rebmob Level 1 of the Dungeon (26, -38, D:1) a +0 robe (27, -18, D:1) 2 stones (28, 23, D:1) 16 sling bullets (29, -21, D:1) 19 stones (32, -18, D:1) a stone (33, -18, D:1) a stone (33, 17, D:1) 11 stones (34, 16, D:1) 25 stones (38, -10, D:1) a cursed -3 short sword (41, 15, D:1) a +0 club (41, 20, D:1) a +0 robe (53, -15, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 10 stones (2, -18, D:2) a +0 shortbow (2, 4, D:2) a +2 short sword of holy wrath (3, -11, D:2) a +0 large shield (9, 21, D:2) a +0 club (10, -9, D:2) a +0 spear (15, -1, D:2) a +0 short sword a +0 club (24, -5, D:2) a +0 hunting sling (27, -6, D:2) a +0 whip 2 stones (30, -4, D:2) a stone (37, 5, D:2) an uncursed amulet of inaccuracy Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (12, 8, D:3) a +0 mace (13, 2, D:3) a +0 falchion (18, -21, D:3) a +0 helmet (21, -21, D:3) a +0 robe (21, -15, D:3) a cursed -2 short sword 23 stones (21, -13, D:3) a stone (21, -12, D:3) a stone (21, -11, D:3) a stone (22, -10, D:3) a stone (23, -23, D:3) a +0 dagger (26, -14, D:3) 4 needles of sleeping (27, 1, D:3) 24 arrows (27, 24, D:3) a +0 dagger (32, -9, D:3) a +0 dagger a +0 dagger (43, 14, D:3) a +0 whip 2 stones (45, 15, D:3) a stone (46, 13, D:3) 2 stones (50, 13, D:3) 26 arrows (51, -8, D:3) 17 arrows (51, 14, D:3) a +0 leather armour (53, -3, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 25 stones (18, 4, D:4) a +0 helmet (23, 3, D:4) a +0 long sword (26, -45, D:4) a +0 robe (29, -40, D:4) 22 stones (35, -20, D:4) 7 tomahawks (45, -29, D:4) a cursed +0 leather armour Level 5 of the Dungeon [Shop] Rys Kac's Magic Scroll Boutique a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (112 gold) (0, 0, D:5) a +0 robe (5, 0, D:5) 19 stones (10, 18, D:5) 2 potions of degeneration (26, 49, D:5) a +0 ring mail a +0 hand axe a +0 robe a cursed -2 dagger a +0 ring mail a +0 whip (35, 23, D:5) a +0 club (36, 23, D:5) a +0 club (37, 23, D:5) a +0 halberd (40, 40, D:5) a +0 shortbow 20 arrows (42, 40, D:5) an arrow (43, 39, D:5) an arrow (46, 50, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ijogueg's Weapon Shoppe a +0 quarterstaff (48 gold) 26 stones (31 gold) the +5 spear "Enebrum" {flame, -Tele rPois rF- rN++} (474 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. a +0 trident (42 gold) a +1 spear of freezing (148 gold) the +6 quarterstaff "Kiyneyl" {drain, *Contam +Blink rPois SInv} (648 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. a +2 arbalest of velocity (224 gold) a +0 flail (42 gold) the +4 great sword "Transmigrator" {flame, rPois rN+ MP+9 Str+2} (842 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). a +0 morningstar (48 gold) 32 stones (38 gold) (0, 0, D:6) a +0 war axe (1, -6, D:6) 19 bolts (1, 9, D:6) 15 stones (3, 9, D:6) a +0 short sword a +0 leather armour (7, -10, D:6) 15 arrows (9, 1, D:6) a +0 falchion a +0 leather armour (10, 3, D:6) a +0 halberd a +0 halberd a +0 robe a +3 dagger a +0 robe a cursed +0 great sword a +0 robe a cursed +4 dire flail a +0 robe (11, -16, D:6) a tomahawk (11, 3, D:6) a cursed -1 flail (12, -14, D:6) a +0 mace 2 tomahawks (12, 3, D:6) a +0 flail (14, -7, D:6) a cursed +0 robe (14, 2, D:6) a cursed +0 dagger a +0 robe (15, 2, D:6) a +0 dagger a +0 robe (16, 2, D:6) a +0 hand axe (17, 2, D:6) a +0 war axe a +0 flail a +0 short sword a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd (21, 1, D:6) a +0 dagger a +0 robe (22, -10, D:6) a +0 robe (22, 0, D:6) a +0 falchion (23, 1, D:6) a +1 short sword of electrocution a +0 ring mail (25, 11, D:6) 24 stones (30, -21, D:6) a +0 club a +0 ring mail (31, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed -2 shortbow 3 arrows (0, 13, D:7) 24 stones (7, 24, D:7) a stone (11, 24, D:7) a poisoned needle (11, 25, D:7) a stone (11, 26, D:7) 2 stones (12, 23, D:7) a +0 club 4 stones (12, 24, D:7) 3 stones a +0 blowgun a +2 vampiric dagger 18 poisoned needles (13, 23, D:7) a +0 short sword (13, 41, D:7) a +0 hand axe a cursed +0 chain mail (14, 3, D:7) a +0 leather armour (14, 23, D:7) a cursed -3 whip 2 stones (14, 44, D:7) 2 stones (16, 41, D:7) 16 stones a +0 ring mail (17, 22, D:7) 20 stones (20, 11, D:7) a +0 giant spiked club (21, 39, D:7) a tomahawk (23, 39, D:7) a +0 short sword a +0 shortbow a cursed -2 scale mail a +0 mace a tomahawk (31, 30, D:7) 3 large rocks (45, 28, D:7) a +0 battleaxe Level 8 of the Dungeon (9, -7, D:8) a +0 hand axe (10, -24, D:8) a +0 mace (14, -19, D:8) a +0 falchion (15, -8, D:8) 18 bolts (17, 20, D:8) a +0 leather armour (28, 12, D:8) a cursed +0 shortbow 19 arrows (29, 12, D:8) an uncursed staff of air (30, 10, D:8) an arrow (31, 9, D:8) an arrow (32, 16, D:8) a +0 short sword of holy wrath (33, 5, D:8) a +0 giant spiked club (34, 6, D:8) a +0 war axe a +0 chain mail (35, 4, D:8) a cursed -2 giant club (39, -15, D:8) a +0 giant spiked club (39, 15, D:8) a +0 robe (40, 3, D:8) 17 stones (40, 16, D:8) a +0 mace (49, 16, D:8) a +0 morningstar (51, 15, D:8) a +0 mace a +0 dagger a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 18 stones (7, -15, D:9) 14 bolts (9, -4, D:9) a potion of degeneration (11, 5, D:9) a +0 shortbow 22 arrows (11, 7, D:9) an arrow (11, 8, D:9) an arrow (12, 8, D:9) an arrow (17, 30, D:9) 25 sling bullets (24, 16, D:9) a +0 shield a +0 scale mail (24, 31, D:9) a +0 war axe (26, 19, D:9) a +0 whip (29, 7, D:9) a +0 robe (36, 16, D:9) 10 poisoned needles (38, 5, D:9) a +0 dagger (40, 18, D:9) a +0 giant spiked club (49, 26, D:9) 8 tomahawks of returning (50, 24, D:9) a +0 short sword a +1 longbow of velocity 26 arrows a +0 leather armour (59, 31, D:9) a +0 battleaxe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, -5, D:10) 17 arrows (1, 0, D:10) 8 javelins of penetration (8, 10, D:10) a curare-tipped needle (9, 11, D:10) a +1 robe of cold resistance an uncursed staff of cold (23, 18, D:10) a +0 club 3 tomahawks a +0 ring mail a cursed +0 hand axe a +0 chain mail a +0 club a +0 leather armour (23, 19, D:10) a tomahawk (24, 20, D:10) a tomahawk (29, 19, D:10) a +0 dagger a +0 ring mail (33, 7, D:10) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 27, D:10) 20 poisoned needles (39, 15, D:10) a +2 hand axe of freezing a +0 leather armour a +0 hand axe (43, -6, D:10) 20 sling bullets (55, 0, D:10) a +1 scimitar of electrocution a +0 chain mail a +0 dagger a cursed +0 robe (56, -6, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a potion of heal wounds (6, -5, D:11) 3 large rocks (8, -9, D:11) 14 gold pieces (17, 7, D:11) a +0 trident (18, 7, D:11) 3 curare-tipped needles (19, 8, D:11) a +0 whip a +0 scale mail (26, 8, D:11) a wand of digging (17) the Ecumenical Temple