Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.25-a0-949-gdd2af9e06e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4776876946243651023, deterministic pregen: 1 Command line: /usr/games/crawl-git-dd2af9e06e -name pljop -rc /dgldir/rcfiles/crawl-git/pljop.rc -macro /dgldir/rcfiles/crawl-git/pljop.macro -morgue /dgldir/morgue/pljop/ -webtiles-socket /crawl-master/webserver/sockets/pljop:2020-05-08.19:16:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 26 stack frames. /usr/games/crawl-git-dd2af9e06e(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55b5e3ce4be8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-dd2af9e06e(_Z13do_crash_dumpv+0x47c) [0x55b5e3cecf9c]: do_crash_dump() /usr/games/crawl-git-dd2af9e06e(_Z20crash_signal_handleri+0x7e) [0x55b5e3ce4eee]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f8f74375060]: /lib/x86_64-linux-gnu/libpthread.so.0(write+0x10) [0x7f8f746f1190]: /lib/x86_64-linux-gnu/libtinfo.so.5(_nc_flush+0x52) [0x7f8f75423e52]: /lib/x86_64-linux-gnu/libncursesw.so.5(doupdate+0x6e9) [0x7f8f7565a949]: /lib/x86_64-linux-gnu/libncursesw.so.5(wrefresh+0x36) [0x7f8f7564e346]: /usr/games/crawl-git-dd2af9e06e(_Z13update_screenv+0x18) [0x55b5e4296758]: update_screen() /usr/games/crawl-git-dd2af9e06e(_Z10viewwindowbbP9animation+0x60d) [0x55b5e42247dd]: viewwindow(bool, bool, animation*) /usr/games/crawl-git-dd2af9e06e(_Z13redraw_screenb+0xbf) [0x55b5e40946bf]: redraw_screen(bool) /usr/games/crawl-git-dd2af9e06e(_Z21check_selected_skillsv+0x101) [0x55b5e411ebb1]: check_selected_skills() /usr/games/crawl-git-dd2af9e06e(_Z8gain_expjPj+0x26d) [0x55b5e40c35fd]: gain_exp(unsigned int, unsigned int*) /usr/games/crawl-git-dd2af9e06e(+0x627bb4) [0x55b5e3fc5bb4]: /usr/games/crawl-git-dd2af9e06e(_Z11monster_dieR7monster11killer_typeibbb+0x1678) [0x55b5e3fcfab8]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-dd2af9e06e(_ZN6attack19handle_phase_killedEv+0x35) [0x55b5e3c89af5]: attack::handle_phase_killed() /usr/games/crawl-git-dd2af9e06e(_ZN12melee_attack19handle_phase_killedEv+0x55) [0x55b5e3f76d75]: melee_attack::handle_phase_killed() /usr/games/crawl-git-dd2af9e06e(_ZN12melee_attack6attackEv+0x4bf) [0x55b5e3f79baf]: melee_attack::attack() /usr/games/crawl-git-dd2af9e06e(_Z11fight_meleeP5actorS0_Pbb+0x8f3) [0x55b5e3db1a03]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-dd2af9e06e(_Z18move_player_action9coord_def+0xc61) [0x55b5e4053931]: move_player_action(coord_def) /usr/games/crawl-git-dd2af9e06e(_Z15process_command12command_type+0x6a7) [0x55b5e429cf47]: process_command(command_type) /usr/games/crawl-git-dd2af9e06e(+0x8fdb64) [0x55b5e429bb64]: /usr/games/crawl-git-dd2af9e06e(+0x8fe335) [0x55b5e429c335]: /usr/games/crawl-git-dd2af9e06e(main+0x13b) [0x55b5e3c4596b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f8f743622e1]: /usr/games/crawl-git-dd2af9e06e(_start+0x2a) [0x55b5e3c464aa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-dd2af9e06e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-dd2af9e06e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-dd2af9e06e/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 5 Level id: Lair:5 Level build method = , level layout type = open_caves, absdepth0 = 14 Level vaults: layout_cave_pods slime_altar_2 grunt_megastairs_3 uniq_snorg Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The water moccasin completely misses you. You slash the water moccasin! You claw the water moccasin, but do no damage. The water moccasin is almost dead. You slash the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. Unknown command. You start resting. A basilisk comes into view. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. You fly downwards. There is a stone staircase leading up here. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - basilisk Aim: a basilisk (hasn't noticed you) The air twists around and strikes the basilisk! The basilisk hisses angrily. The basilisk is heavily wounded. You are starving! The basilisk gazes at you. You resist with almost no effort. You don't have the energy to cast that spell. The basilisk gazes at you. You resist with almost no effort. The basilisk gazes at you. You resist with almost no effort. The basilisk completely misses you. You hit the basilisk but do no damage. You peck the basilisk, but do no damage. The basilisk is heavily wounded. You closely miss the basilisk. The basilisk is heavily wounded. The basilisk gazes at you. You resist with almost no effort. You hit the basilisk. You claw the basilisk, but do no damage. The basilisk is heavily wounded. You completely miss the basilisk. You claw the basilisk, but do no damage. Your peck misses the basilisk. The basilisk is heavily wounded. The basilisk completely misses you. You riposte. You hit the basilisk. You claw the basilisk. You peck the basilisk. The basilisk is severely wounded. Unknown command. You hit the basilisk. You claw the basilisk. You peck the basilisk. The basilisk is almost dead. The basilisk completely misses you. You barely miss the basilisk. Your kick misses the basilisk. The basilisk is almost dead. You slash the basilisk! You kill the basilisk! Vehumet accepts your kill. You feel your power returning. Unknown command. You see here a basilisk corpse. You're too hungry to rest. You eat one of the 9 rations. That ration really hit the spot! Magic restored. Found a robe. X - a brass ring j - 4 scrolls of teleportation (gained 1) You see here a leather armour. Found a stone staircase leading down. Found 13 arrows. Found a shiny helmet. Found a scale mail. k - 6 scrolls of amnesia (gained 1) c - 9 rations (gained 1) Found 24 stones. You now have 871 gold pieces (gained 16). You see here 24 stones. Snorg the Insatiable comes into view. Snorg shouts! Snorg is nearby! Snorg is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - Snorg Aim: Snorg The air twists around and strikes Snorg! Snorg is lightly wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Snorg Aim: Snorg (lightly wounded) The air twists around and strikes Snorg! Snorg is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Snorg Aim: Snorg (moderately wounded) The air twists around and strikes Snorg! Snorg is heavily wounded. Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - Snorg Aim: Snorg (heavily wounded, chance to defeat MR: 30%) Snorg easily resists. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Snorg Aim: Snorg (heavily wounded) The air twists around and strikes Snorg! Snorg is severely wounded. You closely miss Snorg. You claw Snorg! Snorg is severely wounded. Snorg bites you. Snorg claws you. Snorg completely misses you. You slash Snorg! You claw Snorg. Your peck misses Snorg. Snorg is almost dead. You slash Snorg! You kill Snorg! Vehumet accepts your kill. Unknown command. You start resting. HP restored. A blink frog comes into view. A blink frog is nearby! A blink frog comes into view. x2 The blink frog blinks! x2 The blink frog hits you! The blink frog blinks! The blink frog gives a loud, deep croak! x2 You slash the blink frog! Your kick misses the blink frog. The blink frog is moderately wounded. The blink frog completely misses you. You slash the blink frog! Your peck misses the blink frog. The blink frog is severely wounded. The blink frog hits you! The blink frog blinks! The blink frog blinks! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog The air twists around and strikes the blink frog! The blink frog is heavily wounded. The blink frog blinks! The blink frog closely misses you. You riposte. You slash the blink frog! You claw the blink frog. You kill the blink frog! Vehumet accepts your kill. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - blink frog Aim: a blink frog The air twists around and strikes the blink frog! The blink frog is heavily wounded. You are feeling hungry. The blink frog blinks! You closely miss the blink frog. You claw the blink frog, but do no damage. You peck the blink frog, but do no damage. The blink frog is heavily wounded. The blink frog closely misses you. You miss the blink frog. Your kick misses the blink frog. The blink frog is heavily wounded. The blink frog barely misses you. You miss the blink frog. Your peck misses the blink frog. The blink frog is heavily wounded. The blink frog completely misses you. You riposte. You miss the blink frog. Your kick misses the blink frog. The blink frog is heavily wounded. You slash the blink frog! You claw the blink frog. The blink frog is severely wounded. The blink frog blinks! You hit the blink frog. Your kick misses the blink frog. Your peck misses the blink frog. The blink frog is severely wounded. You slash the blink frog! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The blink frog completely misses you. You hit the blink frog. Your kick misses the blink frog. The blink frog is almost dead. The blink frog completely misses you. You slash the blink frog! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. You see here a blink frog corpse. You butcher the blink frog corpse. Y - a chunk of flesh You see here a blink frog skeleton. You see here a blink frog corpse. You butcher the blink frog corpse. Y - 4 chunks of flesh (gained 3) You see here a blink frog skeleton. You start resting. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Magic restored. HP restored. Found 21 stones. Found a stone staircase leading down. Found a stone staircase leading down. c - 10 rations (gained 1) A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - crocodile Aim: a crocodile (hasn't noticed you) The air twists around and strikes the crocodile! The crocodile is heavily wounded. A crocodile comes into view. You hit the crocodile. You claw the crocodile. Your peck misses the crocodile. The crocodile is severely wounded. The crocodile completely misses you. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You feel your power returning. The crocodile misses you. You slash the crocodile! The crocodile is moderately wounded. You slash the crocodile! Your peck misses the crocodile. The crocodile is almost dead. The crocodile bites you but does no damage. You barely miss the crocodile. Your peck misses the crocodile. The crocodile is almost dead. The crocodile misses you. You slash the crocodile! You kill the crocodile! Vehumet accepts your kill. You feel your power returning. You see here a crocodile corpse. You butcher the crocodile corpse. Y - 7 chunks of flesh (gained 4) You see here a crocodile skeleton. You see here a crocodile skeleton. A crocodile comes into view. A crocodile is nearby! A crocodile is nearby! A crocodile is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - crocodile Aim: a crocodile (hasn't noticed you) The air twists around and strikes the crocodile! The crocodile is severely wounded. You are feeling hungry. The crocodile completely misses you. Found 17 stones. You barely miss the crocodile. The crocodile is severely wounded. You closely miss the crocodile. You peck the crocodile. The crocodile is severely wounded. The crocodile completely misses you. You closely miss the crocodile. You peck the crocodile, but do no damage. The crocodile is severely wounded. The crocodile completely misses you. You riposte. You hit the crocodile. Your kick misses the crocodile. The crocodile is almost dead. You barely miss the crocodile. You claw the crocodile. You kill the crocodile! Vehumet accepts your kill. You feel your power returning. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Found 19 stones. Found a stone staircase leading up. L - 2 green potions (gained 1) You now have 898 gold pieces (gained 27). A spiny frog comes into view. The spiny frog gives a loud, deep croak! A spiny frog is nearby! A spiny frog is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog The air twists around and strikes the spiny frog! The spiny frog is moderately wounded. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (moderately wounded) The air twists around and strikes the spiny frog! The spiny frog is severely wounded. The spiny frog completely misses you. You hit the spiny frog. You claw the spiny frog, but do no damage. The spiny frog is severely wounded. You closely miss the spiny frog. Your kick misses the spiny frog. The spiny frog is severely wounded. The spiny frog closely misses you. You hit the spiny frog. The spiny frog is almost dead. The spiny frog stings you!! You are poisoned. The spiny frog poisons you! You hit the spiny frog. The spiny frog is almost dead. You feel sick. The spiny frog closely misses you. You slash the spiny frog! You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Your Air Magic skill increases to level 13! You feel sick. You start resting. You feel sick. x18 Some of the chunks of flesh in your inventory have rotted away. You feel sick. x4 You are no longer poisoned. You can't memorise that many levels of magic yet! There are no items here. Magic restored. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. HP restored. c - 11 rations (gained 1) You now have 914 gold pieces (gained 16). Found a runed translucent door. The acid blob quivers. Found a viscous altar of Jiyva. You now have 929 gold pieces (gained 15). Found a staircase to the Slime Pits. The acid blob quivers. The slime creature quivers. The acid blob jiggles. Key pressed, stopping explore. Found a stone staircase leading up. An elephant comes into view. An elephant is nearby! An elephant is nearby! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - elephant Aim: an elephant (resting) The air twists around and strikes the elephant. The elephant trumpets! The elephant is lightly wounded. An elephant comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - elephant Aim: an elephant (lightly wounded) The air twists around and strikes the elephant. The elephant is lightly wounded. The elephant trumpets! You are feeling hungry. An elephant comes into view. Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - elephant Aim: an elephant (lightly wounded) The air twists around and strikes the elephant! The elephant is moderately wounded. The elephant trumpets! Casting: Airstrike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (moderately wounded) The zap hits the elephant. The elephant is lightly wounded. The zap hits the elephant. The elephant is moderately wounded. An elephant comes into view. The elephant tramples the plant. The elephant trunk-slaps the plant but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - elephant The zap hits the elephant. The elephant is lightly wounded. The zap hits the elephant. The elephant is lightly wounded. The zap hits the elephant. The elephant is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the elephant. The elephant is moderately wounded. The zap hits the elephant but does no damage. The elephant is moderately wounded. The zap hits the elephant but does no damage. The elephant is moderately wounded. An elephant comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the elephant. The elephant is lightly wounded. The zap hits the elephant. The elephant is heavily wounded. The zap hits the elephant. The elephant is heavily wounded. The elephant trumpets! You slash the elephant! You peck the elephant, but do no damage. The elephant is moderately wounded. You hit the elephant. You claw the elephant, but do no damage. The elephant is moderately wounded. The elephant completely misses you. The elephant barely misses you. Unknown command. You hit the elephant. You peck the elephant, but do no damage. The elephant is moderately wounded. The elephant completely misses you. You riposte. You hit the elephant. You claw the elephant, but do no damage. You peck the elephant, but do no damage. The elephant is moderately wounded. The elephant completely misses you. You slash the elephant! You claw the elephant, but do no damage. You peck the elephant. The elephant is heavily wounded. Unknown command. You hit the elephant. The elephant is severely wounded. The elephant closely misses you. x2 You slash the elephant! The elephant is severely wounded. You slash the elephant! You kill the elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. You slash the elephant! The elephant is lightly wounded. Unknown command. You hit the elephant. You claw the elephant. The elephant is moderately wounded. The elephant completely misses you. You riposte. You slash the elephant! The elephant is heavily wounded. The elephant completely misses you. Unknown command. You hit the elephant. You claw the elephant, but do no damage. You peck the elephant. The elephant is heavily wounded. The elephant barely misses you. The elephant misses you. Unknown command. You hit the elephant. The elephant is severely wounded. Unknown command. You barely miss the elephant. The elephant is severely wounded. The elephant completely misses you. The elephant trunk-slaps you but does no damage. Unknown command. You slash the elephant! You peck the elephant, but do no damage. The elephant is severely wounded. Unknown command. You hit the elephant. The elephant is almost dead. The elephant completely misses you. You riposte. You slash the elephant! You claw the elephant. The elephant is almost dead. The elephant trunk-slaps you. Unknown command. You hit the elephant. You kill the elephant! Vehumet accepts your kill. You hit the elephant but do no damage. You claw the elephant, but do no damage. You peck the elephant, but do no damage. Unknown command. You barely miss the elephant. You claw the elephant. The elephant is lightly wounded. The elephant misses you. The elephant completely misses you. Unknown command. You hit the elephant. The elephant is lightly wounded. Unknown command. You slash the elephant! You claw the elephant. You peck the elephant, but do no damage. The elephant is moderately wounded. The elephant closely misses you. The elephant misses you. Unknown command. You hit the elephant but do no damage. You claw the elephant, but do no damage. You peck the elephant, but do no damage. The elephant is moderately wounded. The elephant completely misses you. You riposte. You hit the elephant. You claw the elephant. You peck the elephant, but do no damage. The elephant is heavily wounded. The elephant misses you. You hit the elephant. You claw the elephant, but do no damage. The elephant is heavily wounded. You hit the elephant. You claw the elephant. You peck the elephant. The elephant is severely wounded. The elephant completely misses you. You riposte. You slash the elephant! You claw the elephant. The elephant is almost dead. The elephant completely misses you. Unknown command. You barely miss the elephant. You peck the elephant, but do no damage. The elephant is almost dead. Unknown command. Unknown command. You hit the elephant but do no damage. The elephant is almost dead. The elephant completely misses you. You riposte. You hit the elephant. The elephant is almost dead. The elephant misses you. Unknown command. Unknown command. You slash the elephant! You kill the elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. You hit the elephant. You claw the elephant, but do no damage. The elephant is moderately wounded. Unknown command. You slash the elephant! You claw the elephant. You peck the elephant, but do no damage. The elephant is heavily wounded. The elephant completely misses you. x2 Unknown command. You slash the elephant! The elephant is severely wounded. Unknown command. You slash the elephant! The elephant is almost dead. The elephant closely misses you. You riposte. You slash the elephant! You kill the elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. The elephant tramples you! You hold your ground! The elephant completely misses you. Things that are here: an elephant corpse x3 Unknown command. The elephant tramples you. You are shoved backwards! Unknown command. You hit the elephant but do no damage. You claw the elephant, but do no damage. The elephant is moderately wounded. You are feeling very hungry. The elephant completely misses you. You riposte. You slash the elephant! The elephant is heavily wounded. The elephant misses you. You hit the elephant. You peck the elephant. The elephant is severely wounded. You hit the elephant. The elephant is severely wounded. The elephant completely misses you. x2 You hit the elephant. The elephant is severely wounded. The elephant misses you. You riposte. You hit the elephant. The elephant is almost dead. The elephant barely misses you. Unknown command. You hit the elephant but do no damage. You claw the elephant, but do no damage. The elephant is almost dead. You hit the elephant. You claw the elephant, but do no damage. You peck the elephant, but do no damage. The elephant is almost dead. The elephant closely misses you. You riposte. You slash the elephant! You claw the elephant, but do no damage. The elephant is almost dead. The elephant trunk-slaps you but does no damage. Unknown command. You hit the elephant. You kill the elephant! Vehumet accepts your kill. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. 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You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. You need to enable at least one skill for training. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25-a0-949-gdd2af9e06e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [pljop] Species: Tengu Job: Air Elementalist HP: 62/74; mods: 0/0 MP: 18/21; mod: 0 Stats: 9 (9) 15 (15) 19 (19) Position: (11, 9), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 6 | 1050 | 0/350 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 14 | 5045 | 0/883 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 14 | 5045 | 0/883 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 5 | 891 | 0/357 Conjurations | X | 0 | 0 | 8 | 1070 | 0/267 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/35 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 13 | 3002 | 0/565 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 1019 #13: 90 #22: 1 #23: 7478 #24: -454815506 #27: 48106 #49: 1070 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) able to fly: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #32: +9 falchion of Quantum Leap {vorpal, rF+ rC+ SInv} eq slot #1, inv slot #27: +0 cloak of Ru's Delight {MR+++ Int-5} eq slot #6, inv slot #45: +0 steam dragon scales eq slot #7, inv slot #34: +4 ring of dexterity eq slot #8, inv slot #8: ring of Phasing {EV+8} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ... ... ### .... ###.### ### .....## #....P# #.# ....#.####.P..P###.### ##....#.†#...###....# #..P.........##.....## ##...@†.....####.....# #P.<........####....... #............P##........ .............###........ #.............##........ #............###........ #.............##.....P.. #..............#...#.... ......P......#..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>