runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail Level 3 of the Dungeon Level 5 of the Dungeon Level 6 of the Dungeon Level 7 of the Dungeon Level 9 of the Dungeon Level 11 of the Dungeon Level 12 of the Dungeon Level 14 of the Dungeon [Shop] Ufotath's Jewellery Shoppe a cursed -4 ring of dexterity (28 gold) an uncursed ring of see invisible (210 gold) a +1 ring of strength (30 gold) the ring "Psoito" {+Fly Dam+5 Stlth+} (490 gold) [ring of flight] It affects your damage-dealing abilities (+5). It makes you much more stealthy. an uncursed ring of sustain abilities (245 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of sustain abilities (245 gold) an uncursed ring of flight (245 gold) an uncursed ring of ice (280 gold) Level 15 of the Dungeon Level 16 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Wumaocukua's Magic Scroll Shoppe a scroll of remove curse (45 gold) 2 scrolls of identify (60 gold) a scroll of fog (30 gold) a scroll of silence (112 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of remove curse (45 gold) a scroll of enchant weapon II (82 gold) a scroll of enchant weapon III (300 gold) a scroll of remove curse (45 gold) a scroll of torment (112 gold) [Shop] Dagug's Jewellery Emporium an uncursed amulet of guardian spirit (300 gold) an uncursed ring of fire (240 gold) an uncursed amulet of resist corrosion (240 gold) an uncursed ring of sustain abilities (210 gold) a +3 ring of evasion (252 gold) the amulet "Piess" {rCorr rF++ MR++ Str+1} (660 gold) [amulet of resist corrosion] It affects your strength (+1). It greatly protects you from fire. It affects your resistance to hostile enchantments. an uncursed amulet of guardian spirit (300 gold) [Shop] Boeqaklatt's Gadget Emporium a fan of gales (1300 gold) a box of beasts (650 gold) a disc of storms (2059 gold) a crystal ball of energy (650 gold) a stone of tremors (1300 gold) a lamp of fire (1300 gold) a plain deck of escape (455 gold) a phial of floods (1300 gold) a crystal ball of energy (650 gold) a disc of storms (2059 gold) Level 3 of the Orcish Mines Level 4 of the Orcish Mines [Shop] Boygakoq's Gadget Shop a box of beasts (650 gold) a stone of tremors (1300 gold) a crystal ball of energy (650 gold) a stone of tremors (1300 gold) a lamp of fire (1300 gold) a fan of gales (1300 gold) a stone of tremors (1300 gold) a plain deck of defence (455 gold) a sack of spiders (520 gold) [Shop] Xauceu's Antique Weapon Shop a +1,+1 orcish broad axe (168 gold) a +4,+1 dwarven vampiric war axe (168 gold) a +3,+0 elven long sword (189 gold) a +0,+1 crossbow of flame (143 gold) a +9,+1 dwarven vampiric morningstar (168 gold) a +7,+0 elven spear of venom (133 gold) a +0,+0 cutlass (140 gold) a +0,+0 short sword (112 gold) a +0,+0 scythe (105 gold) the +10,+7 battleaxe "Kutrioff" {speed, Hunger Str+4} (402 gold) Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+4). It speeds your metabolism. a +0,+0 scimitar (157 gold) [Shop] Astreacuch's Magic Scroll Shoppe a scroll of teleportation (51 gold) a scroll of fear (59 gold) a scroll of identify (34 gold) a scroll of random uselessness (17 gold) a scroll of fear (59 gold) a scroll of recharging (93 gold) a scroll of remove curse (51 gold) a scroll of recharging (93 gold) a scroll of recharging (93 gold) [Shop] Neadae's Assorted Antiques 2 scrolls of teleportation (210 gold) a scroll of identify (70 gold) a +1 chain mail (385 gold) a scroll of identify (70 gold) a +0 orcish plate armour (644 gold) a scroll of summoning (332 gold) a scroll of fear (122 gold) a +0,+0 dagger (70 gold) a scroll of identify (70 gold) a scroll of enchant weapon II (192 gold) a scroll of teleportation (105 gold) Level 1 of the Elven Halls Level 2 of the Elven Halls [Shop] Crerusya's Assorted Antiques a scroll of enchant weapon I (181 gold) 2 potions of invisibility (363 gold) a scroll of magic mapping (115 gold) a scroll of curse armour (66 gold) a scroll of amnesia (181 gold) a +0 ring mail (132 gold) a +3,+2 sling (49 gold) a +2,+0 spear of dragon slaying (105 gold) a +2,+2 scimitar of protection (148 gold) a scroll of noise (33 gold) a scroll of vulnerability (247 gold) a scroll of enchant weapon III (660 gold) Level 3 of the Elven Halls Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of resist corrosion (7, 0, Lair:1) an uncursed ring of wizardry (8, 0, Lair:1) an uncursed ring of ice (16, 0, Lair:1) 4 scrolls of teleportation (19, 0, Lair:1) a scroll of enchant weapon I (20, 0, Lair:1) 2 scrolls of enchant weapon II (21, 0, Lair:1) a scroll of enchant weapon III (24, 0, Lair:1) 21 scrolls of identify (-1, 1, Lair:1) an uncursed ring of positive energy (1, 1, Lair:1) an uncursed ring of ice (2, 1, Lair:1) an uncursed ring of sustain abilities (3, 1, Lair:1) an uncursed ring of sustain abilities (4, 1, Lair:1) an uncursed ring of fire (6, 1, Lair:1) an uncursed amulet of clarity (17, 1, Lair:1) 2 scrolls of magic mapping (18, 1, Lair:1) 8 scrolls of recharging (22, 1, Lair:1) 4 scrolls of remove curse (23, 1, Lair:1) 5 scrolls of enchant armour (25, 1, Lair:1) a scroll of blinking (26, 1, Lair:1) a scroll of brand weapon (0, 4, Lair:1) a slice of pizza (1, 4, Lair:1) a cheese (2, 4, Lair:1) a beef jerky (3, 4, Lair:1) 3 pieces of ambrosia (4, 4, Lair:1) a banana (5, 4, Lair:1) a strawberry (7, 4, Lair:1) a pear (8, 4, Lair:1) an apple (10, 4, Lair:1) 8 bread rations (11, 4, Lair:1) a royal jelly (19, 4, Lair:1) a box of beasts (26, 4, Lair:1) 4 potions of curing (6, 5, Lair:1) an orange (9, 5, Lair:1) 7 meat rations (26, 5, Lair:1) 4 potions of heal wounds (26, 7, Lair:1) 6 potions of cure mutation (8, 10, Lair:1) a lantern of shadows (9, 10, Lair:1) an uncursed staff of wizardry (27, 10, Lair:1) a book of Ice (27, 11, Lair:1) a book of Minor Magic (27, 12, Lair:1) a book of Fire (8, 13, Lair:1) an uncursed staff of cold (9, 13, Lair:1) a +3,+3 vampiric short sword (10, 13, Lair:1) a +0,+0 cutlass of venom (11, 13, Lair:1) a +5,+1 cutlass of protection (12, 13, Lair:1) a +2,+1 vampiric demon blade (27, 13, Lair:1) a book of Frost (8, 14, Lair:1) a +4,+1 demon trident (27, 14, Lair:1) a book of Changes (7, 15, Lair:1) a +2,+2 demon whip of freezing (8, 15, Lair:1) the +4,+12 long sword of Generosity {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. (13, 15, Lair:1) a book of Annihilations (14, 15, Lair:1) a book of Air (16, 15, Lair:1) the Reference Book on the Rocks Spells Type Level Petrify Transmutation/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 Lee's Rapid Deconstruction Earth 5 (17, 15, Lair:1) a book of Debilitation (18, 15, Lair:1) Asmodeus' Volume of Companions Spells Type Level Summon Small Mammal Summoning 1 Call Canine Familiar Summoning 3 *Recall Summoning/Translocation 3 Summon Ice Beast Ice/Summoning 4 Summon Elemental Summoning 4 Summon Scorpions Summoning/Poison 4 Summon Demon Summoning 5 Summon Dragon Summoning 9 (19, 15, Lair:1) the Reference Book on the Entourage Spells Type Level Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 *Call Imp Summoning 2 *Recall Summoning/Translocation 3 Summon Elemental Summoning 4 Shadow Creatures Summoning 5 Summon Demon Summoning 5 Summon Ugly Thing Summoning 6 (27, 15, Lair:1) a book of War Chants (9, 16, Lair:1) the +9,+3 broad axe of Analysis {elec, rPois MR++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. (12, 16, Lair:1) Sif Muna's Guide on Enhancements Spells Type Level Infusion Charms 1 Poison Weapon Charms/Poison 3 *Regeneration Charms/Necromancy 3 Iskenderun's Battlesphere Conjuration/Charms 4 (15, 16, Lair:1) a book of the Dragon (20, 16, Lair:1) a book of Callings (22, 16, Lair:1) a book of Dreams (23, 16, Lair:1) a book of Hinderance (24, 16, Lair:1) a book of Necromancy (25, 16, Lair:1) the Grimoire of Transmigration and the Traveller Spells Type Level Apportation Translocation 1 Beastly Appendage Transmutation 1 *Recall Summoning/Translocation 3 Blade Hands Transmutation 5 *Statue Form Transmutation/Earth 6 (26, 16, Lair:1) the Almanac of the Lethal Frostbite Spells Type Level Freeze Ice 1 Freezing Aura Charms/Ice 2 Throw Frost Conjuration/Ice 2 *Freezing Cloud Conjuration/Ice/Air 6 *Bolt of Cold Conjuration/Ice 6 (27, 16, Lair:1) a book of Flames (7, 17, Lair:1) a +0 orcish shield of reflection (12, 17, Lair:1) a book of Dreams (21, 17, Lair:1) a book of Envenomations (13, 18, Lair:1) a book of Transfigurations (14, 18, Lair:1) the Collected Works on Dark Magic Spells Type Level Lethal Infusion Charms/Necromancy 2 Corpse Rot Necromancy 2 Animate Dead Necromancy 4 Agony Necromancy 5 Simulacrum Ice/Necromancy 6 Death Channel Necromancy 6 (15, 18, Lair:1) the Collected Works on Displacement Spells Type Level Apportation Translocation 1 *Recall Summoning/Translocation 3 Phase Shift Translocation 5 Dispersal Translocation 6 Controlled Blink Translocation 7 Disjunction Translocation 8 (16, 18, Lair:1) a book of Geomancy (17, 18, Lair:1) the Volume of Creation Spells Type Level Call Canine Familiar Summoning 3 Summon Scorpions Summoning/Poison 4 Shadow Creatures Summoning 5 Summon Ugly Thing Summoning 6 Summon Dragon Summoning 9 (18, 18, Lair:1) the Catalogue of Shape Shifting and Stones Spells Type Level Stoneskin Transmutation/Earth 2 Sticks to Snakes Transmutation 2 Ice Form Ice/Transmutation 4 Petrify Transmutation/Earth 4 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (10, 21, Lair:1) a manual of Long Blades Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts Level 7 of the Lair of Beasts (-28, 52, Lair:7) a throwing net Level 8 of the Lair of Beasts Level 1 of the Swamp Level 5 of the Swamp Level 1 of the Spider Nest Level 4 of the Spider Nest Level 1 of the Vaults Level 2 of the Vaults (16, 0, Vaults:2) an arrow Level 3 of the Vaults [Shop] Shroa's Antique Weapon Boutique a +0,+2 mace of protection (90 gold) a +0,+0 great mace (195 gold) the cursed -2,+1 great sword "Mnouwuma" {flame, +Inv rF+} (330 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. a +0,+0 giant spiked club (57 gold) a +0,+2 short sword of venom (96 gold) the +9,+7 quarterstaff of the Hand {freeze, rPois Int+1} (270 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+1). It protects you from poison. a +2,+2 crossbow of frost (123 gold) a +3,+3 dwarven battleaxe (234 gold) a +0,+0 trident (126 gold) a +3,+1 lajatang of venom (600 gold) a +0,+0 dagger (60 gold) Level 4 of the Vaults Level 5 of the Vaults (15, 25, Vaults:5) 2 steel bolts (5, 26, Vaults:5) a +0,+0 crossbow (unseen) (7, 26, Vaults:5) a +2,+3 crossbow (unseen) (14, 26, Vaults:5) 5 steel bolts (7, 27, Vaults:5) a +1,+2 crossbow (unseen) the Hall of Blades Level 1 of the Depths (-13, 4, Depths:1) a bolt Level 2 of the Depths (24, 44, Depths:2) a +0,+0 dagger (unseen) (24, 45, Depths:2) a +0,+0 orcish dagger (unseen) (26, 45, Depths:2) a +5,+4 demon whip of slashing (unseen) (26, 46, Depths:2) a +2,+4 battleaxe (unseen) Level 3 of the Depths