Dungeon Sprint DCSS version 0.13-a0-2590-g8c14591 (webtiles) character file. 95 runewalsh the Sneak (level 3, -3/22 HPs) Began as a Vampire Wizard on Aug 2, 2013. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:17 (728 turns). runewalsh the Sneak (Vampire Wizard) Turns: 728, Time: 00:02:17 HP -3/22 AC 2 Str 6 XL: 3 Next: 64% MP 11/11 EV 12 Int 21 God: Gold 42 SH 0 Dex 12 Spells: 5 memorised, 1 level left Res.Fire : . . . See Invis. : + (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: slightly resistant to hostile enchantments, very stealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Scrolls j - a scroll of blinking k - 5 scrolls of identify n - 2 scrolls of torment {unknown} o - 3 scrolls of remove curse Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of speed h - a potion of magic i - a potion of berserk rage l - a potion of restore abilities {unknown} m - a potion of decay {unknown} p - 4 potions of cure mutation q - 4 potions of flight r - a potion of strong poison {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 *Call Imp Summoning 2 *Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 *Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.1 Dodging + Level 7.4 Stealth + Level 4.9 Spellcasting + Level 2.8 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Call Imp Summ #......... 12% 2 None c - Blink Tloc N/A 14% 2 None d - Mephitic Cloud Conj/Pois/Air #....... 24% 3 ##..... e - Repel Missiles Chrm/Air #......... 17% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History The water elemental engulfs your crimson imp in water! Your crimson imp barely misses the water elemental. Your crimson imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (almost destroyed) The magic dart hits the water elemental. The water elemental is almost destroyed. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The water elemental hits you! The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. The water elemental hits you! Ouch! That really hurt! You die... ######## ### <<.#...#### ##.# ...#......#####..# ..##.......#%%#..# ##.##.##...#..#.@###+#+### ##.##§###..##+#.E#........ #.####.##..###...'.⌠....... .###..##..####...#...##### #.....##..###....#.⌠.# ###..##...##.....#...# ##..##....#......#+### #..###..##.#.....# #..# #..#####....# You could see a water elemental. Vanquished Creatures A wolf (D) A giant mite (D) 3 grey rats (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) A human (D) 1 creature vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 2 crimson imps (D) An iron imp (D) A shadow imp (D) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Vampire Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 13 | D | Reached skill level 4 in Stealth 218 | D | Reached skill level 5 in Stealth 218 | D | Reached skill level 1 in Conjurations 317 | D | Killed a white draconian scorcher 325 | D | Reached XP level 2. HP: 17/17 MP: 2/9 332 | D | Killed a yaktaur 334 | D | Learned a level 2 spell: Call Imp 337 | D | Learned a level 2 spell: Blink 458 | D | Reached skill level 6 in Stealth 458 | D | Reached XP level 3. HP: 10/22 MP: 2/11 509 | D | Killed a white draconian scorcher 615 | D | Noticed a wolf 621 | D | Learned a level 3 spell: Mephitic Cloud 624 | D | Learned a level 2 spell: Repel Missiles 645 | D | Killed a wolf 645 | D | Reached skill level 7 in Stealth 707 | D | Noticed a water elemental 728 | D | Slain by a water elemental Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 25 Call Imp || 6 Mephitic Cloud || 3 Use: Potion || 1 Stab: Sleeping || 2