reel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -8, D:1) a +0 club (3, -20, D:1) a +0 short sword (9, -12, D:1) a +0 club (26, -8, D:1) a +0 robe (37, -13, D:1) a +0 whip (38, -15, D:1) a +0 whip (42, -8, D:1) a +0 short sword (43, -8, D:1) a +0 dagger (48, -24, D:1) a +0 dagger (48, -22, D:1) a +0 short sword (49, -22, D:1) a +0 club (49, 11, D:1) a +0 short sword (52, 13, D:1) a +0 short sword Level 2 of the Dungeon (8, -34, D:2) a +0 short sword (28, -19, D:2) a cursed +0 ring mail (41, -27, D:2) a +0 mace (43, -28, D:2) a +0 flail a +0 leather armour (43, -27, D:2) a +0 hand axe a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (7, 21, D:3) a +0 dagger (17, 35, D:3) a +0 hand axe a cursed -3 flail a +0 scale mail a +0 hand axe a +0 ring mail (22, 36, D:3) a +0 short sword (27, 6, D:3) a +0 whip (39, -8, D:3) a +0 dagger (41, 35, D:3) a +0 club a +0 leather armour a +0 club (42, 34, D:3) a cursed +0 whip (42, 35, D:3) a +0 war axe (42, 36, D:3) a cursed -3 hand axe a +0 leather armour (52, 1, D:3) a +0 scale mail a +0 dagger of speed a +0 short sword (56, 22, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 25 bolts (1, -26, D:4) a cursed -1 dagger (4, -30, D:4) a +0 club a +0 scale mail (4, -29, D:4) a +0 ring mail (5, -27, D:4) a +0 short sword (20, -9, D:4) the +6 quarterstaff "Kuyrag" {crush, rC+ Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It lets you see invisible. (21, -7, D:4) a quokka corpse (skeletalised by now) (32, -5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 7, D:5) 9 stones (2, 13, D:5) 14 arrows (4, 9, D:5) 2 scrolls of identify (13, 15, D:5) a bat corpse