Dungeon Crawl Stone Soup version 0.26-a0-451-gacbe401039 (console) character file. Game seed: 16143969354788855321 (classic levelgen) 31549 pentaxis93 the Slinger (level 13, 0/81 HPs) Began as an Octopode Conjurer on July 27, 2020. Was the Champion of Ru. Slain by a crocodile (9 damage) ... while petrified by a basilisk ... on level 6 of the Lair of Beasts on July 28, 2020. The game lasted 03:28:38 (34660 turns). pentaxis93 the Slinger (Octopode Conjurer) Turns: 34660, Time: 03:28:39 Health: 0/81 AC: 5 Str: 9 XL: 13 Next: 58% Magic: 13/21 EV: 2 Int: 27 God: Ru [******] Gold: 1122 SH: 0 Dex: 16 Spells: 4/27 levels left rFire x . . SeeInvis + b - +3 hunting sling (vorpal) rCold x . . Faith . (helmet restricted) rNeg + + + Spirit . (no amulet) rPois ∞ Reflect . v - ring of see invisible rElec . Harm . O - +4 ring of protection rCorr . I - +6 ring of intelligence MR ..... D - +6 ring of dexterity Stlth +++++..... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.17/turn (no ring) @: exhausted, petrified A: almost no armour, stealthy swim, amphibious, 7 rings, constrict 7, camouflage 1, low mp 1, screaming 1, weak 1, gelatinous body 1, missing a hand, temperature sensitive a: Draw Out Power, Power Leap, Apocalypse, Renounce Religion You were on level 6 of the Lair of Beasts. You worshipped Ru. Ru was exalted by your worship. You visited 2 branches of the dungeon, and saw 17 of its levels. You also visited: Ossuary. You collected 1234 gold pieces. You spent 112 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to seven rings at the same time. You can use your tentacles to constrict seven enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your magical capacity is low. (-10% MP) You occasionally shout uncontrollably at your foes. You are weak. (Str -2) Your rubbery body absorbs attacks. (AC +1, EV +1) You are missing a hand. You are sensitive to extremes of temperature. (rF-, rC-) Skills: - Level 5.0 Fighting + Level 13.2 Slings + Level 5.7 Dodging - Level 9.3 Stealth + Level 7.6 Spellcasting - Level 8.5 Conjurations - Level 6.3 Hexes * Level 6.1 Summonings - Level 1.9 Necromancy - Level 1.6 Translocations - Level 3.1 Ice Magic - Level 6.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Apportation Tloc ###... 2% 1 b - Summon Ice Beast Ice/Summ #####... 9% 4 c - Call Imp Summ #####... 1% 2 d - Tukima's Dance Hex #####... 1% 3 f - Call Canine Familiar Summ #####... 1% 3 g - Summon Guardian Gole Hex/Summ #####... 1% 3 n - Animate Skeleton Necr ###... 2% 1 s - Searing Ray Conj ###### 1% 2 z - Magic Dart Conj #### 1% 1 X - Dazzling Flash Conj/Hex ###### 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex #####.. 1% 1 Summon Small Mammal Summ #### 1% 1 Ensorcelled Hibernation Hex/Ice #####. 1% 2 Confusing Touch Hex #####... 1% 3 Fulminant Prism Conj/Hex ######.... 2% 4 Mephitic Cloud Conj/Pois/Air ####.... 4% 3 Beastly Appendage Tmut ##.... 5% 1 Sting Tmut/Pois ##.. 5% 1 Iskenderun's Mystic Bla Conj/Tloc #####... 7% 4 Poisonous Vapours Pois/Air ##.... 9% 2 Wereblood Tmut ##...... 9% 2 Gell's Gravitas Tloc ###....... 9% 3 Summon Lightning Spire Summ/Air ####.... 16% 4 Ignite Poison Fire/Tmut/Pois ##...... 17% 3 Spider Form Tmut/Pois ##........ 17% 3 Ice Form Ice/Tmut ###..... 28% 4 Olgreb's Toxic Radiance Pois ##...... 50% 4 Petrify Tmut/Erth ##...... 50% 4 Metabolic Englaciation Hex/Ice #####..... 22% 5 Yara's Violent Unravell Hex/Tmut ####...... 38% 5 Blade Hands Tmut ##........ 83% 5 Inventory: Hand Weapons a - a +3 dagger of freezing (You took it off a wight on level 6 of the Dungeon) b - a +3 vorpal hunting sling (weapon) (You took it off a goblin on level 2 of the Dungeon) r - a +2 dagger of holy wrath (You took it off an orc wizard on level 6 of the Dungeon) y - a +0 dagger of venom (You found it on level 9 of the Dungeon) G - a +4 scimitar (You took it off a wight on level 8 of the Dungeon) N - the +2 flail of Indomitability {holy, rF- Int+10 SInv Stlth+, unknown} (You found it on level 2 of the Lair of Beasts) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+10). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. Missiles c - 440 stones i - 82 poisoned darts q - 38 boomerangs F - 122 sling bullets (quivered) K - 7 silver boomerangs M - 2 boomerangs of dispersal {=f} U - a throwing net {=f} Jewellery v - a ring of see invisible (left tentacle) (You took it off a goblin on level 1 of the Dungeon) D - a +6 ring of dexterity (on tentacle) (You found it on level 4 of the Lair of Beasts) I - a +6 ring of intelligence (on tentacle) (You found it on level 2 of the Lair of Beasts) O - a +4 ring of protection (right tentacle) (You found it on level 10 of the Dungeon) Wands E - a wand of paralysis (8) (You found it on level 6 of the Dungeon) R - a wand of polymorph (12) (You found it on level 3 of the Lair of Beasts) T - a wand of flame (15) (You found it on level 3 of the Lair of Beasts) Scrolls d - 6 scrolls of amnesia e - 14 scrolls of remove curse {@r2} n - 2 scrolls of fear o - a scroll of acquirement s - 5 scrolls of magic mapping t - 9 scrolls of teleportation {@r4} w - 5 scrolls of immolation {!r} A - a scroll of vulnerability {!r} B - 3 scrolls of enchant armour C - a scroll of blinking Q - a scroll of holy word {unknown} S - a scroll of enchant weapon {unknown} V - a scroll of identify {@r1} Potions f - 5 potions of ambrosia g - 2 potions of berserk rage {!q} h - 4 potions of mutation {!q} j - 2 potions of might k - a potion of resistance l - a potion of lignification {!q} m - 7 potions of curing {@q1} p - a potion of cancellation u - 3 potions of stabbing x - a potion of brilliance z - a potion of invisibility H - a potion of haste {@q3} L - 4 potions of heal wounds {@q2} P - a potion of flight Miscellaneous J - a lightning rod (3/4) (You found it on level 9 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:5 Lair (6/6) D:8 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:6 Orc (0/2) D:11 Ossuary (visited) Altars: Cheibriados Fedhas Kikubaaqudgha Makhleb Qazlal Ru Trog Vehumet Xom Yredelemnul Shops: D:5 :(? Annotations: Lair:4 1 runed translucent door, Itwuimug's ghost, journeyman DsWn #.. .... #... ... #...# ..# ##..P####.. #.....#...### . #...........##.. ................ .......xt.$..... ......lFJ....... ..........(.(... ...(........((.. ...P...#.......P ...PP###....F... ▒..(. #.....(.. ..... ...P.P.P. .. ......... You could see a basilisk, a blink frog, a crocodile, a bullfrog and a jelly (corona). Message History You shoot a sling bullet. The blink frog croaks. The sling bullet hits the blink frog! The blink frog is moderately wounded. The blink frog begins to attack, but is stunned by your will! The blink frog begins to attack, but is stunned by your will! Firing (i - inventory. (/) - cycle) F - 131 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the blink frog. You redirect the blink frog's attack! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The searing ray hits the blink frog! The blink frog is severely wounded. (Press . to maintain the ray.) The searing ray hits the blink frog! You kill the blink frog! You start resting. Magic restored. A vampire mosquito comes into view. You see here a sling bullet. Firing (i - inventory. (/) - cycle) F - 130 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (wandering, hasn't noticed you) You shoot a sling bullet. The sling bullet misses the vampire mosquito. The vampire mosquito buzzes angrily. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito The searing ray hits the vampire mosquito!! The vampire mosquito is severely damaged. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged) The searing ray misses the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito bites you but does no damage. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged) The searing ray misses the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito barely misses you. The vampire mosquito misses you. The searing ray hits the vampire mosquito! You destroy the vampire mosquito! You start resting. Magic restored. F - 130 sling bullets (gained 1) A vampire mosquito comes into view. Firing (i - inventory. (/) - cycle) F - 130 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (wandering, hasn't noticed you) You shoot a sling bullet. The vampire mosquito buzzes angrily. The sling bullet hits the vampire mosquito. The vampire mosquito is moderately damaged. You hear a loud, deep croak! You hear a roar! Firing (i - inventory. (/) - cycle) F - 129 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (lightly damaged) You shoot a sling bullet. The sling bullet hits the vampire mosquito. The vampire mosquito is heavily damaged. A cane toad comes into view. Firing (i - inventory. (/) - cycle) F - 128 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged) You shoot a sling bullet. The sling bullet closely misses the vampire mosquito. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged) The searing ray hits the vampire mosquito! The vampire mosquito is severely damaged. (Press . to maintain the ray.) The searing ray misses the vampire mosquito. The vampire mosquito barely misses you. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The searing ray hits the vampire mosquito! You destroy the vampire mosquito! The searing ray hits the cane toad! The cane toad is moderately wounded. A four-headed hydra comes into view. The cane toad misses you. A bullfrog comes into view. The bullfrog moves out of view. The cane toad misses you. There is a stone staircase leading up here. The cane toad stings you! You climb upwards. There is a stone staircase leading down here. Aiming: Power Leap Press: ? - help, Dir - move target cursor You kill the cane toad! There is a stone staircase leading down here. You start resting. You feel less exhausted. You start resting. Magic restored. HP restored. You climb downwards. A slime creature comes into view. The slime creature quivers. Found 15 gold pieces, 27 stones and 14 arrows. There is a stone staircase leading up here. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (/) - cycle) F - 127 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature You shoot a sling bullet. The sling bullet hits the slime creature! The slime creature is moderately wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (moderately wounded) The searing ray hits the slime creature! The slime creature is heavily wounded. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (heavily wounded) The searing ray hits the slime creature! The slime creature is severely wounded. (Press . to maintain the ray.) The searing ray hits the slime creature! The slime creature is severely wounded. A crocodile comes into view. The searing ray hits the slime creature! The slime creature is almost dead. A cane toad comes into view. You redirect the slime creature's attack! The slime creature hits itself! The slime creature dies! Firing (i - inventory. (/) - cycle) F - 126 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, hasn't noticed you) You shoot a sling bullet. The sling bullet hits the cane toad but does no damage. Firing (i - inventory. (/) - cycle) F - 125 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad You shoot a sling bullet. The sling bullet hits the cane toad! The cane toad is moderately wounded. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Firing (i - inventory. (/) - cycle) F - 124 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded) You shoot a sling bullet. The sling bullet completely misses the cane toad. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded) The searing ray hits the cane toad! The cane toad is heavily wounded. (Press . to maintain the ray.) The searing ray hits the cane toad! The cane toad is almost dead. A blink frog comes into view. The searing ray hits the cane toad! You kill the cane toad! Your Summonings skill increases to level 6! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The searing ray hits the crocodile! The crocodile is heavily wounded. (Press . to maintain the ray.) The blink frog gives a loud, deep croak! The searing ray hits the crocodile! You kill the crocodile! The searing ray hits the plant. The plant is lightly damaged. The blink frog begins to attack, but is stunned by your will! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The searing ray hits the blink frog! The blink frog is moderately wounded. (Press . to maintain the ray.) Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The searing ray hits the blink frog! The blink frog is severely wounded. (Press . to maintain the ray.) The searing ray misses the blink frog. The searing ray hits the plant. The plant is lightly damaged. The blink frog closely misses you. The searing ray hits the blink frog! The blink frog is almost dead. The searing ray hits the plant but does no damage. The plant is lightly damaged. * * * LOW MAGIC WARNING * * * The blink frog blinks! Firing (i - inventory. (/) - cycle) F - 123 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet hits the blink frog. You kill the blink frog! You start resting. A cane toad comes into view. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, hasn't noticed you) The searing ray hits the cane toad! The cane toad is moderately wounded. The cane toad croaks. (Press . to maintain the ray.) The searing ray hits the cane toad! The cane toad is severely wounded. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded) The searing ray hits the cane toad. The cane toad is severely wounded. (Press . to maintain the ray.) The cane toad stings you! The searing ray hits the cane toad. The cane toad is almost dead. The cane toad stings you! A crocodile comes into view. A jelly comes into view. The cane toad stings you!! * * * LOW HITPOINT WARNING * * * You focus your will and slow the cane toad in retribution! Press: ? - help, Dir - move target cursor, p - cane toad You kill the cane toad! A basilisk comes into view. You hear a croak. You hear a screech! You hear an angry growl. You hear a loud, deep croak! You hear a croak. You hear a loud, deep croak! The basilisk gazes at you. You are slowing down. A bullfrog comes into view. Your limbs are stiffening. There is a stone staircase leading up, spattered with blood here. The basilisk gazes at you. Your limbs have turned to stone. The basilisk gazes at you. You easily resist. You have turned to stone. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You focus your will and paralyse the crocodile in retribution! The jelly barely misses you. The jelly hits you but does no damage. The bullfrog is stunned by your will and fails to attack. The bullfrog is stunned by your will and fails to attack. The bullfrog barely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You redirect the bullfrog's attack! The bullfrog hits the crocodile! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The basilisk begins to attack, but is stunned by your will! The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The jelly barely misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * You focus your will and illuminate the jelly in retribution! The bullfrog is stunned by your will and fails to attack. The blink frog gives a loud, deep croak! The bullfrog hits you. The basilisk begins to attack, but is stunned by your will! You redirect the blink frog's attack! The jelly hits you but does no damage. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The crocodile is no longer paralysed. The crocodile bites you!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Stealth | 3 4 5 6 7 8 9 | 9.3 Hexes | 1 2 3 5 6 | 6.3 Translocations | 1 | 1.6 Slings | 2 4 6 8 10 12 13 | 13.2 Necromancy | 1 | 1.9 Dodging | 3 4 5 | 5.7 Conjurations | 5 6 7 8 | 8.5 Spellcasting | 3 6 7 | 7.6 Evocations | 3 5 6 | 6.1 Summonings | 3 4 6 | 6.1 Ice Magic | 1 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Short sword | 5 | | | | || 5 Constrict | 1 | 1 | 16 | 3 | || 21 Dagger | | 10 | 77 | 24 | 7 || 118 Tentacles | | 2 | 10 | 2 | 1 || 15 Fire: Hunting sling | | 60 | 342 | 293 | 130 || 825 Throw: Stone | | | 19 | | || 19 Cast: Magic Dart | 68 | 37 | 1 | 1 | || 107 Searing Ray | 11 | 21 | 51 | 162 | 72 || 317 Animate Skeleton | | 1 | 8 | 39 | 14 || 62 Apportation | | | | 133 | 27 || 160 Tukima's Dance | | | | 8 | || 8 Call Imp | | | | 7 | || 7 Call Canine Famil | | | | 2 | || 2 Summon Guardian G | | | | 1 | || 1 Invok: Sacrifice Resista | | | 1 | | || 1 Power Leap | | | 3 | 32 | 12 || 47 Sacrifice a Hand | | | 1 | | || 1 Sacrifice Purity | | | | 2 | || 2 Apocalypse | | | | 3 | || 3 Sacrifice Essence | | | | 1 | || 1 Evoke: Lightning rod | | | | 7 | || 7 Wand | | | | 2 | || 2 Use: Scroll | 2 | 2 | 7 | 18 | 2 || 31 Potion | | 1 | | | || 1 Stab: Sleeping | | 1 | 6 | 4 | || 11 Invisible | | | 2 | | 1 || 3 Paralysed | | | | 6 | || 6 Armor: Skin | | | 5 | 23 | 7 || 35 Dodge: Dodged | 8 | 17 | 93 | 151 | 51 || 320 Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, nrook_campfire D:2: layout_loops_cross, chequers_ecumenical_altar_simple_redux, yredelemnul_altar_generic D:3: layout_basic, gammafunk_temple_overflow_statue, nicolae_overflow_hidden_temple D:4: layout_rooms, glass_columns_c, minmay_quantized D:5: layout_basic, minmay_temple_entry_waves, serial_shops, kennysheep_mini_moat, nicolae_shop_stone, shop, enter_ossuary_5 D:6: layout_loops_ring, old_standard_altar, xom_redecorated D:7: layout_basic, minmay_misc_feat_x, kennysheep_generic_room_5 D:8: layout_basic, grunt_temple_overflow_open, lair_entry_dummy, basic_altar, minmay_liquid_box, uniq_grum D:9: layout_basic D:10: layout_loops_cross, minivault_7 D:11: layout_rooms, david_orc_4 Lair:1: layout_loops_ring, lemuel_fruit_fields Lair:2: layout_regular_city, serial_bayou_shore_a, grunt_megastairs_4 Lair:3: layout_misc_corridors, minmay_swamp_entry_swarm, nicolae_spider_entry_non_spiders, beast_lair_carwin_6, lemuel_fruit_fields Lair:4: layout_hall_layers, ebering_ghost_inner_flame, kilobyte_rumbling_trees Lair:5: layout_hall_layers, lemuel_fruit_fields, uniq_kirke Lair:6: minmay_lair_end_frog_pond, layout_regular_city, minmay_slime_entry_pillars, lemuel_fruit_tree, infiniplex_staircase_pool Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pentaxis93 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached skill level 1 in Fighting 267 | D:1 | Reached skill level 3 in Stealth 267 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 271 | D:1 | Learned a level 2 spell: Searing Ray 668 | D:1 | Reached skill level 4 in Stealth 1021 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1026 | D:1 | Learned a level 3 spell: Dazzling Flash 1311 | D:2 | Found a basalt altar of Yredelemnul. 1432 | D:2 | Reached skill level 2 in Fighting 1901 | D:2 | Reached skill level 1 in Hexes 1901 | D:2 | Reached XP level 4. HP: 29/29 MP: 2/7 1953 | D:2 | Found a faded altar of an unknown god. 2570 | D:3 | Reached skill level 5 in Stealth 3008 | D:3 | Reached XP level 5. HP: 34/34 MP: 8/8 3188 | D:3 | Learned a level 1 spell: Apportation 3205 | D:3 | Found a radiant altar of Vehumet. 3260 | D:3 | You fall into a shaft and drop 1 floor! 3339 | D:4 | Reached skill level 6 in Stealth 3343 | D:4 | Reached skill level 1 in Translocations 3614 | D:4 | Reached XP level 6. HP: 39/39 MP: 1/9 4270 | D:3 | Found a sacrificial altar of Ru. 4270 | D:3 | Found a bloodstained altar of Trog. 4275 | D:3 | Became a worshipper of Ru the Awakened 4315 | D:3 | Learned a level 1 spell: Animate Skeleton 4998 | D:4 | Reached skill level 1 in Slings 5058 | D:4 | Reached skill level 1 in Necromancy 5201 | D:4 | Reached skill level 2 in Slings 5219 | D:4 | Reached XP level 7. HP: 36/45 MP: 7/10 5426 | D:4 | Reached skill level 3 in Dodging 5664 | D:5 | Entered Level 5 of the Dungeon 5716 | D:5 | Found a sand-covered staircase. 5737 | D:5 | Reached skill level 3 in Slings 5737 | D:5 | Reached skill level 2 in Hexes 5884 | Ossuary | Entered an ossuary 6088 | Ossuary | Gained mutation: You are sensitive to extremes of | temperature. (rF-, rC-) [Ru sacrifice] 6088 | Ossuary | Reached * piety under Ru 6088 | Ossuary | Reached ** piety under Ru 6396 | Ossuary | Reached skill level 4 in Slings 6438 | Ossuary | Reached skill level 3 in Fighting 6438 | Ossuary | Reached XP level 8. HP: 35/52 MP: 3/11 6440 | Ossuary | Reached skill level 7 in Stealth 6986 | Ossuary | Reached skill level 5 in Slings 7135 | D:5 | Found Morof's Magic Scroll Shoppe. 7157 | D:5 | Bought a scroll of identify for 30 gold pieces 7157 | D:5 | Bought a scroll of magic mapping for 52 gold pieces 7157 | D:5 | Bought a scroll of identify for 30 gold pieces 7241 | D:5 | Reached skill level 5 in Conjurations 7321 | D:5 | Found Naluwk's Book Emporium. 7716 | D:5 | Reached skill level 3 in Spellcasting 7790 | D:5 | Found Zicris's Weapon Shop. 7935 | D:5 | Reached skill level 6 in Slings 8116 | D:5 | Found a staircase to the Ecumenical Temple. 8222 | D:5 | Reached skill level 3 in Hexes 8455 | D:6 | Reached XP level 9. HP: 56/56 MP: 12/14 8575 | D:6 | Found a shimmering altar of Xom. 8578 | D:6 | Found a shimmering altar of Xom. 8579 | D:6 | Found a shimmering altar of Xom. 8580 | D:6 | Found a shimmering altar of Xom. 8580 | D:6 | Found a shimmering altar of Xom. 8581 | D:6 | Found a shimmering altar of Xom. 8583 | D:6 | Found a shimmering altar of Xom. 8865 | D:6 | Reached skill level 7 in Slings 8939 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 9273 | D:6 | Reached skill level 4 in Hexes 9973 | D:6 | Upgraded the game from 0.26-a0-450-ge645bd13c1 to | 0.26-a0-451-gacbe401039 9973 | D:6 | Gained mutation: You are missing a hand. [Ru sacrifice] 9973 | D:6 | Reached *** piety under Ru 9973 | D:6 | Reached **** piety under Ru 9973 | D:6 | Reached ***** piety under Ru 10103 | D:7 | Reached skill level 1 in Evocations 10418 | D:7 | Reached skill level 8 in Slings 10777 | D:7 | Reached skill level 2 in Evocations 11486 | D:7 | Reached skill level 5 in Hexes 11846 | D:8 | Reached skill level 3 in Evocations 11846 | D:8 | Reached XP level 10. HP: 51/63 MP: 3/15 12136 | D:8 | Reached skill level 9 in Slings 12311 | D:8 | Found a stormy altar of Qazlal. 12435 | D:8 | Found a staircase to the Lair. 12684 | D:8 | Noticed Grum 12698 | D:8 | Killed Grum 12704 | D:8 | Reached skill level 4 in Evocations 13130 | D:8 | Found a snail-covered altar of Cheibriados. 13131 | D:8 | Found a burning altar of Makhleb. 13132 | D:8 | Found a blossoming altar of Fedhas. 13598 | D:9 | Reached skill level 6 in Conjurations 13887 | D:9 | Gained mutation: You occasionally shout uncontrollably at | your foes. [Ru sacrifice] 14218 | D:9 | Reached skill level 10 in Slings 14570 | D:9 | HP: 3/63 [orc warrior/+0 hand axe (5)] 14580 | D:9 | Reached skill level 5 in Evocations 15599 | D:10 | Entered Level 10 of the Dungeon 16022 | D:10 | Learned a level 3 spell: Confusing Touch 16026 | D:10 | Learned a level 3 spell: Tukima's Dance 16799 | D:10 | Reached XP level 11. HP: 67/67 MP: 13/16 17328 | D:10 | Reached skill level 7 in Conjurations 17994 | D:11 | Reached skill level 8 in Stealth 18095 | D:11 | Reached skill level 11 in Slings 18095 | D:11 | Noticed a seven-headed hydra 19024 | Lair:1 | Entered Level 1 of the Lair of Beasts 19858 | D:8 | Reached skill level 6 in Hexes 20616 | D:10 | Gained mutation: Your magical capacity is low. (-10% MP) | [Ru sacrifice] 20813 | D:11 | Noticed a brown ugly thing 20835 | D:11 | Killed a brown ugly thing 21356 | D:11 | Noticed a two-headed ogre 21479 | D:11 | Reached skill level 4 in Dodging 21922 | D:11 | Learned a level 2 spell: Call Imp 21924 | D:11 | Found a staircase to the Orcish Mines. 21992 | D:11 | Reached skill level 1 in Summonings 22420 | D:8 | Reached skill level 12 in Slings 22879 | Lair:1 | Reached skill level 2 in Summonings 22995 | Lair:1 | Reached skill level 4 in Fighting 22995 | Lair:1 | Reached skill level 3 in Summonings 22995 | Lair:1 | Reached XP level 12. HP: 53/74 MP: 10/15 23158 | Lair:1 | Reached skill level 9 in Stealth 23570 | Lair:1 | Reached skill level 4 in Spellcasting 23996 | Lair:1 | Noticed a seven-headed hydra 24079 | Lair:1 | Killed a seven-headed hydra 24079 | Lair:1 | Reached skill level 8 in Conjurations 24084 | Lair:1 | Learned a level 3 spell: Call Canine Familiar 25070 | Lair:1 | Reached skill level 5 in Spellcasting 26308 | Lair:2 | Gained mutation: You are weak. (Str -2) [Ru sacrifice] 26308 | Lair:2 | Reached ****** piety under Ru 26818 | Lair:2 | Learned a level 3 spell: Summon Guardian Golem 26828 | Lair:2 | Reached skill level 6 in Spellcasting 27556 | Lair:2 | Identified a scroll of acquirement 27610 | Lair:2 | Noticed a five-headed hydra 27672 | Lair:2 | Killed a five-headed hydra 27672 | Lair:2 | Reached skill level 5 in Dodging 27913 | Lair:2 | Noticed a five-headed hydra 27949 | Lair:2 | Killed a five-headed hydra 27949 | Lair:2 | Reached skill level 4 in Summonings 27949 | Lair:2 | Reached skill level 6 in Evocations 28508 | Lair:2 | Got an ichor-stained flail 28515 | Lair:2 | Learned a level 4 spell: Summon Ice Beast 28986 | Lair:3 | Found a staircase to the Swamp. 29112 | Lair:3 | Reached skill level 1 in Ice Magic 29296 | Lair:3 | Reached XP level 13. HP: 81/81 MP: 16/20 29529 | Lair:2 | Reached skill level 2 in Ice Magic 30014 | Lair:3 | Found a hole to the Spider Nest. 30509 | Lair:3 | Reached skill level 7 in Spellcasting 30726 | Lair:4 | Reached skill level 3 in Ice Magic 30813 | Lair:4 | Found a runed translucent door. 30815 | Lair:4 | Noticed Itwuimug's ghost (journeyman DsWn) 30947 | Lair:4 | Reached skill level 5 in Fighting 31361 | Lair:3 | Found a hole to the Spider Nest. 32065 | Lair:3 | Found a staircase to the Swamp. 32509 | Lair:4 | Reached skill level 13 in Slings 33001 | Lair:4 | Reached skill level 5 in Summonings 34007 | Lair:6 | Entered Level 6 of the Lair of Beasts 34258 | Lair:6 | Found a staircase to the Slime Pits. 34538 | Lair:6 | Reached skill level 6 in Summonings 34660 | Lair:6 | Slain by a crocodile Vanquished Creatures 3 hydras (Lair:1 Lair:2) An ugly thing (D:11) An elephant (Lair:3) 4 black mambas (Lair:1 Lair:3) 11 cane toads (D:8 Lair:1 Lair:2 Lair:4 Lair:5) 8 komodo dragons (Lair:1 Lair:3 Lair:4 Lair:5) 3 rime drakes (D:8 Lair:1) A queen bee (D:10) A troll (D:9) A slime creature (Lair:6) A hornet (Lair:3) 2 polar bears (Lair:4 Lair:6) 3 hippogriffs (D:9 D:11 Lair:3) 8 blink frogs (Lair:1 Lair:2 Lair:4 Lair:6) 18 yaks (D:8 Lair:1 D:11 Lair:3 Lair:5) A basilisk (Lair:1) A wyvern (Lair:1) 2 hogs (Lair:5) A steam dragon (D:11) 5 vampire mosquitoes (Lair:3 Lair:2 Lair:6) Grum (D:8) 10 porcupines (D:8 Lair:1 Lair:2 Lair:3 Lair:4) 9 water moccasins (Lair:1 Lair:2 Lair:3 Lair:4) A sky beast (D:9) 2 ice beasts (D:9 D:11) 3 black bears (D:6 D:9 Lair:4) 5 orc warriors (D:9 D:11) 3 phantoms (D:4 D:5 D:6) 4 boggarts (Lair:4) 6 ogres (D:4 D:7 D:8 D:9 D:10) 14 wolves (D:8 Lair:1 Lair:2 Lair:3 Lair:4) 8 centaurs (D:5 D:7 D:8 D:9 D:11) 16 crocodiles (D:10 Lair:1 Lair:2 Lair:3 Lair:4) 6 elf zombies (Ossuary) 2 big kobolds (D:7 D:9) 14 bullfrogs (D:6 D:9 D:10 D:11 Lair:1) 7 scorpions (D:5 D:7 D:8 D:9 D:11) A water moccasin skeleton (D:11) 32 killer bees (D:8 D:10 D:11) 19 wights (D:6 D:7 D:8) 2 electric eels (Lair:2) 4 bullfrog zombies (D:6 D:10 D:11) 5 hounds (D:6 D:7 D:11) 2 centaur zombies (D:5 D:8) A bullfrog skeleton (D:7) 4 jellies (D:5 D:6 D:7 Lair:6) 11 orc priests (D:4 D:5 D:6 D:8 D:9) A human zombie (Ossuary) 2 centaur skeletons (D:11) 2 iguanas (D:7 D:9) 14 orc wizards (D:3 D:4 D:5 D:6 D:8) 10 worker ants (D:5 D:6 D:7 D:8 D:10) 2 big kobold zombies (Ossuary) 2 hound skeletons (D:4 D:5) 2 mummies (Ossuary) A howler monkey zombie (D:5) 8 adders (D:2 D:5 D:6 D:7 D:9) 3 gnolls (D:6) 2 white imps (D:6 D:7) 2 ufetubi (D:4 D:5) An adder zombie (Ossuary) 4 worms (D:2 Lair:3) 2 adder skeletons (D:6 D:8) A dart slug (D:1) 7 leopard geckos (D:3 D:4 D:5 D:10) 75 orcs (D:3 D:4 D:5 D:6 D:7) 4 giant cockroaches (D:1 D:2 D:6 Lair:3) 13 goblins (D:1 D:2 D:3) 12 hobgoblins (D:1 D:2 D:3) 2 jackals (D:2) 3 quokkas (D:2) 3 ball pythons (D:4 D:3 D:5) 4 bats (D:1 D:2) 6 frilled lizards (D:1 D:2 D:3) A giant cockroach zombie (D:6) 10 hobgoblin zombies (Ossuary) A jackal skeleton (D:5) 2 jackal zombies (Ossuary D:5) 18 kobolds (D:1 D:2 D:3 D:7 D:9) 11 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 6 rats (D:1 D:2 D:3) A rat zombie (Ossuary) A butterfly (Lair:1) A fungus (Lair:1) 4 plants (Lair:2) 516 creatures vanquished. Vanquished Creatures (collateral kills) 2 hippogriffs (Lair:2 Lair:5) A basilisk (Lair:2) An orc warrior (D:11) An orc wizard (D:11) A butterfly (Lair:1) 6 creatures vanquished. Vanquished Creatures (others) A cane toad (Lair:2) A komodo dragon (Lair:1) A slime creature (Lair:6) A crocodile (Lair:3) A jelly (D:6) An iguana (D:8) A giant cockroach (Lair:3) 2 fungi (Lair:1) 19 plants (Lair:1 Lair:6) 28 creatures vanquished. Grand Total: 550 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34479 | 33063 | 1416 | 12932 | 10812 | 18 | 1915.5 | Dungeon | 21762 | 20700 | 1062 | 8226 | 6571 | 11 | 1978.4 | Lair | 11479 | 11126 | 353 | 4341 | 4123 | 6 | 1913.2 | Ossuary | 1238 | 1238 | 0 | 365 | 118 | 1 | 1238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 3675 daAuts Lair:1: 3265 daAuts D:10: 2976 daAuts Lair:2: 2817 daAuts Lair:3: 2746 daAuts D:11: 2288 daAuts D:9: 2155 daAuts D:7: 1923 daAuts D:4: 1795 daAuts D:3: 1482 daAuts D:5: 1463 daAuts D:6: 1441 daAuts D:1: 1300 daAuts Lair:4: 1283 daAuts D:2: 1261 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 2503.9 Dungeon | 67.4 | 68.0 | 40.0 | 33.3 | 35.1 | 1438.7 Lair | 25.1 | 24.3 | 60.0 | 66.7 | 63.2 | 4751.2 Ossuary | 7.5 | 7.6 | 0.0 | 0.0 | 1.6 | 738.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34417 | 10654 | 23.6 | 394 | 127 | 24.4 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 66 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 72 | 0 | 0.0 | 17 | 0 | 0.0 D:4 | 464 | 124 | 21.1 | 28 | 3 | 9.7 D:5 | 750 | 0 | 0.0 | 29 | 0 | 0.0 D:6 | 1138 | 0 | 0.0 | 32 | 0 | 0.0 D:7 | 1017 | 66 | 6.1 | 27 | 1 | 3.6 D:8 | 3007 | 637 | 17.5 | 44 | 5 | 10.2 D:9 | 1946 | 0 | 0.0 | 32 | 0 | 0.0 D:10 | 437 | 1363 | 75.7 | 9 | 18 | 66.7 D:11 | 4076 | 619 | 13.2 | 37 | 16 | 30.2 Lair:1 | 7512 | 463 | 5.8 | 26 | 4 | 13.3 Lair:2 | 5375 | 1337 | 19.9 | 23 | 7 | 23.3 Lair:3 | 2096 | 2090 | 49.9 | 10 | 17 | 63.0 Lair:4 | 2851 | 983 | 25.6 | 13 | 7 | 35.0 Lair:5 | 2734 | 388 | 12.4 | 11 | 2 | 15.4 Lair:6 | 832 | 1846 | 68.9 | 3 | 8 | 72.7 Ossuary | 0 | 738 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+-------