ozzols Level 1 of the Dungeon (0, 0, D:1) a book of the Dragon (1, -1, D:1) a +0 dagger (3, 4, D:1) a +0 club (6, 24, D:1) 5 stones (15, 11, D:1) a +0 spear (19, 10, D:1) a +0 ring mail (21, 44, D:1) a +0 club (23, 26, D:1) a +0 dagger (27, 18, D:1) a potion of degeneration a potion of attraction (27, 22, D:1) a +0 club a +0 club (29, 10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 2 potions of mutation (1, 16, D:2) a +0 club (11, -2, D:2) a staff of fire (23, 14, D:2) a +0 whip (25, 13, D:2) a +0 leather armour (34, 9, D:2) a +0 short sword 4 stones (35, 11, D:2) a potion of attraction (44, -8, D:2) a book of Geomancy (51, -2, D:2) a +3 whip Level 3 of the Dungeon [Shop] Leereiri's Assorted Antiques a +0 robe (19 gold) a scroll of noise (28 gold) a scroll of noise (28 gold) the +2 robe "Extugu" {rC+ Will- MP+9 SInv} (1220 gold) rC: It protects you from cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It decreases your willpower. a +0 dagger (56 gold) a potion of might (112 gold) a +0 war axe (98 gold) a +0 club (28 gold) a scroll of blinking (210 gold) (0, 31, D:3) a stone (11, 27, D:3) a +0 robe (13, 20, D:3) a +0 whip (13, 35, D:3) a +0 hand axe (15, 28, D:3) a scroll of noise (22, 3, D:3) a scroll of vulnerability (25, 10, D:3) a +0 club (29, -1, D:3) a +0 robe (32, 4, D:3) a book of Spatial Translocations (33, 42, D:3) a book of the Hunter (38, 31, D:3) a +0 mace (44, 35, D:3) a +0 dagger 6 poisoned darts (48, 1, D:3) a +0 whip (49, 48, D:3) 6 stones (58, -9, D:3) a stone Level 4 of the Dungeon (0, 4, D:4) a +0 whip (14, -1, D:4) a +0 club (15, -1, D:4) a +0 scale mail a +0 flail a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (24, 2, D:4) a +0 ring mail (27, 6, D:4) a +0 whip (27, 7, D:4) a +0 short sword (27, 8, D:4) a +0 whip (28, 6, D:4) a +0 dagger (28, 7, D:4) a +0 robe a +0 dagger (31, 22, D:4) a book of Necromancy (32, 13, D:4) a +0 club (33, 13, D:4) a +0 club a +0 hand axe a +0 robe a +0 dagger a +0 robe (34, 14, D:4) a +0 dagger (44, 35, D:4) a +0 dagger (46, 20, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (9, 27, D:5) a +0 club (11, 8, D:5) Sif Muna's Grimoire of Reformation and the Jinx Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Storm Form Transmutation/Air 7 Trog disapproves of the use of such an item. (13, 8, D:5) a +0 flail a +0 leather armour (14, 33, D:5) a +0 hand axe a +0 leather armour (16, 12, D:5) a scroll of immolation (19, 21, D:5) 4 poisoned darts (21, 16, D:5) a +0 dagger a +0 robe (21, 17, D:5) a +0 falchion a +0 hand axe (21, 18, D:5) a +0 flail a +2 mace of holy wrath a +0 scale mail (28, -2, D:5) a +0 rapier of draining (29, 21, D:5) 5 stones (30, 21, D:5) 15 stones (30, 23, D:5) 5 stones (31, 21, D:5) 5 stones (36, 30, D:5) a scroll of noise (42, 23, D:5) a +0 falchion a +0 chain mail (42, 24, D:5) a +0 dagger a +0 robe (42, 25, D:5) a +1 heavy dire flail a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 ring mail (1, 0, D:6) a +0 whip a +0 short sword (3, 16, D:6) a +0 ring mail (15, 30, D:6) a +0 short sword (16, 18, D:6) a +0 robe (22, 24, D:6) a +0 giant club (22, 25, D:6) a +0 dagger a +0 robe (22, 26, D:6) a +0 dagger a +0 robe (24, 26, D:6) a +0 whip (24, 27, D:6) a +0 falchion a +0 chain mail (25, 2, D:6) a +1 dire flail of protection (25, 28, D:6) a +0 trident a +0 leather armour (26, 10, D:6) 5 stones (27, -4, D:6) 9 stones (28, 23, D:6) a +0 club (31, 19, D:6) a +0 mace a +0 leather armour (31, 20, D:6) a +0 club (33, 35, D:6) a +0 ring mail (33, 36, D:6) a There-And-Back Book (36, 9, D:6) a +0 robe (38, 13, D:6) a +0 club (39, 20, D:6) a +0 dagger (40, 28, D:6) a +0 hand axe (48, 8, D:6) a potion of attraction Level 7 of the Dungeon [Shop] Hocragah's Assorted Antiques a +0 pair of gloves (126 gold) the +4 ring mail of the Raven {rF+ Dex+7} (1475 gold) Dex: It affects your dexterity (+7). rF: It protects you from fire. a scroll of blinking (210 gold) a potion of experience (1400 gold) a scroll of magic mapping (210 gold) a ring of fire (700 gold) a scroll of identify (56 gold) a scroll of identify (56 gold) (0, 0, D:7) a +0 pair of gloves (4, -6, D:7) 5 javelins (10, -5, D:7) a scroll of immolation (15, -12, D:7) a +0 spear (15, -10, D:7) a +0 spear (17, -39, D:7) a +0 shortbow (17, -36, D:7) a potion of degeneration (17, -11, D:7) a +0 whip (17, -9, D:7) a +0 whip (19, -1, D:7) a +0 cloak (21, 6, D:7) a +0 robe (26, -26, D:7) 3 stones (29, -19, D:7) 5 stones (29, -17, D:7) a +0 ring mail (31, -29, D:7) a +0 robe a +0 dagger (32, -31, D:7) a ring of magical power a +0 plate armour 2 potions of lignification a +0 ring mail a +0 animal skin a +0 hand axe (32, -30, D:7) a +0 dagger (32, -29, D:7) a +0 dagger (36, 6, D:7) 8 stones (37, -17, D:7) 7 stones (42, -37, D:7) a potion of attraction (42, -6, D:7) a +0 giant spiked club (45, -7, D:7) a +0 ring mail a +0 morningstar (46, -17, D:7) a +0 scale mail (46, -8, D:7) a +0 flail (46, -7, D:7) a +0 scale mail a +0 hand axe (46, -6, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 2 potions of brilliance (1, 2, D:8) a +0 short sword (1, 5, D:8) a +0 dagger (3, 6, D:8) a +0 dagger a +0 robe (4, 6, D:8) a book of Air (6, 21, D:8) a +0 halberd (7, 20, D:8) a +0 heavy spear a +0 scale mail (7, 21, D:8) a +0 flail (8, 20, D:8) a +0 flail (11, 16, D:8) a +2 whip of flaming a +0 robe (13, -11, D:8) a +0 ring mail (18, 17, D:8) 9 stones (25, 25, D:8) a +0 ring mail (30, -12, D:8) a +0 club a curare-tipped dart (30, 4, D:8) 5 javelins (30, 18, D:8) a +0 shortbow (31, -12, D:8) a +0 whip 3 poisoned darts (32, -11, D:8) a +0 club 4 stones (33, 3, D:8) a +0 club (35, -4, D:8) a +0 dagger a +0 shortbow (37, -1, D:8) a potion of mutation Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, 1, D:9) a +5 scimitar a +0 robe (3, 6, D:9) a +0 flail a +0 shortbow 11 stones (6, -22, D:9) a +0 scale mail (6, 0, D:9) a +0 flail a +0 robe (7, 0, D:9) a +0 long sword a +0 robe a +1 battleaxe of freezing a +0 robe (8, 0, D:9) a +3 scimitar of freezing a +0 robe (11, 7, D:9) a +0 dagger (12, 16, D:9) a +0 shortbow (16, -6, D:9) 3 stones (24, -6, D:9) a +0 hand axe a +0 plate armour (24, -5, D:9) a +0 falchion a +0 leather armour (24, -1, D:9) a +0 glaive of venom (25, -18, D:9) a +0 quarterstaff (30, 3, D:9) 5 stones (31, -18, D:9) a +0 dagger a +0 robe (40, -11, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 heavy morningstar (3, 27, D:10) a ring of wizardry (5, 32, D:10) 6 boomerangs (5, 34, D:10) a +0 shortbow (6, 33, D:10) a +0 giant club a +0 giant spiked club (7, 33, D:10) a +0 club a +0 leather armour (8, 33, D:10) a +0 war axe (11, 34, D:10) a +0 flail a +0 ring mail (12, 39, D:10) a potion of attraction (24, 19, D:10) a +0 eveningstar (29, 1, D:10) a book of Transfigurations (29, 25, D:10) a +0 long sword (31, 1, D:10) 5 large rocks (34, 23, D:10) a +0 mace (35, 21, D:10) a +0 ring mail (35, 23, D:10) a +0 ring mail (36, 16, D:10) +0 steam dragon scales (39, 19, D:10) a +0 club 7 poisoned darts (39, 29, D:10) 3 javelins (47, 12, D:10) a +0 shortbow (47, 34, D:10) 8 stones (54, 32, D:10) a +1 dagger of chaos a +0 robe Level 11 of the Dungeon [Shop] Hutucon's Jewellery Boutique a +6 ring of strength (504 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) a ring of flight (245 gold) an amulet of faith (560 gold) an amulet of magic regeneration (420 gold) a ring of poison resistance (280 gold) an amulet of guardian spirit (420 gold) (0, 0, D:11) a scroll of vulnerability (2, 0, D:11) a +3 dagger a +1 leather armour of positive energy (3, 0, D:11) a +0 hand axe a +0 halberd a +0 arbalest a +1 chain mail of cold resistance (3, 1, D:11) a +0 hand axe a +0 ring mail (3, 19, D:11) 17 gold pieces (9, 14, D:11) a +0 leather armour (15, 3, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 18 gold pieces the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +0 club (2, 0, Gauntlet) a scroll of fear (14, 0, Gauntlet) a scroll of blinking (15, 0, Gauntlet) a scroll of identify (17, -15, Gauntlet) a scroll of fog (17, -14, Gauntlet) a staff of death (unseen) (17, 8, Gauntlet) a ring of ice (17, 9, Gauntlet) a scroll of fear (17, 11, Gauntlet) a scroll of magic mapping (23, 9, Gauntlet) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (unseen) (23, 11, Gauntlet) a +1 cloak of preservation (unseen) (23, 12, Gauntlet) a potion of heal wounds (25, 0, Gauntlet) a piece from Xom's chessboard (15/15) (31, -19, Gauntlet) a potion of mutation (38, 0, Gauntlet) a potion of brilliance (40, 0, Gauntlet) a potion of haste