Dungeon Crawl Stone Soup version 0.30-a0-954-gcf5f444c16 (webtiles) character file. Game seed: 10463756566039584886 0 ouz the Ducker (level 1, -7/16 HPs) Began as a Merfolk Gladiator on Mar 29, 2023. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (27 turns). ouz the Ducker (Merfolk Gladiator) Turns: 27, Time: 00:00:10 Health: -7/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You slash the gnoll! The gnoll is almost dead. A bat comes into view. The gnoll hits you but does no damage. The bat moves out of view. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. An endoplasm comes into view. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 64% to hit) You throw a throwing net. The throwing net barely misses the gnoll. The throwing net hits the endoplasm. The endoplasm is caught in the net! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The endoplasm struggles against the net. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. The endoplasm struggles against the net. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..# #..# #..# #..# #..# #'## ..#######..## .(.....#....# ..J...g@....# ..#######..## #### You could see a gnoll and an endoplasm (caught). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, chequers_ecumenical_altar_simple, nrook_mini_backslash Action || total ---------------------------++------- Melee: Long sword || 5 Throw: Throwing net || 1 Armour: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 20 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 20 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts