rlganon Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, 0, D:1) a cursed -2 short sword (3, 25, D:1) 10 arrows (13, 20, D:1) a +0 club (22, -14, D:1) a +0 club (24, 11, D:1) a +0 short sword (32, 14, D:1) a +0 leather armour (39, 12, D:1) a +0 club (43, 19, D:1) a +0 hunting sling (44, 24, D:1) a +0 ring mail (49, -4, D:1) a +0 buckler (59, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 24 bolts (0, 15, D:2) a +0 club (5, 18, D:2) a +0 club a +0 animal skin (5, 50, D:2) a +0 club (6, 5, D:2) a +0 robe (6, 11, D:2) a +0 halberd a +0 spear a +0 ring mail (6, 18, D:2) a +0 club (24, 33, D:2) a +0 arbalest (26, 18, D:2) a +0 spear (37, 54, D:2) a +0 short sword (47, 48, D:2) a +0 club (50, 8, D:2) a +0 whip (50, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 sling bullets (7, 11, D:3) a +0 short sword (8, -27, D:3) a +0 dagger (10, 10, D:3) a +0 robe (16, -13, D:3) a +0 club a +0 scale mail a +0 flail a +0 short sword (17, -1, D:3) a +0 mace (26, 1, D:3) a +0 club (27, 0, D:3) a cursed ring of teleportation (32, -22, D:3) a cursed -2 dagger a +0 ring mail (33, 0, D:3) 24 arrows (44, -15, D:3) a +0 club (44, -5, D:3) a +0 dagger a +0 scale mail (51, -9, D:3) a +0 robe (52, 2, D:3) 19 sling bullets (55, -2, D:3) a +0 leather armour Level 4 of the Dungeon (8, -27, D:4) a +0 whip (9, -26, D:4) a poisoned tomahawk (13, -25, D:4) a +0 dagger a +0 robe (15, 12, D:4) a +0 war axe (24, 7, D:4) a +0 whip a +0 ring mail (27, -12, D:4) a +0 dagger (34, -24, D:4) a +0 giant club Level 5 of the Dungeon (3, -20, D:5) a +0 war axe (9, 6, D:5) a +0 robe a +0 scythe (10, 16, D:5) a +1 war axe of chopping (12, -23, D:5) a +0 whip (15, -18, D:5) a +0 mace (17, 6, D:5) a +0 leather armour (19, 5, D:5) a +0 chain mail (25, -25, D:5) 2 arrows (28, -21, D:5) an arrow (29, -19, D:5) 12 arrows a +0 shortbow (29, -18, D:5) 3 arrows (31, -19, D:5) a cursed -3 war axe (38, -2, D:5) 23 sling bullets Level 6 of the Dungeon [Shop] Dasuh's Distillery a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of resistance (100 gold) 2 potions of degeneration (20 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) a potion of magic (80 gold) a potion of resistance (100 gold) [Shop] Egynu's Antique Weapon Shop a +0 club (25 gold) the +0 short sword of Corporal Punishment {vamp, +Inv rPois Dex+5 Stlth-} (907 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It protects you from poison. It lets you turn invisible. It makes you less stealthy. the +8 falchion of Giosicw {freeze, MR- Str+5} (1467 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your resistance to hostile enchantments. a +4 great sword of slicing (792 gold) a +1 fustibalus of flaming (850 gold) a +0 flail (87 gold) a +1 halberd of venom (295 gold) the cursed +1 scimitar of Okawaru's Fury {flame, rPois rN+ Int+3 Stlth+} (842 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. the +7 mace of Variability {chain chaos} (1500 gold) Each time it hits an enemy it has a different, random effect. a +3 blowgun (487 gold) a +2 war axe of electrocution (517 gold) the +7 hand crossbow of a bailey {venom, Int+2 Stlth+} (1330 gold) It poisons the ammo it fires. It affects your intelligence (+2). It makes you more stealthy. [Shop] Jioserch's Distillery a potion of lignification (33 gold) a potion of might (44 gold) a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) (3, 8, D:6) a +0 spear (4, 7, D:6) a +0 club (10, -14, D:6) a +0 halberd 2 throwing nets (10, -13, D:6) a +0 dagger a +0 club a +0 whip (16, -11, D:6) 27 arrows (18, -10, D:6) 20 poisoned needles (18, 24, D:6) a +0 helmet (22, 5, D:6) a cursed -2 giant spiked club (22, 16, D:6) 19 bolts (24, 21, D:6) a +0 helmet (33, -3, D:6) a +0 short sword a +0 ring mail (33, 5, D:6) 7 curare-tipped needles (37, 11, D:6) a +0 hand axe (38, 8, D:6) a +0 robe a +0 dagger (38, 12, D:6) a +0 leather armour a +0 club a +0 flail a +0 giant club (39, 8, D:6) a +0 hand axe (40, 8, D:6) a +0 ring mail a +0 hand axe (46, 22, D:6) a +0 chain mail (52, 18, D:6) 4 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a stone (1, 1, D:7) a scroll of identify (still there?) a scroll of identify (still there?) (1, 3, D:7) a stone (2, 2, D:7) 2 stones (3, -2, D:7) 4 stones (3, -1, D:7) a stone (4, -10, D:7) a +1 cloak (4, -9, D:7) a stone (4, -6, D:7) 4 stones (4, -5, D:7) 3 stones 3 arrows (4, -4, D:7) a worker ant corpse (4, -3, D:7) a +0 dagger 8 stones a kobold corpse (4, -1, D:7) 2 stones (4, 1, D:7) 2 stones (4, 3, D:7) a stone (5, -10, D:7) a stone (5, -6, D:7) 3 stones (7, 4, D:7) a stone (8, 5, D:7) a stone (10, 0, D:7) a +0 ring mail a +0 whip (11, -1, D:7) a +2 hand axe of venom (11, 0, D:7) a +0 dagger (20, -1, D:7) a worker ant corpse (22, -4, D:7) a +0 flail (23, -4, D:7) a +0 trident a +0 chain mail (24, 9, D:7) a +0 hand axe (28, -5, D:7) a +0 robe a +0 dagger (28, -4, D:7) a +0 ring mail a +0 whip (30, -2, D:7) a +0 leather armour a +2 flail of protection (31, -10, D:7) a +0 robe the Ecumenical Temple