peterlawrence Level 1 of the Dungeon [Shop] Kiatty's Weapon Shoppe a +0 club (14 gold) 15 stones (21 gold) a +0 whip (35 gold) 7 arrows (19 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +4 hunting sling of flaming (345 gold) a +2 hunting sling of flaming (205 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) (0, 0, D:1) a +0 scale mail (4, -19, D:1) a +0 robe (13, 24, D:1) a +0 short sword (13, 25, D:1) a +0 whip (15, -7, D:1) 17 bolts (15, -6, D:1) a +0 robe (16, 8, D:1) a +0 short sword (18, 18, D:1) a +0 trident (23, 13, D:1) a +0 club (32, 1, D:1) a +0 club (38, 2, D:1) 11 bolts Level 2 of the Dungeon (6, 0, D:2) 25 stones (19, 25, D:2) a +0 leather armour (26, 30, D:2) a +0 trident (29, 7, D:2) a +3 leather armour (32, 34, D:2) a +0 dagger 5 stones (34, 19, D:2) a +0 whip (38, 3, D:2) a +0 club (39, 18, D:2) 5 poisoned darts (46, 0, D:2) a +0 short sword 4 stones (49, 17, D:2) 2 javelins (54, 50, D:2) 22 stones Level 3 of the Dungeon (19, 10, D:3) a +0 hunting sling (22, 10, D:3) a +0 short sword (23, 22, D:3) a +0 hunting sling (30, 24, D:3) a +0 dagger (34, 23, D:3) a +0 long sword (46, 2, D:3) a +0 scythe a +0 robe (46, 3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 16 stones (0, 16, D:4) a +0 whip a +0 leather armour (4, 16, D:4) a +0 dagger a +0 chain mail a +0 short sword a +0 giant spiked club a +0 hand axe 2 boomerangs (8, 3, D:4) a scroll of amnesia (11, 19, D:4) 12 stones (12, -12, D:4) a +0 leather armour (14, 2, D:4) a +0 plate armour (19, 36, D:4) a +0 giant spiked club (27, 2, D:4) a book of Cantrips (27, 12, D:4) a potion of lignification (32, -4, D:4) a staff of poison (37, 34, D:4) a +0 dagger a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a book of Cantrips (3, 12, D:5) a +0 club (5, 9, D:5) a +0 spear 41 stones a +0 leather armour (15, -6, D:5) 21 stones (15, -1, D:5) a +0 flail a +0 shortbow 19 arrows (17, -9, D:5) a +0 whip a +0 whip a +0 robe (18, -10, D:5) a +0 whip (18, 6, D:5) 21 arrows (19, -10, D:5) a +0 spear (19, 19, D:5) a +0 giant club (25, 6, D:5) 6 large rocks (25, 23, D:5) 15 bolts (29, 18, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 2 potions of degeneration (1, -33, D:6) 23 stones (3, -30, D:6) 17 sling bullets (3, -18, D:6) a +0 morningstar (8, -16, D:6) a +0 trident (12, 0, D:6) a +0 chain mail (17, -36, D:6) a +0 chain mail (18, -33, D:6) a +0 flail (19, -39, D:6) a +0 ring mail (28, -28, D:6) a +0 club a +0 mace a +0 club a +0 leather armour (29, -29, D:6) a +0 flail a +0 chain mail (29, -28, D:6) a +0 club a +0 leather armour (34, -21, D:6) a +0 chain mail (35, -11, D:6) 14 sling bullets (35, 7, D:6) a potion of degeneration (38, -32, D:6) a +1 long sword of electrocution a +0 robe (38, -31, D:6) a +1 dagger of draining a +0 robe (40, -23, D:6) a +4 falchion of holy wrath (41, -10, D:6) 27 stones (42, -31, D:6) a +0 dagger a +0 robe (46, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 27 arrows (13, 26, D:7) 14 arrows (14, 12, D:7) a +0 leather armour (14, 15, D:7) a +0 long sword of draining (14, 62, D:7) a +0 shortbow 19 arrows (27, 51, D:7) a +0 trident a +0 leather armour (40, 40, D:7) a +0 falchion a +0 scale mail (41, 40, D:7) a +0 falchion of venom (41, 41, D:7) a +0 trident a +0 ring mail (48, 4, D:7) a +0 shortbow 28 arrows (48, 19, D:7) a +0 giant club (50, 38, D:7) a ring of wizardry (53, 25, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) the +9 halberd "Jeuxur" {flame, rF+ Dex+5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+5). rF: It protects you from fire. (11, 0, D:8) 12 arrows (18, -7, D:8) a +2 trident a +0 robe (18, -6, D:8) a +0 hand axe a +0 robe (18, -5, D:8) a +0 battleaxe a +0 robe (22, -9, D:8) a +0 shortbow 8 arrows (27, -28, D:8) a +0 mace (31, 13, D:8) +0 steam dragon scales Level 9 of the Dungeon [Shop] Empaixud's Book Emporium a book of the Sky (704 gold) a book of Conjurations (320 gold) a book of Blood (448 gold) a Young Poisoner's Handbook (320 gold) Great Wizards, Vol. II (608 gold) a book of the Warp (512 gold) a book of Weapons (512 gold) a book of the Tundra (544 gold) a book of Sloth (576 gold) (0, 0, D:9) a +0 plate armour (15, -26, D:9) a +0 hand axe a +0 chain mail (16, -27, D:9) a +0 short sword a +0 ring mail a +0 whip a +0 leather armour (18, -27, D:9) a +0 short sword (18, -25, D:9) a +0 hand axe a +0 leather armour (20, -8, D:9) a +0 ring mail (36, 8, D:9) 21 sling bullets (39, 15, D:9) a +0 flail a +0 plate armour (39, 16, D:9) a +0 dagger (39, 17, D:9) a +0 short sword (40, -29, D:9) a +0 short sword (44, 2, D:9) a potion of degeneration (47, -11, D:9) 21 arrows (49, -9, D:9) a +0 trident (50, -8, D:9) a +0 club a +0 leather armour (51, -8, D:9) a +0 mace a +0 ring mail a +0 flail (51, -7, D:9) a +2 vorpal falchion (55, -26, D:9) a +0 dagger a +0 leather armour (55, -25, D:9) a +0 short sword (55, 9, D:9) 7 sling bullets (56, -25, D:9) a +0 dagger a +0 robe (56, -12, D:9) 23 stones (57, -25, D:9) a +1 whip of venom (58, 8, D:9) a +0 great sword (62, -6, D:9) 21 stones (64, -6, D:9) 17 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (5, -6, Lair:1) 6 silver javelins (16, -27, Lair:1) 16 stones (23, 8, Lair:1) 5 boomerangs (29, 10, Lair:1) a +0 hand axe (38, -20, Lair:1) a +0 leather armour (43, -32, Lair:1) 6 boomerangs of dispersal Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (1, 9, Lair:2) a staff of poison (4, 7, Lair:2) a +0 whip (9, 17, Lair:2) a +0 ring mail (12, 1, Lair:2) 21 sling bullets (17, 35, Lair:2) a +0 ring mail (25, 33, Lair:2) a +0 robe (27, 4, Lair:2) 13 stones (35, 3, Lair:2) a +0 scale mail (39, -14, Lair:2) a +0 leather armour (40, 10, Lair:2) a scroll of amnesia (44, 5, Lair:2) a +0 quarterstaff (50, 22, Lair:2) 29 bolts Level 3 of the Lair of Beasts (0, 5, Lair:3) a +0 flail (0, 19, Lair:3) a scroll of amnesia (1, 6, Lair:3) a wand of flame (21) (20, 8, Lair:3) a potion of brilliance (22, 4, Lair:3) a +1 scale mail of cold resistance (25, 13, Lair:3) a potion of degeneration (31, -1, Lair:3) 16 stones (36, 9, Lair:3) a +0 falchion (46, -24, Lair:3) 14 stones (46, 11, Lair:3) 15 sling bullets (47, -2, Lair:3) 21 stones (53, 11, Lair:3) a scroll of amnesia (58, 18, Lair:3) 20 stones (61, -26, Lair:3) a phial of floods Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 bolts (37, 47, Lair:4) 25 sling bullets (46, -17, Lair:4) 21 stones (56, -10, Lair:4) a potion of attraction Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (1, 8, Lair:5) 10 poisoned darts (8, 3, Lair:5) 12 stones (20, 29, Lair:5) +0 fire dragon scales (27, 15, Lair:5) the +11 arbalest of Death's Door {freeze, +Blink rC- rN+ Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. Stlth: It makes you more stealthy. a +2 whip of venom a +2 flail of protection (33, 52, Lair:5) a ring of positive energy (38, 13, Lair:5) a +0 scale mail (38, 15, Lair:5) 17 sling bullets (54, 11, Lair:5) 15 stones (59, 12, Lair:5) a +0 scale mail (68, 39, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a death yak corpse (2, 2, Lair:6) an elephant corpse (6, -9, Lair:6) 21 stones (7, -9, Lair:6) 7 stones (8, -7, Lair:6) 16 stones (9, -9, Lair:6) a water moccasin corpse (skeletalised by now) (9, -5, Lair:6) a wolf corpse (skeletalised by now) (9, -4, Lair:6) a wolf corpse (skeletalised by now) (10, -9, Lair:6) a water moccasin corpse (skeletalised by now) (10, -6, Lair:6) a wolf corpse (skeletalised by now) (10, -5, Lair:6) a wolf corpse (skeletalised by now) (10, -4, Lair:6) a wolf corpse (skeletalised by now) (13, -18, Lair:6) a +0 robe