peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) 12 gold pieces (0, 2, D:1) 14 gold pieces (1, 0, D:1) 4 gold pieces (1, 1, D:1) a +0 leather armour (1, 2, D:1) a scroll of noise (2, 0, D:1) 7 gold pieces (2, 1, D:1) a +0 leather armour (2, 2, D:1) a ring of fire (4, -31, D:1) a +0 dagger (5, -2, D:1) a +0 dagger (23, -20, D:1) a +0 hand axe (39, 1, D:1) a +0 ring mail (48, -8, D:1) a +0 robe (51, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 1, D:2) a +0 whip a +0 club (1, 1, D:2) a +0 dagger 11 stones (1, 6, D:2) a +0 club a +0 leather armour (3, 5, D:2) 20 stones (14, -27, D:2) a +0 dagger (14, -18, D:2) a +0 hunting sling (26, -31, D:2) the +7 short sword of Utaonata {vamp, *Corrode MP+9 Dex+6 SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (40, -29, D:2) a +0 dagger (42, -19, D:2) a +0 dagger (49, -6, D:2) a +0 short sword 3 stones (51, -33, D:2) 15 sling bullets (60, -32, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 1, D:3) a +0 club (15, 15, D:3) 19 stones (17, 54, D:3) a +0 mace (19, -1, D:3) a +0 hand axe (19, 4, D:3) 10 stones (32, 14, D:3) 15 arrows (33, -2, D:3) a +0 trident (39, 36, D:3) 8 silver javelins (53, 11, D:3) a +0 great sword (57, 8, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, -18, D:4) a staff of poison (7, -26, D:4) 15 bolts (7, -18, D:4) 3 scrolls of vulnerability (8, -25, D:4) a +0 mace (9, -6, D:4) a +0 scale mail (29, -18, D:4) 25 stones (38, -24, D:4) an adder skeleton a jackal skeleton a jackal skeleton