petermcneter Level 1 of the Dungeon (11, 6, D:1) 163 stones (19, -3, D:1) a +0 club (21, 11, D:1) a +0 chain mail (21, 14, D:1) 85 arrows (30, 15, D:1) a +0 robe (53, 10, D:1) 98 arrows (55, 9, D:1) 135 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 8, D:2) a +0 dagger (13, -8, D:2) 130 stones (17, 16, D:2) a +0 club (21, -14, D:2) 3 stones (24, -9, D:2) a +0 club (34, 12, D:2) a +1 hand axe of electrocution (35, 6, D:2) a +0 club (37, 15, D:2) a +0 club 177 stones (38, 9, D:2) a +0 dagger a +0 hunting sling (38, 14, D:2) a +0 short sword of venom (42, -22, D:2) a +0 dagger (42, 18, D:2) 75 poisoned needles (48, 16, D:2) 5 stones (49, -1, D:2) 129 stones (50, 16, D:2) a +0 dagger 4 stones (51, 12, D:2) a +0 club (53, -3, D:2) a +3 dagger (53, 1, D:2) 26 stones (54, 0, D:2) 132 stones (54, 6, D:2) 134 stones (55, 0, D:2) 128 stones (56, 3, D:2) 172 stones Level 3 of the Dungeon (7, -10, D:3) a cursed -2 leather armour (13, -4, D:3) a +0 short sword (14, 36, D:3) 141 arrows (19, -1, D:3) a +0 spear (22, 10, D:3) a +0 flail (34, -8, D:3) a +1 dagger of venom (still there?) Sif Muna's Tome of the Voyage (still there?) Spells Type Level a - Apportation Translocation 1 (34, -5, D:3) a +0 dagger a +0 robe (35, 29, D:3) a +0 ring mail (40, -1, D:3) a +0 club (42, 23, D:3) a +1 antimagic whip (42, 24, D:3) a +0 spear a +0 halberd (46, -4, D:3) a +0 leather armour a +0 club a +0 ring mail a cursed +0 whip a +0 ring mail (47, -4, D:3) a +0 dagger a +0 leather armour (47, 38, D:3) 188 stones (51, 44, D:3) a +0 ring mail (52, -9, D:3) 116 stones (56, 12, D:3) a +0 mace (61, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail a +2 flail of draining (2, -3, D:4) 83 arrows (5, 10, D:4) a +0 dagger (7, 30, D:4) 85 stones (19, -22, D:4) a +0 giant spiked club (19, 25, D:4) the +0 robe "Edwuzinn" {rElec Str-5 Int-2 Stlth+} It affects your strength (-5). It affects your intelligence (-2). It insulates you from electricity. It makes you more stealthy. (24, -19, D:4) 105 stones (28, -20, D:4) a +0 flail (30, 21, D:4) 120 stones (31, 16, D:4) a +0 flail (39, -5, D:4) a +0 short sword (40, -5, D:4) 104 arrows (42, 13, D:4) a +0 flail (43, 16, D:4) a cursed +0 scale mail a +0 flail (57, 11, D:4) 131 stones Level 5 of the Dungeon [Shop] Dogaguiv's Book Emporium a book of Debilitation (480 gold) a book of Conjurations (360 gold) a Young Poisoner's Handbook (480 gold) a book of Debilitation (480 gold) a manual of Throwing (1324 gold) a book of Maledictions (300 gold) a book of Conjurations (360 gold) a book of Air (420 gold) (0, 0, D:5) 107 poisoned needles (3, 16, D:5) a +0 giant club (4, 40, D:5) a +0 robe (10, 33, D:5) a +0 short sword (11, 32, D:5) a +0 robe a +0 long sword (14, 34, D:5) a +0 dagger a +0 hand axe a cursed +0 leather armour (17, 31, D:5) a +3 long sword a +0 robe a +0 scale mail (18, 33, D:5) a +2 dagger of venom a +0 hunting sling 233 sling bullets a +0 leather armour (19, 7, D:5) a +0 dagger a +0 robe (19, 31, D:5) a +2 falchion of holy wrath a +1 chain mail of magic resistance (21, 5, D:5) a +0 dagger (22, 26, D:5) a potion of berserk rage (26, 26, D:5) a +0 robe a cursed +0 short sword (27, 18, D:5) a +0 spear a +0 robe (39, 27, D:5) a +4 dagger (43, 2, D:5) a +0 whip (45, 30, D:5) a +0 short sword of draining (48, 20, D:5) a +0 animal skin (51, -3, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 116 bolts (11, 13, D:6) a +0 rapier of electrocution a +0 leather armour (17, 14, D:6) a +0 hand axe (22, 5, D:6) a +3 whip (22, 6, D:6) a +0 dagger (23, 5, D:6) a +0 flail (24, -6, D:6) a +0 robe (24, 7, D:6) a +0 trident (26, 8, D:6) a +0 whip of freezing a +0 robe (28, 3, D:6) 206 stones (29, 9, D:6) a +0 animal skin (31, -3, D:6) 106 stones (33, 9, D:6) a +0 robe a +0 dagger (34, -9, D:6) a +0 war axe (36, -4, D:6) a +0 whip (36, 2, D:6) a +0 war axe (48, 2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (3, 2, D:7) a book of Maledictions (8, -15, D:7) a +0 dagger a stone a cursed -3 giant spiked club a +0 giant club (8, -11, D:7) a +0 chain mail a +0 morningstar (8, -4, D:7) 46 arrows (9, -11, D:7) a +0 plate armour 125 poisoned tomahawks a +0 glaive (9, -10, D:7) 205 arrows a +0 shortbow (9, -9, D:7) a cursed +0 leather armour a +0 mace (10, -11, D:7) a +0 leather armour (10, 12, D:7) a +0 dagger (12, -12, D:7) 119 javelins (14, -8, D:7) 159 stones (16, -18, D:7) the cursed +0 quarterstaff of Xoehora {crush, rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a +2 spear (22, -27, D:7) a +0 shortbow 74 arrows (27, -10, D:7) a +0 ring mail a +0 hand axe (29, -6, D:7) the ring of Tiutriuf {rElec AC-4} [ring of protection] It affects your AC (-4). It insulates you from electricity. (33, 0, D:7) a +0 club (34, -9, D:7) a +0 hand axe (39, -27, D:7) a +0 leather armour (47, -34, D:7) a +1 morningstar of protection Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (1, 4, D:8) a cursed -3 club (2, 5, D:8) a +0 halberd (7, -5, D:8) a +0 vampiric rapier (7, -1, D:8) a +0 short sword (7, 0, D:8) a +0 chain mail 4 stones a cursed +0 dagger a +0 club (8, -5, D:8) 175 arrows a +0 shortbow (10, -18, D:8) a +0 club (11, 18, D:8) a +0 falchion (12, 16, D:8) a +0 hand axe (12, 17, D:8) a +0 short sword a +0 whip a +0 leather armour a cursed -2 trident a +0 plate armour (12, 18, D:8) a +0 trident a +0 plate armour (20, 1, D:8) a +0 plate armour a +0 halberd (27, -5, D:8) a +0 ring mail (28, 27, D:8) 187 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 eveningstar (2, -13, Lair:1) 93 arrows (44, -22, Lair:1) a +0 long sword of protection (54, -23, Lair:1) a +0 whip (66, -17, Lair:1) a +1 dagger of venom a +0 blowgun 7 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (15, 2, Lair:2) a hippogriff skeleton (32, 27, Lair:2) 175 stones (46, 12, Lair:2) 159 arrows