Dungeon Crawl Stone Soup version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 14820419778466695646 17 oneeeeegina the Magician (level 2, -2/21 HPs) Began as a Djinni Necromancer on Nov 20, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (396 turns). oneeeeegina the Magician (Djinni Necromancer) Turns: 396, Time: 00:02:40 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 96 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +1 dagger (protect) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Skills: * Level 0.1 Short Blades * Level 2.2 Dodging + Level 1.5 Stealth + Level 0.4 Unarmed Combat * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 36% 4 d - Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The endoplasm barely misses you. Unknown command. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 84%) The endoplasm writhes in agony. You kill the endoplasm! The bat hits you. The endoplasm jiggles. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 78%) The gnoll writhes in agony. The bat hits you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin closely misses you. As you read the scroll labelled DOAPRU KOEXON, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. The goblin barely misses you. The goblin attacks as you move away! The goblin barely misses you. Your magical contamination has completely faded away. You aren't carrying any potions. The goblin attacks as you move away! The goblin barely misses you. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, weak-willed, chance to affect: 81%) The goblin writhes in agony. You kill the goblin! * * * LOW HITPOINT WARNING * * * The dead are walking! The gnoll hits your goblin skeleton with a +0 club! Your goblin skeleton is destroyed! You reach down and open the door. There is an open door here. The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... #.... ....... .... ...)... #..# ....... ...# # ....... ...#.# ....... .#...### .......############# ........ .......'Jbgg.>.....# ######## .......######.####.# ...... .......@gbg)...# #.# .##### .......######..###.# .# ....!..######......# .# .......#..........## .# .......#..........# .# ##...##...........# .# #... #...........# .# #... #.####...#### ## .##.###....# You could see a gnoll (weak-willed), a goblin (weak-willed) and a bat (weak-willed). Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oneeeeegina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | oneeeeegina set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 380 | D:1 | HP: 1/21 [gnoll/+0 club (4)] 396 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 2 Cast: Necrotise || 29 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 395 | 395 | 0 | 3 | 87 | 1 | 395.0 | Dungeon | 395 | 395 | 0 | 3 | 87 | 1 | 395.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 395 daAuts