runewalsh the Dungeon (1, 17, D) a +0 shortbow (2, 4, D) 10 stones (3, -4, D) an uncursed staff of cold (3, -3, D) a +0 hunting sling (4, -4, D) a +2 broad axe of draining (4, -3, D) an uncursed staff of fire (5, -13, D) a +2 shortbow of velocity (5, -10, D) a +7 dagger of holy wrath (5, -9, D) an uncursed ring of protection from magic (5, -8, D) 13 gold pieces (5, -7, D) 20 stones (5, -6, D) 10 gold pieces (5, -5, D) 23 arrows (5, -4, D) a wand of acid (8) (5, -3, D) an uncursed staff of cold (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +3 chain mail (5, 15, D) a +3 chain mail (6, -14, D) a book of Geomancy (6, -13, D) 21 bolts (6, -10, D) a scroll of remove curse (6, -9, D) a manual of Throwing (6, -8, D) a scroll of amnesia (6, -7, D) a silver rune of Zot (6, -6, D) a scroll of identify (6, -5, D) a +0 plate armour (6, -4, D) 14 gold pieces (6, -3, D) a potion of degeneration (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +2 trident of piercing (6, 15, D) a +1 quarterstaff of speed (7, -13, D) a +5 giant spiked club (7, -10, D) the +1 hand axe of Corruption {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (7, -9, D) a ration (7, -8, D) a ration (7, -7, D) an uncursed staff of conjuration (7, -6, D) a +2 ring mail of poison resistance (7, -5, D) a ration (7, -4, D) a +1 spear of venom (7, -3, D) a book of Enchantments (7, 4, D) a +2 quarterstaff a +2 trident (7, 11, D) a +0 dagger (7, 14, D) a +2 mace of crushing (7, 15, D) a +2 long sword of holy wrath (8, -13, D) a +0 robe (8, -10, D) 6 gold pieces (8, -9, D) a cursed -3 ring of evasion (8, -8, D) the cursed +2 halberd of Laylav {freeze, +Rage rC- Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you go berserk. It has a curse placed upon it. (8, -7, D) a scroll of random uselessness (8, -6, D) a +0 whip (8, -5, D) a +0 ring mail (8, -4, D) 26 stones (8, -3, D) 2 potions of brilliance (8, 14, D) a +0 hand axe of freezing (8, 15, D) a +1 dagger of draining (8, 18, D) a +0 short sword a +0 ring mail a +0 whip (8, 19, D) a +0 club (8, 20, D) a +0 club (9, -10, D) a +0 short sword (9, -9, D) 14 gold pieces (9, -8, D) 21 stones (9, -7, D) a sack of spiders (9, -6, D) 13 gold pieces (9, -5, D) 9 gold pieces (9, -4, D) 5 gold pieces (9, -3, D) 7 gold pieces (9, 10, D) a +0 flail (11, 6, D) a +0 dire flail a +0 chain mail (12, 6, D) a +0 dire flail a +0 chain mail (17, 19, D) a +4 chain mail (17, 21, D) a +2 halberd of protection (17, 22, D) a +0 lajatang (18, 19, D) a +3 plate armour (18, 20, D) a +0 pair of boots (18, 21, D) a +2 rapier of venom (18, 22, D) the +2 scimitar "Oghoumos" {slice, rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. (18, 23, D) a +2 morningstar of protection (19, 7, D) a +0 club a +0 ring mail a +0 dire flail a cursed +0 plate armour (19, 8, D) a +0 giant club a +0 short sword a +0 chain mail a +0 club (20, -5, D) a +0 arbalest 21 bolts (21, -6, D) 13 stones (21, 8, D) a +0 robe a +0 dagger (22, -3, D) a +1 robe of the Archmagi (22, 16, D) a +0 giant spiked club (22, 17, D) a +0 long sword a +0 plate armour (23, 17, D) a +0 hand axe a +3 chain mail (24, -19, D) a +1 great sword of electrocution (still there?) a shapeshifter corpse (still there?) (24, -18, D) a +0 mace (unseen) (24, -7, D) a +0 war axe (still there?) a +0 hand axe (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 spear (still there?) a cursed -1 robe (still there?) (24, -5, D) a +0 flail (25, -18, D) a +1 great mace of distortion a cursed +0 chain mail an uncursed amulet of guardian spirit (26, -19, D) a +0 club 2 tomahawks (26, -18, D) a +3 broad axe of chopping (unseen) (26, -7, D) a cursed -3 long sword a +2 cloak a +1 halberd a +0 animal skin (27, 7, D) a bolt (28, -19, D) a bolt (28, -5, D) a +0 leather armour (29, -16, D) a tomahawk (29, 6, D) a +0 short sword of draining a +0 long sword a +0 chain mail a +0 war axe a +0 arbalest 20 bolts a +0 chain mail (29, 20, D) a +4 flail of protection a +0 ring mail (30, -16, D) an alligator skeleton (30, 6, D) a +0 battleaxe a +0 chain mail (30, 12, D) a +0 trident (31, -16, D) a tomahawk (31, -13, D) a +3 halberd a +0 chain mail a human skeleton (32, -14, D) a +0 spear a +0 robe a hell hog corpse a naga corpse (32, -13, D) a hell hog corpse (32, 11, D) a +4 rapier of venom a cursed +0 robe (33, 11, D) a +0 trident a throwing net (34, 11, D) a +0 dagger a +0 ring mail (34, 12, D) a +2 dagger of distortion a +2 robe of cold resistance a +0 flail (35, 13, D) a +0 dagger a +0 robe (36, -2, D) a +0 battleaxe of freezing a +0 short sword a +0 leather armour (36, 0, D) a +0 halberd of venom (36, 1, D) a +3 arbalest of flaming (37, 1, D) a +2 morningstar of protection (38, 16, D) a +0 war axe a +0 chain mail (39, 17, D) a +0 dagger a +0 robe (41, 7, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour (41, 8, D) a +0 war axe a +0 chain mail (43, -1, D) a +2 great sword a +2 plate armour of fire resistance (44, -2, D) a +0 bardiche a +0 chain mail a +0 great mace a +0 plate armour (45, -2, D) a +0 war axe a +0 plate armour (45, 0, D) a +1 executioner's axe (45, 1, D) a +1 hand axe of venom (45, 7, D) a +0 dagger (45, 8, D) a +3 giant spiked club (46, -16, D) +5 swamp dragon scales (46, -15, D) a +6 chain mail of fire resistance (46, 0, D) a +3 battleaxe (46, 1, D) the cursed +1 scimitar of the Penguin {slice, Str+5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). It has a curse placed upon it. (46, 7, D) a +3 great sword (46, 8, D) a +3 arbalest (47, -16, D) +4 acid dragon scales (47, -15, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (47, 7, D) a +3 battleaxe (47, 8, D) the +3 morningstar "Vueluoko" {crush, MR+ Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (48, 4, D) a +0 dire flail (48, 7, D) a +3 great mace (48, 8, D) a +4 dagger of venom (49, -3, D) a +4 flail of flaming a +0 shortbow a +0 robe (50, 7, D) the cursed +1 dagger of the Undead {pierce, *Contam rPois rF+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. (50, 8, D) a +0 mace of crushing (50, 23, D) a +1 falchion of venom (51, 7, D) a +2 great mace of crushing (51, 8, D) a +0 triple sword of holy wrath (51, 23, D) a +0 mace (52, -3, D) a +0 great sword (unseen) (52, -2, D) a +2 trident of pain a +1 robe of magic resistance (52, 0, D) a +3 giant spiked club (52, 1, D) a +3 great sword (52, 23, D) 5 javelins (53, -2, D) a cursed -1 trident (53, 0, D) a +2 hand axe of flaming (53, 1, D) a +3 great sword (53, 5, D) a +0 great mace a +0 chain mail (53, 20, D) a +0 robe (53, 21, D) a cursed +0 short sword (54, -2, D) a +0 long sword a +0 plate armour (54, 19, D) a +0 hand axe (54, 22, D) 6 tomahawks (56, -2, D) a +0 spear a +0 great mace a +0 chain mail a +2 great sword a +0 chain mail (57, -3, D) a +0 arbalest 19 bolts (57, -2, D) a +0 spear 4 tomahawks 20 bolts a cursed -2 trident (57, 16, D) an uncursed staff of air an uncursed staff of energy an uncursed staff of energy (57, 17, D) an uncursed staff of power (57, 22, D) the ring of Uskayaw's Fury {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (58, -7, D) the +9 broad axe of Reapportionment {chop, *Corrode rN+ MP+9 Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. (58, -6, D) the +9 great mace "Suuts" {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (58, 1, D) a +0 scimitar a +0 leather armour a +2 buckler (58, 2, D) a +3 eudemon blade of holy wrath (58, 16, D) an uncursed ring of stealth a +1 robe of fire resistance (58, 17, D) a crystal ball of energy (58, 21, D) the amulet "Xetuske" {Faith Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). (58, 22, D) the ring "Lecin" {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. (58, 23, D) the ring "Zoejiw" {Fire +Inv Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. (59, -7, D) the +7 lajatang "Neatianas" {slice, +Blink rC- MR+ Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. (59, -6, D) a +7 executioner's axe of electrocution (59, -2, D) a +0 dagger a +0 robe a +0 halberd (59, 0, D) a +2 short sword of venom a +0 cloak 21 bolts a +0 chain mail a +0 arbalest (59, 2, D) a +0 arbalest 9 bolts a +0 centaur barding a +1 long sword of electrocution a +0 plate armour (59, 21, D) a +3 ring of evasion an uncursed ring of protection from magic the ring "Maatedia" {Wiz rC- Str+4 Dex+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to cold. the amulet of the Tuna {Reflect Dex+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+3). It affects your SH (+5). the amulet of False Pretenses {RegenMP rF+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. (60, -2, D) a +0 trident a +0 arbalest a tomahawk (60, 4, D) a throwing net 2 tomahawks (61, 7, D) 50 bolts (61, 8, D) 50 bolts (62, -2, D) a +0 battleaxe a +0 cloak (62, 4, D) a bolt (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, -2, D) a +0 robe (63, 16, D) a +0 spear a +0 robe (64, -7, D) a potion of might (64, -6, D) a potion of curing (64, -3, D) a +0 troll leather armour (64, 0, D) a +4 ring mail (64, 1, D) +2 acid dragon scales (64, 23, D) the amulet "Reesaeh" {Reflect Str+4 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your SH (+3). the ring of Wonder {rPois rC- Int+8 Slay+2} [ring of poison resistance] It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It protects you from poison. the ring of Nueps {MR- Int+6 Dex+4 Stlth-} [ring of attention] It affects your intelligence (+6). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you less stealthy. (65, -7, D) a potion of brilliance (65, -6, D) a potion of agility (65, 1, D) a +1 helmet (66, -3, D) a +2 broad axe a +0 plate armour (66, 7, D) the +10 ring mail of the Empire {Stlth+} It makes you more stealthy. (66, 8, D) a +4 chain mail of fire resistance (66, 19, D) a +0 short sword a +0 short sword a +0 leather armour (67, -10, D) a potion of might (67, -9, D) a potion of might (67, -3, D) a +0 dagger a +0 robe a +4 scimitar a +0 plate armour (67, -2, D) a +5 broad axe of chopping a +0 chain mail (67, 7, D) a +2 scale mail of fire resistance (67, 8, D) a +3 plate armour of fire resistance (68, -10, D) a potion of brilliance (68, -9, D) a potion of curing (69, 7, D) a +1 cloak (69, 8, D) +4 ice dragon scales (70, -7, D) the ring "Cysiw" {rN+ MR+ MP+9} [ring of magical power] It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (70, -6, D) the ring "Qetoroklyj" {rElec rC+ Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It lets you see invisible. (70, 7, D) a +1 large shield (70, 8, D) a +1 pair of boots (71, -7, D) the ring of Luerchiatz {+Blink MR++ MP+9} [ring of magical power] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. (71, -6, D) the ring "Diff" {rElec rN+ Dex+4 Stlth-} [ring of positive energy] It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (71, 0, D) +2 acid dragon scales (71, 1, D) a +0 large shield (71, 7, D) a +2 chain mail of fire resistance (71, 8, D) a +6 chain mail (72, 0, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (72, 1, D) a +1 cloak (72, 7, D) +1 storm dragon scales (72, 8, D) a +1 pair of boots (72, 11, D) a +0 scimitar a cursed +0 leather armour (73, 11, D) a +0 flail a +1 falchion of flaming a +0 fustibalus 7 stones a +0 robe a cursed -2 buckler (74, 0, D) a +0 mace a cursed +0 long sword (74, 7, D) a +0 long sword (74, 8, D) a +0 glaive (74, 11, D) a +0 battleaxe