runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (32, 0, D:1) a +0 leather armour (34, 2, D:1) 20 stones (48, 7, D:1) a +0 short sword (62, 9, D:1) a +0 spear (48, 10, D:1) a +0 dagger (23, 16, D:1) a +0 trident of piercing (30, 16, D:1) a stone (24, 17, D:1) a stone (27, 17, D:1) a stone (28, 17, D:1) a stone (22, 19, D:1) a +2 trident of freezing (21, 20, D:1) a +0 short sword (25, 22, D:1) 27 bolts (11, 26, D:1) a +0 club (46, 27, D:1) a stone (14, 28, D:1) a +0 mace (11, 29, D:1) a +0 pair of boots (14, 29, D:1) a +0 mace (36, 29, D:1) 12 poisoned needles (46, 32, D:1) a +0 short sword 4 stones (25, 39, D:1) 6 gold pieces Level 2 of the Dungeon (0, 0, D:2) 26 stones (36, 7, D:2) 3 stones (8, 10, D:2) 16 arrows (-12, 12, D:2) a +0 leather armour (49, 26, D:2) 26 stones (27, 31, D:2) 18 stones (20, 39, D:2) 24 bolts (-6, 49, D:2) a +0 long sword (-3, 51, D:2) a +0 chain mail (11, 59, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (-12, 3, D:3) a +0 hunting sling (-15, 14, D:3) a +0 dagger a +0 hunting sling 25 stones (8, 23, D:3) a +0 spear (14, 27, D:3) a cursed -2 flail (-19, 39, D:3) a +0 flail (-18, 39, D:3) a +0 club (-17, 41, D:3) a +0 leather armour a +0 dagger (-16, 41, D:3) a +0 chain mail a +0 club (-17, 42, D:3) a +0 leather armour (-18, 43, D:3) a +0 mace (-18, 50, D:3) 12 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 flail a +0 leather armour a +0 dagger a +0 robe (25, 5, D:4) a +0 flail (50, 6, D:4) 25 arrows (43, 12, D:4) 15 stones (16, 14, D:4) 11 stones (38, 15, D:4) 26 arrows (55, 16, D:4) a +0 chain mail (24, 17, D:4) a +0 giant club (38, 23, D:4) a cursed -2 flail (34, 27, D:4) 18 bolts (31, 29, D:4) a +0 ring mail (13, 33, D:4) 20 poisoned needles (51, 37, D:4) a +0 mace a +0 whip a +0 leather armour a cursed -1 club a cursed +0 leather armour a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, 0, D:5) the +4 leather armour of Ennui {rF+} It protects you from fire. (12, 6, D:5) 17 stones (-19, 14, D:5) a +0 dagger (-8, 24, D:5) 22 stones (-4, 27, D:5) 24 stones (-33, 34, D:5) 18 poisoned needles (-28, 47, D:5) 15 stones (-35, 48, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 19 stones (-8, 13, D:6) a +0 ring mail a +0 falchion (-8, 14, D:6) a +0 ring mail a +0 dagger a +0 trident a +0 ring mail a +0 club (-4, 15, D:6) a +0 war axe (-20, 18, D:6) a +0 cloak (-2, 21, D:6) a +0 short sword a +0 leather armour (3, 22, D:6) a +0 hand axe a +0 leather armour (2, 24, D:6) a +0 flail (-3, 26, D:6) a +0 whip (2, 38, D:6) a +0 dagger a +0 ring mail (3, 38, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 flail a +0 dagger (2, 1, D:7) a +0 plate armour a +0 scimitar (9, 2, D:7) a +1 quarterstaff of speed (17, 2, D:7) a +0 great sword a +0 robe a cursed +3 war axe a +0 robe (19, 2, D:7) a cursed +3 halberd a +0 robe (16, 5, D:7) 15 stones (23, 11, D:7) a +0 whip a +0 flail a +0 chain mail (24, 11, D:7) a +0 leather armour a cursed -3 mace (18, 12, D:7) a wand of frost (28) (12, 23, D:7) a +0 hand axe of electrocution (9, 25, D:7) a +0 scale mail (9, 26, D:7) a +0 dagger a +0 robe (11, 27, D:7) a +0 mace a +0 short sword a cursed -1 club (13, 30, D:7) a +0 hammer (16, 30, D:7) a +0 hammer (30, 35, D:7) a +0 leather armour (15, 41, D:7) a +2 quarterstaff of chaos a +0 cloak (16, 41, D:7) a +0 hammer Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, 0, D:8) the +8 chain mail "Giapruca" {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. (4, 0, D:8) 24 arrows (4, 2, D:8) a +4 spear of piercing (16, 3, D:8) 22 stones (2, 5, D:8) a +0 leather armour a +0 dagger (-16, 15, D:8) a +0 scimitar of flaming (20, 16, D:8) a +0 giant spiked club (-13, 19, D:8) a +0 shortbow 6 arrows of dispersal (19, 25, D:8) a +0 long sword (27, 27, D:8) a +0 ring mail a +0 hand axe a +0 dagger (27, 28, D:8) a +0 robe a +3 dagger of venom a +0 flail (28, 29, D:8) a +0 trident (26, 34, D:8) 25 bolts (4, 38, D:8) a +0 shadow dragon armour (15, 42, D:8) a +0 whip (17, 42, D:8) a +0 leather armour a +0 mace (9, 43, D:8) a +0 robe a +5 dagger of venom (26, 44, D:8) a +0 ring mail (17, 47, D:8) 21 stones (-8, 48, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a cursed -2 dagger (15, 0, D:9) 32 stones (-7, 1, D:9) a +0 rapier a +0 leather armour (15, 2, D:9) a stone of tremors (28, 3, D:9) a +0 large shield (15, 4, D:9) an uncursed staff of air (2, 5, D:9) a +0 dire flail a +0 chain mail (3, 5, D:9) a +0 giant club (17, 5, D:9) a +0 dagger (26, 9, D:9) a +0 animal skin a -2 glaive (28, 13, D:9) a +0 robe a +0 dagger (25, 15, D:9) a +0 chain mail a +3 mace (26, 15, D:9) a +0 falchion (27, 15, D:9) a +0 robe a +0 dagger (37, 19, D:9) a +0 dagger a +0 robe (36, 20, D:9) a +0 club a +0 ring mail (14, 21, D:9) 23 arrows (-10, 22, D:9) a +0 demon trident (21, 22, D:9) 3 needles of paralysis (7, 29, D:9) 19 arrows (2, 31, D:9) 14 stones (13, 35, D:9) 16 stones (38, 35, D:9) a +0 robe (15, 38, D:9) a +0 longbow (16, 42, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 scythe (-12, 1, D:10) a +0 cloak (-17, 10, D:10) a potion of berserk rage (-22, 14, D:10) a +0 spear (-15, 14, D:10) a +0 robe (-22, 15, D:10) a +0 halberd a +0 spear (2, 15, D:10) a +0 dagger (16, 16, D:10) 22 stones 16 arrows (2, 17, D:10) a +0 ring mail a +0 mace (4, 17, D:10) a +0 robe a +0 dagger (-26, 19, D:10) a +0 long sword (0, 24, D:10) 3 stones (-5, 25, D:10) a stone (-4, 25, D:10) a stone (-2, 25, D:10) a +0 dagger a stone (5, 25, D:10) a +0 spear (3, 26, D:10) a +0 flail a +0 leather armour (-7, 27, D:10) 2 stones (-1, 28, D:10) 15 poisoned needles a +0 dagger a +0 blowgun (-18, 29, D:10) 10 poisoned needles a +2 short sword of draining a +0 blowgun (0, 29, D:10) a +0 dagger 2 stones a +0 club (-23, 30, D:10) 16 poisoned needles (-23, 33, D:10) a stone (-21, 33, D:10) a stone (-20, 33, D:10) 5 stones (-18, 33, D:10) a +0 club (-23, 34, D:10) a stone (-18, 34, D:10) a +0 short sword (-17, 35, D:10) a +0 giant club (-3, 36, D:10) a +0 flail (-27, 37, D:10) a +0 whip (7, 49, D:10) a +0 hunting sling (-11, 54, D:10) a +1 antimagic trident a +0 plate armour (-10, 54, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an arrow (0, 1, D:11) an arrow (5, 3, D:11) an arrow (7, 4, D:11) a +0 shortbow 12 arrows (1, 5, D:11) 2 arrows (2, 5, D:11) an arrow (2, 7, D:11) 3 arrows (-25, 9, D:11) a +0 giant club a cursed -2 dire flail (-37, 12, D:11) a wand of frost (20) (-22, 12, D:11) a wand of flame (10) a wand of magic darts (12) (-28, 14, D:11) 17 sling bullets (6, 14, D:11) 2 arrows (7, 14, D:11) an arrow (9, 14, D:11) 2 arrows (20, 14, D:11) 2 arrows (-22, 15, D:11) a +1 hat (-17, 15, D:11) a +0 ring mail a +0 flail (-12, 15, D:11) 30 arrows (10, 15, D:11) an arrow (19, 15, D:11) an arrow (-7, 16, D:11) a +0 plate armour a +0 halberd (5, 16, D:11) 28 arrows a +0 shortbow (5, 17, D:11) 2 arrows a +3 shortbow a +0 shortbow 7 arrows of dispersal (6, 17, D:11) an arrow (16, 17, D:11) an arrow (-11, 18, D:11) a tomahawk (-10, 18, D:11) a +0 robe a +4 dagger of chaos (5, 18, D:11) an arrow (10, 18, D:11) 12 stones (-12, 19, D:11) a +0 robe a +0 dagger (4, 19, D:11) 2 arrows a +0 shortbow (5, 19, D:11) an arrow a cursed -3 shortbow a cursed -1 shortbow 11 arrows of frost (-14, 20, D:11) a +0 flail (-9, 20, D:11) a tomahawk (8, 21, D:11) an arrow (-32, 22, D:11) 11 poisoned needles (-10, 23, D:11) a +0 scale mail (-2, 23, D:11) a +0 robe a +0 dagger (-31, 24, D:11) a +0 scale mail (5, 24, D:11) 2 arrows (9, 24, D:11) 2 arrows of frost (6, 25, D:11) 2 arrows (-23, 27, D:11) a +0 chain mail (13, 28, D:11) an arrow (-16, 31, D:11) 13 poisoned arrows Level 12 of the Dungeon [Shop] Ygrul's Distillery 2 potions of haste (260 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) 2 potions of heal wounds (130 gold) a potion of haste (130 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of poison (13 gold) a potion of berserk rage (65 gold) [Shop] Goataphi's Gadget Boutique a sack of spiders (300 gold) a lantern of shadows (300 gold) a lamp of fire (600 gold) a wand of disintegration (6) (150 gold) a +0 lightning rod (13/13) (1350 gold) a wand of random effects (42) (330 gold) a fan of gales (600 gold) a plain deck of changes (210 gold) [Shop] Tyivvaikk's Food Shop a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) 3 fruits (63 gold) a meat ration (70 gold) a beef jerky (21 gold) a royal jelly (28 gold) a beef jerky (21 gold) [Shop] Bykaa's Assorted Antiques a scroll of identify (50 gold) a scroll of identify (50 gold) a lamp of fire (1000 gold) a scroll of amnesia (87 gold) an uncursed ring of stealth (437 gold) a +3 lightning rod (13/13) (300 gold) a +2 long sword of holy wrath (87 gold) a +0 great mace (162 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) an uncursed ring of flight (125 gold) (0, 0, D:12) a +0 ring mail (-19, 8, D:12) a +0 shortbow a +0 dagger (11, 8, D:12) a troll hide (-19, 9, D:12) a +0 dagger a +0 mace a +0 leather armour (-19, 11, D:12) a +0 leather armour (12, 13, D:12) 27 sling bullets (-18, 15, D:12) an uncursed amulet of regeneration (7, 19, D:12) 9 sling bullets of frost (-26, 21, D:12) 26 arrows (0, 21, D:12) a +0 robe a +0 dagger of venom (1, 21, D:12) a +0 robe a +5 dagger (0, 22, D:12) a +0 flail (2, 22, D:12) a +0 leather armour a +0 falchion (5, 22, D:12) an uncursed ring of sustain attributes an uncursed ring of protection from fire (-2, 24, D:12) 10 arrows a +0 shortbow (2, 24, D:12) an arrow (-7, 28, D:12) a +2 hat of magic resistance (3, 29, D:12) a +0 robe a +0 dagger (-37, 30, D:12) a stone (-36, 30, D:12) a stone (3, 30, D:12) a +0 falchion a +0 leather armour a +0 hand axe (-34, 33, D:12) 3 stones a +0 short sword (-1, 33, D:12) a +0 robe a +1 dagger of draining a +0 dagger a +0 robe (0, 33, D:12) a +0 leather armour a +0 flail (-34, 34, D:12) a stone a +0 club (-33, 34, D:12) 8 poisoned needles a +0 blowgun a +0 dagger of venom (-32, 34, D:12) 3 poisoned needles a +0 blowgun (-35, 35, D:12) 10 poisoned needles a +0 blowgun a +0 short sword (-32, 35, D:12) a cursed -2 short sword (-3, 35, D:12) a +0 plate armour (still there?) a +0 morningstar (still there?) (-37, 36, D:12) 4 stones a +0 short sword (-6, 36, D:12) a +0 leather armour (unseen) (-33, 37, D:12) a +0 ring mail a +0 flail a +0 short sword 2 stones (-7, 37, D:12) a +0 scale mail (unseen) (-26, 38, D:12) 6 poisoned needles (-33, 40, D:12) a +0 mace (3, 44, D:12) 4 tomahawks Level 13 of the Dungeon (0, 0, D:13) a +0 robe a +0 spear (1, 0, D:13) a +0 robe a +3 hand axe (2, 0, D:13) a +0 robe a +3 long sword of freezing (3, 0, D:13) a +0 giant spiked club (-14, 1, D:13) a +2 halberd of venom a +0 ring mail (20, 2, D:13) a +3 scimitar of flaming (9, 12, D:13) 21 bolts (-28, 13, D:13) a +0 longbow (-14, 13, D:13) a sheep corpse (skeletalised by now) (-2, 13, D:13) a +0 helmet (-13, 15, D:13) a sheep corpse (skeletalised by now) (-28, 24, D:13) a +0 scale mail (-28, 25, D:13) 10 arrows of flame a +0 shortbow (-27, 25, D:13) a potion of degeneration (24, 25, D:13) a +0 short sword (-28, 27, D:13) an arrow of flame (4, 28, D:13) a scroll of summoning a +0 hat of see invisible a wand of lightning (3) (7, 30, D:13) a +5 long sword (-30, 31, D:13) 2 arrows of flame (2, 32, D:13) a +1 flail of crushing (18, 32, D:13) a +4 long sword (19, 32, D:13) a book of the Dragon a book of Summonings (26, 33, D:13) a +0 robe a +0 dagger (27, 33, D:13) a +0 ring mail (25, 34, D:13) a cursed +0 war axe (29, 34, D:13) a +0 dagger (26, 35, D:13) a +0 chain mail a +0 battleaxe (-23, 44, D:13) a +0 giant spiked club (21, 44, D:13) a +0 giant club a cursed -2 giant club (-26, 45, D:13) a +0 giant spiked club a +0 giant club (-30, 46, D:13) 14 stones (-2, 46, D:13) an uncursed ring of sustain attributes Level 14 of the Dungeon [Shop] Mokyem Gani's Weapon Boutique a +0 club (15 gold) a +1 falchion of slicing (172 gold) a +3 antimagic trident (307 gold) a +5 hand axe of flaming (486 gold) a +0 rapier (60 gold) a +0 dagger (30 gold) a +0 shortbow (45 gold) a +3 hand crossbow of flaming (349 gold) (0, 0, D:14) Sif Muna's Compendium of Damage Dealing Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Irradiate Conjuration/Transmutation 5 e - Orb of Destruction Conjuration 7 (1, 0, D:14) a book of Ice (13, 10, D:14) 7 arrows of flame a +0 shortbow (15, 10, D:14) an arrow of flame (16, 11, D:14) an arrow of flame (-51, 31, D:14) a +0 mace (-36, 32, D:14) a +0 shortbow 12 arrows of frost (-36, 34, D:14) a +0 dagger (-35, 34, D:14) a stone (-37, 35, D:14) a +0 short sword (-35, 35, D:14) a stone (-37, 36, D:14) 4 stones a +0 short sword (6, 37, D:14) a phantom mirror (6, 38, D:14) 7 needles of confusion (-24, 41, D:14) 16 arrows a +0 shortbow (-5, 41, D:14) a +0 scimitar a +0 plate armour (8, 41, D:14) 2 large rocks (-33, 42, D:14) a +0 great sword a +0 chain mail (18, 43, D:14) 2 arrows (17, 44, D:14) an arrow (13, 45, D:14) a large rock (9, 46, D:14) a +1 great sword of flaming (-54, 47, D:14) a cursed -1 club (3, 49, D:14) a +0 trident (7, 49, D:14) Sif Muna's Handbook of Feathery Confrontation Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Venom Bolt Conjuration/Poison 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (-12, 51, D:14) an arrow (-1, 51, D:14) a book of Envenomations (-31, 52, D:14) 2 tomahawks (-5, 52, D:14) a +0 scimitar of flaming (-13, 53, D:14) 21 arrows a +0 shortbow (-4, 53, D:14) a +0 shortbow a +0 short sword 17 arrows (6, 58, D:14) a +0 broad axe (-35, 59, D:14) 14 stones (12, 59, D:14) a +0 giant spiked club (-13, 60, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a poisoned arrow an arrow (-1, 1, D:15) a poisoned arrow 4 arrows an uncursed ring of stealth (-6, 2, D:15) a cursed -1 trident (-3, 2, D:15) 19 bolts of frost a +0 arbalest (-2, 2, D:15) a poisoned arrow (-10, 3, D:15) a +0 robe (-29, 5, D:15) a +0 ring mail (-31, 6, D:15) a +0 short sword (-30, 6, D:15) a +0 flail (-27, 6, D:15) a cursed -3 war axe (-28, 7, D:15) a +0 plate armour a +0 trident (-22, 8, D:15) a +0 quarterstaff (-30, 9, D:15) 12 bolts (3, 9, D:15) a +0 robe (-25, 11, D:15) a scroll of torment (0, 11, D:15) 2 large rocks (16, 13, D:15) a scroll of random uselessness (-34, 14, D:15) a +0 ring mail (-1, 14, D:15) a large rock (-13, 15, D:15) a book of Conjurations Ymeqyuv's Compendium of Battle Magic and Fire Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Dazzling Spray Conjuration/Hexes 3 c - Bolt of Fire Conjuration/Fire 6 d - Glaciate Conjuration/Ice 9 a wand of confusion (26) a scroll of noise (3, 25, D:15) a +0 longbow 16 arrows (4, 27, D:15) a +1 great mace of protection a +0 ring mail (6, 28, D:15) a poisoned arrow (-16, 29, D:15) an arrow (11, 30, D:15) 2 poisoned arrows (-11, 31, D:15) a cursed +0 ring mail (-17, 33, D:15) an arrow (8, 34, D:15) a poisoned arrow (-19, 35, D:15) 3 large rocks (8, 35, D:15) a +0 longbow 6 poisoned arrows a +0 robe (9, 35, D:15) a poisoned arrow (-18, 36, D:15) 15 arrows a +0 shortbow (-18, 37, D:15) a large rock (-26, 50, D:15) a +0 leather armour (-16, 50, D:15) 22 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Baluthris's Book Shoppe Gion's Handbook of Transmigration (840 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 a book of Ice (1040 gold) a book of Changes (400 gold) Sif Muna's Handbook of Execration (992 gold) Spells Type Level a - Confusing Touch Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Spectral Weapon Hexes/Charms 3 e - Mass Confusion Hexes 6 a book of Dreams (1200 gold) a book of Alchemy (1200 gold) a book of Spatial Translocations (1040 gold) a book of Maledictions (400 gold) a manual of Slings (1766 gold) [Shop] Amoam's Jewellery Emporium a cursed ring of loudness (54 gold) an uncursed amulet of the gourmand (360 gold) a +3 ring of intelligence (188 gold) a +4 ring of strength (324 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of faith (480 gold) [Shop] Gukoxt's Jewellery Shoppe a cursed -6 ring of intelligence (24 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of stealth (210 gold) an uncursed ring of see invisible (180 gold) an uncursed amulet of stasis (210 gold) an uncursed amulet of faith (480 gold) an uncursed ring of ice (300 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of fire (300 gold) [Shop] Bipp's Antique Weapon Emporium a +0 dagger (72 gold) a +0 dire flail (144 gold) a +0 great sword (234 gold) a +0 war axe (126 gold) a +0 halberd (144 gold) the +3 great sword of Sin {slice, *Drain rElec rPois Int+3} (414 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. a +0 flail (126 gold) a +0 flail (126 gold) the cursed +2 great sword "Faenady" {pain, rElec MR++ Dex-5 Stlth+} (414 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the +11 blowgun of Goewneubank {speed, rC+++ Str-5 Int+2} (270 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+2). It renders you almost immune to cold. a +0 morningstar (144 gold) a +0 long sword (126 gold) a +0 giant club (61 gold) [Shop] Waewn's Distillery 2 potions of brilliance (80 gold) a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of lignification (30 gold) a potion of flight (30 gold) 2 potions of degeneration (20 gold) a potion of flight (30 gold) a potion of agility (40 gold) (0, 0, Orc:1) a +0 halberd a +0 plate armour (1, 0, Orc:1) a +0 club (5, 0, Orc:1) a +0 club a +0 scale mail of fire resistance (-1, 1, Orc:1) a +0 falchion (4, 1, Orc:1) a +0 broad axe a +0 chain mail (-1, 2, Orc:1) a +0 club (-1, 3, Orc:1) a +0 trident a +0 chain mail a +0 dagger a +0 robe (5, 4, Orc:1) a +0 war axe a cursed +0 plate armour (-1, 5, Orc:1) a +0 dire flail a +0 plate armour (46, 9, Orc:1) a +0 flail (16, 12, Orc:1) a +0 dagger a +0 leather armour (18, 13, Orc:1) a +0 leather armour (48, 13, Orc:1) a tomahawk (50, 13, Orc:1) a +0 leather armour a +0 club (47, 14, Orc:1) a tomahawk (58, 14, Orc:1) a +0 mace (59, 14, Orc:1) a cursed +0 leather armour (66, 14, Orc:1) a +0 leather armour a +2 hand axe of venom (14, 16, Orc:1) a +0 dagger a +0 robe (16, 16, Orc:1) a +0 dagger a +0 ring mail (19, 16, Orc:1) a cursed -2 dagger a +0 robe (26, 16, Orc:1) a +0 club a +0 ring mail (52, 16, Orc:1) a +0 ring mail a +0 flail (53, 17, Orc:1) a +0 leather armour a +0 flail (58, 17, Orc:1) a +0 robe a cursed -3 dagger (16, 18, Orc:1) a +0 hand axe (55, 18, Orc:1) a +0 club (60, 18, Orc:1) a book of Minor Magic (65, 19, Orc:1) a +0 flail (29, 20, Orc:1) a +0 whip (60, 20, Orc:1) a +0 leather armour a +0 mace (61, 20, Orc:1) a +0 short sword (31, 30, Orc:1) a +0 hand axe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club (9, 1, Orc:2) a +0 hand axe (11, 1, Orc:2) a +0 robe a cursed -2 dagger (12, 3, Orc:2) a +0 dagger (-8, 5, Orc:2) a +0 leather armour a +0 mace (-14, 6, Orc:2) a +0 dagger a +0 ring mail (-6, 7, Orc:2) a +0 hand axe (-8, 8, Orc:2) a +0 flail (1, 36, Orc:2) a +0 club 2 tomahawks (4, 36, Orc:2) 2 tomahawks (1, 37, Orc:2) a +0 club a +0 scale mail (2, 37, Orc:2) a +0 mace a +0 ring mail (4, 37, Orc:2) a +0 mace (2, 38, Orc:2) a +0 hand axe (4, 38, Orc:2) a +0 club (2, 39, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (3, 39, Orc:2) a tomahawk (2, 40, Orc:2) a tomahawk (3, 40, Orc:2) a +0 leather armour (5, 40, Orc:2) a +0 dagger a +0 leather armour (-4, 46, Orc:2) a +0 giant club (0, 47, Orc:2) a cursed -3 war axe a +0 plate armour (34, 47, Orc:2) a +0 hand axe (1, 48, Orc:2) a cursed +0 leather armour (4, 48, Orc:2) a +0 scale mail a +0 whip a +2 morningstar of protection (22, 48, Orc:2) a +0 flail (24, 48, Orc:2) a +0 dagger (33, 48, Orc:2) a +0 ring mail 5 tomahawks a +0 hand axe (1, 49, Orc:2) a +0 club a +0 ring mail (24, 49, Orc:2) a +0 ring mail a +0 hand axe (4, 50, Orc:2) a +0 club (25, 50, Orc:2) a +0 leather armour a +0 dagger (26, 50, Orc:2) a +0 chain mail a +0 scimitar (31, 50, Orc:2) a cursed +0 leather armour a +0 morningstar (25, 51, Orc:2) a +0 chain mail a +0 flail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 morningstar (-19, 5, Orc:3) a +0 dagger a +0 robe (-15, 5, Orc:3) a +0 dagger a +0 chain mail (-12, 7, Orc:3) a cursed -2 dagger a +0 robe (-11, 8, Orc:3) a +0 dagger a +0 leather armour (-12, 9, Orc:3) a +0 hand axe (-21, 10, Orc:3) a +0 hand axe (-9, 10, Orc:3) a +0 leather armour (-10, 11, Orc:3) a +0 short sword (-13, 14, Orc:3) a +0 flail (-10, 14, Orc:3) a +0 hand axe (28, 19, Orc:3) a +0 flail (20, 22, Orc:3) a cursed -1 giant spiked club (30, 22, Orc:3) a +0 leather armour (23, 23, Orc:3) a +0 mace (25, 24, Orc:3) a +0 hand axe a +0 chain mail (26, 24, Orc:3) a +0 dagger a +0 robe a +0 falchion (22, 25, Orc:3) a +0 hand axe a +0 leather armour a +0 dagger (27, 27, Orc:3) a +1 dagger of venom a +0 robe a +0 leather armour (28, 27, Orc:3) a +0 hand axe (28, 28, Orc:3) a +0 flail (5, 31, Orc:3) a +0 trident (6, 31, Orc:3) a +0 ring mail a +1 hand axe of electrocution (7, 32, Orc:3) a +0 mace (7, 33, Orc:3) a +0 chain mail (8, 33, Orc:3) a +0 leather armour a +0 dagger (4, 34, Orc:3) a +0 ring mail a +0 falchion (1, 40, Orc:3) a large rock (34, 40, Orc:3) a cursed +0 club a +0 ring mail (34, 41, Orc:3) a +0 trident (35, 41, Orc:3) a +0 war axe (33, 42, Orc:3) a +0 dagger a +0 robe (43, 43, Orc:3) a +0 club (-3, 45, Orc:3) 3 large rocks (43, 45, Orc:3) a +0 hand axe a +0 leather armour (40, 48, Orc:3) a +0 hand axe (25, 49, Orc:3) a +0 flail (26, 49, Orc:3) a cursed -2 whip (26, 50, Orc:3) a cursed +0 ring mail (27, 50, Orc:3) a +1 short sword of electrocution a +0 scale mail (24, 51, Orc:3) a +0 club (25, 51, Orc:3) 2 tomahawks of dispersal a +0 morningstar (26, 51, Orc:3) a +0 chain mail a +0 halberd Level 4 of the Orcish Mines [Shop] Vackiu's General Store 23 stones (34 gold) 17 stones (25 gold) the ring of Isace {Fire rElec MR+ Str-4 SInv} (606 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a potion of ambrosia (120 gold) a +2 flail of protection (243 gold) a cursed -3 flail (1 gold) [Shop] Tihuvvom's Assorted Antiques a potion of invisibility (176 gold) a wand of heal wounds (3) (88 gold) a wand of invisibility (3) (88 gold) a cursed +0 chain mail (99 gold) a potion of magic (176 gold) a potion of agility (88 gold) the cursed +1 glaive "Fytiyggu" {flame, rElec} (253 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It has a curse placed upon it. a scroll of vulnerability (22 gold) a book of Cantrips (330 gold) a potion of haste (19 gold) [Shop] Midaimm's Food Boutique a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a beef jerky (19 gold) a bread ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) [Shop] Masodgh's Distillery a potion of invisibility (144 gold) a potion of agility (72 gold) a potion of degeneration (18 gold) 2 potions of might (144 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) 2 potions of invisibility (288 gold) a potion of curing (54 gold) a potion of resistance (180 gold) a potion of haste (180 gold) (0, 0, Orc:4) a potion of poison (-5, 2, Orc:4) a +0 giant club (-3, 2, Orc:4) a +0 giant club (-1, 2, Orc:4) a +0 giant spiked club (-3, 3, Orc:4) a +0 spear a +0 robe (-2, 3, Orc:4) a +0 giant spiked club (-3, 4, Orc:4) a cursed -3 giant club (-1, 5, Orc:4) a +0 giant club (-2, 7, Orc:4) a +0 giant club (-2, 9, Orc:4) a large rock (-2, 10, Orc:4) a +0 giant club (-9, 12, Orc:4) a +0 whip a +0 leather armour (-6, 14, Orc:4) a +0 giant club a +0 dagger a +1 robe of fire resistance (-6, 15, Orc:4) a +0 dire flail a +0 chain mail (-5, 15, Orc:4) a cursed -3 giant club a +0 giant spiked club (9, 15, Orc:4) a +0 chain mail a +0 whip (11, 15, Orc:4) a +0 leather armour a +0 giant club a +0 dagger (-5, 16, Orc:4) a +0 dire flail a +0 dire flail (4, 16, Orc:4) a +0 giant club (9, 16, Orc:4) a +0 flail (-3, 17, Orc:4) a +0 giant club (8, 17, Orc:4) a +0 leather armour a +0 giant spiked club a +0 giant spiked club a +0 trident a +0 giant club (9, 17, Orc:4) a +0 dire flail a +0 giant club (10, 17, Orc:4) a cursed -1 giant club (-5, 18, Orc:4) a +3 war axe (10, 18, Orc:4) a +0 leather armour a +0 hand axe (3, 19, Orc:4) a cursed -1 long sword (5, 19, Orc:4) a +0 giant club (6, 19, Orc:4) a +0 giant club (7, 19, Orc:4) a cursed +0 scale mail a +0 mace (0, 20, Orc:4) a +0 scale mail a +0 whip (7, 20, Orc:4) a +0 ring mail a +0 hand axe (13, 20, Orc:4) Sif Muna's Volume of Cloudy Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Throw Icicle Conjuration/Ice 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Force Lance Conjuration/Translocation 4 f - Summon Lightning Spire Summoning/Air 4 (-5, 21, Orc:4) a +0 trident (-1, 21, Orc:4) a +0 dagger (11, 21, Orc:4) a +0 robe a +3 dagger of venom (-14, 23, Orc:4) a large rock 2 tomahawks (-16, 24, Orc:4) a large rock (-4, 24, Orc:4) a +0 dire flail a cursed -2 giant spiked club (0, 26, Orc:4) a +0 giant spiked club a +0 giant club (11, 27, Orc:4) a +0 giant club (18, 27, Orc:4) a cursed +0 robe a +0 dagger of protection (1, 28, Orc:4) a +0 giant spiked club (4, 28, Orc:4) a +0 hand axe a +0 chain mail (16, 28, Orc:4) a +0 club (0, 29, Orc:4) a +0 ring mail a +0 hand axe (-13, 30, Orc:4) a large rock (12, 30, Orc:4) a +0 club (-1, 31, Orc:4) 3 large rocks (1, 31, Orc:4) a +0 flail (2, 31, Orc:4) a +0 club (5, 31, Orc:4) a +0 giant spiked club (6, 31, Orc:4) a troll hide (13, 31, Orc:4) a +0 mace (16, 31, Orc:4) a +1 hand axe of electrocution (4, 32, Orc:4) a large rock (14, 32, Orc:4) a +0 short sword (6, 33, Orc:4) a large rock (10, 33, Orc:4) a +0 plate armour a +0 dire flail (9, 34, Orc:4) a +0 short sword (11, 34, Orc:4) a +0 scale mail a +0 flail (0, 36, Orc:4) a troll hide (27, 36, Orc:4) a potion of might a potion of lignification (28, 36, Orc:4) a +0 trident a +0 leather armour (2, 37, Orc:4) a +0 giant club a +0 giant club (6, 37, Orc:4) a +0 club (12, 37, Orc:4) a +0 chain mail a +0 flail (13, 37, Orc:4) a cursed +0 chain mail a +0 trident (17, 37, Orc:4) a +0 robe a +0 flail (13, 38, Orc:4) a +0 short sword (17, 40, Orc:4) a troll hide (3, 42, Orc:4) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (1, 6, Elf:1) a +0 dagger a +0 leather armour (-15, 18, Elf:1) a +0 club (-10, 19, Elf:1) a +0 short sword a +0 buckler (-9, 19, Elf:1) a +3 trident of piercing a +0 chain mail (-2, 19, Elf:1) a cursed +0 dagger a +0 leather armour (-12, 20, Elf:1) a +0 quarterstaff (-10, 20, Elf:1) a +0 rapier (-8, 20, Elf:1) a +0 club (-10, 21, Elf:1) a +0 halberd a cursed +0 chain mail a +0 long sword a +0 ring mail (-8, 21, Elf:1) a +2 battleaxe of chopping a +0 dagger a +2 robe of magic resistance (-5, 21, Elf:1) 21 stones (-4, 21, Elf:1) a stone (-10, 22, Elf:1) 19 arrows (-8, 22, Elf:1) Sif Muna's Grimoire of Lethal Weightlessness Spells Type Level a - Swiftness Charms/Air 2 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 d - Chain Lightning Conjuration/Air 8 (-26, 23, Elf:1) a +0 rapier (0, 23, Elf:1) a potion of might (24, 25, Elf:1) a +0 ring mail a +0 short sword of draining (-2, 26, Elf:1) 22 bolts of frost (19, 26, Elf:1) a +0 chain mail a +0 long sword (-7, 30, Elf:1) a +0 short sword (16, 30, Elf:1) a +0 short sword of venom (18, 30, Elf:1) a +0 scale mail a +0 shortbow 17 arrows of flame a +0 long sword a +1 rapier of venom a +0 leather armour (6, 31, Elf:1) a wand of magic darts (28) (19, 31, Elf:1) a +0 short sword (-33, 32, Elf:1) a +0 long sword (-13, 32, Elf:1) a +2 rapier of draining (25, 32, Elf:1) a +0 short sword (24, 33, Elf:1) a cursed -1 rapier (-6, 37, Elf:1) a +0 short sword a +0 scale mail (-5, 37, Elf:1) a +0 short sword a +0 ring mail (21, 37, Elf:1) a +0 long sword a +0 leather armour (25, 37, Elf:1) 22 sling bullets (-6, 38, Elf:1) a +0 dagger (-5, 38, Elf:1) a +0 scimitar a +0 long sword (-10, 39, Elf:1) 13 stones (-22, 41, Elf:1) a cursed +0 leather armour a +0 long sword (-23, 42, Elf:1) a +0 ring mail a +0 long sword 15 arrows a +0 shortbow (20, 42, Elf:1) 21 stones (-22, 43, Elf:1) a +0 long sword (-23, 44, Elf:1) 19 arrows a +0 scimitar a +0 longbow (-22, 44, Elf:1) a +0 ring mail a +0 shortbow 10 arrows a +1 long sword of slicing (-20, 44, Elf:1) an arrow (-25, 46, Elf:1) a +0 long sword (-24, 46, Elf:1) a +0 long sword (-19, 46, Elf:1) a +0 long sword a +0 leather armour (-22, 47, Elf:1) a cursed -1 long sword (-18, 47, Elf:1) an arrow (-28, 49, Elf:1) a +0 long sword (-27, 49, Elf:1) a +0 short sword (9, 49, Elf:1) a +0 long sword a +0 scale mail (-28, 50, Elf:1) a +0 rapier (-25, 50, Elf:1) an uncursed ring of sustain attributes (-34, 51, Elf:1) a +0 long sword (-25, 51, Elf:1) Lehudib's Disquisition on Blistering Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Dazzling Spray Conjuration/Hexes 3 d - Static Discharge Conjuration/Air 3 e - Sticky Flame Conjuration/Fire 4 f - Force Lance Conjuration/Translocation 4 (-19, 51, Elf:1) a +0 long sword a +0 scale mail (-29, 52, Elf:1) a +0 long sword (-28, 52, Elf:1) a +0 rapier (-13, 57, Elf:1) a +0 rapier (-2, 57, Elf:1) a +2 long sword of holy wrath a +0 ring mail (-26, 59, Elf:1) a cursed -2 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (3, 1, Elf:2) an arrow (5, 3, Elf:2) a +1 halberd of freezing (6, 4, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail a poisoned arrow a +0 short sword a +0 shortbow 40 arrows a +0 leather armour (3, 5, Elf:2) a +1 antimagic short sword (-1, 6, Elf:2) a +0 scimitar a +0 chain mail (8, 6, Elf:2) a +2 dire flail of holy wrath a poisoned arrow (32, 6, Elf:2) 12 arrows (35, 7, Elf:2) 22 poisoned needles (52, 8, Elf:2) 20 arrows of flame (12, 9, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail 9 poisoned arrows (48, 10, Elf:2) a +0 leather armour a +0 short sword (40, 11, Elf:2) a +0 buckler (10, 12, Elf:2) a cursed -3 scimitar (22, 13, Elf:2) an arrow of frost (23, 13, Elf:2) a +0 shortbow a +0 scimitar 16 arrows of frost a +0 leather armour (45, 15, Elf:2) an uncursed staff of air (24, 16, Elf:2) a +0 long sword (25, 16, Elf:2) a +1 long sword of slicing (15, 17, Elf:2) a +2 dire flail of crushing (24, 17, Elf:2) 8 arrows a +0 long sword a +0 shortbow a +0 long sword a +0 leather armour (25, 17, Elf:2) a +0 short sword a +0 ring mail a +0 buckler a +0 short sword a +0 shortbow 17 arrows of frost (51, 17, Elf:2) Roxanne's Volume of Dusty Transmigration Spells Type Level a - Petrify Transmutation/Earth 4 b - Alistair's Intoxication Transmutation/Poison 4 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 (26, 18, Elf:2) a +0 long sword a +0 leather armour a +0 long sword a +2 leather armour of fire resistance (27, 19, Elf:2) an arrow 2 arrows of frost a +0 long sword a +0 ring mail (61, 19, Elf:2) a +0 greatsling (28, 20, Elf:2) a +0 scimitar (29, 21, Elf:2) a +0 short sword a +0 ring mail a cursed -2 long sword a +0 leather armour (61, 21, Elf:2) a cursed -1 long sword a +0 leather armour (30, 22, Elf:2) a cursed -1 long sword a +2 great sword of holy wrath a +3 plate armour of magic resistance a potion of lignification a +0 glaive a cursed +0 plate armour (62, 22, Elf:2) a +0 short sword (31, 23, Elf:2) a +0 flail (59, 23, Elf:2) a +0 long sword (60, 23, Elf:2) a +0 buckler a +0 ring mail a +0 long sword (62, 23, Elf:2) a +0 long sword (32, 24, Elf:2) a +0 club a +0 leather armour (33, 24, Elf:2) a +0 falchion (5, 25, Elf:2) a +7 dagger (32, 25, Elf:2) a cursed -3 trident a +0 plate armour (33, 25, Elf:2) a +0 long sword a +0 chain mail (34, 25, Elf:2) a +0 flail (58, 25, Elf:2) a +0 buckler a +0 long sword (32, 26, Elf:2) a +0 short sword a +0 ring mail (33, 26, Elf:2) a +0 dagger a +0 robe (34, 26, Elf:2) a +0 dire flail a +0 chain mail (10, 27, Elf:2) a +5 dagger (31, 27, Elf:2) a cursed +0 cloak (33, 27, Elf:2) a +0 dire flail a +0 plate armour (35, 27, Elf:2) a +0 hand axe (33, 28, Elf:2) a +0 club (41, 29, Elf:2) 2 scrolls of amnesia (25, 30, Elf:2) a +0 long sword (2, 31, Elf:2) a +0 falchion (9, 31, Elf:2) a +4 dagger (26, 31, Elf:2) a +0 leather armour a cursed -3 short sword (27, 31, Elf:2) a +0 ring mail a +0 short sword (22, 32, Elf:2) a cursed +0 chain mail a +0 scimitar (25, 32, Elf:2) a +0 leather armour 15 arrows of flame a +0 longbow (25, 35, Elf:2) a +0 leather armour a +0 rapier (43, 35, Elf:2) a +0 leather armour (-5, 38, Elf:2) a +0 scimitar a +0 leather armour (-1, 39, Elf:2) a +5 halberd of pain (7, 40, Elf:2) a +2 mace of protection (51, 40, Elf:2) a +0 ring mail a +0 dagger (16, 42, Elf:2) a +2 scimitar of electrocution (15, 43, Elf:2) a +0 flail of draining (16, 43, Elf:2) a +1 battleaxe of flaming a +2 eveningstar of draining (47, 43, Elf:2) a book of Changes (15, 44, Elf:2) a +0 mace of holy wrath a cursed -1 long sword a +0 buckler (16, 45, Elf:2) a +1 scimitar of protection (14, 46, Elf:2) a +0 short sword a +0 scale mail (53, 46, Elf:2) a wand of draining (9) (1, 47, Elf:2) 2 arrows (12, 47, Elf:2) a +0 shortbow 12 arrows (52, 47, Elf:2) an uncursed amulet of rage (0, 49, Elf:2) an arrow (-4, 53, Elf:2) a +2 battleaxe of flaming (-3, 53, Elf:2) a +1 long sword of freezing (-3, 54, Elf:2) a cursed +0 shortbow a +0 scimitar 7 arrows a +0 scale mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (18, 0, Elf:3) 14 stones (21, 0, Elf:3) a +0 longbow a +0 scimitar 18 arrows (-3, 1, Elf:3) a +2 long sword of holy wrath a +0 leather armour (1, 3, Elf:3) a +0 leather armour a +0 scimitar (2, 3, Elf:3) a +0 ring mail a +0 scimitar (1, 5, Elf:3) 3 scrolls of noise (21, 7, Elf:3) an arrow (-30, 10, Elf:3) a +0 rapier of protection (-28, 11, Elf:3) a +0 long sword (-31, 12, Elf:3) a +2 battleaxe of freezing a cursed +0 plate armour (-29, 13, Elf:3) a +0 scimitar a +0 ring mail (-30, 16, Elf:3) a +0 dagger (-1, 16, Elf:3) a +0 leather armour a +0 long sword (-4, 17, Elf:3) the cursed +0 glaive of Riexzo Toyz {flame, rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (-2, 17, Elf:3) a +0 dagger (1, 17, Elf:3) a cursed +0 ring mail a +0 rapier (-5, 18, Elf:3) a +0 leather armour a +0 longbow 34 arrows (-6, 19, Elf:3) a cursed +0 leather armour a +0 long sword a +3 ring of dexterity (-5, 19, Elf:3) a +0 rapier a cursed -1 rapier a +0 leather armour (-7, 20, Elf:3) a +0 long sword (0, 20, Elf:3) a +0 leather armour a +3 long sword (-9, 21, Elf:3) a book of Maledictions (21, 21, Elf:3) 22 arrows (-9, 23, Elf:3) a +1 quarterstaff of holy wrath the ring "Apus" {Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. (-5, 23, Elf:3) the Disquisition on Dislocation Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Phase Shift Translocation 5 (-4, 23, Elf:3) a +0 vampiric rapier a book of Changes (-2, 23, Elf:3) an uncursed staff of cold (0, 23, Elf:3) a +2 robe (-17, 24, Elf:3) a +0 long sword (-10, 24, Elf:3) a +2 leather armour of fire resistance a +0 long sword of freezing a fan of gales (-9, 24, Elf:3) a +1 robe of resistance (-2, 24, Elf:3) a fan of gales (1, 24, Elf:3) an uncursed ring of see invisible (-6, 25, Elf:3) an uncursed staff of earth (-5, 25, Elf:3) a +3 leather armour a +0 long sword (-4, 25, Elf:3) an uncursed staff of fire (-1, 25, Elf:3) the +6 scale mail of Sausobbo {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (1, 25, Elf:3) Zyewk's Tome of Frigorific Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Ozocubu's Armour Charms/Ice 3 d - Cigotuvi's Embrace Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 (20, 25, Elf:3) a +0 short sword (-8, 26, Elf:3) 12 steel sling bullets (-6, 26, Elf:3) a +1 plate armour of poison resistance (-5, 26, Elf:3) a fan of gales (-3, 26, Elf:3) a +2 halberd of venom (2, 26, Elf:3) a +0 long sword a +0 buckler (5, 26, Elf:3) a book of Unlife (-10, 27, Elf:3) a +4 scale mail of fire resistance (-7, 27, Elf:3) a lamp of fire (-6, 27, Elf:3) an uncursed ring of fire (-5, 27, Elf:3) 8 arrows of frost (-3, 27, Elf:3) a +3 quarterstaff an uncursed ring of positive energy a phantom mirror (5, 27, Elf:3) a +0 dagger (-8, 28, Elf:3) a box of beasts (-6, 28, Elf:3) 13 arrows of dispersal (-5, 28, Elf:3) a cursed +0 long sword a +2 iron rod (12/12) (-4, 28, Elf:3) a +0 rapier (-3, 28, Elf:3) 4 potions of resistance (-1, 28, Elf:3) a +3 arbalest of evasion (-22, 29, Elf:3) a +0 dagger (-8, 29, Elf:3) an uncursed staff of summoning (-6, 29, Elf:3) an uncursed staff of earth (-5, 29, Elf:3) a +0 robe (-4, 29, Elf:3) an uncursed staff of wizardry (-3, 29, Elf:3) a +0 hand crossbow (-1, 29, Elf:3) a book of Necromancy (3, 29, Elf:3) a +0 leather armour 42 arrows a +0 longbow (5, 29, Elf:3) a +0 chain mail a +0 dagger of venom (-12, 30, Elf:3) a sack of spiders (-10, 30, Elf:3) an uncursed staff of poison (-7, 30, Elf:3) 5 needles of confusion (-6, 30, Elf:3) a scroll of enchant weapon (-5, 30, Elf:3) an uncursed staff of power (4, 30, Elf:3) a +0 short sword (-22, 31, Elf:3) a +0 short sword a +0 leather armour a +4 short sword of venom (-18, 31, Elf:3) a +0 ring mail (-10, 31, Elf:3) a phial of floods (-9, 31, Elf:3) a +2 mace of protection (-6, 31, Elf:3) a cursed -2 long sword (-2, 31, Elf:3) a +1 mace of protection (-1, 31, Elf:3) a lamp of fire (2, 31, Elf:3) a +0 leather armour a +4 rapier (-11, 32, Elf:3) a manual of Unarmed Combat (-9, 32, Elf:3) a +0 long sword (-7, 32, Elf:3) a Fen Folio (-6, 32, Elf:3) a +2 mace of holy wrath (-2, 32, Elf:3) a +0 rapier (-28, 33, Elf:3) a +0 short sword of holy wrath (-27, 33, Elf:3) a +1 buckler of positive energy a +0 short sword (-25, 33, Elf:3) a +0 rapier a +0 chain mail (-3, 33, Elf:3) a +1 rapier of protection (-1, 33, Elf:3) an uncursed staff of conjuration (1, 33, Elf:3) 2 arrows (3, 33, Elf:3) a +0 long sword (-30, 34, Elf:3) a scroll of enchant weapon (-3, 34, Elf:3) an uncursed staff of cold (-2, 34, Elf:3) an uncursed staff of earth (21, 37, Elf:3) a +0 rapier (21, 38, Elf:3) a +0 leather armour a +2 long sword of holy wrath (-8, 39, Elf:3) a +2 long sword of holy wrath a +0 leather armour (-6, 39, Elf:3) a scroll of brand weapon (20, 39, Elf:3) 7 poisoned arrows a +0 long sword a +0 shortbow (21, 39, Elf:3) a +0 ring mail a +0 long sword of freezing (22, 39, Elf:3) a +0 long sword (-7, 40, Elf:3) a +0 rapier (21, 40, Elf:3) a +0 long sword a +0 shortbow 18 arrows of flame a +0 chain mail a +0 scimitar (22, 40, Elf:3) a +0 chain mail a +1 long sword of protection (21, 41, Elf:3) a +0 leather armour a +0 rapier (-31, 42, Elf:3) a +0 short sword (16, 42, Elf:3) a +0 chain mail 20 arrows of frost a +0 shortbow (-5, 44, Elf:3) a +0 longbow 18 arrows (22, 44, Elf:3) a potion of invisibility (-12, 52, Elf:3) a +0 long sword (-5, 53, Elf:3) a +0 robe (11, 53, Elf:3) a cursed +0 long sword (-8, 54, Elf:3) a +0 short sword (10, 54, Elf:3) a +0 short sword a +0 chain mail (-31, 56, Elf:3) 23 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (-24, 35, Lair:1) a +0 ring mail (-21, 36, Lair:1) a book of Changes Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (-3, 2, Lair:2) a book of Flames (-37, 3, Lair:2) a +0 halberd (15, 4, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (-28, 5, Lair:2) a +0 leather armour (-30, 7, Lair:2) a +1 pair of boots (11, 15, Lair:2) 20 stones (-25, 18, Lair:2) a curare-tipped needle (-34, 19, Lair:2) a +0 ring mail 3 throwing nets a +0 short sword (-31, 20, Lair:2) a throwing net (-28, 22, Lair:2) 6 curare-tipped needles a +0 short sword of venom a +0 blowgun (-5, 22, Lair:2) 24 sling bullets (-26, 24, Lair:2) 20 stones (4, 28, Lair:2) a +0 leather armour (-6, 33, Lair:2) 28 stones (-32, 36, Lair:2) a +0 leather armour (-23, 40, Lair:2) a +0 short sword a cursed +0 robe a +0 short sword a +0 robe (-33, 41, Lair:2) 12 arrows (-24, 41, Lair:2) a +4 ring of dexterity (-28, 49, Lair:2) 19 bolts (9, 49, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 bolts (48, 14, Lair:3) a +0 robe (49, 15, Lair:3) 5 arrows (7, 19, Lair:3) 9 sling bullets (26, 38, Lair:3) a +0 spear (13, 43, Lair:3) 2 curare-tipped needles (29, 43, Lair:3) a wand of magic darts (5) (27, 44, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (6, 0, Lair:4) a +0 halberd (-14, 7, Lair:4) a +0 falchion (1, 11, Lair:4) a +0 dagger (3, 12, Lair:4) a +0 hand axe (41, 14, Lair:4) 25 stones (27, 15, Lair:4) 24 stones (51, 23, Lair:4) a +0 robe (32, 32, Lair:4) a potion of poison (1, 38, Lair:4) a +0 war axe of venom (55, 39, Lair:4) a +0 dire flail (34, 40, Lair:4) a +1 long sword of slicing (11, 42, Lair:4) a wand of fireball (7) (19, 44, Lair:4) a +0 halberd (-12, 45, Lair:4) 24 stones (7, 46, Lair:4) a +0 hand axe (36, 49, Lair:4) 26 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (-16, 5, Lair:5) 5 tomahawks (-8, 26, Lair:5) 17 arrows of frost (-17, 29, Lair:5) 27 stones (-10, 29, Lair:5) 5 needles of sleeping (39, 34, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (28, 10, Lair:6) a scroll of random uselessness (1, 25, Lair:6) a cursed -1 pair of gloves (34, 34, Lair:6) a potion of degeneration (42, 42, Lair:6) 15 poisoned needles (8, 43, Lair:6) a +2 dagger of electrocution the +3 quarterstaff "Adghupso" {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. (13, 47, Lair:6) a potion of flight (49, 58, Lair:6) a +0 trident (-1, 59, Lair:6) 11 sling bullets Level 7 of the Lair of Beasts (0, 0, Lair:7) 10 arrows of flame (16, 3, Lair:7) the +1 robe of Leawon {rF- rC- rN+ rCorr} It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from negative energy. It protects you from acid and corrosion. (19, 5, Lair:7) a +0 ring mail (-3, 32, Lair:7) a +0 scale mail (8, 39, Lair:7) 10 poisoned needles (-1, 42, Lair:7) a +0 plate armour (21, 45, Lair:7) 26 sling bullets (-34, 53, Lair:7) an uncursed staff of air a potion of poison (13, 57, Lair:7) a wand of cold (13) a wand of cold (4) (25, 58, Lair:7) a +0 halberd Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 whip 20 stones (2, 0, Lair:8) an uncursed ring of loudness 8 needles of frenzy (3, 0, Lair:8) a plain deck of defence {drawn: 2} (-17, 1, Lair:8) a +2 buckler a +0 robe a +0 short sword (1, 1, Lair:8) 29 stones (-18, 2, Lair:8) a +0 robe a +0 short sword (-15, 3, Lair:8) a +0 leather armour (1, 3, Lair:8) a +0 rapier a +0 robe a +0 quarterstaff a +0 robe (3, 3, Lair:8) a +0 short sword a +0 robe (0, 4, Lair:8) a wand of polymorph (7) (-14, 5, Lair:8) a +0 robe a +0 dagger (-11, 8, Lair:8) a +0 spear (-10, 8, Lair:8) a +0 robe a +0 dagger (-6, 8, Lair:8) a +0 spear (-14, 9, Lair:8) Okhluryn's Compendium of Aerial Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Static Discharge Conjuration/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (-4, 10, Lair:8) a +0 short sword a +0 robe a +0 buckler (-22, 13, Lair:8) a +0 buckler a +0 robe a +0 dagger (-21, 13, Lair:8) a +0 robe a +0 quarterstaff (5, 17, Lair:8) a +3 ring of evasion (-3, 29, Lair:8) a book of Battle (-12, 41, Lair:8) 23 arrows (-26, 48, Lair:8) a +0 centaur barding 25 poisoned arrows a +3 longbow of flaming (1, 55, Lair:8) 14 stones (2, 60, Lair:8) a +0 club (-64, 64, Lair:8) a wand of confusion (15) Level 1 of the Swamp (0, 0, Swamp:1) a +0 flail (20, 2, Swamp:1) 17 stones (-37, 4, Swamp:1) 3 javelins (-27, 5, Swamp:1) a cursed -1 spear (14, 5, Swamp:1) 16 bolts (-32, 8, Swamp:1) a +0 flail (18, 11, Swamp:1) a +0 chain mail (23, 11, Swamp:1) a +0 spear (-30, 12, Swamp:1) 24 stones (14, 12, Swamp:1) a +0 ring mail (11, 13, Swamp:1) a +0 spear a +2 buckler (11, 14, Swamp:1) a +0 spear (0, 15, Swamp:1) 29 stones (11, 15, Swamp:1) a +0 spear (-19, 29, Swamp:1) 19 sling bullets (-20, 33, Swamp:1) 10 stones (-26, 34, Swamp:1) a +0 ring mail (-24, 34, Swamp:1) a +0 ring mail (-22, 37, Swamp:1) a scroll of enchant weapon (-33, 38, Swamp:1) a +0 leather armour (-27, 38, Swamp:1) a +2 morningstar of protection (13, 40, Swamp:1) a +0 spear (13, 41, Swamp:1) a wand of random effects (19) Level 2 of the Swamp (0, 0, Swamp:2) a +0 quarterstaff (-29, 2, Swamp:2) 23 stones (-17, 3, Swamp:2) a scroll of enchant weapon (-22, 11, Swamp:2) a +2 ring of protection (-1, 23, Swamp:2) a quicksilver dragon armour (-55, 27, Swamp:2) a cursed +0 leather armour (-51, 29, Swamp:2) a +0 mace (1, 30, Swamp:2) a +0 buckler Level 3 of the Swamp (0, 0, Swamp:3) a wand of random effects (17) (1, 7, Swamp:3) an uncursed amulet of the gourmand (-37, 8, Swamp:3) a book of Enchantments (-6, 10, Swamp:3) a +0 chain mail (-28, 11, Swamp:3) a potion of might (-13, 12, Swamp:3) a +0 ring mail (-36, 16, Swamp:3) a scroll of torment (-58, 18, Swamp:3) a crystal ball of energy (-51, 18, Swamp:3) a +0 hand axe (-8, 21, Swamp:3) Sif Muna's Tome of Aid Spells Type Level a - Infusion Charms 1 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Deflect Missiles Charms/Air 6 d - Death's Door Charms/Necromancy 8 (-31, 22, Swamp:3) a +0 short sword (-30, 24, Swamp:3) a +0 buckler a +0 spear (-31, 26, Swamp:3) a +2 buckler a +0 spear of piercing a +0 spear (-30, 26, Swamp:3) a +0 spear (-59, 29, Swamp:3) a +0 club (-17, 32, Swamp:3) a +0 ring mail (-20, 35, Swamp:3) a potion of lignification Level 4 of the Swamp (0, 0, Swamp:4) a +0 chain mail (-21, 3, Swamp:4) a +0 scale mail (22, 4, Swamp:4) 4 curare-tipped needles a +0 spear a +0 blowgun (24, 4, Swamp:4) 2 potions of invisibility (35, 5, Swamp:4) a +0 chain mail (18, 6, Swamp:4) a +0 spear (18, 13, Swamp:4) a +0 pair of gloves a +0 cloak of invisibility a +2 rapier of electrocution (-19, 14, Swamp:4) a +0 trident (27, 14, Swamp:4) a potion of degeneration (-21, 15, Swamp:4) a +0 chain mail (-13, 15, Swamp:4) a scroll of fear (-12, 20, Swamp:4) 17 stones (34, 20, Swamp:4) a +0 blowgun (-2, 25, Swamp:4) 2 scrolls of random uselessness (23, 27, Swamp:4) a wand of cold (6) (-21, 29, Swamp:4) a Grand Grimoire (-7, 29, Swamp:4) a +0 spear (-7, 30, Swamp:4) a +0 robe a +3 quarterstaff (5, 30, Swamp:4) a +0 spear (-16, 32, Swamp:4) a +0 quarterstaff (-14, 34, Swamp:4) Sif Muna's Reference Book on Scorching Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Force Lance Conjuration/Translocation 4 e - Bolt of Magma Conjuration/Fire/Earth 5 Level 1 of the Spider Nest (0, 0, Spider:1) a +0 shortbow (-4, 8, Spider:1) 13 sling bullets of frost (21, 8, Spider:1) a +0 ring mail (-3, 11, Spider:1) a +0 robe (-7, 12, Spider:1) 14 arrows (-1, 15, Spider:1) 26 stones (20, 17, Spider:1) a potion of poison (8, 20, Spider:1) a +0 pair of gloves (27, 22, Spider:1) 14 stones (2, 23, Spider:1) a potion of berserk rage (23, 26, Spider:1) a wand of polymorph (13) (22, 28, Spider:1) a +0 robe (2, 30, Spider:1) 12 stones (-15, 31, Spider:1) a +1 shield of poison resistance (-12, 36, Spider:1) a +4 morningstar of pain a +0 ring mail a potion of degeneration (4, 36, Spider:1) a plain deck of defence (-2, 38, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) 10 stones (16, 3, Spider:2) a scroll of noise (13, 4, Spider:2) a wand of random effects (21) 11 sling bullets (-16, 13, Spider:2) a +1 cloak (-9, 21, Spider:2) 11 stones (-20, 24, Spider:2) a +0 short sword (19, 27, Spider:2) a cursed +0 ring mail (21, 29, Spider:2) a +0 plate armour (-5, 31, Spider:2) a +0 chain mail (23, 37, Spider:2) 20 stones (6, 43, Spider:2) a scroll of enchant weapon Level 3 of the Spider Nest (0, 0, Spider:3) 14 steel sling bullets (3, 5, Spider:3) a cursed ring of loudness (3, 11, Spider:3) 7 tomahawks (16, 11, Spider:3) 19 stones (-14, 12, Spider:3) a scroll of enchant weapon (4, 12, Spider:3) a wand of polymorph (6) (7, 13, Spider:3) a +0 chain mail (12, 13, Spider:3) a +0 arbalest (9, 23, Spider:3) a +0 robe (28, 29, Spider:3) a +0 chain mail (24, 30, Spider:3) a wand of enslavement (12) (5, 39, Spider:3) a +0 dagger (8, 39, Spider:3) the +1 dagger "Fenuam" {freeze, *Corrode MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. Level 4 of the Spider Nest (0, 0, Spider:4) a +1 robe of the Archmagi (5, 7, Spider:4) 12 silver sling bullets (36, 13, Spider:4) a potion of might (36, 14, Spider:4) a +0 helmet (-1, 18, Spider:4) a +0 leather armour (27, 22, Spider:4) a +0 ring mail (0, 23, Spider:4) a potion of invisibility (10, 30, Spider:4) 21 stones (12, 33, Spider:4) a +0 leather armour (19, 42, Spider:4) a +0 hand crossbow (7, 43, Spider:4) an uncursed amulet of regeneration (34, 43, Spider:4) a wand of draining (9) (22, 45, Spider:4) a cursed +0 great mace (21, 48, Spider:4) Sif Muna's Volume of Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Throw Frost Conjuration/Ice 2 d - Fulminant Prism Conjuration/Hexes 4 e - Poisonous Cloud Conjuration/Poison/Air 6 Level 6 of the Pits of Slime (0, 0, Slime:6) a +0 ring mail (7, 0, Slime:6) 23 stones (-1, 1, Slime:6) a +0 mace (7, 1, Slime:6) a +2 scale mail of positive energy (8, 1, Slime:6) 6 stones (-1, 2, Slime:6) a +2 scale mail of poison resistance (8, 2, Slime:6) an uncursed staff of earth (9, 2, Slime:6) a potion of flight (-3, 3, Slime:6) a wand of digging (8) (-2, 3, Slime:6) a +0 vampiric lajatang (0, 3, Slime:6) a +0 longbow of freezing (1, 3, Slime:6) 3 poisoned arrows (6, 3, Slime:6) a +0 pair of boots (7, 3, Slime:6) the Almanac of the Compass Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 (8, 3, Slime:6) a scroll of summoning (9, 3, Slime:6) a phial of floods (-2, 4, Slime:6) a +0 rapier (-1, 4, Slime:6) the +1 mottled dragon armour "Calyam" {rPois rC+ rN++ MR-} It protects you from cold. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (0, 4, Slime:6) a +0 mace (7, 4, Slime:6) a +0 scythe (8, 4, Slime:6) a box of beasts (9, 4, Slime:6) a scroll of enchant weapon (10, 4, Slime:6) 29 stones (-2, 5, Slime:6) 11 arrows of flame (1, 5, Slime:6) an uncursed staff of air (6, 5, Slime:6) the +0 hand crossbow "Aplaeset" {elec, +Inv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It lets you turn invisible. (8, 5, Slime:6) 13 arrows of frost (-2, 10, Slime:6) a book of Air (-1, 10, Slime:6) 5 bolts of flame (1, 10, Slime:6) a +0 halberd of freezing (6, 10, Slime:6) the ring of Ydentowk {rF+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. (-1, 11, Slime:6) the +8 mace of Saxopema {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (0, 11, Slime:6) a +0 quarterstaff (7, 11, Slime:6) 7 stones (8, 11, Slime:6) a Fen Folio (10, 11, Slime:6) 15 exploding sling bullets (-2, 12, Slime:6) the +10 halberd "Arcanum" {venom, *Drain Int+4 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you see invisible. It causes draining when unequipped. (-1, 12, Slime:6) an uncursed staff of air (0, 12, Slime:6) a +1 robe of fire resistance (1, 12, Slime:6) a +0 long sword (7, 12, Slime:6) an uncursed staff of conjuration (9, 12, Slime:6) the +4 chain mail of Ronk {rF+ rC+ Int+2} It affects your intelligence (+2). It protects you from fire. It protects you from cold. (-2, 13, Slime:6) a +0 quarterstaff (-1, 13, Slime:6) a +10 shortbow (0, 13, Slime:6) a potion of flight (7, 13, Slime:6) 13 stones (8, 13, Slime:6) a +1 rapier of protection (9, 13, Slime:6) a book of Battle (0, 14, Slime:6) a +0 dire flail (1, 14, Slime:6) a scroll of silence (6, 14, Slime:6) a +0 broad axe (8, 14, Slime:6) a +0 hand axe Level 1 of the Vaults (0, 0, Vaults:1) a wand of slowing (12) (11, 8, Vaults:1) 27 arrows a cursed +0 longbow (12, 8, Vaults:1) a +0 giant spiked club a +0 long sword a +0 chain mail (10, 9, Vaults:1) a bolt (23, 9, Vaults:1) a +0 morningstar a cursed -1 arbalest 28 bolts a +0 ring mail (-35, 10, Vaults:1) a scroll of silence (24, 11, Vaults:1) a cursed -1 arbalest 19 bolts (25, 11, Vaults:1) a +2 battleaxe of venom a +0 plate armour a +0 long sword a +0 plate armour (-20, 12, Vaults:1) a cursed +0 ring mail 10 bolts a +1 war axe of flaming a +0 arbalest (11, 12, Vaults:1) 21 bolts a +0 arbalest (24, 14, Vaults:1) a +0 arbalest 7 bolts of frost 4 large rocks (25, 14, Vaults:1) a +0 great sword a +0 plate armour a +0 shortbow 25 arrows (25, 15, Vaults:1) a +0 arbalest 3 bolts of flame (31, 15, Vaults:1) 4 large rocks (-28, 16, Vaults:1) a +0 longbow (29, 16, Vaults:1) a +0 dire flail a +0 scale mail (22, 17, Vaults:1) an arrow (35, 17, Vaults:1) a +0 rapier (-11, 18, Vaults:1) 17 arrows a +0 shortbow (14, 18, Vaults:1) 20 stones (29, 18, Vaults:1) a +0 great mace a cursed +0 scale mail (-11, 19, Vaults:1) 21 arrows a +1 longbow of flaming (29, 19, Vaults:1) a +1 war axe of draining a +0 ring mail (-8, 20, Vaults:1) 14 poisoned arrows a +0 shortbow (7, 21, Vaults:1) 12 bolts a +0 arbalest (35, 21, Vaults:1) 22 stones (-8, 22, Vaults:1) 30 arrows a +0 shortbow (6, 22, Vaults:1) 20 bolts a cursed +0 arbalest (7, 22, Vaults:1) 24 bolts a +0 arbalest (8, 22, Vaults:1) 18 bolts a +0 arbalest (32, 22, Vaults:1) a +0 leather armour a +0 long sword (5, 23, Vaults:1) a bolt (3, 24, Vaults:1) a +0 scale mail (6, 24, Vaults:1) a bolt 2 large rocks (-4, 25, Vaults:1) a +0 ring mail a +0 great mace (5, 25, Vaults:1) a bolt (16, 26, Vaults:1) 5 large rocks (-23, 27, Vaults:1) the +0 pair of boots of Refuge {+Fly MP+9 Dex-3} It affects your dexterity (-3). It affects your magic capacity (+9). It lets you fly. (5, 27, Vaults:1) a +0 morningstar a +0 ring mail (6, 27, Vaults:1) a +0 long sword a +0 scale mail (4, 28, Vaults:1) 3 large rocks (25, 28, Vaults:1) an arrow (27, 28, Vaults:1) 4 large rocks 13 arrows a +0 shortbow (4, 29, Vaults:1) a bolt (25, 29, Vaults:1) 17 arrows a +0 longbow (30, 29, Vaults:1) a scroll of enchant weapon 17 arrows a +0 shortbow (-18, 32, Vaults:1) a +0 leather armour a +0 dire flail (-18, 33, Vaults:1) a +0 robe (-26, 34, Vaults:1) a +0 rapier (-16, 34, Vaults:1) a +0 giant club a +0 giant club (33, 35, Vaults:1) a large rock (-23, 37, Vaults:1) a +0 giant club (-20, 37, Vaults:1) a +0 giant club (-17, 37, Vaults:1) a +0 mace (-24, 41, Vaults:1) an uncursed ring of sustain attributes (13, 42, Vaults:1) a +1 rapier of venom (10, 43, Vaults:1) a +0 dire flail a +0 ring mail (-9, 44, Vaults:1) a +0 scale mail (10, 44, Vaults:1) a +0 rapier a +0 leather armour (11, 44, Vaults:1) a +0 rapier (10, 45, Vaults:1) a +0 rapier a +0 leather armour (29, 55, Vaults:1) 20 arrows of flame (33, 57, Vaults:1) a potion of invisibility (13, 63, Vaults:1) the +1 spear of the Present {freeze, +Blink rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you blink. Level 2 of the Vaults (0, 0, Vaults:2) a scroll of fear (1, 0, Vaults:2) a wand of enslavement (13) (0, 1, Vaults:2) a cursed +0 leather armour (50, 1, Vaults:2) a +0 pair of gloves (-1, 7, Vaults:2) a large rock (3, 7, Vaults:2) 2 large rocks (5, 7, Vaults:2) 2 large rocks (-5, 13, Vaults:2) a +0 long sword a +0 scale mail (-5, 14, Vaults:2) 4 large rocks (12, 16, Vaults:2) a +0 morningstar a +0 scale mail (23, 16, Vaults:2) a +0 mace a +0 scale mail (-6, 18, Vaults:2) a +0 dire flail a +0 ring mail (63, 19, Vaults:2) a +0 chain mail a +0 long sword (50, 22, Vaults:2) a +0 ring mail 23 bolts 5 large rocks a +0 war axe a +0 arbalest (48, 23, Vaults:2) a bolt of flame (37, 25, Vaults:2) 3 large rocks (52, 25, Vaults:2) 6 bolts of flame a +0 arbalest (65, 31, Vaults:2) a +0 great mace a +0 chain mail (30, 32, Vaults:2) 2 large rocks (63, 32, Vaults:2) a +2 battleaxe of flaming a +0 plate armour (64, 32, Vaults:2) a +0 long sword a +0 plate armour a +0 shield (65, 32, Vaults:2) a +0 great mace a +0 scale mail (18, 41, Vaults:2) 17 bolts of penetration a +0 arbalest (18, 44, Vaults:2) 10 bolts of flame a +2 arbalest of velocity (19, 45, Vaults:2) a +0 great sword of flaming (21, 46, Vaults:2) a +0 plate armour a +0 great mace of venom (23, 46, Vaults:2) a +0 buckler (23, 47, Vaults:2) 4 large rocks (24, 47, Vaults:2) a bolt of penetration (10, 51, Vaults:2) a +0 flail (43, 53, Vaults:2) a +0 arbalest a +0 battleaxe a +0 chain mail 16 bolts of flame (47, 53, Vaults:2) a +0 ring mail (40, 54, Vaults:2) a +0 whip (16, 55, Vaults:2) a +2 dire flail of crushing a +0 dire flail (39, 55, Vaults:2) 20 arrows (-6, 57, Vaults:2) a +0 chain mail a +0 short sword 22 arrows a +0 shortbow (-4, 57, Vaults:2) a +0 scale mail a +0 arbalest 22 bolts a +0 long sword (14, 58, Vaults:2) a book of Burglary (37, 59, Vaults:2) a +0 long sword a +0 scale mail (-4, 60, Vaults:2) an arrow (58, 60, Vaults:2) a cursed -2 morningstar a +0 scale mail (47, 64, Vaults:2) 29 stones Level 3 of the Vaults (0, 0, Vaults:3) a +0 morningstar a +0 ring mail (-4, 3, Vaults:3) a cursed -3 hand axe (-3, 3, Vaults:3) a +3 arbalest of flaming 18 bolts (-4, 4, Vaults:3) a +0 war axe a +0 plate armour (9, 4, Vaults:3) 5 large rocks (12, 4, Vaults:3) a +2 war axe of chopping a +0 scale mail (-4, 5, Vaults:3) a +0 club a +0 robe a +0 giant spiked club (7, 5, Vaults:3) a +0 falchion a +0 scale mail (-4, 6, Vaults:3) a +0 giant spiked club a +0 giant spiked club (-3, 6, Vaults:3) a +0 giant club (-8, 7, Vaults:3) a bolt (5, 7, Vaults:3) a +0 great mace a +0 plate armour (8, 7, Vaults:3) a +0 ring mail (11, 7, Vaults:3) a +0 pair of boots (-9, 8, Vaults:3) a +0 dagger a +2 robe of fire resistance a +0 giant club a +0 dire flail (7, 8, Vaults:3) a +2 battleaxe of freezing (-2, 9, Vaults:3) a +0 flail a +0 ring mail (5, 9, Vaults:3) a +0 great mace a +0 ring mail (6, 9, Vaults:3) a +0 great sword a +0 plate armour (-22, 10, Vaults:3) a wand of polymorph (8) (-2, 10, Vaults:3) a +0 giant spiked club (-26, 19, Vaults:3) a +0 pair of boots (-36, 24, Vaults:3) 10 stones (-29, 24, Vaults:3) an arrow (-38, 25, Vaults:3) a +0 war axe a +0 plate armour a +0 shield (-31, 25, Vaults:3) a potion of lignification (-30, 25, Vaults:3) a bolt (-6, 25, Vaults:3) a potion of invisibility (-40, 26, Vaults:3) a +0 scimitar a cursed +0 leather armour a cursed +0 buckler (-39, 26, Vaults:3) a +0 arbalest 17 bolts of frost a +0 short sword a +0 ring mail a +0 scimitar a cursed -3 longbow 27 arrows a +0 leather armour (-38, 26, Vaults:3) a +0 scimitar (-37, 26, Vaults:3) a +0 long sword a +0 chain mail a +0 trident (-36, 26, Vaults:3) a +0 long sword a +0 plate armour a +2 vampiric war axe a +0 scale mail (-35, 26, Vaults:3) a +0 arbalest 9 bolts a +0 flail a +0 ring mail a +0 great mace a +0 chain mail (-34, 26, Vaults:3) a cursed -2 great mace a +0 scale mail Miklyiti's Volume of Unstable Attacks Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Warp Weapon Charms/Translocation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 a +0 battleaxe of freezing a +0 shortbow 13 arrows a bolt (-31, 26, Vaults:3) a +4 war axe a +0 scale mail (-28, 26, Vaults:3) 2 arrows (-39, 27, Vaults:3) a +2 long sword of holy wrath a +0 chain mail (-37, 27, Vaults:3) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 short sword (-36, 27, Vaults:3) a +2 shortbow of flaming 12 arrows a +0 long sword a +0 leather armour a +0 arbalest 18 bolts a +0 dire flail a +0 ring mail (-35, 27, Vaults:3) a +2 arbalest of freezing 30 bolts a +0 battleaxe 7 tomahawks a +0 chain mail (-33, 27, Vaults:3) a cursed -2 war axe a cursed +0 chain mail (1, 27, Vaults:3) 15 arrows of frost (-40, 28, Vaults:3) a +0 short sword (-38, 28, Vaults:3) a +0 dagger a +0 robe (-33, 28, Vaults:3) a bolt (9, 28, Vaults:3) a +4 hand axe (-1, 29, Vaults:3) 23 arrows a +3 scimitar a +0 longbow (6, 29, Vaults:3) a +0 ring mail a +0 scimitar (-1, 30, Vaults:3) 19 arrows of frost a +0 longbow (-1, 31, Vaults:3) a +2 short sword of protection (1, 31, Vaults:3) a +0 chain mail a +0 long sword (-1, 32, Vaults:3) a cursed +0 buckler a +0 short sword (1, 32, Vaults:3) 17 silver bolts a +0 scale mail a +0 war axe a +0 arbalest (4, 32, Vaults:3) a +0 chain mail a +0 great mace (5, 32, Vaults:3) a potion of poison (-32, 33, Vaults:3) a +0 arbalest 17 bolts (-53, 36, Vaults:3) 22 stones (-3, 38, Vaults:3) 13 bolts a +0 arbalest (-31, 39, Vaults:3) 30 gold pieces (-30, 39, Vaults:3) a scroll of remove curse (-31, 40, Vaults:3) a +0 robe (-30, 40, Vaults:3) a wand of fire (4) (-7, 42, Vaults:3) a bolt (-9, 43, Vaults:3) 2 bolts (-6, 43, Vaults:3) 16 stones (-58, 46, Vaults:3) 14 arrows (-57, 46, Vaults:3) 24 bolts a +0 arbalest (-56, 46, Vaults:3) 13 bolts a +0 arbalest (-15, 46, Vaults:3) 4 large rocks (-61, 47, Vaults:3) 13 arrows of frost a +0 shortbow (-59, 47, Vaults:3) 20 arrows of frost a +0 shortbow (-49, 47, Vaults:3) a +0 long sword a +0 chain mail (-48, 47, Vaults:3) a +0 hand axe a +0 leather armour (-1, 47, Vaults:3) a +0 plate armour (-60, 48, Vaults:3) 13 bolts a +2 arbalest of freezing (-59, 48, Vaults:3) 22 bolts a +0 arbalest (-53, 48, Vaults:3) 19 stones (-48, 48, Vaults:3) a +0 dire flail a +0 dire flail (-59, 49, Vaults:3) 19 steel bolts a +0 arbalest (-55, 49, Vaults:3) a steel bolt 2 bolts (-51, 49, Vaults:3) a +0 robe a +3 dagger (-52, 50, Vaults:3) a bolt a +0 club (-51, 50, Vaults:3) a +0 hand axe a +0 plate armour (-50, 50, Vaults:3) a +0 dagger (-52, 51, Vaults:3) an arrow of frost a +0 dagger a +0 leather armour (-17, 53, Vaults:3) a +0 pair of boots (-10, 54, Vaults:3) a book of Summonings (-6, 54, Vaults:3) a +0 flail (-26, 56, Vaults:3) 23 stones (-34, 59, Vaults:3) a +3 shortbow 20 arrows Level 4 of the Vaults (0, 0, Vaults:4) a +0 leather armour a +0 morningstar (2, 0, Vaults:4) a +0 dire flail a +0 giant spiked club (-35, 1, Vaults:4) a +0 spear a +0 robe (-33, 1, Vaults:4) a potion of lignification (0, 1, Vaults:4) a +0 giant club (-37, 2, Vaults:4) a +0 giant club (2, 2, Vaults:4) a +0 giant club a +0 giant club a +0 giant club (3, 2, Vaults:4) a cursed -1 robe a +0 club (-48, 3, Vaults:4) a +0 short sword (-33, 3, Vaults:4) a +0 giant spiked club a +0 giant club (4, 3, Vaults:4) a +0 giant spiked club (-33, 4, Vaults:4) a +0 giant spiked club (-34, 5, Vaults:4) a +0 giant club (-43, 7, Vaults:4) a +0 mace a +0 leather armour (-42, 7, Vaults:4) a +0 trident a +0 chain mail (-45, 9, Vaults:4) a +0 dagger of venom a +0 robe (-43, 9, Vaults:4) a +0 short sword 2 tomahawks (8, 9, Vaults:4) a +1 dire flail of venom a +0 dire flail (-41, 10, Vaults:4) a +0 battleaxe a +0 chain mail (-29, 11, Vaults:4) a +0 long sword a +0 arbalest of flaming 27 bolts a +0 ring mail (-25, 11, Vaults:4) a +0 chain mail a +0 great sword (-25, 12, Vaults:4) a +0 shield a +0 plate armour a +0 long sword (-24, 12, Vaults:4) a +0 ring mail a +0 great mace (-24, 13, Vaults:4) a +0 ring mail a +0 dire flail (-20, 13, Vaults:4) a +0 plate armour a +0 battleaxe (-6, 17, Vaults:4) a bolt (23, 23, Vaults:4) a +0 war axe of holy wrath a +0 plate armour (-8, 24, Vaults:4) a +0 arbalest a +0 war axe 6 bolts a +1 ring mail of poison resistance (24, 24, Vaults:4) a +0 battleaxe a +0 plate armour (27, 24, Vaults:4) 2 arrows (25, 26, Vaults:4) an arrow a +0 scale mail (26, 26, Vaults:4) 3 arrows (17, 27, Vaults:4) an arrow of flame (19, 27, Vaults:4) 16 arrows of flame a +0 shortbow (24, 27, Vaults:4) an arrow (23, 28, Vaults:4) a bolt (3, 29, Vaults:4) a +1 long sword of holy wrath a +0 chain mail of poison resistance (20, 30, Vaults:4) 21 arrows a +0 shortbow (25, 30, Vaults:4) 19 bolts a +0 arbalest (26, 30, Vaults:4) 8 bolts a +4 arbalest (-37, 31, Vaults:4) Lee's Grimoire of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Fulminant Prism Conjuration/Hexes 4 f - Fireball Conjuration/Fire 5 (-15, 31, Vaults:4) a +0 war axe a +0 ring mail (17, 31, Vaults:4) a cursed -3 arbalest a +0 long sword 24 bolts a +0 scale mail an arrow (20, 31, Vaults:4) 7 arrows a +0 longbow (26, 31, Vaults:4) 18 arrows a +0 shortbow (27, 31, Vaults:4) 18 steel bolts a +0 arbalest (-43, 32, Vaults:4) a +0 flail a +0 ring mail (20, 32, Vaults:4) 7 arrows a +4 shortbow (27, 32, Vaults:4) 12 bolts a +4 arbalest of flaming (-27, 33, Vaults:4) a +0 great mace a cursed +0 ring mail (-18, 33, Vaults:4) a +0 leather armour (-32, 34, Vaults:4) 26 stones (-22, 34, Vaults:4) 17 bolts a +0 arbalest (-25, 37, Vaults:4) a bolt (-9, 37, Vaults:4) a +2 battleaxe of freezing (-48, 41, Vaults:4) 14 sling bullets of flame (27, 41, Vaults:4) a bolt (27, 43, Vaults:4) a bolt (-17, 45, Vaults:4) an arrow (-4, 46, Vaults:4) a +0 chain mail (25, 47, Vaults:4) a +0 great mace a +2 dire flail of holy wrath (26, 47, Vaults:4) a +4 plate armour the +8 long sword of Responsibility {distort, -Tele rN+ SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (27, 47, Vaults:4) a +0 leather armour a +0 dire flail (25, 48, Vaults:4) a +0 scale mail a +0 long sword 8 bolts a +0 arbalest (26, 48, Vaults:4) a +0 scale mail a +0 great mace (-19, 50, Vaults:4) a +4 long sword (unseen) (26, 50, Vaults:4) a wand of fire (4) (-19, 51, Vaults:4) a +0 dagger (-1, 51, Vaults:4) a +1 long sword of slicing (10, 51, Vaults:4) 3 large rocks (-40, 52, Vaults:4) a +0 short sword (-35, 52, Vaults:4) a +0 shortbow 12 arrows of frost (-34, 52, Vaults:4) a +0 longbow 17 arrows (-29, 52, Vaults:4) an arrow (-28, 52, Vaults:4) an arrow an arrow of frost (-27, 52, Vaults:4) an arrow (-24, 52, Vaults:4) a +0 scale mail a +0 morningstar (-23, 52, Vaults:4) a +0 ring mail a +0 bardiche (-20, 52, Vaults:4) a +0 leather armour (unseen) (-41, 53, Vaults:4) a +0 scimitar 4 tomahawks a +0 chain mail (-40, 53, Vaults:4) a +0 hand axe (-35, 53, Vaults:4) a +0 shortbow 27 arrows (-34, 53, Vaults:4) a +0 shortbow 25 arrows (-40, 54, Vaults:4) a +0 halberd of venom a cursed +0 chain mail (-33, 54, Vaults:4) a +0 shortbow 18 arrows of dispersal (8, 54, Vaults:4) 2 bolts of flame (-47, 55, Vaults:4) a tomahawk (-46, 55, Vaults:4) a tomahawk (-45, 55, Vaults:4) a tomahawk (-40, 55, Vaults:4) a +0 long sword a +0 chain mail (8, 56, Vaults:4) a bolt (6, 58, Vaults:4) a large rock (7, 61, Vaults:4) a +2 arbalest of flaming 25 bolts (8, 61, Vaults:4) 15 bolts of flame a +0 arbalest (9, 61, Vaults:4) 19 bolts of frost a +0 arbalest Level 5 of the Vaults [Shop] Umeusidgh's Distillery a potion of curing (60 gold) a potion of resistance (200 gold) a potion of resistance (200 gold) a potion of might (80 gold) a potion of ambrosia (160 gold) 2 potions of degeneration (40 gold) a potion of heal wounds (100 gold) a potion of poison (20 gold) [Shop] Deosil's Distillery a potion of poison (19 gold) a potion of curing (57 gold) a potion of heal wounds (95 gold) a potion of invisibility (152 gold) a potion of cancellation (152 gold) 2 potions of agility (152 gold) a potion of resistance (190 gold) a potion of lignification (57 gold) a potion of agility (76 gold) a potion of brilliance (76 gold) a potion of curing (57 gold) [Shop] Arusamn's Magic Scroll Shop a scroll of noise (22 gold) a scroll of teleportation (66 gold) a scroll of amnesia (77 gold) a scroll of identify (44 gold) a scroll of blinking (165 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a scroll of fog (44 gold) [Shop] Duqun's Magic Scroll Emporium a scroll of brand weapon (360 gold) a scroll of teleportation (54 gold) a scroll of remove curse (54 gold) a scroll of immolation (63 gold) 2 scrolls of identify (72 gold) a scroll of teleportation (54 gold) 3 scrolls of recharging (513 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of recharging (171 gold) a scroll of teleportation (54 gold) [Shop] Umimmuuq's Magic Scroll Boutique a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of recharging (123 gold) a scroll of enchant armour (97 gold) a scroll of torment (97 gold) a scroll of blinking (97 gold) a scroll of fog (26 gold) a scroll of random uselessness (13 gold) a scroll of fog (26 gold) a scroll of random uselessness (13 gold) a scroll of summoning (123 gold) [Shop] Sityarchi's Distillery a potion of haste (150 gold) a potion of mutation (37 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of poison (15 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of might (60 gold) [Shop] Amem's Magic Scroll Emporium a scroll of identify (40 gold) a scroll of amnesia (70 gold) a scroll of identify (40 gold) a scroll of enchant weapon (150 gold) a scroll of recharging (190 gold) a scroll of summoning (190 gold) a scroll of recharging (190 gold) a scroll of fog (40 gold) a scroll of identify (40 gold) a scroll of noise (20 gold) a scroll of identify (40 gold) a scroll of remove curse (60 gold) [Shop] Dooxzo's Food Boutique a meat ration (65 gold) a bread ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) 3 fruits (58 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) 4 fruits (78 gold) (0, 0, Vaults:5) a +0 halberd (8, 1, Vaults:5) 5 large rocks (9, 1, Vaults:5) a +2 great sword of flaming (9, 2, Vaults:5) a +0 morningstar a +0 scale mail (-40, 3, Vaults:5) a scroll of amnesia (-42, 9, Vaults:5) a +0 short sword a +0 shortbow 24 arrows a +0 leather armour (-26, 17, Vaults:5) 40 bolts a +0 arbalest a cursed -2 arbalest (-43, 19, Vaults:5) a +0 ring mail (-24, 19, Vaults:5) 15 bolts a +4 arbalest of freezing (-16, 19, Vaults:5) a +0 chain mail a +3 long sword (-25, 20, Vaults:5) 23 bolts a +0 arbalest a +0 shield a +0 plate armour a +0 long sword (-24, 20, Vaults:5) a +0 long sword of electrocution (-16, 20, Vaults:5) 21 bolts a +0 arbalest a +0 chain mail a +0 battleaxe (-15, 20, Vaults:5) 6 potions of ambrosia (-27, 21, Vaults:5) a +0 arbalest a cursed +0 short sword 14 poisoned bolts (-26, 21, Vaults:5) a +0 arbalest 13 steel bolts (-25, 21, Vaults:5) a +0 short sword 15 bolts a +0 arbalest (-24, 21, Vaults:5) a +0 plate armour a +3 great sword of holy wrath a +0 shield a +0 plate armour a +6 long sword of slicing (-20, 21, Vaults:5) a +0 plate armour a +0 bardiche a bolt (-17, 21, Vaults:5) a +0 ring mail a +0 dire flail a +2 great sword of flaming (-16, 21, Vaults:5) a +0 chain mail a +0 short sword (-15, 21, Vaults:5) a +0 flail (-14, 21, Vaults:5) a +0 chain mail of fire resistance a +0 mace (-26, 22, Vaults:5) a +0 long sword a +0 long sword (-24, 22, Vaults:5) a +0 long sword (-23, 22, Vaults:5) a +0 short sword (-22, 22, Vaults:5) a +0 ring mail 16 bolts a +0 long sword a +0 arbalest (-21, 22, Vaults:5) a bolt a +0 plate armour a +0 bardiche a +0 chain mail a +0 bardiche (-20, 22, Vaults:5) a +0 plate armour a +0 dire flail (-19, 22, Vaults:5) a +0 chain mail a +0 battleaxe a large rock (-18, 22, Vaults:5) 16 bolts a +0 arbalest (-17, 22, Vaults:5) a +0 shield a +0 chain mail a +0 long sword (-16, 22, Vaults:5) a +0 arbalest 22 bolts (-23, 23, Vaults:5) a +0 chain mail a +0 halberd (-22, 23, Vaults:5) a +0 large shield a +0 chain mail a +0 long sword a +0 flail a cursed +0 chain mail a +0 great sword a +0 steam dragon armour (-21, 23, Vaults:5) 25 bolts a +0 arbalest a +0 flail (-20, 23, Vaults:5) a +2 battleaxe of freezing an arrow (-19, 23, Vaults:5) a +0 battleaxe of freezing (-18, 23, Vaults:5) a +0 plate armour a +0 dire flail (-26, 24, Vaults:5) a +0 leather armour a +0 long sword (-24, 24, Vaults:5) a bolt (-23, 24, Vaults:5) a +0 dire flail a cursed +0 ring mail a bolt a +0 battleaxe of freezing (-22, 24, Vaults:5) a +0 leather armour a +0 short sword (-21, 24, Vaults:5) a +1 flail of crushing a +0 dire flail a +0 dire flail a bolt (-19, 24, Vaults:5) a +0 leather armour a +0 flail 19 bolts of penetration a +0 arbalest (-18, 24, Vaults:5) a +0 plate armour a +0 great sword 18 bolts of flame a +0 arbalest a +0 plate armour a +0 glaive (-14, 24, Vaults:5) a +0 plate armour a +0 great sword of draining (-44, 25, Vaults:5) a +0 arbalest 24 bolts (-29, 25, Vaults:5) 4 large rocks (-27, 25, Vaults:5) a +0 whip 22 stones (-26, 25, Vaults:5) a +0 short sword (-25, 25, Vaults:5) a +0 chain mail a +0 great sword (-24, 25, Vaults:5) a +4 scale mail a +0 flail a +0 chain mail a +0 great sword (-23, 25, Vaults:5) a +0 chain mail a +0 long sword (-22, 25, Vaults:5) a +0 dire flail a +0 great mace 2 bolts a large rock (-21, 25, Vaults:5) a +0 chain mail a +1 battleaxe of freezing a +0 flail (-19, 25, Vaults:5) 2 large rocks a bolt (-18, 25, Vaults:5) a +0 ring mail a +0 chain mail a cursed -3 great mace a +0 plate armour a +0 great sword of slicing (-16, 25, Vaults:5) a +0 chain mail a +0 battleaxe (1, 25, Vaults:5) a +0 helmet (-27, 26, Vaults:5) a +0 chain mail a +0 rapier (-26, 26, Vaults:5) a +0 short sword 5 tomahawks (-25, 26, Vaults:5) a +0 great mace of protection a +0 chain mail (-23, 26, Vaults:5) a +0 plate armour a +0 great sword (-21, 26, Vaults:5) 2 large rocks 16 poisoned bolts a +0 arbalest (-18, 26, Vaults:5) a +0 plate armour a +0 battleaxe a bolt (-26, 27, Vaults:5) a +0 leather armour a +0 long sword (-24, 27, Vaults:5) 7 large rocks (-23, 27, Vaults:5) a +0 great sword of flaming a +0 plate armour a +0 long sword (-18, 27, Vaults:5) a +0 plate armour a +0 battleaxe of electrocution (-3, 27, Vaults:5) a +0 hand axe (-24, 28, Vaults:5) a large rock a +0 dagger 20 bolts a +0 arbalest a +2 battleaxe of freezing (-22, 28, Vaults:5) a +0 ring mail a cursed +0 morningstar a +0 plate armour a +0 great mace (-21, 28, Vaults:5) a +0 chain mail a +0 great sword (-20, 28, Vaults:5) a +0 chain mail a +0 long sword (-19, 28, Vaults:5) 21 bolts a +0 arbalest a +0 chain mail a +0 battleaxe 2 steel bolts (-18, 28, Vaults:5) 24 bolts a +0 arbalest (-17, 28, Vaults:5) 21 bolts a +0 arbalest (-46, 29, Vaults:5) 2 bolts (-26, 29, Vaults:5) a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour 21 bolts a +0 arbalest (-25, 29, Vaults:5) a large rock a +0 leather armour a +0 long sword a bolt (-24, 29, Vaults:5) a +0 whip a +0 ring mail a +0 leather armour a +6 halberd of freezing a scroll of fear (-21, 29, Vaults:5) a +0 plate armour a +0 war axe (-20, 29, Vaults:5) a +0 plate armour a +0 great mace (-16, 29, Vaults:5) a +1 leather armour of poison resistance a +0 arbalest 14 arrows a +0 shortbow 18 bolts (-15, 29, Vaults:5) 2 bolts (-17, 30, Vaults:5) a +0 ring mail a +0 great mace (-25, 32, Vaults:5) 16 bolts a +0 arbalest (-14, 32, Vaults:5) an arrow (-1, 32, Vaults:5) a +0 leather armour (-46, 34, Vaults:5) a +0 arbalest 22 bolts (-34, 34, Vaults:5) a +1 leather armour of poison resistance (-32, 34, Vaults:5) a +2 hand crossbow of flaming (-31, 34, Vaults:5) a wand of magic darts (18) (-33, 35, Vaults:5) a wand of polymorph (8) (-30, 36, Vaults:5) a +1 halberd of protection (-6, 36, Vaults:5) 4 steel bolts (-31, 37, Vaults:5) the +1 scale mail of Brilliance {rF+ Int+7} It affects your intelligence (+7). It protects you from fire. (-30, 37, Vaults:5) Vurippy's Incunabulum of Conjuration and Flight Spells Type Level a - Shock Conjuration/Air 1 b - Dazzling Spray Conjuration/Hexes 3 c - Airstrike Air 4 d - Force Lance Conjuration/Translocation 4 e - Freezing Cloud Conjuration/Ice/Air 6 (-29, 37, Vaults:5) an uncursed ring of protection from fire (-5, 37, Vaults:5) a book of the Earth (-30, 38, Vaults:5) the ring "Kalontaf" {+Fly Str-2 Int+2 SInv} [ring of strength] It affects your strength (-2). It affects your intelligence (+2). It lets you see invisible. It lets you fly. (-7, 38, Vaults:5) 15 sling bullets of frost (-3, 38, Vaults:5) a +0 hunting sling (-39, 39, Vaults:5) an uncursed staff of power (-12, 39, Vaults:5) a book of Changes (-6, 39, Vaults:5) a fan of gales (-3, 39, Vaults:5) 14 arrows of flame (-6, 40, Vaults:5) a cursed +0 club (-2, 40, Vaults:5) a +0 shortbow (-38, 41, Vaults:5) a +2 hunting sling of flaming (-4, 41, Vaults:5) an uncursed ring of protection from fire (-37, 42, Vaults:5) a lamp of fire (-36, 42, Vaults:5) a crystal ball of energy (-3, 42, Vaults:5) 11 stones (-25, 43, Vaults:5) a book of Changes (-24, 43, Vaults:5) a +0 long sword (-24, 44, Vaults:5) a crystal ball of energy (-17, 44, Vaults:5) a bolt (-5, 44, Vaults:5) a plain deck of wonders (7, 44, Vaults:5) a +0 arbalest 19 bolts (-33, 45, Vaults:5) a wand of flame (22) (-12, 46, Vaults:5) an uncursed ring of magical power (-30, 48, Vaults:5) a +2 robe of resistance (-11, 48, Vaults:5) a +0 arbalest the +11 dagger "Cekoemog" {freeze, rC+ rN+ Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. 8 bolts a scroll of enchant weapon (-30, 49, Vaults:5) a cursed ring of teleportation (-29, 49, Vaults:5) a +3 leather armour of poison resistance (-10, 49, Vaults:5) Sif Muna's Almanac of Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Iron Shot Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Death (8, 49, Vaults:5) a bolt Level 1 of the Crypt (0, 0, Crypt:1) a Young Poisoner's Handbook (0, 1, Crypt:1) a book of Fire (1, 1, Crypt:1) a book of Dreams (-19, 3, Crypt:1) a +0 war axe a +4 broad axe a +0 chain mail (-48, 4, Crypt:1) a +0 quarterstaff (-14, 7, Crypt:1) a +0 robe a cursed +0 dagger (-28, 10, Crypt:1) 15 arrows (-9, 12, Crypt:1) a cursed -3 glaive (-7, 14, Crypt:1) a +0 short sword (-37, 16, Crypt:1) a +2 flail of venom (-7, 16, Crypt:1) a +0 halberd (-5, 16, Crypt:1) a +0 war axe (-7, 18, Crypt:1) a cursed -3 broad axe (-4, 18, Crypt:1) a +0 scimitar (-3, 18, Crypt:1) a +0 trident (-37, 19, Crypt:1) a +0 war axe (-35, 19, Crypt:1) a +1 glaive of freezing (-26, 20, Crypt:1) a wand of disintegration (10) (-43, 27, Crypt:1) a +0 dire flail a +0 chain mail (-35, 27, Crypt:1) an uncursed ring of sustain attributes (-18, 27, Crypt:1) 22 stones (-41, 28, Crypt:1) a +0 leather armour (-30, 30, Crypt:1) an uncursed ring of magical power (-48, 31, Crypt:1) a +0 mace (-3, 31, Crypt:1) a +2 hand crossbow of freezing (-50, 32, Crypt:1) a +0 glaive (-51, 33, Crypt:1) a +0 flail (-50, 33, Crypt:1) a +0 flail (-48, 35, Crypt:1) a +0 flail (-14, 51, Crypt:1) 25 stones (-17, 52, Crypt:1) a +0 great sword a +0 chain mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 longbow (25, 1, Crypt:2) a +0 pair of gloves (-23, 2, Crypt:2) a wand of slowing (14) (-17, 3, Crypt:2) a +0 chain mail (16, 4, Crypt:2) a potion of lignification (-19, 7, Crypt:2) 5 large rocks (-23, 8, Crypt:2) a +0 robe (-21, 8, Crypt:2) an uncursed ring of protection from fire (31, 9, Crypt:2) a +0 helmet (-17, 14, Crypt:2) 14 stones (26, 17, Crypt:2) Sif Muna's Disquisition on Sinister Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Agony Necromancy 5 d - Dispel Undead Necromancy 5 e - Death's Door Charms/Necromancy 8 (-4, 21, Crypt:2) a +0 long sword (-7, 22, Crypt:2) a +0 robe (1, 22, Crypt:2) 22 stones (14, 27, Crypt:2) 10 bolts (-16, 30, Crypt:2) 7 tomahawks (20, 30, Crypt:2) 22 stones (30, 30, Crypt:2) an uncursed amulet of faith (-28, 41, Crypt:2) a lantern of shadows (17, 41, Crypt:2) a +0 hunting sling (26, 43, Crypt:2) a +0 battleaxe (-22, 44, Crypt:2) a cursed -1 long sword (-15, 44, Crypt:2) a +0 robe (22, 44, Crypt:2) a +0 mace (24, 44, Crypt:2) a cursed -1 war axe (-22, 46, Crypt:2) a +0 battleaxe (-21, 46, Crypt:2) a +0 short sword Level 3 of the Crypt (0, 0, Crypt:3) Sif Muna's Papyrus of Dark Magic Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Haunt Necromancy/Summoning 7 c - Necromutation Transmutation/Necromancy 8 (2, 1, Crypt:3) the Disquisition on the Mutagenic Rocks Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Iron Shot Conjuration/Earth 6 e - Statue Form Transmutation/Earth 6 (-4, 2, Crypt:3) a +0 rapier (-27, 3, Crypt:3) a +1 flail of protection (-25, 3, Crypt:3) a +0 dire flail (-15, 3, Crypt:3) a book of the Dragon (1, 3, Crypt:3) a +0 mace (5, 3, Crypt:3) an uncursed ring of see invisible (20, 3, Crypt:3) an uncursed staff of air (23, 3, Crypt:3) a Young Poisoner's Handbook (24, 3, Crypt:3) a cursed +0 lajatang (-25, 7, Crypt:3) 21 stones (-25, 8, Crypt:3) a manual of Staves (-25, 9, Crypt:3) an uncursed staff of wizardry a +0 rod of the swarm (10/10) (-24, 9, Crypt:3) an uncursed staff of fire (-23, 9, Crypt:3) 11 exploding sling bullets (-19, 9, Crypt:3) a book of Conjurations (-17, 9, Crypt:3) 10 poisoned needles (-20, 18, Crypt:3) a +0 long sword (-15, 18, Crypt:3) a +3 scythe of freezing (-19, 20, Crypt:3) a +0 plate armour a +2 scimitar of flaming (-19, 21, Crypt:3) a +0 chain mail a +2 demon whip of flaming (6, 23, Crypt:3) a +0 great mace (-10, 24, Crypt:3) a +1 battleaxe of flaming (-15, 25, Crypt:3) a +0 glaive (-5, 25, Crypt:3) a +0 scale mail (18, 25, Crypt:3) a disc of storms (-10, 26, Crypt:3) a +3 demon trident (16, 26, Crypt:3) a +3 long sword of slicing a +0 chain mail (19, 26, Crypt:3) a +2 dagger of speed a +0 robe (22, 26, Crypt:3) a +2 hunting sling of flaming (22, 27, Crypt:3) a +4 plate armour of fire resistance (-23, 28, Crypt:3) a cursed -2 trident (6, 28, Crypt:3) a +0 robe (22, 28, Crypt:3) a book of Envenomations (-10, 30, Crypt:3) a +0 chain mail a +0 glaive of pain (-7, 30, Crypt:3) a +0 chain mail a +1 scimitar of flaming (-6, 30, Crypt:3) a +0 chain mail a +0 chain mail a +1 demon trident of flaming a scroll of enchant weapon (-3, 30, Crypt:3) a +0 plate armour a +0 demon trident of flaming (-32, 33, Crypt:3) a +5 broad axe a +0 plate armour (-19, 33, Crypt:3) 12 arrows (-20, 35, Crypt:3) a +0 hunting sling (-18, 35, Crypt:3) a +0 centaur barding (-17, 35, Crypt:3) 25 arrows (-16, 35, Crypt:3) a +2 vampiric battleaxe (22, 36, Crypt:3) 21 stones (-31, 39, Crypt:3) a +3 glaive of pain a +0 chain mail (17, 43, Crypt:3) 25 stones (-13, 46, Crypt:3) a +0 dire flail (-8, 47, Crypt:3) a +0 morningstar (12, 50, Crypt:3) a +0 robe a +2 falchion (-16, 53, Crypt:3) a +0 flail (-22, 55, Crypt:3) a wand of slowing (33) (17, 56, Crypt:3) a +0 quick blade of pain (-12, 57, Crypt:3) a +0 flail (17, 57, Crypt:3) a +0 robe a +0 trident Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 hunting sling (10, 2, Tomb:1) 21 sling bullets (-10, 5, Tomb:1) a book of Party Tricks (5, 6, Tomb:1) a +3 ring of intelligence (-7, 7, Tomb:1) a +0 ring mail (7, 8, Tomb:1) a +0 robe a +0 flail (28, 8, Tomb:1) a scroll of noise (-17, 10, Tomb:1) 11 steel sling bullets (8, 10, Tomb:1) a +0 robe a +1 flail of draining (10, 12, Tomb:1) a +4 plate armour of cold resistance a +0 halberd (-14, 13, Tomb:1) a +0 scale mail (12, 13, Tomb:1) a +0 great mace (-18, 20, Tomb:1) a +0 robe (-19, 21, Tomb:1) an uncursed amulet of regeneration (27, 23, Tomb:1) a +0 hand crossbow (19, 26, Tomb:1) a +0 dire flail (34, 26, Tomb:1) 8 stones (-3, 36, Tomb:1) a +4 hand axe of venom (38, 36, Tomb:1) a potion of berserk rage (-5, 41, Tomb:1) a +0 long sword (25, 49, Tomb:1) a +0 flail (unseen) (27, 49, Tomb:1) a +1 flail of holy wrath (unseen) Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 21 stones (-23, 4, Tomb:2) the +0 hat "Gisoxur" {-Tele rC++ MR+} It greatly protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (2, 5, Tomb:2) a +0 ring mail (1, 6, Tomb:2) a +0 shortbow (-23, 10, Tomb:2) a +0 chain mail (-19, 11, Tomb:2) a +0 short sword (-6, 11, Tomb:2) a +0 leather armour a +4 quarterstaff (-7, 12, Tomb:2) a +0 scale mail a +1 vampiric battleaxe (-6, 13, Tomb:2) a +0 leather armour a +0 flail (-5, 14, Tomb:2) a +0 robe a +1 flail of draining (-4, 14, Tomb:2) a +0 scale mail a +0 bardiche (-6, 15, Tomb:2) 23 stones (-23, 16, Tomb:2) a +0 dagger (-8, 16, Tomb:2) Sufohula's Catalogue of Malediction and Summoning Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Canine Familiar Summoning 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Discord Hexes 8 (-6, 16, Tomb:2) a +2 scale mail of positive energy a +0 triple sword of electrocution (10, 17, Tomb:2) a +0 dire flail a +0 leather armour (-8, 19, Tomb:2) a +0 robe a +0 dire flail (-5, 20, Tomb:2) a +0 robe a +0 dire flail (10, 21, Tomb:2) a +0 robe an uncursed ring of magical power (9, 23, Tomb:2) a wand of paralysis (16) a +0 leather armour (-5, 25, Tomb:2) 16 arrows (4, 26, Tomb:2) a plain deck of wonders (-17, 28, Tomb:2) 11 poisoned bolts (-22, 31, Tomb:2) a +0 leather armour a +0 flail (-15, 31, Tomb:2) a +0 war axe (-22, 32, Tomb:2) a +0 robe a +0 quarterstaff Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 5 large rocks (-2, 2, Tomb:3) 13 arrows of flame (-14, 7, Tomb:3) a +0 plate armour (-1, 7, Tomb:3) a wand of random effects (33) (2, 7, Tomb:3) a +0 leather armour (-25, 11, Tomb:3) a cursed -1 halberd (-15, 12, Tomb:3) a +0 helmet (-4, 12, Tomb:3) a wand of flame (19) (-8, 13, Tomb:3) a +0 great mace of crushing (-35, 21, Tomb:3) the +9 chain mail of Lies {*Confuse rC++ rN+ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It protects you from negative energy. It may confuse you when you take damage. (-35, 22, Tomb:3) an uncursed staff of poison (-34, 22, Tomb:3) a +2 vampiric spear (-33, 22, Tomb:3) the +11 short sword "Alio" {pierce, Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). (-35, 23, Tomb:3) an uncursed staff of conjuration (-34, 23, Tomb:3) an uncursed staff of power (-33, 23, Tomb:3) a +2 hand crossbow of evasion (-32, 23, Tomb:3) a book of the Earth (-31, 23, Tomb:3) a +2 halberd of protection (1, 23, Tomb:3) 13 arrows of frost (-34, 24, Tomb:3) a book of Envenomations (-33, 24, Tomb:3) a fan of gales (-32, 24, Tomb:3) an uncursed ring of ice (-31, 24, Tomb:3) a book of Frost (-30, 24, Tomb:3) a +1 buckler of reflection (-17, 24, Tomb:3) a +0 battleaxe (-32, 25, Tomb:3) a +5 rapier of venom (-31, 25, Tomb:3) an uncursed staff of earth (-30, 25, Tomb:3) an uncursed ring of ice (-28, 25, Tomb:3) a +1 pair of gloves of strength (-2, 25, Tomb:3) the amulet "Wuzened" {Ward rN+ MR+ MP+9} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (-32, 26, Tomb:3) a +3 hand crossbow of freezing (-31, 26, Tomb:3) a +1 ring mail of poison resistance (-30, 26, Tomb:3) an uncursed staff of death (-29, 26, Tomb:3) a book of Annihilations (-22, 26, Tomb:3) a potion of might (-31, 27, Tomb:3) a +2 dire flail of crushing (-30, 27, Tomb:3) a Grand Grimoire (-29, 27, Tomb:3) a book of Party Tricks (-28, 27, Tomb:3) a +0 plate armour (-25, 27, Tomb:3) 16 stones (-15, 27, Tomb:3) a book of Debilitation (-30, 28, Tomb:3) an uncursed staff of wizardry (-29, 28, Tomb:3) a plain deck of summoning (-28, 28, Tomb:3) a +2 halberd of venom (-6, 28, Tomb:3) the +4 hunting sling of the People {velocity, rPois rC+} Any stone fired from it inflicts extra damage. It protects you from cold. It protects you from poison. (-4, 28, Tomb:3) 12 stones (-29, 29, Tomb:3) 12 stones a +3 hunting sling of flaming (-28, 29, Tomb:3) a +0 glaive of freezing (-28, 30, Tomb:3) a +2 rapier of holy wrath the Vestibule of Hell (-6, 14, Hell) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (-5, 14, Hell) the +27 Lear's hauberk (-4, 14, Hell) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (-3, 14, Hell) the +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. (-2, 14, Hell) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (-1, 14, Hell) the necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. (0, 14, Hell) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (1, 14, Hell) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (2, 14, Hell) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (3, 14, Hell) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (4, 14, Hell) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-7, 15, Hell) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (-6, 15, Hell) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (-5, 15, Hell) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (-4, 15, Hell) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (-3, 15, Hell) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (-2, 15, Hell) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-1, 15, Hell) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (0, 15, Hell) the +7 Singing Sword (1, 15, Hell) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (2, 15, Hell) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. (3, 15, Hell) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (4, 15, Hell) the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (5, 15, Hell) the +7 Sceptre of Asmodeus (-7, 16, Hell) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (-6, 16, Hell) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (-5, 16, Hell) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (3, 16, Hell) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (4, 16, Hell) the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (5, 16, Hell) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (-7, 17, Hell) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It lets you see invisible. It lets you turn invisible. (-6, 17, Hell) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (4, 17, Hell) the +1 faerie dragon armour {+Blink rF+ MR- rCorr} It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. (5, 17, Hell) the +7 Sceptre of Torment (-7, 18, Hell) the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). (-6, 18, Hell) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (4, 18, Hell) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (5, 18, Hell) the amulet of the Four Winds {Clar rN+ MR+++} [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. (-7, 19, Hell) the brooch of Shielding {Ward rN+ AC+4 EV+4} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+4). It affects your evasion (+4). It protects you from negative energy. (-6, 19, Hell) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (-2, 19, Hell) a book of Enchantments a book of Enchantments a book of the Tempests a Necronomicon a book of Transfigurations a book of Annihilations a book of Ice a book of Frost an Akashic Record a book of the Sky (-1, 19, Hell) the ring of Tadicaneff {rC+ MR+ Int+5 Dex+4} [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. a wand of disintegration (24) an uncursed staff of conjuration a wand of fire (15) the ring "Nulabei" {Int+7 SInv} [ring of see invisible] It affects your intelligence (+7). It lets you see invisible. the ring "Woficuof" {+Inv Int+5 Dex+5} [ring of invisibility] It affects your intelligence (+5). It affects your dexterity (+5). It lets you turn invisible. the ring "Cuesymi" {Wiz Str+5 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It lets you see invisible. the ring of Xom's Approval {Wiz rF++ Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It greatly protects you from fire. the ring "Teomm" {rF+ rC+ Int+4 Dex+4} [ring of protection from fire] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It protects you from cold. the ring "Gynoyg" {AC+5 Str+4} [ring of protection] It affects your AC (+5). It affects your strength (+4). a wand of fire (15) a +2 dagger of distortion the ring of Xicisoih {rF+++ rC+ MP-9 Int+2 SInv} [ring of protection from cold] It affects your intelligence (+2). It renders you almost immune to fire. It protects you from cold. It affects your magic capacity (-9). It lets you see invisible. the ring "Jiplinas" {MP+9 Str+4 Int+3 SInv} [ring of see invisible] It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (+9). It lets you see invisible. 56 javelins of penetration a +0 lajatang of distortion a +8 executioner's axe of pain an uncursed ring of wizardry a wand of invisibility (9) a wand of polymorph (9) an uncursed ring of ice the amulet of Tuploez {*Drain rF+++ rN+ Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It renders you almost immune to fire. It protects you from negative energy. It increases your rate of regeneration. It causes draining when unequipped. an uncursed amulet of faith an uncursed ring of ice a wand of polymorph (0) a wand of digging (17) an uncursed staff of power an uncursed staff of cold (0, 19, Hell) 3 potions of might 5 scrolls of immolation 4 scrolls of amnesia 10 potions of cancellation 25 scrolls of recharging 5 scrolls of vulnerability {!r} 3 potions of heal wounds a potion of magic 35 scrolls of blinking 100 scrolls of remove curse 20 scrolls of teleportation 65 scrolls of identify 50 scrolls of fog 121 potions of cure mutation {!q} 2 scrolls of enchant armour 20 potions of curing 9 potions of brilliance 5 scrolls of holy word (4, 19, Hell) the horn of Geryon (5, 19, Hell) the +5 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (-7, 20, Hell) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (-6, 20, Hell) the +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. (-2, 20, Hell) 19 phantom mirrors (0, 20, Hell) 5 meat rations 20 fruits a royal jelly 2 beef jerkies 26 bread rations (4, 20, Hell) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (5, 20, Hell) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (-11, 21, Hell) the ring "Paej" {rElec MP+9 SInv} [ring of see invisible] It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. the ring "Onnilaiph" {rF+ Int+3 Slay+2 Stlth+} [ring of stealth] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you more stealthy. the ring "Oloowi" {+Inv rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. It lets you turn invisible. an uncursed amulet of resist corrosion an uncursed amulet of clarity a +1 buckler of fire resistance a +3 buckler of reflection an uncursed ring of poison resistance the cursed +0 robe of Peek-a-Boo {rPois rC+} It protects you from cold. It protects you from poison. It has a curse placed upon it. the cursed +0 robe of the Beginning {*Contam rPois MR+ rCorr} It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. a +6 scythe of venom a +0 long sword a +1 long sword of flaming a +2 dire flail of crushing a +1 halberd of venom a cursed +0 hand axe a +2 flail a +0 battleaxe a +0 robe a +0 trident a +0 chain mail a +0 dagger a +0 battleaxe a +5 great sword of flaming a +0 long sword a +0 battleaxe a +3 chain mail a +2 battleaxe a +0 trident a +1 scythe of flaming a +2 demon trident of pain a +0 trident a +0 trident a +0 great sword of flaming a +0 glaive a +0 trident a +0 scythe of slicing a +0 trident a +2 war axe of venom a +0 morningstar of crushing a +1 vampiric battleaxe a +0 trident a +0 battleaxe of freezing a +3 scythe of slicing a +0 robe a cursed +0 dagger a +2 flail of protection a +0 robe a +0 dagger a +0 glaive a +0 war axe a +0 flail a +0 halberd (-7, 21, Hell) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (-6, 21, Hell) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (-2, 21, Hell) the amulet "Ciklick" {Clar rPois MR+ Stlth+} [amulet of clarity] It provides mental clarity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of see invisible the ring of Cowardice {rElec rF++ rN+} [ring of positive energy] It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. the ring of Gilobu {Wiz rElec rPois rC- MP+9} [ring of wizardry] It improves your spell success rate. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). an uncursed ring of protection from magic an uncursed ring of magical power a phial of floods an uncursed ring of magical power (0, 21, Hell) a +6 ring of protection a +6 ring of protection (4, 21, Hell) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (5, 21, Hell) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (-7, 22, Hell) the +2 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (-6, 22, Hell) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (4, 22, Hell) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (5, 22, Hell) the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. (-7, 23, Hell) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (-6, 23, Hell) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (3, 23, Hell) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (4, 23, Hell) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (5, 23, Hell) the +4 arc blade {discharge, rElec} It insulates you from electricity. (-7, 24, Hell) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (-6, 24, Hell) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (-5, 24, Hell) the macabre finger necklace {Ward rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. (2, 24, Hell) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (3, 24, Hell) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (4, 24, Hell) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (5, 24, Hell) the +0 Staff of Olgreb {rPois} It protects you from poison. (-7, 25, Hell) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (-6, 25, Hell) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). (-5, 25, Hell) the +0 Sword of Power (-4, 25, Hell) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (-3, 25, Hell) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (-2, 25, Hell) the +6 shillelagh "Devastator" {shatter} (-1, 25, Hell) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (0, 25, Hell) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (1, 25, Hell) the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 25, Hell) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (3, 25, Hell) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (4, 25, Hell) the +9 armour of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (5, 25, Hell) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (-6, 26, Hell) the +4 Staff of Dispater (-5, 26, Hell) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (-4, 26, Hell) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (-3, 26, Hell) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (-2, 26, Hell) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (-1, 26, Hell) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (0, 26, Hell) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (1, 26, Hell) the +6 lightning scales {run, rElec} It insulates you from electricity. (2, 26, Hell) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (3, 26, Hell) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (4, 26, Hell) the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 flail (unseen) (3, 3, Dis:1) a +2 falchion (unseen) (-2, 4, Dis:1) a +3 scimitar (unseen) (-2, 5, Dis:1) a +3 great sword (unseen) (46, 22, Dis:1) a +3 falchion (unseen) (47, 23, Dis:1) a cursed +0 battleaxe (unseen) (47, 24, Dis:1) a +0 spear (unseen) (47, 26, Dis:1) a cursed +0 battleaxe (unseen) (-6, 37, Dis:1) a +1 scythe of protection Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 scythe of venom Level 3 of the Iron City of Dis (-7, 1, Dis:3) a +1 scythe of slicing (-37, 17, Dis:3) a +1 short sword a cursed +0 robe (-37, 18, Dis:3) a cursed +0 dire flail a +0 robe (-37, 20, Dis:3) a +0 halberd (unseen) (-38, 22, Dis:3) a cursed +3 short sword (unseen) (-37, 23, Dis:3) a +0 dagger (unseen) Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 scythe of protection Level 5 of the Iron City of Dis (2, 4, Dis:5) a +3 scythe of freezing Level 6 of the Iron City of Dis (0, 0, Dis:6) a +1 mace of protection (-3, 1, Dis:6) a +0 short sword (-3, 2, Dis:6) a +0 morningstar (-2, 2, Dis:6) a +0 battleaxe (-11, 18, Dis:6) a +1 scythe of venom (-7, 18, Dis:6) a +0 scythe of protection (-1, 21, Dis:6) a +4 scythe of slicing (-10, 24, Dis:6) a +2 mace (-7, 29, Dis:6) a +3 scythe of flaming (-14, 39, Dis:6) a +0 long sword (-20, 40, Dis:6) a +2 glaive of protection (-19, 41, Dis:6) a +0 hand axe Level 7 of the Iron City of Dis (0, 0, Dis:7) a manual of Earth Magic (-38, 3, Dis:7) 24 gold pieces (-34, 3, Dis:7) 20 gold pieces (-32, 3, Dis:7) a +3 morningstar of holy wrath (-31, 3, Dis:7) a plain deck of defence (-13, 3, Dis:7) 28 gold pieces (-12, 3, Dis:7) 44 gold pieces (-11, 3, Dis:7) 31 gold pieces (-10, 3, Dis:7) 8 gold pieces (-5, 3, Dis:7) a +0 morningstar (-3, 3, Dis:7) 18 gold pieces (-2, 3, Dis:7) 34 gold pieces (6, 3, Dis:7) an uncursed staff of power (-41, 4, Dis:7) 39 gold pieces (-40, 4, Dis:7) 10 gold pieces (-37, 4, Dis:7) 15 gold pieces (-35, 4, Dis:7) 33 gold pieces (-32, 4, Dis:7) a plain deck of wonders (-31, 4, Dis:7) the ring of the Barracuda {Ice Str-4 Int+10 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-4). It affects your intelligence (+10). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. (-13, 4, Dis:7) 42 gold pieces (-12, 4, Dis:7) 38 gold pieces (-11, 4, Dis:7) 34 gold pieces (-10, 4, Dis:7) 17 gold pieces (-3, 4, Dis:7) 18 gold pieces (-2, 4, Dis:7) 34 gold pieces (5, 4, Dis:7) a +0 scythe of slicing (-33, 5, Dis:7) a +3 antimagic scythe (-13, 5, Dis:7) 11 gold pieces (-12, 5, Dis:7) 21 gold pieces (-11, 5, Dis:7) 41 gold pieces (-10, 5, Dis:7) 18 gold pieces (-3, 5, Dis:7) 22 gold pieces (-2, 5, Dis:7) 24 gold pieces (0, 5, Dis:7) a +2 leather armour of poison resistance (1, 5, Dis:7) a +2 scale mail of positive energy (-21, 8, Dis:7) a +0 morningstar of flaming (-41, 9, Dis:7) 22 gold pieces (-40, 9, Dis:7) 24 gold pieces (-39, 9, Dis:7) 29 gold pieces (-38, 9, Dis:7) 42 gold pieces (-37, 9, Dis:7) 45 gold pieces (-27, 9, Dis:7) a +1 scythe of protection (-41, 10, Dis:7) 36 gold pieces (-40, 10, Dis:7) 13 gold pieces (-39, 10, Dis:7) 17 gold pieces (-38, 10, Dis:7) 36 gold pieces (-37, 10, Dis:7) 25 gold pieces (-12, 10, Dis:7) the cursed +1 leather armour of Rebuv {*Confuse Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It may confuse you when you take damage. It has a curse placed upon it. (-11, 10, Dis:7) 32 gold pieces (-10, 10, Dis:7) an uncursed staff of energy (-9, 10, Dis:7) 34 gold pieces (-8, 10, Dis:7) a plain deck of changes (-5, 10, Dis:7) a book of Necromancy (-4, 10, Dis:7) a +5 great mace of protection (still there?) 18 gold pieces (still there?) (-3, 10, Dis:7) an uncursed ring of magical power (-1, 10, Dis:7) a plain deck of changes (0, 10, Dis:7) 19 gold pieces (-22, 11, Dis:7) a +2 scythe of venom (-12, 11, Dis:7) 42 gold pieces (-11, 11, Dis:7) a book of the Earth (-10, 11, Dis:7) 15 gold pieces (-9, 11, Dis:7) a Grand Grimoire (-4, 11, Dis:7) the +1 dagger of Valiance {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. (-2, 11, Dis:7) a book of the Warp (-1, 11, Dis:7) 13 gold pieces (0, 11, Dis:7) an uncursed ring of positive energy (-27, 15, Dis:7) a plain deck of defence (-27, 17, Dis:7) a +1 greatsling of velocity (-46, 19, Dis:7) a +1 scythe of venom (-41, 23, Dis:7) a +0 morningstar (-43, 24, Dis:7) an uncursed staff of death (-26, 33, Dis:7) a +0 morningstar (-25, 33, Dis:7) a +0 flail a +0 morningstar (-28, 34, Dis:7) a +0 dire flail (unseen) (-27, 34, Dis:7) a +0 morningstar (unseen) (-20, 43, Dis:7) a +0 flail (-17, 43, Dis:7) a +0 morningstar (-18, 44, Dis:7) a +0 scimitar (-19, 45, Dis:7) a +0 war axe (-21, 48, Dis:7) a +2 scythe of freezing (-19, 48, Dis:7) a +0 dire flail (-18, 48, Dis:7) a +1 battleaxe of electrocution (-20, 49, Dis:7) a +0 mace Level 1 of Gehenna (0, 0, Geh:1) a +3 glaive of draining (unseen) (-3, 2, Geh:1) a +3 war axe (unseen) (-2, 2, Geh:1) a +5 halberd (unseen) (-1, 3, Geh:1) a +4 demon whip of pain a +0 plate armour (0, 4, Geh:1) a +1 great mace (unseen) (0, 5, Geh:1) a +0 great sword of pain (unseen) Level 2 of Gehenna (0, 0, Geh:2) a +1 great sword (unseen) (3, 0, Geh:2) a +3 battleaxe of pain (unseen) (6, 0, Geh:2) a +1 great sword of flaming (unseen) (5, 1, Geh:2) a +0 dagger (unseen) (3, 2, Geh:2) a +3 great mace (unseen) (5, 2, Geh:2) a +4 demon trident of draining (unseen) (4, 5, Geh:2) a +4 great mace (unseen) (8, 13, Geh:2) a +4 glaive (5, 14, Geh:2) a +2 halberd (unseen) Level 3 of Gehenna (25, 7, Geh:3) a cursed +2 short sword (unseen) (28, 7, Geh:3) a +1 falchion (unseen) (24, 10, Geh:3) a +0 spear (unseen) (19, 15, Geh:3) a +0 demon blade of flaming (unseen) (21, 15, Geh:3) a +3 battleaxe of draining (unseen) (16, 17, Geh:3) a +0 long sword (unseen) (-4, 26, Geh:3) a +0 demon whip Level 4 of Gehenna (0, 0, Geh:4) a +3 halberd (unseen) (2, 0, Geh:4) a +4 broad axe of flaming (unseen) (0, 2, Geh:4) a +2 great sword of distortion (unseen) (0, 7, Geh:4) a cursed +0 spear (unseen) (1, 7, Geh:4) a +3 flail (unseen) (3, 8, Geh:4) a +0 falchion (unseen) (4, 8, Geh:4) a +3 trident (unseen) (3, 10, Geh:4) a cursed +0 scimitar (unseen) (6, 12, Geh:4) a +3 spear of freezing (unseen) (7, 12, Geh:4) a +1 dire flail (unseen) (9, 12, Geh:4) a +1 spear (unseen) (6, 13, Geh:4) a +1 mace (unseen) (7, 13, Geh:4) a cursed -3 spear (unseen) (-3, 17, Geh:4) a +5 glaive (unseen) (-1, 17, Geh:4) a +4 demon trident of distortion (unseen) (-6, 18, Geh:4) a +1 war axe of flaming (unseen) (-6, 19, Geh:4) a +0 demon trident of flaming (unseen) (-5, 19, Geh:4) a +0 demon trident (unseen) (-4, 19, Geh:4) a +0 glaive (unseen) (-6, 22, Geh:4) a +0 quarterstaff a +0 robe (-44, 24, Geh:4) a +0 scythe of freezing (-6, 26, Geh:4) a +0 halberd Level 5 of Gehenna (-7, 11, Geh:5) a cursed -1 dire flail (unseen) (-7, 12, Geh:5) a +0 great mace of flaming (-6, 14, Geh:5) a +3 trident (unseen) (-7, 16, Geh:5) a cursed +3 long sword (unseen) Level 6 of Gehenna (0, 0, Geh:6) a +0 halberd (unseen) (2, 0, Geh:6) a +0 glaive (-1, 1, Geh:6) a +2 great sword of flaming (unseen) (-6, 2, Geh:6) a +1 trident of venom (2, 4, Geh:6) a +0 halberd Level 7 of Gehenna (49, 3, Geh:7) 24 gold pieces (50, 3, Geh:7) 46 gold pieces (51, 3, Geh:7) 10 gold pieces (48, 4, Geh:7) 43 gold pieces (51, 4, Geh:7) 27 gold pieces (54, 4, Geh:7) a +3 trident a +0 robe a wand of magic darts (10) 24 gold pieces (55, 4, Geh:7) a +3 long sword a +0 robe (48, 5, Geh:7) 27 gold pieces (51, 5, Geh:7) 15 gold pieces (48, 6, Geh:7) 34 gold pieces (49, 6, Geh:7) 21 gold pieces (50, 6, Geh:7) 24 gold pieces (54, 6, Geh:7) a +2 hand axe a cursed -2 robe 3 scrolls of identify a +0 lajatang a +0 robe 23 gold pieces (53, 7, Geh:7) a cursed -3 great sword (still there?) 24 gold pieces (still there?) (55, 7, Geh:7) 26 gold pieces (50, 8, Geh:7) a +0 falchion (52, 8, Geh:7) 24 gold pieces (53, 9, Geh:7) a +0 trident (unseen) (55, 9, Geh:7) 51 gold pieces (25, 10, Geh:7) a +0 plate armour (29, 10, Geh:7) a book of Spatial Translocations (48, 10, Geh:7) a +2 pair of gloves of strength (52, 10, Geh:7) 22 gold pieces (53, 10, Geh:7) 33 gold pieces (54, 10, Geh:7) 20 gold pieces (21, 22, Geh:7) a +2 glaive (unseen) (5, 23, Geh:7) a +1 great sword of flaming a +0 plate armour (21, 23, Geh:7) a +2 battleaxe a +0 plate armour (12, 24, Geh:7) a +0 scimitar a +0 plate armour (18, 25, Geh:7) a +5 great mace of flaming a +0 chain mail (47, 27, Geh:7) a +1 scimitar (unseen) (20, 28, Geh:7) a +0 great sword of flaming (7, 29, Geh:7) 46 gold pieces (9, 29, Geh:7) a potion of curing (11, 29, Geh:7) a +0 mace (21, 29, Geh:7) a +2 great sword of flaming (30, 29, Geh:7) a +2 scimitar of flaming (39, 29, Geh:7) a +0 great sword of flaming (46, 29, Geh:7) a +0 scimitar (unseen) (7, 30, Geh:7) a +0 trident (9, 30, Geh:7) a +0 shortbow of flaming (unseen) (19, 30, Geh:7) a +0 battleaxe (unseen) (21, 30, Geh:7) a +2 great sword of flaming (26, 30, Geh:7) a +0 great sword of flaming (27, 30, Geh:7) a +3 battleaxe of flaming (46, 30, Geh:7) a potion of haste (48, 30, Geh:7) a beef jerky (49, 30, Geh:7) a cursed +0 dagger (unseen) (6, 31, Geh:7) a +1 demon whip of pain (7, 31, Geh:7) a +2 long sword of slicing (still there?) a potion of invisibility (still there?) (10, 31, Geh:7) a +0 mace (11, 31, Geh:7) a +0 morningstar (14, 31, Geh:7) a +1 scimitar of flaming (unseen) (17, 31, Geh:7) a +5 demon blade of flaming a +0 chain mail a scroll of silence (20, 31, Geh:7) a +3 halberd of flaming (unseen) (43, 31, Geh:7) a +0 short sword (unseen) (5, 32, Geh:7) a +0 trident (6, 32, Geh:7) a +2 demon whip of venom (9, 32, Geh:7) a +0 demon whip (still there?) a +0 mace (still there?) (16, 32, Geh:7) a +3 vampiric demon whip (25, 32, Geh:7) a +0 spear (unseen) (46, 32, Geh:7) a scroll of silence (48, 32, Geh:7) a scroll of amnesia (49, 32, Geh:7) a +0 battleaxe of chopping (unseen) (2, 33, Geh:7) a +2 demon whip of draining (3, 33, Geh:7) a +2 demon whip of electrocution a +0 morningstar a +4 battleaxe of flaming a +0 plate armour (4, 33, Geh:7) a +1 mace of protection (13, 33, Geh:7) a +0 spear (14, 33, Geh:7) a +0 demon whip (23, 33, Geh:7) a +0 morningstar (25, 33, Geh:7) a +1 scimitar of flaming (2, 34, Geh:7) a +0 morningstar (26, 35, Geh:7) a +4 scimitar of flaming (27, 35, Geh:7) a +0 mace (28, 35, Geh:7) a +0 mace (28, 37, Geh:7) a +2 halberd (28, 38, Geh:7) a cursed -2 trident (29, 39, Geh:7) a +2 scimitar of flaming (30, 46, Geh:7) a +2 demon whip of draining (26, 48, Geh:7) a +0 demon whip (30, 48, Geh:7) a +2 demon blade (unseen) (26, 49, Geh:7) a beef jerky (1, 51, Geh:7) 27 gold pieces (2, 51, Geh:7) an uncursed ring of protection from fire (3, 51, Geh:7) 35 gold pieces (30, 51, Geh:7) a bread ration (31, 51, Geh:7) a +0 mace of holy wrath (0, 52, Geh:7) 49 gold pieces (5, 52, Geh:7) a book of Cantrips (0, 53, Geh:7) 30 gold pieces (6, 53, Geh:7) a +0 dire flail (0, 54, Geh:7) 40 gold pieces (1, 54, Geh:7) 33 gold pieces (2, 54, Geh:7) 24 gold pieces (7, 55, Geh:7) 15 gold pieces (7, 56, Geh:7) 22 gold pieces (1, 57, Geh:7) 35 gold pieces (7, 57, Geh:7) 48 gold pieces (4, 58, Geh:7) 43 gold pieces (5, 58, Geh:7) 38 gold pieces (6, 58, Geh:7) 15 gold pieces Level 1 of Cocytus Level 2 of Cocytus (-15, 13, Coc:2) a +0 hand axe (-14, 14, Coc:2) a +0 mace (still there?) a +0 battleaxe (still there?) (-14, 15, Coc:2) a +0 battleaxe (-13, 16, Coc:2) a +0 mace Level 3 of Cocytus (12, 13, Coc:3) a +0 mace (11, 14, Coc:3) a +0 halberd (10, 16, Coc:3) a cursed +0 glaive (11, 16, Coc:3) a +0 flail Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (4, 2, Coc:7) a +3 scythe of flaming (30, 2, Coc:7) a +1 scythe of freezing (31, 2, Coc:7) a +3 scythe of venom (29, 3, Coc:7) a +0 battleaxe of freezing (5, 47, Coc:7) a sack of spiders (7, 47, Coc:7) an uncursed ring of protection from magic (5, 49, Coc:7) the +8 scythe of Trog's Approval {elec, rF+ rC- rN+ Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (7, 49, Coc:7) an uncursed amulet of warding (56, 53, Coc:7) a +2 battleaxe of freezing (57, 53, Coc:7) a +1 battleaxe of freezing (57, 54, Coc:7) a +1 battleaxe of freezing (unseen) Level 1 of Tartarus Level 2 of Tartarus (-14, 1, Tar:2) a cursed +2 short sword a +0 robe (-13, 1, Tar:2) a +1 halberd of freezing (unseen) (-14, 2, Tar:2) a +2 mace (unseen) Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +2 short sword of venom (unseen) (-2, 2, Tar:4) a +3 great sword of freezing a +0 robe (-1, 2, Tar:4) a +0 dagger a +0 robe (-8, 8, Tar:4) a +0 trident (-8, 9, Tar:4) a +0 hand axe (-5, 10, Tar:4) a +0 scimitar (10, 24, Tar:4) a cursed +2 long sword (unseen) (12, 24, Tar:4) a cursed +0 halberd a +0 robe (11, 25, Tar:4) a cursed +1 battleaxe a +0 robe (31, 47, Tar:4) a +0 hand axe (32, 48, Tar:4) a +0 battleaxe (32, 49, Tar:4) a +0 battleaxe (33, 49, Tar:4) a +0 war axe Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) a +1 long sword of slicing (1, 0, Tar:6) a +2 scimitar of slicing (0, 1, Tar:6) a +0 hand axe (0, 2, Tar:6) a +0 flail (-19, 9, Tar:6) a +3 scythe of protection (19, 38, Tar:6) a +0 hand axe (unseen) (20, 38, Tar:6) a cursed +0 long sword a +0 robe (21, 38, Tar:6) a +3 falchion (unseen) (19, 40, Tar:6) a cursed +0 long sword (unseen) (18, 41, Tar:6) a +0 flail (unseen) Level 7 of Tartarus (29, 0, Tar:7) a +2 vampiric scythe (3, 4, Tar:7) a +1 scythe of protection (0, 6, Tar:7) a +0 long sword (1, 6, Tar:7) a +5 vampiric scythe (4, 6, Tar:7) a +0 vampiric scythe (3, 7, Tar:7) a +3 scythe of venom (0, 8, Tar:7) a +0 glaive (2, 8, Tar:7) a +4 scythe (10, 8, Tar:7) 30 gold pieces (11, 8, Tar:7) 25 gold pieces (12, 8, Tar:7) 27 gold pieces (8, 9, Tar:7) 35 gold pieces (9, 9, Tar:7) 39 gold pieces (10, 9, Tar:7) 43 gold pieces (11, 9, Tar:7) 43 gold pieces (12, 9, Tar:7) 27 gold pieces (13, 9, Tar:7) 26 gold pieces (14, 9, Tar:7) 14 gold pieces (3, 10, Tar:7) a +0 mace (7, 10, Tar:7) 43 gold pieces (8, 10, Tar:7) 33 gold pieces (9, 10, Tar:7) 18 gold pieces (10, 10, Tar:7) 44 gold pieces (11, 10, Tar:7) 27 gold pieces (12, 10, Tar:7) 37 gold pieces (13, 10, Tar:7) 21 gold pieces (14, 10, Tar:7) 37 gold pieces (15, 10, Tar:7) 27 gold pieces (6, 11, Tar:7) 27 gold pieces (7, 11, Tar:7) 36 gold pieces (8, 11, Tar:7) 31 gold pieces (9, 11, Tar:7) 34 gold pieces (10, 11, Tar:7) 10 gold pieces (11, 11, Tar:7) 10 gold pieces (12, 11, Tar:7) 20 gold pieces (13, 11, Tar:7) 36 gold pieces (14, 11, Tar:7) 39 gold pieces (15, 11, Tar:7) 25 gold pieces (16, 11, Tar:7) 43 gold pieces (9, 12, Tar:7) 40 gold pieces (10, 12, Tar:7) 30 gold pieces (11, 12, Tar:7) 15 gold pieces (12, 12, Tar:7) 33 gold pieces (13, 12, Tar:7) 20 gold pieces (9, 21, Tar:7) a +1 scythe of venom a +2 scythe of slicing (10, 21, Tar:7) a +0 scythe of slicing (9, 22, Tar:7) a +5 scythe of venom (9, 26, Tar:7) an uncursed ring of see invisible (13, 26, Tar:7) an uncursed staff of earth (9, 27, Tar:7) an uncursed ring of poison resistance (12, 27, Tar:7) 28 gold pieces (13, 27, Tar:7) a +2 hand axe of freezing (23, 28, Tar:7) a +3 scythe of slicing (10, 31, Tar:7) the +9 spear "Imips" {pierce, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (11, 31, Tar:7) a cursed staff of conjuration (12, 31, Tar:7) a +0 great sword of venom (10, 32, Tar:7) a book of Conjurations (11, 32, Tar:7) a plain deck of defence (12, 32, Tar:7) an uncursed staff of earth (9, 36, Tar:7) a +5 scythe of freezing (7, 37, Tar:7) a +5 scythe of venom (6, 42, Tar:7) a book of the Sky (7, 42, Tar:7) 18 gold pieces (11, 42, Tar:7) 28 gold pieces (12, 42, Tar:7) an uncursed staff of power (-2, 43, Tar:7) a book of Conjurations (-1, 43, Tar:7) an uncursed ring of positive energy (0, 43, Tar:7) 31 gold pieces (0, 44, Tar:7) 27 gold pieces (45, 44, Tar:7) an uncursed staff of wizardry (-3, 45, Tar:7) 32 gold pieces (-2, 45, Tar:7) a +0 long sword of pain (0, 45, Tar:7) the +4 scale mail of the Solstice {rPois rN+} It protects you from poison. It protects you from negative energy. (-3, 46, Tar:7) a +1 greatsling of flaming (-2, 46, Tar:7) a +6 ring of dexterity (-1, 46, Tar:7) a manual of Maces & Flails (0, 46, Tar:7) an uncursed staff of power (12, 47, Tar:7) a +4 scythe of protection (-3, 48, Tar:7) 28 gold pieces (-1, 48, Tar:7) a +3 ring of evasion (1, 48, Tar:7) an uncursed staff of earth (3, 48, Tar:7) a +0 ring mail of cold resistance (4, 48, Tar:7) a +4 scythe of slicing (-3, 49, Tar:7) an uncursed staff of death (0, 49, Tar:7) a sack of spiders (1, 49, Tar:7) a +2 broad axe of chopping (2, 49, Tar:7) the +4 spear of Dybas {antimagic, -Tele Int+5 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+5). It prevents most forms of teleportation. It makes you more stealthy. (3, 49, Tar:7) a +2 antimagic scythe (still there?) the +4 plate armour of Defence {rC+ Int+4} (still there?) It affects your intelligence (+4). It protects you from cold. (-3, 50, Tar:7) 34 gold pieces (-2, 50, Tar:7) a book of Geomancy (-1, 50, Tar:7) the +2 leather armour of Nihilism {Dex+2} It affects your dexterity (+2). (0, 50, Tar:7) a +1 falchion of holy wrath (2, 50, Tar:7) the +5 spear "Uhenkog" {pierce, -Tele Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It prevents most forms of teleportation. (3, 50, Tar:7) a +2 mace of venom (-3, 52, Tar:7) 24 gold pieces (-2, 52, Tar:7) 10 gold pieces (-3, 53, Tar:7) 24 gold pieces (-2, 53, Tar:7) 26 gold pieces (-1, 53, Tar:7) 28 gold pieces (7, 53, Tar:7) a +1 scythe of protection (-3, 54, Tar:7) 33 gold pieces (-2, 54, Tar:7) 6 gold pieces (-1, 54, Tar:7) 17 gold pieces (0, 54, Tar:7) 15 gold pieces (50, 54, Tar:7) a potion of degeneration (-3, 55, Tar:7) 15 gold pieces (-2, 55, Tar:7) 19 gold pieces (-1, 55, Tar:7) 23 gold pieces (0, 55, Tar:7) 38 gold pieces (1, 55, Tar:7) 31 gold pieces (31, 55, Tar:7) a +0 war axe (40, 55, Tar:7) a +0 hand axe (42, 55, Tar:7) a +0 long sword a +0 flail (47, 55, Tar:7) a +0 dagger a +0 robe (-3, 56, Tar:7) 37 gold pieces (-2, 56, Tar:7) 19 gold pieces (-1, 56, Tar:7) 38 gold pieces (0, 56, Tar:7) 12 gold pieces (1, 56, Tar:7) 19 gold pieces Level 1 of the Realm of Zot (0, 0, Zot:1) a potion of ambrosia (-6, 4, Zot:1) 7 arrows (5, 8, Zot:1) 15 stones (39, 9, Zot:1) a +0 scimitar (24, 13, Zot:1) a scroll of summoning (36, 15, Zot:1) a cursed +0 cloak a cursed +0 short sword (34, 16, Zot:1) a +0 cloak a +0 long sword (36, 17, Zot:1) a +1 cloak a +0 long sword (35, 18, Zot:1) a +0 long sword (36, 18, Zot:1) a +0 trident (39, 18, Zot:1) a +0 spear (40, 18, Zot:1) 14 bolts (34, 19, Zot:1) a +0 hand axe (36, 19, Zot:1) a +0 dire flail (34, 20, Zot:1) a +0 dire flail (35, 20, Zot:1) a +2 cloak a +3 whip of venom a +0 morningstar (34, 21, Zot:1) a +0 cloak (38, 23, Zot:1) a cursed -1 cloak a +1 great mace of protection (41, 23, Zot:1) a +0 leather armour (42, 27, Zot:1) a +2 trident of venom (44, 27, Zot:1) a cursed -1 scimitar (51, 28, Zot:1) a +0 dagger (14, 31, Zot:1) 20 stones (13, 33, Zot:1) 12 stones (36, 36, Zot:1) 10 silver sling bullets (43, 38, Zot:1) a potion of lignification (6, 39, Zot:1) a +0 mace (-10, 40, Zot:1) a +0 long sword (-9, 40, Zot:1) a +0 great sword a cursed +0 cloak (-8, 40, Zot:1) a +0 cloak (-7, 40, Zot:1) a +0 war axe (-6, 40, Zot:1) a +0 glaive (-6, 41, Zot:1) a +4 great sword of slicing a +0 cloak (10, 44, Zot:1) an uncursed amulet of regeneration (-6, 45, Zot:1) an ornate deck of wonders {Focus} (32, 47, Zot:1) 13 stones (-2, 48, Zot:1) a +0 whip a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 short sword (37, 4, Zot:2) a +0 chain mail (28, 7, Zot:2) a +0 flail (65, 11, Zot:2) a +0 short sword (60, 12, Zot:2) a cursed -3 broad axe (64, 12, Zot:2) a +1 scimitar of holy wrath (65, 12, Zot:2) a +0 cloak (58, 13, Zot:2) a +0 short sword (59, 13, Zot:2) a +1 cloak (60, 13, Zot:2) a +0 trident (59, 14, Zot:2) a cursed +0 cloak a +0 trident a +0 flail (60, 14, Zot:2) a +0 battleaxe (64, 14, Zot:2) a +0 glaive (65, 14, Zot:2) a +0 trident (59, 15, Zot:2) a +0 dire flail (60, 15, Zot:2) a +0 long sword (59, 18, Zot:2) a +0 battleaxe (60, 18, Zot:2) a +0 mace a cursed ring of teleportation (59, 19, Zot:2) a +0 whip a cursed -2 cloak (60, 20, Zot:2) a +0 short sword a +0 cloak (62, 20, Zot:2) a +0 hand axe (63, 20, Zot:2) a +1 glaive of flaming (60, 23, Zot:2) a +1 cloak (61, 23, Zot:2) a +2 cloak (55, 50, Zot:2) a +1 halberd of flaming (17, 61, Zot:2) 21 stones Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe (-3, 2, Zot:3) 12 bolts (3, 3, Zot:3) a +0 scale mail (-33, 14, Zot:3) a +1 cloak of poison resistance (-36, 15, Zot:3) a +0 short sword (-35, 15, Zot:3) a +0 long sword (-34, 15, Zot:3) a +0 cloak a +0 great sword (-33, 15, Zot:3) a +0 hand axe (-10, 15, Zot:3) a +0 cloak a +0 flail (-8, 15, Zot:3) a +0 glaive (-34, 16, Zot:3) a +0 battleaxe (-36, 17, Zot:3) a +0 cloak a +3 dagger (-34, 17, Zot:3) a +0 battleaxe (-7, 17, Zot:3) a +0 trident (-6, 17, Zot:3) a +0 flail (-5, 17, Zot:3) a +0 cloak (-35, 18, Zot:3) a +0 glaive (-34, 18, Zot:3) a +0 cloak a +0 dagger (-8, 18, Zot:3) a +0 cloak a +0 long sword (-35, 19, Zot:3) a +0 short sword (-37, 20, Zot:3) a +0 cloak a +0 war axe (-36, 20, Zot:3) a +0 cloak (-36, 21, Zot:3) a +0 dire flail (-19, 23, Zot:3) 21 stones (8, 24, Zot:3) a +0 scimitar (-31, 29, Zot:3) a +0 chain mail (-19, 29, Zot:3) a scroll of summoning (20, 29, Zot:3) 5 needles of confusion (0, 37, Zot:3) 18 stones (7, 37, Zot:3) 5 needles of frenzy (-17, 39, Zot:3) a crystal ball of energy (-15, 40, Zot:3) a +0 halberd (-17, 41, Zot:3) a +0 war axe (-16, 41, Zot:3) a +0 glaive (-15, 41, Zot:3) a +0 halberd (-14, 41, Zot:3) a +0 trident (-13, 41, Zot:3) a +0 cloak a +3 vampiric battleaxe (-12, 41, Zot:3) a +0 dire flail (-16, 42, Zot:3) a +2 hand axe of draining (-15, 42, Zot:3) a +0 scimitar of flaming (-12, 42, Zot:3) a +0 halberd (-8, 42, Zot:3) a +0 war axe (-12, 44, Zot:3) a +0 large shield a +2 cloak a cursed +0 war axe (-13, 45, Zot:3) a +0 scimitar (-11, 45, Zot:3) 14 bolts (10, 47, Zot:3) 19 arrows (10, 51, Zot:3) a +0 club (13, 55, Zot:3) 10 stones Level 4 of the Realm of Zot (0, 0, Zot:4) 18 stones (-13, 6, Zot:4) a +0 halberd (-12, 6, Zot:4) a +0 dire flail (-11, 7, Zot:4) a +0 battleaxe a +0 cloak (-17, 8, Zot:4) a +0 trident (-16, 9, Zot:4) a +1 long sword of electrocution a +0 cloak (-13, 9, Zot:4) a +3 war axe of freezing (-16, 10, Zot:4) a +0 short sword a +0 cloak (-14, 10, Zot:4) a +0 long sword a +0 cloak (-13, 10, Zot:4) a +0 battleaxe (-10, 10, Zot:4) a +0 scimitar (-9, 10, Zot:4) a +0 hand axe (-8, 10, Zot:4) a +0 halberd (-5, 10, Zot:4) a +1 flail of protection a +0 battleaxe (-9, 11, Zot:4) a +3 long sword (-6, 11, Zot:4) a +0 halberd (-5, 11, Zot:4) a +0 long sword a +0 cloak (28, 11, Zot:4) a +0 battleaxe (-5, 12, Zot:4) a +0 flail (-8, 15, Zot:4) a +1 chain mail of cold resistance (4, 15, Zot:4) a +0 falchion (5, 15, Zot:4) a +0 scimitar (4, 20, Zot:4) a +0 long sword a +0 cloak (-28, 23, Zot:4) 24 stones (4, 24, Zot:4) a cursed -1 long sword (3, 26, Zot:4) a +1 glaive of distortion (-10, 27, Zot:4) a +0 whip (2, 27, Zot:4) a +0 halberd (-10, 29, Zot:4) a +0 quarterstaff (-8, 29, Zot:4) a +0 whip (-6, 29, Zot:4) 7 tomahawks of returning (0, 29, Zot:4) a +0 hand axe a +0 cloak (28, 32, Zot:4) a +0 plate armour (25, 35, Zot:4) a +0 glaive (19, 40, Zot:4) a +0 chain mail (still there?) a +0 short sword (still there?) (21, 41, Zot:4) a +2 long sword of holy wrath (17, 45, Zot:4) a cursed +0 cloak (unseen) (29, 45, Zot:4) a +0 glaive (10, 47, Zot:4) a sack of spiders (24, 50, Zot:4) a scroll of enchant weapon (-5, 51, Zot:4) 35 stones (11, 55, Zot:4) 15 bolts (11, 57, Zot:4) 8 tomahawks of returning (7, 60, Zot:4) 5 javelins of penetration Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 mace (-25, 3, Zot:5) a +0 scimitar (-2, 3, Zot:5) a wand of paralysis (19) (-7, 7, Zot:5) a +0 battleaxe (-10, 8, Zot:5) a +0 scimitar (-9, 8, Zot:5) a +0 dire flail a +0 battleaxe (-22, 10, Zot:5) an uncursed ring of sustain attributes (-5, 11, Zot:5) a +0 short sword (-10, 21, Zot:5) a +0 leather armour (-3, 24, Zot:5) a +0 scimitar (-11, 26, Zot:5) a scroll of silence (-5, 26, Zot:5) a +0 chain mail (-13, 30, Zot:5) a +3 hand axe (-12, 30, Zot:5) a +0 cloak (-8, 32, Zot:5) a +0 glaive (8, 33, Zot:5) a +2 short sword of venom (-15, 34, Zot:5) a +1 cloak (-13, 34, Zot:5) an uncursed amulet of guardian spirit (4, 34, Zot:5) 8 sling bullets of frost (18, 35, Zot:5) a +0 cloak a +0 rapier (1, 37, Zot:5) a throwing net (6, 37, Zot:5) 24 sling bullets (-19, 44, Zot:5) a +0 ring mail (-3, 46, Zot:5) a +0 flail (11, 46, Zot:5) a crystal ball of energy (0, 47, Zot:5) a +0 cloak a +0 long sword (-1, 48, Zot:5) a +0 trident Level 1 of the Depths (0, 0, Depths:1) a +0 robe (unseen) (18, 0, Depths:1) 6 large rocks (21, 4, Depths:1) a troll hide (22, 4, Depths:1) a troll hide (1, 8, Depths:1) a +0 hat (2, 8, Depths:1) a +0 robe of magic resistance (3, 9, Depths:1) a +0 hat of magic resistance (1, 10, Depths:1) a +0 robe a +0 dagger (3, 10, Depths:1) a +0 robe (26, 10, Depths:1) a +0 robe a +0 club (27, 10, Depths:1) a +0 giant club (19, 11, Depths:1) a +0 robe (25, 11, Depths:1) a +0 giant club (27, 11, Depths:1) a +0 giant club (-6, 12, Depths:1) a +0 scimitar (27, 12, Depths:1) a +0 giant club (-2, 13, Depths:1) a +0 buckler (19, 13, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (20, 13, Depths:1) a +0 giant spiked club (6, 14, Depths:1) a cursed +0 robe (20, 14, Depths:1) a +0 giant club a +0 dire flail (27, 14, Depths:1) a +0 giant club a +0 giant club (-4, 15, Depths:1) a +0 scale mail a +4 glaive (0, 15, Depths:1) a +0 dagger (7, 15, Depths:1) a book of Power (20, 15, Depths:1) a book of Fire (6, 16, Depths:1) a +1 hat (7, 16, Depths:1) a +2 hat of magic resistance (-2, 17, Depths:1) a +0 robe a +0 dagger (6, 17, Depths:1) a +2 hat (17, 18, Depths:1) a fire dragon hide (27, 19, Depths:1) a +0 short sword (-15, 20, Depths:1) a +0 shortbow 10 arrows (3, 20, Depths:1) a +2 hat (2, 21, Depths:1) a +0 spear (3, 21, Depths:1) a +2 robe of magic resistance (-19, 22, Depths:1) a +1 shortbow of flaming 10 arrows (1, 22, Depths:1) a +0 robe (2, 22, Depths:1) a +2 hat (-17, 26, Depths:1) a +0 shortbow 23 arrows (-18, 27, Depths:1) a +0 giant club (-17, 27, Depths:1) a +0 robe (-18, 28, Depths:1) a +0 giant spiked club (-18, 29, Depths:1) a +0 giant spiked club a +0 giant club (-19, 30, Depths:1) a +0 giant club (12, 33, Depths:1) a +2 demon blade of freezing (unseen) (-15, 35, Depths:1) 5 large rocks (-2, 35, Depths:1) 15 poisoned arrows a +0 shortbow (26, 36, Depths:1) a +0 robe (1, 37, Depths:1) 22 sling bullets (12, 37, Depths:1) a +0 morningstar (unseen) (13, 37, Depths:1) a +0 halberd of chopping (unseen) (-13, 38, Depths:1) a +0 robe a +2 whip of holy wrath (11, 38, Depths:1) a +0 mace (unseen) (-17, 39, Depths:1) a +0 flail a +0 longbow 16 arrows (-11, 39, Depths:1) a potion of poison (1, 40, Depths:1) 2 large rocks (24, 40, Depths:1) a +0 robe (-17, 41, Depths:1) a +0 robe a +0 flail (-14, 42, Depths:1) 3 large rocks (-21, 43, Depths:1) a +0 giant spiked club (-15, 43, Depths:1) a +0 giant spiked club (24, 43, Depths:1) a +0 arbalest 6 bolts of frost (-17, 44, Depths:1) a +0 giant spiked club (-7, 44, Depths:1) an uncursed staff of cold a +0 club (-6, 44, Depths:1) 2 large rocks a +3 quarterstaff of draining a +2 quarterstaff of distortion a cursed -3 club (0, 44, Depths:1) a +0 leather armour (-17, 45, Depths:1) a +0 giant club a +0 giant club (-17, 46, Depths:1) a +0 giant spiked club (17, 46, Depths:1) 3 large rocks (18, 46, Depths:1) a bolt of frost (24, 46, Depths:1) a large rock (-17, 47, Depths:1) 4 tomahawks (-16, 47, Depths:1) a +0 giant club a +0 giant club (-1, 47, Depths:1) a large rock (20, 47, Depths:1) a +0 shortbow 11 arrows of frost (7, 48, Depths:1) 23 sling bullets (-17, 50, Depths:1) a +0 giant spiked club a +0 giant club a +0 club a +0 robe (-16, 50, Depths:1) a cursed -3 giant club (-15, 52, Depths:1) a +0 giant club a +0 giant club (6, 52, Depths:1) an uncursed amulet of guardian spirit (-21, 53, Depths:1) 9 arrows of flame (-16, 53, Depths:1) a +0 robe a +0 long sword (-15, 53, Depths:1) a +0 leather armour a cursed -2 great sword (12, 53, Depths:1) a +2 ring of evasion (-14, 54, Depths:1) 2 tomahawks a +0 giant club a +0 shield of positive energy a +0 leather armour a +0 long sword Level 2 of the Depths (0, 0, Depths:2) a cursed +0 dire flail a +0 dire flail (33, 11, Depths:2) a +0 great sword of flaming (19, 13, Depths:2) a +0 glaive (-7, 14, Depths:2) a wand of flame (16) (5, 15, Depths:2) a +0 helmet (47, 15, Depths:2) 10 stones (27, 16, Depths:2) a fire dragon hide (30, 16, Depths:2) a troll hide (7, 17, Depths:2) a +2 mace of holy wrath a +2 war axe of freezing (31, 17, Depths:2) a +1 robe of cold resistance a cursed +3 dagger (48, 17, Depths:2) 22 stones (5, 18, Depths:2) a +2 short sword of venom (26, 18, Depths:2) a +0 robe (47, 18, Depths:2) 22 arrows of frost (32, 19, Depths:2) a book of Cantrips (28, 20, Depths:2) a large rock (29, 20, Depths:2) a large rock (47, 20, Depths:2) 24 bolts (25, 21, Depths:2) a +0 robe a +0 trident a large rock a +0 robe a +0 dagger of venom (48, 21, Depths:2) a +0 robe (-7, 22, Depths:2) a +3 morningstar (21, 22, Depths:2) a large rock (25, 24, Depths:2) a +0 buckler a +0 robe a +7 quick blade (26, 24, Depths:2) a +0 robe a +1 flail of venom a +7 quick blade a potion of poison (-3, 25, Depths:2) a +0 flail (3, 25, Depths:2) a +2 flail of protection (25, 25, Depths:2) a +0 robe a +0 rapier (27, 25, Depths:2) a +0 robe (29, 25, Depths:2) a +0 animal skin a +0 antimagic war axe (32, 26, Depths:2) a +0 robe (24, 27, Depths:2) a +0 robe a +0 dagger (0, 28, Depths:2) a +0 battleaxe (24, 30, Depths:2) a +0 leather armour a +0 spear 2 potions of blood (24, 31, Depths:2) a +0 robe a +4 vampiric demon whip (17, 33, Depths:2) a stone (0, 34, Depths:2) a +0 robe a +0 dagger (17, 36, Depths:2) a +2 great sword of flaming (45, 36, Depths:2) 15 stones (46, 36, Depths:2) a cursed ring of fire (17, 38, Depths:2) a +1 lajatang of speed 20 stones a cursed +0 robe (17, 40, Depths:2) 3 stones (26, 40, Depths:2) 14 stones (24, 41, Depths:2) a wand of slowing (29) (26, 41, Depths:2) a plain deck of summoning (-14, 42, Depths:2) a book of Flames (-13, 42, Depths:2) a +1 battleaxe of chopping (-12, 42, Depths:2) a +4 battleaxe a +0 chain mail (2, 42, Depths:2) a +0 ring mail (24, 42, Depths:2) 13 bolts of flame (25, 42, Depths:2) 7 needles of frenzy (26, 42, Depths:2) a wand of draining (8) (-13, 43, Depths:2) an uncursed staff of death Level 3 of the Depths [Shop] Wazon's Distillery a potion of curing (42 gold) a potion of resistance (140 gold) a potion of haste (140 gold) 2 potions of haste (280 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) (0, 0, Depths:3) a potion of poison (23, 3, Depths:3) a cursed +0 animal skin a +0 hand axe (31, 6, Depths:3) a +0 dire flail a +0 dire flail (-13, 7, Depths:3) a +0 robe a +0 dagger (39, 12, Depths:3) 13 sling bullets (7, 16, Depths:3) 22 stones (0, 18, Depths:3) a +0 leather armour (unseen) (34, 18, Depths:3) 22 stones (-3, 24, Depths:3) a +0 plate armour a +0 halberd (13, 24, Depths:3) a scroll of silence (28, 24, Depths:3) a +1 great sword of flaming (-15, 26, Depths:3) Sif Muna's Disquisition on Necromancy Spells Type Level a - Agony Necromancy 5 b - Simulacrum Ice/Necromancy 6 (-3, 26, Depths:3) a +0 plate armour a +0 scimitar of flaming (20, 26, Depths:3) 4 large rocks (24, 26, Depths:3) a +0 buckler a +0 robe a +6 quick blade (-16, 27, Depths:3) a +0 dire flail a cursed -2 dire flail (-7, 27, Depths:3) 5 large rocks (27, 27, Depths:3) a +0 robe (-22, 28, Depths:3) a +0 scale mail (-5, 28, Depths:3) a +2 scale mail of magic resistance a +1 great sword of protection (25, 28, Depths:3) a +0 robe a +2 lajatang of protection (26, 28, Depths:3) a +0 animal skin a +0 rapier (27, 28, Depths:3) a +0 robe (-3, 31, Depths:3) 14 bolts a +0 arbalest (36, 31, Depths:3) a +0 mace (-17, 32, Depths:3) a +0 arbalest 15 bolts of penetration (-3, 32, Depths:3) a cursed -1 dagger a +0 leather armour (-17, 33, Depths:3) a +0 arbalest 7 poisoned bolts (-17, 34, Depths:3) a +0 arbalest 16 bolts (-17, 35, Depths:3) a +0 arbalest 11 bolts (22, 35, Depths:3) a large rock (27, 35, Depths:3) a large rock (-20, 36, Depths:3) 4 poisoned bolts (-14, 36, Depths:3) a +0 arbalest 17 bolts (0, 36, Depths:3) a +2 mace of protection (-24, 39, Depths:3) a troll hide (-17, 39, Depths:3) a bolt of penetration (-17, 40, Depths:3) a large rock (-22, 41, Depths:3) a +0 dire flail a +2 dire flail of protection (-13, 41, Depths:3) a large rock (1, 41, Depths:3) an uncursed ring of poison resistance (-17, 42, Depths:3) a bolt (-6, 42, Depths:3) 2 potions of degeneration (-4, 47, Depths:3) a +1 battleaxe of freezing (1, 47, Depths:3) a +0 war axe a +0 animal skin (24, 49, Depths:3) a cursed -1 robe (24, 50, Depths:3) a potion of lignification Level 4 of the Depths [Shop] Sumuu's Antique Armour Shoppe a +0 buckler (148 gold) a +0 robe (23 gold) a +0 plate armour (759 gold) a +1 leather armour of cold resistance (66 gold) a +0 leather armour (66 gold) a +0 scale mail (132 gold) a +0 chain mail (148 gold) a +2 leather armour of cold resistance (66 gold) the +1 chain mail of Inviolability {+Blink +Inv rN++ MP-9} (313 gold) It greatly protects you from negative energy. It affects your magic capacity (-9). It lets you turn invisible. It lets you blink. a +0 chain mail of fire resistance (148 gold) a +0 plate armour (759 gold) [Shop] Odimar's Weapon Emporium a +4 morningstar of draining (613 gold) a +5 broad axe of chopping (693 gold) 8 silver javelins (403 gold) a cursed -3 great mace (2 gold) 4 curare-tipped needles (50 gold) a +0 great sword (136 gold) 22 stones (46 gold) 23 stones (48 gold) a +0 shortbow of flaming (155 gold) 24 stones (50 gold) a +3 hunting sling (388 gold) 21 arrows (88 gold) a +1 dire flail of protection (247 gold) (1, 0, Depths:4) a +2 large shield a +0 plate armour a +0 scimitar (2, 0, Depths:4) a troll hide (-6, 9, Depths:4) 25 stones (-16, 13, Depths:4) a potion of resistance (-14, 14, Depths:4) a +0 ring mail (-32, 15, Depths:4) a +0 spear (-3, 15, Depths:4) a +0 ring mail a +0 dire flail (-2, 15, Depths:4) a +1 battleaxe of freezing (9, 15, Depths:4) a large rock (-30, 16, Depths:4) a scroll of enchant weapon a +0 robe a +0 buckler a +4 flail of protection (-25, 18, Depths:4) a +0 buckler a +0 robe a +4 quick blade (-2, 18, Depths:4) a cursed +0 robe a +0 dagger (-28, 19, Depths:4) 19 bolts a cursed -3 arbalest (-27, 19, Depths:4) 18 bolts a +3 arbalest (-2, 19, Depths:4) a +0 ring mail a +0 glaive (-28, 20, Depths:4) 17 bolts a +0 arbalest (-27, 20, Depths:4) 18 bolts a +0 arbalest (-24, 20, Depths:4) a book of Alchemy (11, 20, Depths:4) a +0 great sword of flaming (-23, 21, Depths:4) a +0 chain mail (-7, 21, Depths:4) 28 stones (-20, 22, Depths:4) a bolt (14, 22, Depths:4) 2 large rocks (-24, 23, Depths:4) 17 bolts a +0 arbalest (-26, 26, Depths:4) 3 large rocks (-24, 26, Depths:4) a troll hide (-30, 33, Depths:4) a large rock (-30, 34, Depths:4) a +0 great mace a +0 great mace (13, 34, Depths:4) a +0 spear (-30, 35, Depths:4) a large rock (-15, 37, Depths:4) a +0 pair of gloves (-18, 38, Depths:4) a +0 triple sword (19, 38, Depths:4) a +0 plate armour a +2 broad axe of flaming (6, 39, Depths:4) 15 stones (8, 39, Depths:4) a +0 animal skin a +0 quarterstaff (23, 40, Depths:4) a +4 demon trident of flaming a +0 plate armour (-14, 41, Depths:4) a +0 quarterstaff (-15, 43, Depths:4) 3 large rocks (6, 43, Depths:4) a scroll of amnesia (10, 43, Depths:4) a +0 trident (-15, 45, Depths:4) 5 large rocks (2, 46, Depths:4) a +0 dagger a +0 robe (13, 47, Depths:4) a +0 chain mail a +1 scimitar (14, 47, Depths:4) a +0 chain mail a +2 demon blade of slicing (26, 49, Depths:4) a +0 hunting sling (27, 49, Depths:4) 23 arrows (-12, 50, Depths:4) a +0 trident (5, 50, Depths:4) 27 stones (13, 53, Depths:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 53, Depths:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 54, Depths:4) 16 stones (23, 54, Depths:4) a +0 pair of boots of stealth (24, 54, Depths:4) the +3 flail "Kotser" {antimagic, *Corrode Str+5 Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+5). It affects your intelligence (+3). It may corrode your equipment when you take damage. (-1, 55, Depths:4) the cursed +0 plate armour "Kimiof" {*Corrode rC+ rN++ SInv} It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. It may corrode your equipment when you take damage. It has a curse placed upon it. (-1, 56, Depths:4) a +2 ring mail of fire resistance (2, 56, Depths:4) a scroll of silence (3, 56, Depths:4) a +0 leather armour (4, 56, Depths:4) a scroll of fear (17, 56, Depths:4) a +0 robe (23, 56, Depths:4) an uncursed staff of death (24, 56, Depths:4) an uncursed staff of conjuration (25, 56, Depths:4) a manual of Armour Level 5 of the Depths (0, 0, Depths:5) a scroll of noise (4, 1, Depths:5) a wand of polymorph (13) (-34, 2, Depths:5) a +0 battleaxe of freezing a +0 battleaxe of freezing (-19, 7, Depths:5) a wand of draining (7) (-13, 13, Depths:5) 12 bolts a +0 arbalest (-8, 15, Depths:5) a +0 leather armour (-41, 16, Depths:5) a +0 glaive (-21, 18, Depths:5) a +0 mace (-34, 19, Depths:5) 22 bolts a +4 arbalest (-21, 19, Depths:5) a +0 glaive (-21, 20, Depths:5) a +0 battleaxe (-28, 26, Depths:5) a +0 dire flail a +0 great mace (5, 27, Depths:5) a +0 short sword (-29, 28, Depths:5) a +0 buckler (14, 29, Depths:5) a troll hide (15, 30, Depths:5) a troll hide (-14, 31, Depths:5) a +0 cloak a +0 hand axe (0, 36, Depths:5) a +0 war axe (-3, 37, Depths:5) a +0 long sword a +0 glaive (0, 37, Depths:5) a troll hide (-12, 39, Depths:5) a +0 mace (-2, 39, Depths:5) a +0 trident (4, 39, Depths:5) 10 stones (-15, 40, Depths:5) a potion of poison (6, 43, Depths:5) a +0 leather armour (8, 47, Depths:5) a +0 trident (10, 48, Depths:5) a +2 flail of holy wrath (5, 51, Depths:5) a +2 battleaxe of freezing (-11, 57, Depths:5) a +0 rapier