Dungeon Sprint DCSS version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 11888702785779801403 155791 pornopis the Wrestler (level 17, -7/207 HPs) Began as a Troll Shapeshifter on May 1, 2024. Was a Follower of Uskayaw. Mangled by a seraph ... wielding a +6 great sword of flaming (32 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:28:44 (4165 turns). pornopis the Wrestler (Troll Shapeshifter) Turns: 4165, Time: 00:28:45 Health: -7/207 AC: 28 Str: 31 XL: 17 Next: 9% Magic: 28/28 EV: 9 Int: 13 God: Uskayaw [*.....] Gold: 7395 SH: 5 Dex: 11 Spells: 30/33 levels left rFire + + . - Unarmed rCold . . . (no shield) rNeg + . . i - melded +0 troll leather armour rPois ∞ y - +2 hat rElec + (no cloak) rCorr + (gloves unavailable) SInv . (boots unavailable) Will ++... a - amulet "Trusted Companion" {Reflect rElec rF+ Regen+ Dex+3 SH+5} Stlth + m - +4 ring of slaying HPRegen 2.14/turn H - ring "Angoc" {rF+++ Will+ rCorr Int+3} MPRegen 0.21/turn %: no teleportation, reflection @: statue-form, glowing, unable to drink, very slow A: slow and powerful, torment resistance 1, boosted hp, large, unfitting armour, claws 3, regeneration 1, (shaggy fur 2), (tough skin 1), clever 1, deformed body, frail 1, low MP 1, heat vulnerability 2, inability to drink after injury 1, inability to read after injury 1 0: Orb of Zot a: Begin Untransformation, Renounce Religion, Stomp You were in the Dungeon. You worshipped Uskayaw. Uskayaw was greatly pleased with you. You were a living statue of rough stone. You visited 1 branch You collected 12258 gold pieces. You spent 4863 gold pieces at shops. Inventory: Armour i - a +0 troll leather armour (melded) y - a +2 hat (worn) Jewellery a - the amulet "Trusted Companion" (around neck) {Reflect rElec rF+ Regen+ Dex+3 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). m - a +4 ring of slaying (left claw) H - the ring "Angoc" (right claw) {rF+++ Will+ rCorr Int+3} (You found it in the Dungeon) [ring of resist corrosion] Int+3: It affects your intelligence (+3). rF+++: It renders you almost immune to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. I - a +4 ring of protection K - an amulet of the acrobat M - a ring of protection from fire Talismans j - a granite talisman (active) Wands c - a wand of roots (32) k - a wand of polymorph (10) D - a wand of digging (7) E - a wand of mindburst (8) F - a wand of light (12) J - a wand of flame (11) Scrolls l - 2 scrolls of identify o - a scroll of amnesia p - 2 scrolls of poison t - 2 scrolls of enchant armour w - a scroll of fog {unknown} x - a scroll of fear A - a scroll of revelation Potions b - a potion of lignification e - 9 potions of curing g - 6 potions of haste h - 23 potions of magic r - a potion of ambrosia s - 26 potions of mutation u - a potion of invisibility v - 3 potions of degeneration B - 2 potions of might G - a potion of attraction Miscellaneous d - a sack of spiders f - a phantom mirror L - a Gell's gravitambourine (2/2) Skills: - Level 14.5 Fighting - Level 2.0 Dodging - Level 23.1 Unarmed Combat - Level 8.5 Spellcasting - Level 11.7 Earth Magic + Level 23.0 Invocations - Level 15.7 Shapeshifting You had 30 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Passwall Erth 36% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 20% N/A 12% 4 Magic Dart Conj 20% 1d4 13% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Searing Ray Conj 10% 2d4 21% 2 Dazzling Flash Conj/Hex 10% N/A 36% 3 Hailstorm Conj/Ice 5% 3d5 36% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Summon Ice Beast Ice/Summ 5% N/A 36% 3 Swiftness Air 5% N/A 36% 3 Fulminant Prism Conj/Alch 2% 3d5 78% 4 Summon Lightning Spire Summ/Air 5% N/A 78% 4 Permafrost Eruption Ice/Erth 10% 2x4d3 87% 6 Arcjolt Conj/Air 2% 1d12 98% 5 Irradiate Conj/Alch 2% 3d12 98% 5 Silence Hex/Air 2% N/A 98% 5 Summon Forest Summ/Tloc 2% N/A 98% 5 Summon Mana Viper Hex/Summ 5% N/A 98% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d4 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Chain Lightning Conj/Air 2% 3d3 100% 9 Fire Storm Conj/Fire 2% 8d1 100% 9 Shatter Erth 18% 3d17* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D :=[=:(?[(**!?(?:[*[[=[***(=!:[!:[( Annotations: D exclusion: 2 doors Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is increased. Your equipment is partially melded. You are too large for most types of armour. You are immune to poison. You have claws for hands. Your natural rate of healing is unusually fast. ((You are covered in thick fur. (AC +2))) ((You have tough skin. (AC +1))) Your mind is acute. (Int +4, Str/Dex -1) Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) Your magical capacity is low. (-10% MP) You are very vulnerable to heat. (rF--) You occasionally lose the ability to drink potions when taking damage. You occasionally lose the ability to read scrolls when taking damage. Message History Unknown command. Unknown command. Unknown command. Unknown command. You claw the seraph! The seraph is lightly wounded. The angel no longer looks unusually strong. The seraph shouts a warning to its allies! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You eviscerate the seraph!!!! The seraph is moderately wounded. The seraph hits you with a +6 great sword of flaming! The seraph burns you. The seraph hits you but does no damage. The cherub sings a powerful hymn! The angel goes into a battle-frenzy! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You eviscerate the seraph!!! You claw the seraph. The seraph is heavily wounded. The angel no longer looks unusually strong. The seraph hits you but does no damage. The seraph hits you with a +6 great sword of flaming!! The seraph burns you. The seraph hits you with a +6 great sword of flaming!!! * * * LOW HITPOINT WARNING * * * The seraph burns you. * * * LOW HITPOINT WARNING * * * The seraph hits you with a +6 great sword of flaming!! You die... 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