peterlawrence Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, -15, D:1) 3 stones (5, 0, D:1) a +2 vampiric dagger (13, 11, D:1) a +0 club (21, -6, D:1) a +0 dagger 2 stones (22, 28, D:1) a +0 hand axe (24, 17, D:1) a +0 club (25, 16, D:1) a +0 club (25, 41, D:1) a +0 short sword (31, -13, D:1) a +0 club (31, 10, D:1) a +0 club (35, 2, D:1) a +2 chain mail of poison resistance (40, 30, D:1) 5 stones (44, -2, D:1) a +0 robe (49, 9, D:1) a +0 leather armour (49, 22, D:1) a +0 robe (51, 0, D:1) a +0 club (60, 3, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -7, D:2) a +0 club 3 stones (2, 37, D:2) a +0 sling (17, 26, D:2) a +0 dagger of electrocution (33, 13, D:2) a +0 club (38, 22, D:2) a +0 ring mail (39, 13, D:2) a +0 great sword (42, 23, D:2) 4 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Doishoem" {rC+ rN+ Int+6} (4880 gold) [ring of protection from cold] Int: It affects your intelligence (+6). rC: It protects you from cold. rN: It protects you from negative energy. the +8 dagger of Megalomania {vorpal, Str+6 Int-2 Dex+3 SInv} (6890 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +3 ring mail "Buisi" {rElec rCorr Int+7 Dex-4} (4490 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +10 short sword "Archu" {venom, rF+} (6760 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. (0, 0, D:3) a +0 war axe a +0 club (0, 1, D:3) a +0 whip (10, 6, D:3) a +0 club (11, -4, D:3) a +2 cloak (13, 9, D:3) a +0 short sword (14, 7, D:3) a +0 scale mail a +0 trident a +0 leather armour (15, 8, D:3) a +0 whip (16, -5, D:3) a +0 short sword (17, -6, D:3) a +0 dagger a +2 robe of the Archmagi a +0 club (19, -7, D:3) a +0 giant spiked club (19, -6, D:3) a +0 short sword (34, 0, D:3) a staff of poison (38, 9, D:3) a staff of conjuration Level 4 of the Dungeon (3, -11, D:4) a +0 club (4, -3, D:4) a +0 club a +0 club (10, -23, D:4) a +0 hand axe (19, 12, D:4) a +0 scale mail (20, -12, D:4) a +0 leather armour (34, -14, D:4) a +0 ring mail (38, -15, D:4) a +1 trident of flaming (39, 8, D:4) a +1 robe of resistance Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (3, -15, D:5) a +2 short sword of flaming (11, -58, D:5) a +0 falchion a +0 ring mail (11, -37, D:5) 3 poisoned darts (17, -58, D:5) a +0 falchion a +0 robe (18, -16, D:5) a +0 flail (19, -16, D:5) a +0 dagger a +0 scale mail (19, -15, D:5) a +0 club (19, -14, D:5) a +0 short sword a +0 leather armour (23, -56, D:5) a +0 dagger a +0 ring mail (24, -7, D:5) a +0 war axe (34, -48, D:5) a +0 war axe 3 curare-tipped darts (45, -15, D:5) a +0 dagger (56, -58, D:5) a +0 hand axe (57, -50, D:5) a +0 chain mail (59, -32, D:5) a +0 dagger a +0 robe (60, -32, D:5) a +0 club (60, -31, D:5) a +0 dagger a +0 robe (62, -27, D:5) a +0 mace a +0 mace 4 javelins Level 6 of the Dungeon (26, 8, D:6) a +0 whip a +0 chain mail (31, -30, D:6) an amulet of guardian spirit (35, -27, D:6) a +0 dagger a +0 scale mail a +0 giant spiked club (36, -25, D:6) a +0 dagger a +0 robe (37, -27, D:6) a +0 dagger a +0 leather armour (37, -26, D:6) a +0 club (37, -25, D:6) a +0 hand axe (42, -15, D:6) a +0 pair of boots (44, 1, D:6) 3 stones (47, -18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a potion of cancellation (12, 7, D:7) a +0 spear of venom a +0 ring mail a +0 buckler a bailey (0, 0, Bailey) a boomerang a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 broad axe a +0 scale mail a +0 hand axe a +0 leather armour (0, 1, Bailey) a +0 broad axe a +0 plate armour (1, -2, Bailey) 2 boomerangs a +0 hand axe a +0 leather armour a kobold skeleton (1, 0, Bailey) a +0 war axe a +0 chain mail 2 boomerangs a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail (1, 3, Bailey) a +0 war axe a +0 scale mail (1, 4, Bailey) 2 boomerangs a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, 5, Bailey) 4 boomerangs (4, 4, Bailey) a +0 leather armour (4, 8, Bailey) 3 boomerangs (5, 4, Bailey) a scroll of blinking (5, 7, Bailey) a +0 hand axe a +0 leather armour (6, 7, Bailey) a boomerang (7, 9, Bailey) a boomerang (7, 11, Bailey) a boomerang (8, -4, Bailey) a +0 war axe (still there?) the +0 leather armour "Faaho" {-Tele rF+ rCorr Dex+4} (still there?) Dex: It affects your dexterity (+4). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a goblin corpse (still there?) (11, 4, Bailey) a potion of experience (12, 4, Bailey) a lightning rod (4/4) (16, -5, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now)