raetorn Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -34, D:1) a stone (7, -32, D:1) a +0 dagger (7, -15, D:1) a book of Battle (11, -3, D:1) a +0 robe (19, -29, D:1) a +0 club (34, -24, D:1) a +0 leather armour (35, -41, D:1) a +0 large shield (36, -33, D:1) 22 stones (36, -29, D:1) a +0 leather armour (41, -40, D:1) a +0 club (43, -9, D:1) a +0 club (43, -7, D:1) a +0 short sword (43, -2, D:1) 3 stones (46, -24, D:1) a +0 leather armour (47, -13, D:1) a +0 scale mail (47, -1, D:1) a +0 club (56, -14, D:1) a +0 club Level 2 of the Dungeon (2, 4, D:2) a +0 dagger (6, 0, D:2) a +0 short sword (7, 2, D:2) a +0 dagger a stone (11, 16, D:2) a +0 hand axe (14, -9, D:2) a +0 dagger (17, -2, D:2) a +0 dagger (21, -18, D:2) a +0 club (27, 16, D:2) a +0 dagger (27, 17, D:2) a +0 club (28, 11, D:2) a +0 club (29, 4, D:2) a +0 spear (29, 18, D:2) a +0 ring mail (48, 3, D:2) a cursed +0 dagger a +0 robe Level 3 of the Dungeon (2, -1, D:3) 3 poisoned needles a +0 whip a +0 blowgun (2, 0, D:3) a poisoned needle (2, 3, D:3) 2 poisoned needles (2, 12, D:3) a +0 flail (3, 0, D:3) a poisoned needle (3, 11, D:3) a +0 dagger a +0 robe (3, 12, D:3) a +0 hand axe (4, -6, D:3) a stone (4, 1, D:3) a poisoned needle (4, 13, D:3) a +0 dagger a +0 robe (10, -8, D:3) a +0 club 27 stones (12, 29, D:3) a +0 robe (13, -6, D:3) a +0 hand axe (13, -5, D:3) a +0 club (17, 26, D:3) a +0 mace (22, 16, D:3) a +0 whip (35, 22, D:3) a +0 club (42, 22, D:3) 25 stones Level 4 of the Dungeon (0, 27, D:4) a cursed +0 robe a +0 dagger (1, 27, D:4) a +0 leather armour a +0 hand axe (6, 22, D:4) a +0 robe (12, 21, D:4) 17 stones (28, -12, D:4) a +0 battleaxe Level 5 of the Dungeon [Shop] Oroliock's Armour Shoppe a +2 plate armour of poison resistance (481 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +1 leather armour of the Disturbing Seas {*Contam rCorr Slay+4 SInv} (455 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you see invisible. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) the +1 leather armour "Giuredu" {+Inv rPois} (327 gold) It protects you from poison. It lets you turn invisible. a +0 robe (9 gold) (0, 0, D:5) 4 needles of confusion (unseen) (3, -8, D:5) a goblin skeleton (4, -21, D:5) a +0 whip (4, -6, D:5) a bat skeleton (4, -4, D:5) a rat skeleton (7, -4, D:5) a +0 short sword (9, -18, D:5) 20 stones (10, -6, D:5) a +0 leather armour (14, 12, D:5) an uncursed ring of teleportation (17, 15, D:5) a +0 short sword (19, 11, D:5) a stone (20, 11, D:5) a +0 leather armour (22, 7, D:5) a stone (23, 1, D:5) a stone (23, 4, D:5) 2 stones a +0 short sword a +0 dagger (23, 12, D:5) a +0 mace a +0 mace a +0 ring mail (24, -22, D:5) a +0 mace (24, 3, D:5) a stone (25, 2, D:5) a +0 dagger (27, -9, D:5) an uncursed amulet of harm a book of Minor Magic (28, 9, D:5) a +0 hand axe (29, 0, D:5) a +0 war axe (32, -19, D:5) a +0 dagger (32, 7, D:5) a +0 leather armour a +0 hand axe (34, -19, D:5) a +0 dagger a +0 robe (34, -18, D:5) a +0 club a +0 ring mail (36, -18, D:5) a +0 short sword (43, 17, D:5) 16 stones the Ecumenical Temple