Dungeon Crawl Stone Soup version 0.32-a0-1069-gc4a1ec1d0d (webtiles) character file. Game seed: 7160863554334903616 5 ouz the Ducker (level 1, -1/17 HPs) Began as a Merfolk Gladiator on May 5, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (35 turns). ouz the Ducker (Merfolk Gladiator) Turns: 35, Time: 00:00:07 Health: -1/17 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 7 God: Gold: 22 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.3 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the kobold! You hit the kobold. You kill the kobold! The quokka closely misses you. You barely miss the endoplasm. The endoplasm hits you. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The endoplasm barely misses you. The quokka completely misses you. The endoplasm hits you but does no damage. You hit the quokka. The quokka is lightly wounded. The quokka barely misses you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The endoplasm barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The endoplasm freezes you. You are frozen. You die... .....##.##.#.# .............# ...... ........)..#.### ..... #.#.#.#.#...... r... .#.#.#.#...#.#####... ~~~~~.#.#......>.#..# ≈...≈#.#.....##.# ..##### ≈...≈.#.####.##.##†...!.. ≈.<.≈#.#.# #....@r......# ≈≈≈≈≈.#.## #.##J###.....# .#.#.#.#.# #.##.# ....# #.#.#.#.## #%##.# #### #### ..... ...... ............ ...........[. ..#####...... #.# You could see an endoplasm and a quokka. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Long sword || 16 Armour: Leather armour || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 12 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 12 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts