runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -29, D:1) a +0 spear (13, 0, D:1) a +0 dagger (16, -56, D:1) a +0 scale mail (16, -49, D:1) a +0 club (16, -24, D:1) 20 stones (17, -52, D:1) 19 arrows (17, -19, D:1) a cursed +0 ring mail (20, -23, D:1) 18 stones (29, -33, D:1) a +0 robe (30, -59, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 animal skin a +0 helmet (0, 2, D:2) a stone (0, 3, D:2) a +0 club (2, 3, D:2) a +0 hunting sling 18 stones (5, 4, D:2) a +0 dagger (7, 35, D:2) 10 poisoned needles (8, 23, D:2) 12 arrows (14, 16, D:2) 2 stones (15, -3, D:2) a +0 scythe a +0 robe (15, 16, D:2) 23 stones a +0 hunting sling a +0 club a +0 dagger (16, 17, D:2) 10 stones a +0 hunting sling a +0 dagger (17, 1, D:2) 9 sling bullets (17, 18, D:2) a +0 whip (19, -14, D:2) a +0 dagger (19, -10, D:2) a +0 club (20, 10, D:2) a +0 ring mail (22, 32, D:2) a +0 mace (23, 12, D:2) 18 stones (26, -4, D:2) a +0 dagger (26, 4, D:2) a +0 hunting sling (43, -9, D:2) a +0 centaur barding (47, -6, D:2) 10 poisoned needles (48, 4, D:2) a +0 club (55, -9, D:2) a +0 hand axe (56, 0, D:2) a +0 leather armour a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 0, D:3) a +0 club a +0 club (13, 19, D:3) a +0 club (15, 16, D:3) a +0 club (16, -4, D:3) 18 sling bullets (16, 35, D:3) 9 bolts of flame (24, -3, D:3) a +0 whip (25, 33, D:3) a +0 flail (26, -1, D:3) a +2 dagger of speed a +0 leather armour (26, 16, D:3) a +0 leather armour (26, 32, D:3) 25 stones (26, 34, D:3) a +0 leather armour a +0 hand axe (30, 35, D:3) a +0 club (32, 37, D:3) a +0 robe (33, -3, D:3) a +0 dagger a +0 robe (34, 30, D:3) a +0 short sword (39, 0, D:3) a +0 club a +0 chain mail (43, 17, D:3) 13 arrows (45, 34, D:3) a +0 hand axe (46, 4, D:3) a +0 club a +0 hunting sling 15 stones (47, 6, D:3) a stone (47, 7, D:3) a stone (47, 9, D:3) a stone (51, 4, D:3) 14 sling bullets (54, 18, D:3) a +0 dagger (54, 31, D:3) 18 poisoned bolts (59, 8, D:3) a +0 hunting sling (60, 27, D:3) a stone (60, 28, D:3) a +0 dagger of flaming 4 stones Level 4 of the Dungeon (27, 41, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 18 bolts (12, 29, D:5) a +0 dagger (13, -8, D:5) 8 stones (14, -13, D:5) a +0 scale mail (31, 31, D:5) 11 stones (34, 5, D:5) a +0 mace (40, 35, D:5) a +0 shortbow of velocity 26 arrows (45, 14, D:5) a +0 ring mail (45, 27, D:5) 21 bolts Level 6 of the Dungeon (6, -22, D:6) 25 stones (9, -37, D:6) 28 stones (12, -34, D:6) a +0 robe (14, -13, D:6) a +0 robe a +0 dagger (14, -12, D:6) a +0 leather armour a +0 short sword (15, -13, D:6) a +0 mace (19, -6, D:6) a +0 whip (27, -8, D:6) a +0 long sword a +0 chain mail (35, -15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (36, -15, D:6) a +1 dagger of venom a +0 robe (47, -29, D:6) a +0 war axe a +0 leather armour (47, -22, D:6) 22 bolts (48, -41, D:6) 18 arrows (48, -4, D:6) a +0 chain mail (52, -16, D:6) 18 stones (55, -33, D:6) a +0 robe (57, -33, D:6) a +0 giant club (59, -31, D:6) a +0 falchion a +0 dagger a +0 leather armour (59, -30, D:6) a +2 dagger of venom a +0 robe (61, -48, D:6) 15 arrows a +0 shortbow (66, -21, D:6) a cursed -1 flail (68, 4, D:6) a book of Debilitation Level 7 of the Dungeon (6, -1, D:7) Sif Muna's Guide on Combat Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 a +2 dagger of venom a +0 robe (6, 0, D:7) a +0 dagger a +0 robe (10, -24, D:7) a +0 giant club (11, -23, D:7) an uncursed staff of poison (12, -19, D:7) a +0 robe (18, 14, D:7) a +0 shortbow 11 arrows of dispersal (19, 14, D:7) an uncursed staff of poison (26, -28, D:7) 27 stones (32, -23, D:7) an arrow (33, -26, D:7) a +0 shortbow 14 arrows (33, -24, D:7) an arrow (33, -2, D:7) 13 stones (37, -24, D:7) 17 stones (38, -23, D:7) 19 stones Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 hunting sling of Ulyzoranka {freeze, rPois Int+2} (3310 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. the ring of Summer {+/*Tele rElec} (3150 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It insulates you from electricity. the +0 cloak of the Blacksmith {rF+ rCorr} (2410 gold) It protects you from fire. It protects you from acid and corrosion. the ring "Ikohuyssa" {rF++ MP+9 Int+5 Dex+2} (4250 gold) [ring of dexterity] It affects your intelligence (+5). It affects your dexterity (+2). It greatly protects you from fire. It affects your magic capacity (+9). (0, 0, D:8) a +0 blowgun 8 poisoned needles (0, 1, D:8) a +0 short sword a +0 blowgun 5 poisoned needles (0, 2, D:8) a stone (0, 3, D:8) a +0 dagger (0, 4, D:8) a +0 dagger a +0 whip (0, 6, D:8) 2 poisoned needles (4, 23, D:8) 15 stones (11, 19, D:8) 4 sling bullets (11, 32, D:8) a +0 quarterstaff (12, 38, D:8) a +0 club a +0 chain mail (12, 39, D:8) a +0 dagger a +0 robe (13, 37, D:8) a +0 falchion (18, 16, D:8) 17 stones (29, 7, D:8) a +0 scale mail (30, 24, D:8) a +0 ring mail (42, 30, D:8) 8 arrows (50, 28, D:8) a +0 hand axe (63, -10, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 mace (13, -4, D:9) 20 stones (19, 10, D:9) a +0 falchion (24, -10, D:9) a +0 robe (30, -8, D:9) a sling bullet (32, -10, D:9) a +0 hunting sling a +0 quarterstaff 16 sling bullets a +0 leather armour (34, -38, D:9) 11 steel bolts (34, -12, D:9) a sling bullet (35, -13, D:9) a sling bullet (45, -33, D:9) 6 stones (50, 7, D:9) 12 stones Level 10 of the Dungeon [Shop] Bioz's General Store a cursed -3 ring of dexterity (30 gold) a potion of agility (60 gold) a wand of draining (5/15) (135 gold) a slice of pizza (22 gold) a scroll of identify (30 gold) a +4 vampiric lajatang (1005 gold) 24 stones (36 gold) a +0 halberd of chopping (120 gold) a Necronomicon (1656 gold) a wand of frost (21/48) (172 gold) a +0 long sword (52 gold) a wand of random effects (22/48) (180 gold) [Shop] Xeskizal's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of agility (52 gold) a potion of haste (130 gold) a potion of berserk rage (65 gold) a potion of invisibility (104 gold) a potion of mutation (32 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) [Shop] Wudaxzoy's Distillery a potion of berserk rage (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of cure mutation (325 gold) a potion of agility (52 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) 2 potions of curing (78 gold) a potion of lignification (39 gold) a potion of mutation (32 gold) a potion of agility (52 gold) [Shop] Saicud's Antique Weapon Emporium the cursed +0 short sword of Hard Scrabble {pierce, rElec Dex+3} (523 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. a +0 morningstar (96 gold) a +0 great mace (156 gold) a +0 dagger (48 gold) a +0 morningstar of draining (220 gold) the +5 trident "Maof" {flame, Fragile rN+ Dex+5} (1137 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from negative energy. It will be destroyed if unequipped. a +0 vampiric spear (264 gold) a +0 glaive (156 gold) a +0 whip (60 gold) [Shop] Beast's Jewellery Shop the amulet of Conformity {Reflect rElec rN+ MR- Dex+7 SH+5} (698 gold) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your SH (+5). an uncursed ring of protection from fire (325 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of stealth (227 gold) an uncursed ring of ice (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of flight (227 gold) a +3 ring of dexterity (204 gold) an uncursed ring of magical power (260 gold) a +3 ring of protection (273 gold) an uncursed amulet of rage (520 gold) (0, 0, D:10) 16 sling bullets (4, 23, D:10) 21 bolts (11, 46, D:10) a +0 giant club (13, 30, D:10) a +0 ring mail (22, 45, D:10) a +0 dagger a +0 ring mail a +0 dagger a cursed +0 robe (25, 41, D:10) a +1 vampiric dagger a +0 robe (27, 8, D:10) a +0 robe a +0 dagger (27, 9, D:10) 19 stones (27, 16, D:10) a +0 ring mail a +0 hand axe (31, 13, D:10) a +0 short sword (33, 15, D:10) 3 tomahawks a +0 flail (33, 20, D:10) a +0 chain mail (42, 10, D:10) a +0 shortbow 20 arrows (42, 14, D:10) 24 stones Level 11 of the Dungeon [Shop] Qeix's Weapon Boutique a +0 dagger (28 gold) a cursed +0 great sword (49 gold) 9 stones (12 gold) the +10 dagger of Kirocomo {speed, *Noise rElec rPois MR-} (931 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. a +0 whip (35 gold) 12 poisoned needles (67 gold) a +0 flail (49 gold) a +0 hunting sling (21 gold) a +0 long sword (49 gold) a +0 rapier (56 gold) a +0 blowgun (35 gold) 13 bolts of flame (91 gold) (0, 0, D:11) a +0 shortbow (4, -30, D:11) a +0 giant spiked club a +1 robe of the Archmagi (13, -6, D:11) a +0 scale mail (15, -5, D:11) 7 javelins (15, 0, D:11) a +0 scale mail (18, 0, D:11) 25 sling bullets (19, -28, D:11) 18 stones (25, -10, D:11) 2 needles of confusion (27, -13, D:11) a potion of degeneration (28, -39, D:11) 15 stones (28, -13, D:11) a +0 morningstar (29, -30, D:11) a +0 dagger (30, -30, D:11) a +0 whip (30, -29, D:11) a +0 whip (31, -36, D:11) 18 arrows (31, -29, D:11) 3 stones (32, -29, D:11) a stone (34, -38, D:11) a +0 leather armour (34, -25, D:11) a stone (36, -26, D:11) 2 stones (49, -6, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Wiorr's Gadget Shoppe a wand of frost (25/48) (189 gold) a +5 rod of clouds (12/12) (1498 gold) a disc of storms (280 gold) a wand of fireball (5/15) (252 gold) a wand of enslavement (9/24) (154 gold) a wand of lightning (9/15) (182 gold) a wand of fire (9/15) (364 gold) a wand of fire (7/15) (308 gold) a lantern of shadows (280 gold) a +0 rod of inaccuracy (9/9) (980 gold) a plain deck of summoning (196 gold) a lantern of shadows (280 gold) a wand of lightning (6/15) (140 gold) a +7 rod of ignition (9/9) (1449 gold) [Shop] Huz Xee's Assorted Antiques a scroll of remove curse (87 gold) a potion of curing (87 gold) a cursed ring of poison resistance (493 gold) 3 scrolls of holy word (652 gold) a potion of curing (87 gold) a potion of curing (87 gold) a +0 robe (20 gold) a scroll of identify (58 gold) (0, 0, D:12) a +0 falchion (1, 13, D:12) 23 stones (3, 14, D:12) 17 stones (4, 13, D:12) 31 arrows (5, 23, D:12) the +2 trident "Bidd" {vamp, *Noise rF+ Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from fire. It may make noises in combat. (8, 30, D:12) 2 tomahawks (11, 32, D:12) a +0 short sword a +0 dagger a +0 ring mail a +0 chain mail a +0 whip a +0 leather armour a +1 hand axe of venom a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail a +2 flail of crushing a +0 hand axe (13, 34, D:12) a +0 leather armour (16, -7, D:12) 14 stones (18, -9, D:12) a +0 whip (18, 34, D:12) a cursed -3 morningstar a +0 leather armour (20, -10, D:12) a +0 giant club (20, 34, D:12) an uncursed amulet of guardian spirit a +0 club (21, 34, D:12) a +0 short sword a +0 ring mail of magic resistance a +0 flail (30, 1, D:12) a +0 leather armour (32, 4, D:12) a potion of flight (45, 3, D:12) a +0 short sword (48, 27, D:12) 24 stones Level 1 of the Orcish Mines (0, 0, Orc:1) 21 gold pieces (1, 8, Orc:1) 5 gold pieces (13, -8, Orc:1) a +0 whip a +0 chain mail (13, -7, Orc:1) a +0 dire flail 5 tomahawks a +0 chain mail (13, -6, Orc:1) a +0 giant club a +0 giant club (14, -7, Orc:1) a tomahawk a +0 hand axe a +0 ring mail (14, -6, Orc:1) a +0 short sword a poisoned tomahawk (15, -7, Orc:1) 3 poisoned tomahawks (40, -12, Orc:1) a +0 mace a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (43, -11, Orc:1) a cursed -2 trident (43, -9, Orc:1) a +0 club a +0 hand axe (43, -8, Orc:1) a +0 dagger of freezing a +0 war axe a +0 chain mail Level 2 of the Orcish Mines (4, 14, Orc:2) 18 gold pieces (5, 2, Orc:2) 21 gold pieces (6, 9, Orc:2) a +0 giant club (unseen) (9, 8, Orc:2) a +0 giant club an ice cave (0, 0, IceCv) 24 gold pieces (0, 1, IceCv) 19 gold pieces (0, 2, IceCv) 22 gold pieces (1, 1, IceCv) 13 gold pieces (1, 2, IceCv) 25 gold pieces (2, 2, IceCv) 22 gold pieces (3, 2, IceCv) 23 gold pieces (4, 2, IceCv) 16 gold pieces (5, 0, IceCv) an uncursed amulet of faith (5, 1, IceCv) a +4 ring of protection (6, -1, IceCv) an uncursed ring of flight (6, 0, IceCv) an uncursed ring of protection from fire (7, -1, IceCv) an uncursed ring of poison resistance (7, 0, IceCv) an uncursed ring of sustain attributes (7, 1, IceCv) an uncursed ring of wizardry (8, 0, IceCv) 20 gold pieces