ptr Level 1 of the Dungeon [Shop] Bocaag's Antique Weapon Shoppe a +0 short sword (63 gold) a +5 hand axe of venom (642 gold) a +0 whip of venom (105 gold) a +0 mace (63 gold) the +9 dagger of the Bespelling Fulmar {speed, Fragile rF++ rN++} (1688 gold) Attacks with this weapon are significantly faster. rF: It greatly protects you from fire. rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. a +0 flail of holy wrath (174 gold) the +10 spear of Action {freeze, +Blink rCorr Str-3 Dex-4} (1266 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). Dex: It affects your dexterity (-4). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 whip (52 gold) [Shop] Emofis's Book Boutique the Collected Works on Icy Lightness (480 gold) Spells Type Level Known a - Swiftness Air 3 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Storm Form Transmutation/Air 7 no a book of the Earth (360 gold) Cukla's Handbook of Battle Magic and Cold (480 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Fireball Conjuration/Fire 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Spellforged Servitor Conjuration/Summoning 7 yes a Young Poisoner's Handbook (200 gold) a book of Cantrips (120 gold) the Catalogue of Dark Poison (480 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 yes b - Dispel Undead Necromancy 4 yes c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Haunt Necromancy/Summoning 7 no a book of Annihilations (600 gold) a book of Decay (300 gold) a book of Blood (280 gold) [Shop] Wuomn's Assorted Antiques a +0 spear (72 gold) the +0 robe of the Dungeon {rElec rC+++ Str-4 SInv} (1092 gold) Str: It affects your strength (-4). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 chain mail (108 gold) a +0 whip (60 gold) [Shop] Biyduo Peutz's Antique Armour Shoppe the +1 ice dragon scales of the Farrier {rF- rC++ Int+4 Slay+6} (2701 gold) Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (868 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +1 ring mail of fire resistance (416 gold) a +0 plate armour (598 gold) a +0 ring mail (104 gold) (0, 0, D:1) 4 stones a +0 short sword of freezing (0, 17, D:1) a +0 rapier (4, -2, D:1) a +0 dagger (4, 9, D:1) a +0 mace (20, -3, D:1) a +0 whip (21, 34, D:1) 25 stones (23, 40, D:1) a +0 short sword (37, 35, D:1) a +0 club (39, 11, D:1) a +0 whip 4 stones (44, 19, D:1) 11 arrows (51, 34, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a stone a +0 dagger (1, -8, D:2) a +3 dagger of speed (9, -2, D:2) a +0 dagger (18, 11, D:2) a +0 trident (23, 14, D:2) 29 stones a +0 club a +0 hunting sling (24, 3, D:2) a +0 club (24, 6, D:2) a +0 robe a +0 dagger (30, 11, D:2) a +0 leather armour (30, 13, D:2) 17 stones a +0 club a +0 hunting sling (33, 3, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (7, 10, D:3) a +0 hand axe (22, 1, D:3) a +0 club (22, 30, D:3) a +0 whip a stone (23, -2, D:3) a +0 club (23, 27, D:3) a +2 vorpal mace (23, 36, D:3) a +0 dagger (25, 33, D:3) a +0 dagger (26, 29, D:3) a +0 leather armour (28, 29, D:3) a +0 scale mail (34, 29, D:3) a +0 club 5 poisoned darts (40, 8, D:3) a +0 dagger (41, 27, D:3) a +0 club (46, 7, D:3) a staff of poison Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -1, D:4) a +0 club (2, -15, D:4) a +0 ring mail a +0 club (4, -21, D:4) a +0 leather armour a +0 club (5, -7, D:4) 28 bolts (11, -11, D:4) a +0 trident (14, -9, D:4) a +0 ring mail a +0 club (17, 6, D:4) a +0 dagger (19, -12, D:4) a +0 short sword (19, 14, D:4) the +2 cloak of the Evil One {Harm Rampage rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (21, -2, D:4) 18 stones a +0 club a +0 hunting sling (21, 3, D:4) a +0 war axe (22, -8, D:4) a +2 short sword of holy wrath a stone (22, -3, D:4) a +0 club 4 poisoned darts a +1 short sword of holy wrath a +0 whip a +0 robe 41 stones a +0 club (26, -7, D:4) a +0 ring mail (26, 5, D:4) a +0 whip (29, 2, D:4) a +1 whip of flaming (30, 2, D:4) 4 stones a +0 club (31, 5, D:4) a +0 giant spiked club (32, -6, D:4) a +0 quarterstaff (34, -2, D:4) a +0 robe (35, 15, D:4) 13 stones (37, -21, D:4) a +0 hand axe (39, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 36, D:5) a +0 short sword a +1 leather armour of cold resistance (1, -2, D:5) 4 poisoned darts (4, 37, D:5) a +0 dagger (5, 35, D:5) a +0 spear (6, 20, D:5) a +2 robe of positive energy a +0 dagger (8, 28, D:5) a +0 club (9, 16, D:5) a +0 chain mail a +0 dagger a +0 falchion a +0 leather armour a +0 dagger (11, 16, D:5) a +0 hand axe (11, 27, D:5) a +0 flail 2 throwing nets (12, 14, D:5) a +0 short sword (12, 15, D:5) a +0 club (12, 34, D:5) a +0 scale mail a +0 mace (12, 46, D:5) 14 stones (22, 11, D:5) a +0 ring mail (32, 26, D:5) a +0 spear (33, 21, D:5) a +0 dagger (42, 3, D:5) a +1 war axe of draining Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail (still there?) a +0 war axe (still there?) 6 gold pieces (still there?) an orc corpse (skeletalised by now) (still there?) (24, 4, D:6) 14 stones (25, -20, D:6) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (26, -19, D:6) a +0 hand axe a potion of ambrosia (27, -9, D:6) a necrophage corpse (skeletalised by now) (34, 11, D:6) a +0 flail a +0 plate armour (35, -9, D:6) a +0 club (44, -14, D:6) a +0 giant spiked club (56, 13, D:6) a +0 leather armour