Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 1317656330699859136 6 raetorn the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Feb 25, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (126 turns). raetorn the Magician (Djinni Fire Elementalist) Turns: 126, Time: 00:00:16 Health: -1/21 AC: 3 Str: 7 XL: 2 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes Level 0.0 Charms + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations Level 0.0 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold and an endoplasm come into view. The endoplasm quivers. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold shouts! The foxfire hits the endoplasm. The endoplasm is almost dead. Your foxfire dissipates! The kobold throws a stone. The stone hits you. The endoplasm attacks as it pursues you! The endoplasm hits you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm is no longer more vulnerable to fire. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.#.# #.# #.#.# #.# ####.#.####.#### .†.............# ####.#.####.##.### #.#.# #.#....#######. #.#.# #.#...§v....... #.# ##.#..§v########### ... ......v@J.K........ #.# ##.#########.###### #.. .... ... ### ....# ....# ....# ....# ....# You could see an endoplasm (ally target) and a kobold. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:1) 17 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raetorn the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | raetorn set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 119 | D:1 | HP: 20/21 [kobold/stone (1)] 124 | D:1 | HP: 10/21 [frozen (7)] 125 | D:1 | HP: 3/21 [frozen (6)] 126 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_glass, glass_columns_a, glass_columns_b Action || total ---------------------------++------- Cast: Foxfire || 13 Scorch || 1 Armour: Robe || 2 Dodge: Dodged || 2