Dungeon Sprint DCSS version 0.24-a0-630-g0d56a851f4 (webtiles) character file. Game seed: 18160643475130172550, levelgen mode: deterministic 56 runewalsh the Martial Artist (level 6, 35/38 HPs) Began as an Octopode Transmuter on Sept 19, 2019. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:26 (352 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 352, Time: 00:03:27 Health: 35/38 AC: 1 Str: 15 XL: 6 Next: 41% Magic: 23/33 EV: 12 Int: 32 God: Gozag Gold: 199 SH: 5 Dex: 20 Spells: 11/17 levels left rFire + . . SeeInvis + - Unarmed rCold + + . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois + Spirit . t - amulet "Fyde" {Reflect rPois SH+5 SInv} rElec + Reflect + m - ring of Disaster {MR+ Int+3} rCorr . Harm . n - ring of Saliegawn {+Blink MP+9 Str+3 Int+4} MR +++++ NoTele + o - ring "Jun Nogrysch" {rElec Dex+6} Stlth +++....... v - ring of Vustuc {*Contam +Blink rC+ MR++ Int+4} HPRegen 0.12/turn u - ring of Dim Light {Wiz Dex+4} MPRegen 0.23/turn x - ring of Egalitarianism {rPois Int+2} d - ring of the Raven {rC+ MR+ Int+2 Dex-2} p - ring "Diblaant" {rF+ MR+ MP+9 Str+2 SInv} @: blade tentacles, heavily drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: End Transformation, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were not hungry. You had blades for tentacles. You visited 1 branch You collected 964 gold pieces. You spent 765 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery d - the ring of the Raven (on tentacle) {rC+ MR+ Int+2 Dex-2} (You bought it in a shop in the Dungeon) [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. m - the ring of Disaster (left scythe-like blade) {MR+ Int+3} (You bought it in a shop in the Dungeon) [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. n - the ring of Saliegawn (right scythe-like blade) {+Blink MP+9 Str+3 Int+4} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+3). It affects your intelligence (+4). It affects your magic capacity (+9). It lets you blink. o - the ring "Jun Nogrysch" (on tentacle) {rElec Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your dexterity (+6). It insulates you from electricity. p - the ring "Diblaant" (on tentacle) {rF+ MR+ MP+9 Str+2 SInv} (You bought it in a shop in the Dungeon) [ring of protection from fire] It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. q - the ring of Qyckaon {rElec rN+ MR- MP+9 Slay+2} (You bought it in a shop in the Dungeon) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). r - the amulet of Dohoo {Harm *Drain rElec rPois} (You bought it in a shop in the Dungeon) [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. s - the ring of Ipahein {Ice rN+ MR+} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. t - the amulet "Fyde" (around mantle) {Reflect rPois SH+5 SInv} (You bought it in a shop in the Dungeon) [amulet of reflection] It shields you and reflects attacks. It protects you from poison. It lets you see invisible. It affects your SH (+5). u - the ring of Dim Light (on tentacle) {Wiz Dex+4} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). v - the ring of Vustuc (on tentacle) {*Contam +Blink rC+ MR++ Int+4} (You bought it in a shop in the Dungeon) [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. w - the ring "Miraxzi" {+Inv +Fly Str-5 Int-2 Dex+2} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your strength (-5). It affects your intelligence (-2). It affects your dexterity (+2). It lets you turn invisible. It lets you fly. x - the ring of Egalitarianism (on tentacle) {rPois Int+2} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. Wands b - a wand of acid (4) j - a wand of iceblast (4) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: - Level 1.0(0.0) Fighting - Level 2.0(0.4) Dodging * Level 9.7(7.7) Unarmed Combat + Level 6.2(4.4) Spellcasting + Level 6.8(4.9) Transmutations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #####. 5% 1 None h - Blade Hands Tmut #####..... 32% 5 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #####... 6% 2 None Spider Form Tmut/Pois ###....... 16% 3 #...... Ice Form Ice/Tmut ###..... 30% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D [%??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History u - the ring of Dim Light (on tentacle) {Wiz Dex+4} Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. You feel weaker. You feel stupid. w - the ring "Miraxzi" (on tentacle) {+Inv +Fly Str-5 Int-2 Dex+2} Remove which piece of jewellery? (? for menu, Esc to quit) You remove the ring "Miraxzi" {+Inv +Fly Str-5 Int-2 Dex+2}. You feel clumsy. Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. x - the ring of Egalitarianism (on tentacle) {rPois Int+2} Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. You feel clumsy. d - the ring of the Raven (on tentacle) {rC+ MR+ Int+2 Dex-2} Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. You feel stronger. p - the ring "Diblaant" (on tentacle) {rF+ MR+ MP+9 Str+2 SInv} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #_......._ #_......._ #_........ ###......... #⌠.......... ######.8......[.. ##∩.__......###... ###@........8.# #.8. ##.........)...###... #⌠..........###"..### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........8.# #.8. ##∩___......###... ######.8......... There were no monsters in sight! Vanquished Creatures A water moccasin (D) A sky beast (D) A hound (D) An orc wizard (D) Terence (D) 3 adders (D) An orc (D) 2 ball pythons (D) A hobgoblin (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a glowing silver altar of Zin. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a blossoming altar of Fedhas. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an ornate altar of the Wu Jian Council. 4 | D | Found Usybb's Distillery. 4 | D | Found a basalt altar of Yredelemnul. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found Nikhlum's Do-It-Yourself Clinic. 5 | D | Found Egapsuiv's Distillery. 5 | D | Found Suha's Bottled Wisdom. 5 | D | Round 1. 7 | D | Found a roughly hewn altar of Beogh. 8 | D | Found a shadowy altar of Dithmenos. 9 | D | Found a sacrificial altar of Ru. 10 | D | Found Mus Woex's Weapon Rack. 11 | D | Found an iron altar of Okawaru. 11 | D | Found a radiant altar of Vehumet. 11 | D | Found Kidu Boo's Premium Goods. 11 | D | Found Boriup's Basic Armour. 11 | D | Found Gages's Miscellaneous Merchandise. 15 | D | Found a corrupted altar of Lugonu. 16 | D | Found a glowing golden altar of the Shining One. 17 | D | Found a shimmering altar of Xom. 18 | D | Found Qoramaic's Identification Station. 19 | D | Found Tytwau's Advanced Armour. 19 | D | Found Pokkacet's Jewellery. 19 | D | Found an opulent altar of Gozag. 19 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found Sor Elis's Delicious Food. 23 | D | Found a burning altar of Makhleb. 27 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 29 | D | Reached skill level 4 in Unarmed Combat 29 | D | Reached XP level 2. HP: 15/18 MP: 3/5 40 | D | Bought a brightly glowing platinum ring for 45 gold pieces 40 | D | Bought a scorched steel ring for 45 gold pieces 40 | D | Bought a flickering pewter ring for 45 gold pieces 40 | D | Bought a scintillating crystal amulet for 45 gold pieces 40 | D | Bought a shimmering lead ring for 45 gold pieces 40 | D | Bought a scintillating marble ring for 45 gold pieces 40 | D | Bought a flickering glass ring for 45 gold pieces 40 | D | Identified the ring of Disaster {MR+ Int+3} (You bought it | in a shop in the Dungeon) 41 | D | Identified the ring of Saliegawn {+Blink MP+9 Str+3 Int+4} | (You bought it in a shop in the Dungeon) 42 | D | Identified the ring "Jun Nogrysch" {rElec Dex+6} (You | bought it in a shop in the Dungeon) 43 | D | Identified the amulet "Vuul" {Spirit rElec rPois rC- Int+7} | (You bought it in a shop in the Dungeon) 44 | D | Identified the ring of Qyckaon {rElec rN+ MR- MP+9 Slay+2} | (You bought it in a shop in the Dungeon) 45 | D | Identified the ring "Jyhocetu" {Ice Dex+2} (You bought it | in a shop in the Dungeon) 46 | D | Identified the ring of Ipahein {Ice rN+ MR+} (You bought it | in a shop in the Dungeon) 55 | D | Found an ancient bone altar of Kikubaaqudgha. 57 | D | Found a snail-covered altar of Cheibriados. 58 | D | Found Xedeuck's Magic Scroll Shop. 59 | D | Found a viscous altar of Jiyva. 59 | D | Found Sil Qoma's Staff Store. 59 | D | Found Zalyamef's Magic Scroll Shop. 59 | D | Found Ziagaorgh's Must-Have Magic. 109 | D | Noticed a water moccasin 115 | D | Killed a water moccasin 115 | D | Reached skill level 7 in Unarmed Combat 115 | D | Reached XP level 3. HP: 16/23 MP: 9/9 115 | D | Reached XP level 4. HP: 20/28 MP: 10/10 119 | D | Reached skill level 5 in Transmutations 119 | D | Reached XP level 5. HP: 33/33 MP: 12/12 154 | D | Arena points: 14 (+14) [x2] 165 | D | Bought a shimmering ruby amulet for 45 gold pieces 165 | D | Identified the amulet of Sovereignty {Faith rC- Int+2 | Slay+3 Stlth+} (You bought it in a shop in the Dungeon) 166 | D | Bought a transparent steel amulet for 45 gold pieces 167 | D | Identified the amulet "Fyde" {Reflect rPois SH+5 SInv} (You | bought it in a shop in the Dungeon) 168 | D | Bought a steaming tin amulet for 45 gold pieces 169 | D | Identified the amulet "Rachotrirgh" {Acrobat Stlth+} (You | bought it in a shop in the Dungeon) 172 | D | Bought a wavering copper ring for 45 gold pieces 172 | D | Identified the ring of Vustuc {*Contam +Blink rC+ MR++ | Int+4} (You bought it in a shop in the Dungeon) 187 | D | Round 2. 205 | D | Reached skill level 8 in Unarmed Combat 205 | D | Reached skill level 5 in Spellcasting 214 | D | Learned a level 5 spell: Blade Hands 283 | D | Noticed a sky beast 293 | D | Killed a sky beast 293 | D | Reached skill level 9 in Unarmed Combat 293 | D | Reached XP level 6. HP: 32/38 MP: 14/14 317 | D | Noticed Terence 324 | D | Killed Terence 324 | D | Arena points: 56 (+42) [x3] 342 | D | Bought a warped glass ring for 45 gold pieces 342 | D | Bought a scorched wooden ring for 45 gold pieces 342 | D | Bought a transparent copper amulet for 45 gold pieces 342 | D | Bought a shimmering lapis lazuli ring for 45 gold pieces 342 | D | Bought a coiled marble ring for 45 gold pieces 342 | D | Bought a faintly glowing wooden ring for 45 gold pieces 343 | D | Identified the amulet of Dohoo {Harm *Drain rElec rPois} | (You bought it in a shop in the Dungeon) 346 | D | Identified the ring of Dim Light {Wiz Dex+4} (You bought it | in a shop in the Dungeon) 347 | D | Identified the ring "Miraxzi" {+Inv +Fly Str-5 Int-2 Dex+2} | (You bought it in a shop in the Dungeon) 349 | D | Identified the ring of Egalitarianism {rPois Int+2} (You | bought it in a shop in the Dungeon) 350 | D | Identified the ring of the Raven {rC+ MR+ Int+2 Dex-2} (You | bought it in a shop in the Dungeon) 351 | D | Identified the ring "Diblaant" {rF+ MR+ MP+9 Str+2 SInv} | (You bought it in a shop in the Dungeon) 352 | D | Quit the game Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Unarmed Combat | 4 7 9 | 9.7 Spellcasting | 4 5 6 | 6.2 Transmutations | 4 5 6 | 6.8 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | 21 || 24 Constrict | | 6 || 6 Punch | | 2 || 2 Tentacles | | 2 || 2 Cast: Blade Hands | | 1 || 1 Evoke: Wand | 2 | || 2 Use: Potion | | 1 || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 11 | 7 || 18 Block: Other | | 1 || 1 Reflection | | 1 || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 443 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 443 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------