Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 17256044614813364981 114 oneeeeegina the Magician (level 5, -1/35 HPs) Began as a Djinni Necromancer on Nov 27, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:22 (1226 turns). oneeeeegina the Magician (Djinni Necromancer) Turns: 1226, Time: 00:05:23 Health: -1/35 AC: 2 Str: 9 XL: 5 Next: 18% Gold: 65 EV: 13 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn h - ring of wizardry MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy h - a ring of wizardry (left hand) Potions d - a potion of haste f - a potion of cancellation i - a potion of ambrosia j - a potion of curing {unknown} Skills: * Level 1.0 Short Blades * Level 3.1 Dodging + Level 1.5 Stealth * Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 1% 1 b - Vampiric Draining Necr 17% 2d7 3% 3 c - Animate Dead Necr 17% N/A 11% 4 d - Agony Necr 17% N/A 28% 5 e - Shock Conj/Air 68% 1d7 1% 1 f - Searing Ray Conj 34% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Your gnoll skeleton closely misses Terence. You feel much better. Something bites your gnoll skeleton. The worm bites your gnoll skeleton! Your gnoll skeleton is destroyed! Terence barely misses you. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (almost dead, chance to affect: 80%) Terence barely resists. Terence hits you with a +2 short sword of speed. x2 * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence completely misses you. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (almost dead, chance to affect: 80%) Terence writhes in agony! You kill Terence! * * * LOW HITPOINT WARNING * * * The dead are walking! Your Short Blades skill increases to level 1! You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'f'. You swap places. The frilled lizard barely misses you. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (ally target, chance to affect: 87%) The frilled lizard writhes in agony. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (chance to affect: 81%) The worm barely resists. * * * LOW HITPOINT WARNING * * * Terence hits the worm. The worm bites you! You die... ###.......# .# #.. ####.(..# ... #..## ####.# ....#...# ###...# ..#...# ##.....# .....###.....)# #.?..##..###.# #.)..#...###.# .####....#@..##..# .........wZ......# ######.########### ..! #### You could see a worm (ally target) and the friendly Terence the human skeleton. Vanquished Creatures Terence (D:2) A gnoll (D:2) 3 adders (D:2) A worm (D:2) 3 orcs (D:2) 4 bats 4 endoplasms 5 goblins A hobgoblin (D:1) 2 kobolds (D:1) 4 quokkas 2 frilled lizards 3 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 3 rats (D:2) 4 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oneeeeegina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | oneeeeegina set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 835 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 835 | D:2 | Learned a level 1 spell: Shock 965 | D:2 | Reached skill level 4 in Spellcasting 965 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 978 | D:2 | HP: 1/31 [worm (4)] 1201 | D:2 | Noticed Terence 1219 | D:2 | HP: 1/31 [Terence/+2 short sword of speed (5)] 1223 | D:2 | Killed Terence 1224 | D:2 | Reached skill level 1 in Short Blades 1224 | D:2 | Reached XP level 5. HP: 8/35 MP: 0/0 1224 | D:2 | Learned a level 2 spell: Searing Ray 1226 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: minmay_recursive_quarters, layout_basic, basic_altar, minmay_misc_feat_enclosed, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.3 Dodging | 3 | 3.1 Short Blades | 1 | 1.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 11 | 17 || 28 Unarmed | 2 | || 2 Cast: Necrotise | 58 | 22 || 80 Use: Scroll | 3 | || 3 Potion | | 3 || 3 Armor: Robe | 15 | || 15 Dodge: Dodged | 32 | 14 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1209 | 1178 | 31 | 191 | 249 | 2 | 604.5 | Dungeon | 1209 | 1178 | 31 | 191 | 249 | 2 | 604.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 816 daAuts D:2: 393 daAuts