Dungeon Sprint DCSS version 0.22-a0-392-g5dc3fd9af9 (webtiles) character file. 14 runewalsh the Insei (level 3, 13/23 HPs) Began as an Octopode Transmuter on May 1, 2018. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:08 (148 turns). runewalsh the Insei (Octopode Transmuter) Turns: 148, Time: 00:01:08 Health: 13/23 AC: 1 Str: 18 XL: 3 Next: 47% Magic: 8/26 EV: 16 Int: 15 God: Gozag Gold: 166 SH: 0 Dex: 20 Spells: 6/9 levels left rFire + + + SeeInvis + - Unarmed rCold x x . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec + Reflect . m - ring of Seogh {Str+3 Dex+3 Stlth-} rCorr + Harm . n - ring of Otoadgh {rF++ rC- EV+2 Int+3 Slay+2} MR ++++. NoTele + o - ring of Luth {+Inv MP+9} Stlth ++........ p - ring of Logutz {Wiz *Drain MR+ Dex+4} HPRegen 0.07/turn q - ring of Zicayr {Fire MR++ Dex-3 Slay+5} MPRegen 0.20/turn r - ring "Tuceem" {rCorr rPois rF++ Int-4} s - ring "Houhiar" {rElec rPois MR+ Dex+4 SInv} t - ring of Coosec {*Contam MP+9 Str+6 Slay+2} @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Invisibility You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were not hungry. You visited 1 branch You collected 526 gold pieces. You spent 360 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring of Seogh (left tentacle) {Str+3 Dex+3 Stlth-} (You bought it in a shop in the Dungeon) [ring of loudness] It affects your strength (+3). It affects your dexterity (+3). It makes you less stealthy. n - the ring of Otoadgh (right tentacle) {rF++ rC- EV+2 Int+3 Slay+2} (You bought it in a shop in the Dungeon) [ring of evasion] It affects your evasion (+2). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It makes you vulnerable to cold. o - the ring of Luth (on tentacle) {+Inv MP+9} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your magic capacity (+9). It lets you turn invisible. p - the ring of Logutz (on tentacle) {Wiz *Drain MR+ Dex+4} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. q - the ring of Zicayr (on tentacle) {Fire MR++ Dex-3 Slay+5} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. r - the ring "Tuceem" (on tentacle) {rCorr rPois rF++ Int-4} (You bought it in a shop in the Dungeon) [ring of resist corrosion] It affects your intelligence (-4). It greatly protects you from fire. It protects you from poison. s - the ring "Houhiar" (on tentacle) {rElec rPois MR+ Dex+4 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. t - the ring of Coosec (on tentacle) {*Contam MP+9 Str+6 Slay+2} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It causes magical contamination when unequipped. Wands b - a wand of acid (3) j - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions d - a potion of curing e - 3 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 5.5 Unarmed Combat + Level 3.5 Spellcasting + Level 3.7 Transmutations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 1% 1 None b - Sticks to Snakes Tmut ##...... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History o - the ring of Luth (on tentacle) {+Inv MP+9} Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. p - the ring of Logutz (on tentacle) {Wiz *Drain MR+ Dex+4} Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. You feel clumsy. q - the ring of Zicayr (on tentacle) {Fire MR++ Dex-3 Slay+5} Put on which piece of jewellery? (? for menu, Esc to quit) You feel stupid. r - the ring "Tuceem" (on tentacle) {rCorr rPois rF++ Int-4} Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. s - the ring "Houhiar" (on tentacle) {rElec rPois MR+ Dex+4 SInv} Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. You feel stronger. You feel a build-up of mutagenic energy. t - the ring of Coosec (on tentacle) {*Contam MP+9 Str+6 Slay+2} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩...))..∩ #........_ #_......._ #_......._ ###......... #⌠.........) ######.8......... ##∩___......###... ##@........8.# #.8) #.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........8.# #.8. ##∩___......###... ######.8......... There were no monsters in sight! Vanquished Creatures An orc wizard (D) 5 orcs (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found an iron altar of Okawaru. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a roughly hewn altar of Beogh. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Syupun's Distillery. 4 | D | Found a radiant altar of Vehumet. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found Ciynwoz's Do-It-Yourself Clinic. 5 | D | Found Ocozo's Distillery. 5 | D | Found Yheghuo's Bottled Wisdom. 5 | D | Round 1. 7 | D | Found a shadowy altar of Dithmenos. 8 | D | Found a basalt altar of Yredelemnul. 9 | D | Found a snail-covered altar of Cheibriados. 10 | D | Found Janef's Weapon Rack. 11 | D | Found a blossoming altar of Fedhas. 11 | D | Found a corrupted altar of Lugonu. 11 | D | Found Hievuod's Premium Goods. 11 | D | Found Iczuolun's Basic Armour. 11 | D | Found Umnuac's Miscellaneous Merchandise. 15 | D | Found a deep blue altar of Sif Muna. 16 | D | Found a burning altar of Makhleb. 17 | D | Found a shimmering altar of Xom. 18 | D | Found Poingur's Identification Station. 19 | D | Found Nutipokk's Advanced Armour. 19 | D | Found Cozic's Jewellery. 20 | D | Found a bloodstained altar of Trog. 20 | D | Found a sacrificial altar of Ru. 20 | D | Found a glowing golden altar of the Shining One. 20 | D | Found Jeapp's Delicious Food. 24 | D | Found a glowing silver altar of Zin. 25 | D | Found a hide-covered altar of Uskayaw. 27 | D | Found Naxki's Magic Scroll Shop. 29 | D | Found Lics's Magic Scroll Shop. 30 | D | Found Telisof's Must-Have Magic. 31 | D | Found an opulent altar of Gozag. 31 | D | Found Fonolib's Staff Store. 39 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 97 | D | Reached skill level 4 in Unarmed Combat 97 | D | Reached XP level 2. HP: 8/18 MP: 3/5 103 | D | Learned a level 2 spell: Sticks to Snakes 120 | D | Arena points: 14 (+14) [x2] 120 | D | Reached skill level 5 in Unarmed Combat 120 | D | Reached XP level 3. HP: 12/23 MP: 5/8 140 | D | Bought a brightly glowing tin ring for 45 gold pieces 140 | D | Bought a smoking pewter ring for 45 gold pieces 140 | D | Bought a sparkling granite ring for 45 gold pieces 140 | D | Bought a wavering jade ring for 45 gold pieces 140 | D | Bought a bound brass ring for 45 gold pieces 140 | D | Bought a slimy jade ring for 45 gold pieces 140 | D | Bought a vibrating tin ring for 45 gold pieces 140 | D | Bought a smoking platinum ring for 45 gold pieces 140 | D | Identified the ring of Seogh {Str+3 Dex+3 Stlth-} (You bought it in a shop in the Dungeon) 141 | D | Identified the ring of Otoadgh {rF++ rC- EV+2 Int+3 Slay+2} (You bought it in a shop in the Dungeon) 142 | D | Identified the ring of Luth {+Inv MP+9} (You bought it in a shop in the Dungeon) 143 | D | Identified the ring of Logutz {Wiz *Drain MR+ Dex+4} (You bought it in a shop in the Dungeon) 144 | D | Identified the ring of Zicayr {Fire MR++ Dex-3 Slay+5} (You bought it in a shop in the Dungeon) 145 | D | Identified the ring "Tuceem" {rCorr rPois rF++ Int-4} (You bought it in a shop in the Dungeon) 146 | D | Identified the ring "Houhiar" {rElec rPois MR+ Dex+4 SInv} (You bought it in a shop in the Dungeon) 147 | D | Identified the ring of Coosec {*Contam MP+9 Str+6 Slay+2} (You bought it in a shop in the Dungeon) 148 | D | Quit the game Vault maps used: D: arena_sprint Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 5 | 5.5 Spellcasting | 3 | 3.5 Transmutations | 3 | 3.7 Fighting | | 1.0 Dodging | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Kick || 2 Cast: Beastly Appendage || 2 Evoke: Wand || 2 Use: Potion || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 57 | 0.0 | 0 | 6 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 57 | 0.0 | 0 | 6 | 0.0 | 148 +---------+---------+-------+---------+---------+-------+---------