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +2 trident of venom (17 damage) ... on level 6 of the Dungeon. The game lasted 00:12:59 (6923 turns). nano the Grave Robber (Demonspawn Necromancer) Turns: 6923, Time: 00:13:00 Health: -3/48 AC: 5 Str: 7 (8) XL: 7 Next: 45% Magic: 8/11 EV: 17 Int: 18 God: Vehumet [......] Gold: 138 SH: 0 Dex: 12 (14) Spells: 4/13 levels left rFire . . . SeeInvis . m - +2 whip (elec) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ g - amulet of faith HPRegen 0.00/turn c - +4 ring of evasion MPRegen 0.12/turn h - ring of wizardry @: lethally poisoned (-3 -> -16), about to teleport, studying Dodging A: hooves 1, molten scales 2, powered by death 1, low mp 1, electricity resistance, inhibited regeneration, wild magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 228 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons d - a +4 mace m - a +2 whip of electrocution (weapon) Missiles i - 3 boomerangs (quivered) l - 2 poisoned darts Armour a - a +0 robe (worn) k - a +0 buckler Jewellery c - a +4 ring of evasion (right hand) g - an amulet of faith (around neck) h - a ring of wizardry (left hand) Wands o - a wand of acid (12) Scrolls b - 3 scrolls of enchant armour e - a scroll of brand weapon {unknown} f - 2 scrolls of noise {unknown} j - 3 scrolls of teleportation {@r3} n - a scroll of fog {unknown} Skills: + Level 1.2 Fighting + Level 0.9 Maces & Flails + Level 4.7 Dodging - Level 3.5 Stealth + Level 3.7 Spellcasting * Level 7.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Animate Skeleton Necr 76% N/A 1% 1 c - Vampiric Draining Necr 19% 2d8 1% 3 d - Animate Dead Necr 19% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 9% 1 Magic Dart Conj 16% 1d3 9% 1 Blink Tloc N/A N/A 12% 2 Call Imp Summ 4% N/A 12% 2 Searing Ray Conj 8% 3d3 12% 2 Slow Hex 4% N/A 12% 2 Wereblood Tmut 4% N/A 12% 2 Conjure Flame Conj/Fire 4% 6-21 22% 3 Dazzling Flash Conj/Hex 8% N/A 22% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 22% 3 Spider Form Tmut/Pois 2% N/A 22% 3 Fulminant Prism Conj/Hex 2% 3d6 56% 4 Ice Form Ice/Tmut 4% N/A 56% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 56% 4 Agony Necr 38% N/A 12% 5 Blade Hands Tmut 2% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You have large cloven feet. You are mostly covered in molten scales. (AC +3) You regenerate a little health from kills. Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. Message History An orc wizard comes into view. It is wielding a +0 dagger. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! An orc warrior comes into view. It is wielding a +2 trident of venom. The orc warrior shouts! You hear a shout! The centaur unwields a +0 shortbow. The centaur hits you. Casting: Pain (safe; 1% risk of failure) Aiming: Vampiric Draining (safe; 1% risk of failure) Aim: a centaur, quivering arrows You draw life force from the centaur. You feel life coursing into your body. The centaur completely misses you. The centaur closely misses you. You hit the centaur. The centaur hits you! The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the centaur but do no damage. Lightning courses through the centaur! You kill the centaur! Vehumet accepts your kill. You hit something. Your kick misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! As you read the scroll of teleportation {@r3}, it crumbles to dust. You feel strangely unstable. The orc warrior hits you from afar with a +2 trident of venom! You are poisoned. An orc comes into view. It is wielding a +0 war axe. Something hits you. An orc comes into view. You aren't carrying any potions. Okay, then. Aiming: Corrosive Bolt Aim: an orc warrior, wielding a +2 trident of venom and wearing a +0 chain mail (32% to evade) The bolt of acid hits the orc warrior! The orc warrior is splashed with acid! The acid corrodes the orc warrior! The orc shouts! * * * LOW HITPOINT WARNING * * * You feel sick. The orc warrior hits you from afar with a +2 trident of venom! You die... #.............# #.........>....## #...............# ...............## ...............# ..............# ............## ....(.......# .......@....# .......{....# .......o.....# #.............. ###............ ###....##.... ##.... #+## #.oo. You could see an orc warrior (corroded) and 2 orcs. Vanquished Creatures An ogre (D:6) A centaur (D:6) A phantom (D:4) A scorpion (D:5) A howler monkey (D:4) 4 hounds (D:4) A centaur skeleton (D:4) An orc priest (D:4) 2 iguanas An orc wizard (D:4) 5 adders A shadow imp (D:5) An ooze (D:2) A worm (D:4) 2 dart slugs 2 leopard geckos 17 orcs 4 giant cockroaches 11 goblins 6 hobgoblins 3 jackals (D:3) 8 kobolds A ball python (D:4) 10 bats 4 frilled lizards A leopard gecko skeleton (D:5) 6 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nano the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Learned a level 1 spell: Animate Skeleton 512 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 512 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 1603 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 1603 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1705 | D:2 | Reached skill level 5 in Necromancy 1850 | D:2 | Learned a level 3 spell: Vampiric Draining 2049 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2049 | D:2 | Reached XP level 4. HP: 21/30 MP: 0/7 2632 | D:2 | Found Zin's Purification Station. 2641 | D:2 | Bought a potion of curing for 90 gold pieces 4176 | D:4 | Reached XP level 5. HP: 13/35 MP: 2/9 4642 | D:4 | Reached skill level 6 in Necromancy 4660 | D:4 | Reached XP level 6. HP: 30/41 MP: 4/10 4795 | D:4 | Learned a level 4 spell: Animate Dead 5257 | D:4 | HP: 1/41 [orc priest/divine providence (12)] 5740 | D:4 | Found a staircase to the Ecumenical Temple. 5747 | Temple | Entered the Ecumenical Temple 6009 | Temple | Became a worshipper of Vehumet 6110 | D:5 | Entered Level 5 of the Dungeon 6134 | D:5 | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 6134 | D:5 | Reached XP level 7. HP: 32/47 MP: 1/12 6623 | D:5 | Noticed Grinder 6624 | D:5 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 6624 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 6624 | D:5 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 6624 | D:5 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6774 | D:6 | Reached skill level 1 in Fighting 6774 | D:6 | Reached skill level 7 in Necromancy 6923 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_loops_ring, zin_purify, grunt_ministairs_1 D:3: layout_loops_corners D:4: layout_loops_ring, minmay_temple_entry_nine_rooms D:5: layout_cave_pods, old_standard_altar, cheibrodos_sewer_entry_sluice, uniq_grinder D:6: layout_cave_pods, fedhas_bush_and_centaur_altar, sigmund_army Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.5 Dodging | 2 3 4 | 4.7 Necromancy | 5 6 7 | 7.2 Spellcasting | 3 | 3.7 Fighting | 1 | 1.2 Maces & Flails | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Mace | 1 | 6 | || 7 Whip | | 72 | 18 || 90 Kick | | 12 | || 12 Throw: Dart | | 6 | 3 || 9 Boomerang | | 5 | 2 || 7 Cast: Pain | 74 | 90 | 6 || 170 Animate Skeleton | 1 | | || 1 Vampiric Draining | | 6 | 2 || 8 Evoke: Wand | | | 1 || 1 Use: Scroll | | 3 | 2 || 5 Potion | | 7 | 1 || 8 Armor: Robe | 3 | 11 | 4 || 18 Dodge: Dodged | 14 | 54 | 21 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6917 | 6667 | 250 | 1924 | 3893 | 7 | 988.1 | Dungeon | 6598 | 6435 | 163 | 1924 | 3681 | 6 | 1099.7 | Temple | 318 | 231 | 87 | 0 | 212 | 1 | 318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1584 daAuts D:4: 1582 daAuts D:3: 1463 daAuts D:2: 1261 daAuts D:5: 423 daAuts Temple: 318 daAuts D:6: 283 daAuts