Dungeon Crawl Stone Soup version 0.25-a0-865-gd392131cc7 (console) character file. Game seed: 8286253928120325427, levelgen mode: classic 4779 pentaxis93 the Cudgeler (level 10, -5/63 HPs) Began as an Octopode Conjurer on Apr 28, 2020. Was a Priest of Ashenzari. Killed from afar by a crimson imp (19 damage) ... with a bolt of acid ... on level 10 of the Dungeon on Apr 30, 2020. The game lasted 01:47:50 (16151 turns). pentaxis93 the Cudgeler (Octopode Conjurer) Turns: 16151, Time: 01:47:50 Health: -5/63 AC: 1 Str: 8 XL: 10 Next: 47% Magic: 17/17 EV: 14 Int: 21 God: Ashenzari [***...] Gold: 679 SH: 6 Dex: 12 Spells: 3/18 levels left rFire . . . SeeInvis + a - +3 whip (distort) (curse) rCold . . . Gourm . d - +1 buckler (curse) rNeg . . . Faith . (helmet restricted) rPois . Spirit . y - amulet of magic regeneration rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.40/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Curse Item, Scrying, Renounce Religion You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 679 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 3.2 Fighting + Level 6.7(9.7) Maces & Flails - Level 3.7 Dodging + Level 6.2 Stealth - Level 4.0(5.7) Shields + Level 4.8 Spellcasting - Level 6.6 Conjurations * Level 3.6 Hexes - Level 5.0 Charms - Level 2.2 Translocations - Level 2.4 Ice Magic - Level 4.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc ##.... 4% 1 None i - Confusing Touch Hex ###..... 8% 3 ##..... o - Shroud of Golubria Chrm/Tloc ###... 3% 2 None s - Searing Ray Conj ####.. 1% 2 None u - Ozocubu's Armour Chrm/Ice ###..... 7% 3 ##..... z - Magic Dart Conj #### 1% 1 None X - Dazzling Flash Conj/Hex ####.. 4% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Infusion Chrm #### 1% 1 None Corona Hex ###.... 2% 1 None Song of Slaying Chrm ####.... 2% 2 None Slow Hex ###..... 3% 2 None Spectral Weapon Hex/Chrm ###..... 5% 3 ##..... Portal Projectile Hex/Tloc ###... 10% 3 ##..... Animate Skeleton Necr N/A 11% 1 None Summon Small Mammal Summ #... 11% 1 None Gell's Gravitas Tloc ##........ 13% 3 ##..... Inner Flame Hex/Fire ##...... 16% 3 ##..... Fulminant Prism Conj/Hex ####...... 13% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ###..... 19% 4 ####... Cause Fear Hex ###....... 26% 4 ####... Leda's Liquefaction Hex/Erth ##........ 45% 4 ####... Metabolic Englaciation Hex/Ice ###....... 65% 5 #####.. Petrify Tmut/Erth #....... 73% 4 ####... Yara's Violent Unravell Hex/Tmut ##........ 82% 5 #####.. Inventory: Hand Weapons a - a cursed +3 whip of distortion (weapon) (You found it on level 2 of the Dungeon) v - a +4 flail of holy wrath (You took it off an orc on level 4 of the Dungeon) Missiles h - 31 bolts m - 230 arrows p - 40 poisoned darts (quivered) w - 6 javelins N - 7 curare-tipped darts {=f} O - 24 sling bullets Armour d - a cursed +1 buckler (worn) (You found it on level 1 of the Dungeon) Jewellery t - a cursed ring of teleportation (You found it on level 5 of the Dungeon) y - an amulet of magic regeneration (around mantle) (You found it on level 4 of the Dungeon) F - an uncursed ring of fire (You found it on level 2 of the Dungeon) Wands x - a wand of enslavement (5) (You found it on level 4 of the Dungeon) B - a wand of flame (22) (You found it on level 7 of the Dungeon) D - a wand of acid (8) (You took it off an orc on level 5 of the Dungeon) H - a wand of paralysis (10) (You took it off an orc on level 6 of the Dungeon) J - a wand of disintegration (13) (You found it on level 7 of the Dungeon) M - a wand of iceblast (3) (You found it on level 8 of the Dungeon) Scrolls c - 4 scrolls of remove curse {@r2} f - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} k - 2 scrolls of teleportation {@r4} l - a scroll of fear u - a scroll of enchant armour A - a scroll of immolation {!r} I - a scroll of vulnerability {unknown} L - a scroll of identify {@r1} Potions g - 4 potions of might j - a potion of lignification {unknown} n - 2 potions of cancellation o - 7 potions of curing {@q1} q - 3 potions of mutation {!q} s - a potion of flight {unknown} z - a potion of haste {unknown} C - a potion of brilliance {unknown} E - a potion of invisibility {unknown} G - a potion of berserk rage {unknown} K - a potion of degeneration {unknown} Comestibles b - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Uskayaw Vehumet Yredelemnul Zin The Shining One Shops: D:4 ( D:8 % Annotations: D:1 Steam water secret place? D:3 1 runed translucent door, Crazy Yiuf D:5 1 runed translucent door, exclusion: centaur, chispire's ghost, novice GrFi D:6 exclusion: door D:9 exclusion: two-headed ogre D:10 Joseph; Snorg .....#..# #.#.....#. #.*#..). .......#.######.##....##* ###.### ....#######.##........## ### #. ....##.##..#...........# #. ### ...#.##...####........# #.##.. .{###......#.........#######?.... #.)###..#..(...........#..###.... {### #.#.#.................###... ## ##.#........................ .# #.###...............[....... ## #5#..#..5..x................ * ##.###............#.##...).. * ##...#...........#.#.#..... ,*, * #.#..............####....## , ##......#......###.##..###.# ,#...#..#.......## #####.##.. , ,, #...#####.....#.# #.#.. , ,,#..## ##.##..## ##.#. .......#, ###.#.#.## #.#.# ....... #.###....# # ###.... ....###* * #..#....##.###..#... You could see a crimson imp. Message History There is a stone staircase leading up here. Partly explored, can't reach some places. (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: Joseph; Snorg There is a stone staircase leading up, spattered with blood here. Snorg is too close now for your liking. Press: ? - help, v - describe, . - travel A rock wall. Unknown command. Snorg shouts! There is a stone staircase leading up, spattered with blood here. Cast which spell? (? or * to list) Your tentacles begin to glow red. You are feeling hungry. Press: ? - help, v - describe, . - travel Here: Snorg (chance to confuse on hit: 17%) The floor. You climb upwards. Level annotation: exclusion: two-headed ogre There is a stone staircase leading down here. Magic restored. Your tentacles stop glowing. The two-headed ogre is too close now for your liking. There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Joseph; Snorg An orc and 2 orc wizards come into view. An orc wizard is wielding a +2 dagger of draining. The orc shouts! The orc wizard shouts! x2 The orc wizard points at you and mumbles some strange words. You easily resist. There is a stone staircase leading up, spattered with blood here. Cast which spell? (? or * to list) Your tentacles begin to glow red. Press: ? - help, v - describe, . - travel Here: an orc, wielding a +0 short sword (chance to confuse on hit: 66%) The floor. Level annotation: Joseph; Snorg Welcome back, pentaxis93 the Octopode Conjurer. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. An orc priest comes into view. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc priest shouts! You block the orc's attack. The orc priest looks braver for a moment. The orc wizard hits you with a +0 dagger. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Your tentacles stop glowing. The orc wizard gestures at you while chanting. You easily resist. You see here a +0 robe. The orc wizard casts a spell at you. The puff of flame misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe The magic dart hits the orc wizard but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc wizard. The orc wizard casts a spell at you. You easily resist. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc wizard Aim: an orc priest The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The searing ray hits the orc priest! You kill the orc priest! Your Evocations skill increases to level 4! You finish channeling your searing ray. You start resting. Magic restored. The two-headed ogre is too close now for your liking. Items here: )) [[ a +2 dagger of draining; a cursed -1 robe; a +0 dagger; a +0 robe You see here an orc corpse. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (hasn't noticed you) The magic dart hits the orc. The orc is moderately wounded. The orc shouts! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (moderately wounded) The magic dart hits the orc. The orc is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (severely wounded) The magic dart hits the orc. The orc is severely wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (severely wounded) The magic dart hits the orc! You kill the orc! You start resting. Magic restored. The crocodile is too close now for your liking. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) The magic dart hits the crocodile. The crocodile is lightly wounded. Cast which spell? (? or * to list) Your tentacles begin to glow red. You are feeling very hungry. Press: ? - help, v - describe, . - travel Here: a crocodile (lightly wounded, chance to confuse on hit: 49%) The floor. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, chance to confuse on hit: 49%) The magic dart hits the crocodile. The crocodile is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, chance to confuse on hit: 49%) The magic dart hits the crocodile. The crocodile is moderately wounded. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, chance to confuse on hit: 49%) The magic dart hits the crocodile. The crocodile is moderately wounded. The crocodile bites you! You barely miss the crocodile. The crocodile is moderately wounded. You hit the crocodile but do no damage. The crocodile appears confused. You squeeze the crocodile. The crocodile is heavily wounded. You block the crocodile's attack. You barely miss the crocodile. The crocodile is heavily wounded. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. You hit the crocodile but do no damage. Space bends around the crocodile. You squeeze the crocodile. The crocodile is severely wounded. You hit the crocodile but do no damage. Space bends around the crocodile. The crocodile is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, confused) The magic dart hits the crocodile. The crocodile is almost dead. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, confused) The magic dart hits the crocodile! You kill the crocodile! You start resting. A quokka comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (hasn't noticed you) The magic dart hits the quokka. You kill the quokka! You see here a crocodile corpse. You butcher the crocodile corpse. r - 4 chunks of flesh You see here a crocodile skeleton. You start resting. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. HP restored. Okay, then. There is a stone staircase leading up, spattered with blood here. You now have 679 gold pieces (gained 12). Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Psyche the Insane Magess comes into view. She is wielding a +2 dagger of distortion. Press: ? - help, v - describe, . - travel Here: Psyche, wielding a +2 dagger of distortion and wearing a +0 robe (hasn't noticed you) The floor. Unknown command. A worker ant zombie comes into view. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant zombie Aim: a worker ant zombie (hasn't noticed you) The magic dart hits the worker ant zombie. The worker ant zombie is lightly damaged. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant zombie Aim: a worker ant zombie (lightly damaged) The searing ray hits the worker ant zombie! The worker ant zombie is heavily damaged. (Press . to maintain the ray.) The searing ray hits the worker ant zombie! The worker ant zombie is severely damaged. The searing ray hits the worker ant zombie! You destroy the worker ant zombie! You start resting. Magic restored. Psyche is too close now for your liking. Cast which spell? (? or * to list) You miscast Confusing Touch. You are very lightly contaminated with residual magic. Nothing appears to happen. Psyche shouts! Cast which spell? (? or * to list) Your tentacles begin to glow red. Psyche closely misses you. You closely miss Psyche. You grab Psyche. Your squeeze misses Psyche. You constrict Psyche, but do no damage. Psyche casts a cantrip, but nothing happens. Press: ? - help, v - describe, . - travel Here: Psyche, wielding a +2 dagger of distortion and wearing a +0 robe (constricted by you, chance to confuse on hit: 49%) The floor. You hit Psyche but do no damage. Psyche appears confused. You squeeze Psyche, but do no damage. You constrict Psyche, but do no damage. Psyche chortles and stares into space. Psyche escapes! You hit Psyche. Space bends around Psyche. You grab Psyche. Psyche is moderately wounded. You constrict Psyche, but do no damage. Psyche struggles to escape constriction. You hit Psyche. Space warps horribly around Psyche!! You squeeze Psyche! Psyche is almost dead. You constrict Psyche, but do no damage. Psyche hits you with a +2 dagger of distortion. You blink. You lose your grip on Psyche. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Psyche Aim: Psyche, wielding a +2 dagger of distortion and wearing a +0 robe (almost dead, confused) The magic dart hits Psyche. You kill Psyche! Things that are here: a +2 dagger of distortion; a +0 robe Okay, then. HP restored. All of the chunks of flesh in your inventory have rotted away. Your magical contamination has completely faded away. The crimson imp is too close now for your liking. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp, carrying a wand of acid (4) (hasn't noticed you) The magic dart hits the crimson imp. The crimson imp is lightly wounded. The crimson imp shouts! You hear a shout! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, carrying a wand of acid (4) (lightly wounded) The magic dart hits the crimson imp. The crimson imp is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, carrying a wand of acid (4) (lightly wounded) The searing ray misses the crimson imp. (Press . to maintain the ray.) The crimson imp zaps a wand. The bolt of acid hits you!! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a crimson imp, carrying a wand of acid (3) (lightly wounded) The floor. The crimson imp zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The crimson imp zaps a wand. The bolt of acid hits you!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 | 3.2 Stealth | 3 4 6 | 6.2 Shields | 1 2 3 4 | 4.0 Hexes | 1 2 3 | 3.6 Maces & Flails | 1 2 3 4 6 | 6.7 Evocations | 1 3 4 | 4.0 Conjurations | 5 6 | 6.6 Dodging | 3 | 3.7 Charms | 1 4 5 | 5.0 Translocations | 2 | 2.2 Spellcasting | 4 | 4.8 Ice Magic | 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Constrict | 1 | 2 | | 2 || 5 Whip | | 4 | | 10 || 14 Tentacles | | 1 | | 4 || 5 Throw: Dart | | | 1 | || 1 Cast: Magic Dart | 70 | 115 | 255 | 35 || 475 Searing Ray | 7 | 30 | 91 | 26 || 154 Shroud of Golubri | | | 14 | 10 || 24 Ozocubu's Armour | | | | 9 || 9 Confusing Touch | | | | 4 || 4 Invok: Curse Item | | 2 | | || 2 Use: Scroll | | 5 | 3 | 3 || 11 Potion | | | | 2 || 2 Eat: Chunk | 5 | 13 | 18 | 2 || 38 Ration | | 1 | 3 | 2 || 6 Armor: Skin | 1 | 1 | 4 | 3 || 9 Dodge: Dodged | 6 | 27 | 57 | 25 || 115 Block: Buckler | 1 | 10 | 28 | 7 || 46 Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_side_room, infiniplex_forest_lined_3, infiniplex_forest_zigzag_2, infiniplex_forest_clump_long, infiniplex_forest_straight_5, lemuel_another_geyser D:2: layout_rooms, nicolae_ashenzari_panopticon, uniq_jessica D:3: layout_loops_ring, lemuel_round_altar, uniq_crazy_yiuf_cottage D:4: layout_basic, serial_shops, shop D:5: layout_basic, nicolae_ru_great_annihilating_truth, nicolae_overflow_hidden_temple, hellmonk_ghost_happy_afterlife, first_ration D:6: layout_cave_pools, temple_pool_b, eino_tiny_chamber D:7: layout_basic, nemelex_xobeh_ov_fountains_minmay D:8: layout_gridville, grunt_dithmenos_smoke_and_mirrors, elyvilon_altar_5, nicolae_tso_besieged_by_evil, serial_shops, nicolae_shop_stone D:9: layout_stronghold, zin_statuary, serial_column_ruins, column_ruins_hut, column_ruins_open_small, column_ruins_grid_1, column_ruins_corridor_straight, column_ruins_corridor_water, column_ruins_open_small D:10: layout_big_octagon, uniq_joseph, uniq_psyche, uniq_snorg D:11: layout_basic, david_lair_generic, orc_0_dummy, david_nohive_1, minmay_unpleasant_kobolds, uniq_sonja Temple: cyrus_circular_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Reached skill level 1 in Fighting 336 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 355 | D:1 | Learned a level 2 spell: Searing Ray 542 | D:1 | Reached skill level 3 in Stealth 542 | D:1 | Reached skill level 1 in Shields 886 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 891 | D:1 | Learned a level 3 spell: Dazzling Flash 1918 | D:2 | Found a shattered altar of Ashenzari. 2074 | D:2 | Reached skill level 1 in Hexes 2088 | D:2 | Became a worshipper of Ashenzari the Shackled 2168 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 2236 | D:2 | Reached skill level 2 in Shields 2600 | D:2 | Noticed Jessica 2603 | D:2 | Killed Jessica 2603 | D:2 | Reached skill level 4 in Stealth 2603 | D:2 | Reached skill level 2 in Hexes 2780 | D:2 | Reached XP level 5. HP: 29/33 MP: 4/8 2910 | D:3 | Found a stormy altar of Qazlal. 3657 | D:3 | Found a runed translucent door. 3660 | D:3 | Noticed Crazy Yiuf 4375 | D:4 | Reached skill level 1 in Maces & Flails 4486 | D:4 | Reached skill level 3 in Shields 4725 | D:4 | Reached skill level 2 in Fighting 4750 | D:4 | Reached XP level 6. HP: 21/39 MP: 5/9 5324 | D:4 | Found Dame's Antique Weapon Emporium. 5453 | D:5 | Entered Level 5 of the Dungeon 6124 | D:5 | Reached skill level 1 in Evocations 6279 | D:5 | Reached skill level 2 in Maces & Flails 6279 | D:5 | Reached skill level 4 in Shields 6279 | D:5 | Reached XP level 7. HP: 45/45 MP: 5/10 6438 | D:5 | Found a runed translucent door. 6439 | D:5 | Noticed chispire's ghost (novice GrFi) 6498 | D:4 | Reached skill level 2 in Evocations 6695 | D:5 | Found a sacrificial altar of Ru. 6707 | D:5 | Reached skill level 5 in Conjurations 6882 | D:5 | Found a hide-covered altar of Uskayaw. 6996 | D:5 | Reached skill level 3 in Maces & Flails 7186 | D:5 | Reached skill level 3 in Evocations 7268 | D:5 | Reached * piety under Ashenzari 7588 | D:6 | Reached XP level 8. HP: 50/50 MP: 8/11 8355 | D:5 | Reached skill level 3 in Hexes 8637 | D:6 | Found a staircase to the Ecumenical Temple. 8654 | Temple | Entered the Ecumenical Temple 8661 | Temple | Reached skill level 4 in Maces & Flails 8940 | D:6 | Reached skill level 3 in Dodging 8996 | D:6 | Reached skill level 6 in Conjurations 9430 | D:7 | Learned a level 2 spell: Shroud of Golubria 9755 | D:7 | Reached skill level 1 in Charms 9774 | D:7 | Reached XP level 9. HP: 54/54 MP: 7/12 9998 | D:7 | Reached skill level 5 in Maces & Flails 9998 | D:7 | Reached skill level 5 in Stealth 9998 | D:7 | Reached skill level 1 in Translocations 10127 | D:7 | Found a sparkling altar of Nemelex Xobeh. 10406 | D:8 | Reached skill level 2 in Translocations 10535 | D:8 | Found a shadowy altar of Dithmenos. 10615 | D:8 | Reached ** piety under Ashenzari 10660 | D:8 | Reached skill level 2 in Charms 10663 | D:8 | Learned a level 1 spell: Apportation 10667 | D:8 | Reached skill level 3 in Spellcasting 10746 | D:8 | Learned a level 3 spell: Ozocubu's Armour 10975 | D:8 | Reached skill level 1 in Ice Magic 11007 | D:8 | Found a white marble altar of Elyvilon. 11183 | D:8 | Reached skill level 6 in Stealth 11325 | D:8 | Found Ditax's Food Boutique. 11542 | D:8 | Found a glowing golden altar of the Shining One. 11944 | D:9 | Reached skill level 3 in Charms 12589 | D:9 | Reached *** piety under Ashenzari 12673 | D:9 | Noticed a two-headed ogre 13009 | D:9 | Found a glowing silver altar of Zin. 13228 | D:10 | Entered Level 10 of the Dungeon 13283 | D:10 | Noticed a gargoyle 13590 | D:10 | Noticed Joseph 13745 | D:9 | Reached skill level 6 in Maces & Flails 13884 | D:10 | Reached skill level 4 in Charms 13957 | D:10 | Killed a gargoyle 13957 | D:10 | Reached skill level 3 in Fighting 13957 | D:10 | Reached skill level 4 in Spellcasting 13957 | D:10 | Reached skill level 2 in Ice Magic 13957 | D:10 | Reached XP level 10. HP: 40/63 MP: 6/16 14088 | D:10 | Noticed a two-headed ogre 14260 | D:10 | Noticed Snorg 14970 | D:10 | HP: 2/63 [acid (12)] 15419 | D:10 | Reached skill level 5 in Charms 15473 | D:9 | Upgraded the game from 0.25-a0-860-gf695395b5c to | 0.25-a0-865-gd392131cc7 15477 | D:9 | Learned a level 3 spell: Confusing Touch 15488 | D:10 | Noticed a two-headed ogre 15802 | D:10 | Reached skill level 4 in Evocations 16041 | D:10 | Noticed Psyche 16091 | D:10 | Killed Psyche 16151 | D:10 | Killed from afar by a crimson imp Vanquished Creatures Psyche (D:10) A gargoyle (D:10) A hippogriff (D:8) A wyvern (D:9) 3 yaks (D:11 D:9) An orc warrior (D:5) 2 black bears (D:6 D:8) 2 ice beasts (D:7 D:11) A sky beast (D:9) 2 ogres (D:5 D:8) A centaur (D:7) A crocodile (D:10) 2 big kobolds (D:7) 3 bullfrogs (Temple D:6 D:7) A scorpion (D:9) 9 wights (D:10 D:9) 8 howler monkeys (D:7 D:6 D:8 D:10) A bullfrog zombie (D:5) 3 crimson imps (D:6 D:7 D:10) 3 quasits (D:5 D:8) 2 jellies (D:6) 6 orc priests (D:4 D:5 D:6 D:9 D:10) A gnoll shaman (D:4) A hound (D:6) 4 iguanas (D:5 D:6 D:10) Jessica (D:2) A bullfrog skeleton (D:8) 9 orc wizards (D:4 D:5 D:6 D:9 D:10) 7 worker ants (D:4 D:5 D:6) A hound zombie (D:6) A hound skeleton (D:6) A howler monkey zombie (D:5) 2 worker ant zombies (D:10) 4 gnolls (D:4 D:5) 15 adders (D:2 D:3 D:4 D:5 D:8) 3 shadow imps (D:5 D:7 D:8) An ooze (D:2) An adder skeleton (D:4) A dart slug (D:1) 4 leopard geckos (D:1 D:2 D:5 D:8) 23 orcs (D:3 D:4 D:5 D:6 D:7) 3 ball pythons (D:3 D:4) 5 giant cockroaches (D:1 D:2 D:3 D:6) 3 goblins (D:1 D:2 D:5) 8 hobgoblins (D:1 D:3) 16 jackals (D:1 D:2 D:4 D:6 Temple) 19 kobolds (D:1 D:2 D:3 D:8) 5 quokkas (D:2 D:4 D:5 D:10) 9 bats (D:1 D:2 D:3) 4 frilled lizards (D:1 D:2) A goblin skeleton (D:8) A goblin zombie (D:8) A hobgoblin zombie (D:8) A kobold skeleton (D:8) 2 kobold zombies (D:8) A leopard gecko skeleton (D:5) An orc skeleton (D:8) An orc zombie (D:8) A quokka skeleton (D:5) A quokka zombie (D:5) 13 rats (D:1 D:2 D:3 D:5) 232 creatures vanquished. Vanquished Creatures (others) 3 jackals (D:1) 3 creatures vanquished. Grand Total: 235 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.1 | 28.7 | 44.7 | 1224.1 Dungeon | 98.8 | 98.7 | 9.2 | 27.9 | 45.3 | 1318.4 Temple | 1.2 | 1.3 | 0.0 | 89.3 | 0.0 | 187.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 569.0 Dungeon | 98.7 | 98.7 | N/A | N/A | 98.5 | 611.3 Temple | 1.3 | 1.3 | N/A | N/A | 1.5 | 104.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6255 | 573 | 8.4 | 217 | 15 | 6.5 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 81 | 37 | 31.4 | 25 | 1 | 3.8 D:3 | 49 | 0 | 0.0 | 18 | 0 | 0.0 D:4 | 270 | 0 | 0.0 | 25 | 0 | 0.0 D:5 | 763 | 56 | 6.8 | 28 | 4 | 12.5 D:6 | 798 | 0 | 0.0 | 22 | 0 | 0.0 D:7 | 708 | 0 | 0.0 | 10 | 0 | 0.0 D:8 | 746 | 56 | 7.0 | 22 | 9 | 29.0 D:9 | 1082 | 0 | 0.0 | 13 | 0 | 0.0 D:10 | 1285 | 424 | 24.8 | 21 | 1 | 4.5 D:11 | 320 | 0 | 0.0 | 2 | 0 | 0.0 Temple | 104 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------