runewalsh the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a book of Cantrips (49, 37, D) a +4 blowgun (50, 36, D) a book of the Tempests (50, 37, D) a book of Enchantments (50, 42, D) a +0 spear (51, 37, D) a +3 ring of strength (51, 43, D) an anaconda corpse (52, 37, D) a +2 vampiric rapier (53, 36, D) the cursed +1 trident "Hakaemyt" {flame, *Rage *Drain rElec Int+9 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It affects your dexterity (+5). It insulates you from electricity. It may make you go berserk in combat. It causes draining when unequipped. It has a curse placed upon it. (53, 37, D) a +4 ring of dexterity (54, 36, D) a fan of gales (54, 37, D) a +0 robe (59, 43, D) an inedible chunk of flesh (60, 37, D) a +2 great mace of protection (60, 40, D) a crocodile skeleton (61, 16, D) a +3 ring mail of fire resistance (61, 27, D) a +2 scythe of freezing a +0 robe the human skeleton of Sigmund (61, 37, D) 5 potions of might 3 potions of berserk rage a +3 shield (61, 39, D) a basilisk corpse (61, 43, D) an inedible chunk of flesh (62, 1, D) a lamp of fire (62, 4, D) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 buckler (62, 8, D) the +7 chain mail of Limited Liability {+Blink} It lets you blink. (62, 9, D) the +5 war axe of Balance {chop, rN+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. (62, 17, D) a +0 trident of piercing (62, 26, D) a lamp of fire (62, 27, D) a +3 quarterstaff of draining (62, 36, D) an inedible chunk of flesh (62, 37, D) a +0 hunting sling of flaming (63, 8, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (63, 21, D) a necrophage corpse (63, 26, D) an uncursed staff of energy (63, 27, D) a +0 dagger a +0 robe the human skeleton of Jessica (63, 28, D) a +2 quarterstaff of chaos a cursed +0 cloak (63, 29, D) a +1 glaive of chopping a throwing net a +0 ring mail a -1 spear a +0 animal skin (63, 33, D) 3 throwing nets (63, 37, D) 4 scrolls of enchant weapon a scroll of brand weapon (64, 16, D) an uncursed staff of poison (64, 17, D) the +2 rapier "Gulawki" {speed, rElec rC+ MR+ SInv} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (64, 27, D) a +2 quarterstaff of pain (64, 28, D) a +0 short sword a +0 ring mail a +0 club a +0 leather armour (64, 29, D) a +0 scimitar of flaming a cursed +0 robe (67, 0, D) a +4 fustibalus of freezing (68, 0, D) a +3 flail of protection (69, 36, D) an uncursed amulet of the gourmand (69, 37, D) a +0 dagger a +0 leather armour (70, 8, D) the +12 battleaxe of Mourning {drain, MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). (70, 9, D) an uncursed staff of conjuration (70, 29, D) a +0 shortbow 15 arrows (70, 36, D) a cursed staff of earth (70, 37, D) a +0 hand axe a +2 robe of resistance (70, 38, D) a +0 club a +0 chain mail (71, 16, D) a +6 ring of strength (71, 26, D) a +2 plate armour of cold resistance (71, 28, D) a +0 arbalest a +6 glaive of chopping 17 bolts (71, 36, D) a lamp of fire (71, 37, D) a +0 dagger a +0 robe a +3 trident of venom an orc corpse (72, 8, D) a +2 robe of cold resistance (72, 9, D) a lamp of fire (72, 16, D) a +0 rapier of draining (72, 27, D) an uncursed staff of conjuration a +0 shortbow 20 arrows a +2 scale mail of cold resistance (72, 30, D) a +0 shortbow 25 arrows (72, 33, D) 3 bolts 5 arrows (72, 36, D) an uncursed staff of poison (72, 37, D) a +0 hand axe a +0 leather armour a +1 halberd of chopping (72, 38, D) a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (73, 17, D) a +6 ring of strength (73, 36, D) a +6 blowgun (73, 37, D) a +2 pair of boots of flying (73, 38, D) a +0 dagger a +0 robe (74, 26, D) a +0 arbalest 18 bolts (74, 27, D) a +0 shortbow 7 arrows (75, 1, D) the +5 ring mail "Yrin" {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9).