Dungeon Sprint DCSS version 0.16-a0-38-g23a437e (webtiles) character file. 4 runewalsh the Gusty (level 1, -12/11 HPs) Began as an Octopode Air Elementalist on Aug 4, 2014. Splashed by a jelly's acid (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (143 turns). runewalsh the Gusty (Octopode Air Elementalist) Turns: 143, Time: 00:00:24 HP -12/11 AC 1 Str 7 XL: 1 Next: 60% MP 1/3 EV 12 Int 17 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . w - +0 short sword rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons w - a +0 short sword (weapon) Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting + Level 1.6 Conjurations + Level 3.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The zap hits the centaur. The centaur is lightly wounded. The zap hits the hobgoblin skeleton. The zap hits the adder. The adder is lightly wounded. The zap misses the adder. The jelly closely misses you. The orc wizard gestures at you while chanting. The magic dart hits you! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded) The zap hits the jelly. The jelly is heavily wounded. The zap hits the centaur. The centaur is moderately wounded. The zap hits the hobgoblin skeleton. The zap misses the adder. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..SZcJ@o%.%'.....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a jelly, an orc wizard, an adder and a hobgoblin skeleton. Vanquished Creatures A bat (D) A goblin (D) 2 kobolds (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Octopode Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 141 | D | Noticed an orc wizard 141 | D | Noticed a centaur 141 | D | Noticed a jelly 143 | D | Splashed by a jelly's acid Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 5