petercordia3 the Dungeon (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a lightning rod (4/4) (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chain chaos} (61, 0, D) a staff of poison (61, 4, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (61, 8, D) the +5 chain mail of Soft New Discoveries {rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (62, 1, D) the +8 war axe of Yesterday {freeze, rElec} rElec: It insulates you from electricity. (62, 3, D) a +0 halberd a naga corpse (skeletalised by now) (62, 4, D) an adder corpse (skeletalised by now) (62, 8, D) a staff of poison (62, 9, D) a +1 spear of freezing (63, 8, D) a condenser vane (67, 0, D) a condenser vane (68, 0, D) the +9 morningstar of Ureyluwk {freeze, Fly rN++ Dex-5} Dex: It affects your dexterity (-5). rN: It greatly protects you from negative energy. Fly: It grants you flight. (69, 0, D) the Volume of the Unholy Compass Spells Type Level a - Necrotise Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Infestation Necromancy 8 d - Disjunction Translocation 8 (70, 9, D) a +0 heavy long sword (70, 12, D) a +0 trident a merfolk corpse (71, 8, D) a staff of conjuration (71, 11, D) a +0 trident (71, 12, D) a +0 trident a merfolk corpse (71, 16, D) a condenser vane (71, 17, D) a +0 rapier of draining (unseen) (71, 21, D) a +0 shortbow (72, 8, D) a book of the Spheres (72, 11, D) a +0 trident (72, 16, D) a ring of ice (72, 17, D) a +0 trident of flaming (unseen) (72, 20, D) a +0 trident a merfolk corpse (73, 1, D) the staff of death "Oboeblaq" {rPois rN+ Dex-3 Stlth+} [staff of death] Your inability to study Necromancy prevents you from drawing on the full power of this staff in melee. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (73, 8, D) a +0 trident (73, 16, D) a condenser vane (73, 17, D) a +1 heavy quarterstaff (unseen) (74, 3, D) a +0 battleaxe a +0 robe (74, 21, D) a +0 shortbow