Dungeon Sprint DCSS version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 12804811304191557933 0 pornopis the Shooter (level 1, -1/16 HPs) Began as a Coglin Hunter on Apr 8, 2024. Slain by a merfolk siren ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (13 turns). pornopis the Shooter (Coglin Hunter) Turns: 13, Time: 00:00:11 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Xue} rCold . . . d - +0 sling {Guillermo} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: mesmerised, hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 sling (weapon) {Xue} d - a +0 sling (offhand) {Guillermo} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.0 Fighting * Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. The merfolk siren chants its luring song. Unknown command. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. You shoot a sling bullet. The sling bullet closely misses the merfolk siren. You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet hits the merfolk siren. The merfolk siren is almost dead. You shoot a sling bullet. The sling bullet closely misses the merfolk siren. The merfolk siren chants its luring song. You shoot a sling bullet. The sling bullet misses the merfolk siren. You shoot a sling bullet. The sling bullet barely misses the merfolk siren. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... #+# ##.## +.@.+ ##.## #m# ... ..#.. ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | pornopis the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a merfolk siren 13 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Fire: Sling || 20 Use: Potion || 1 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts