runewalsh the Dungeon [Shop] Lon Zeprica's Antique Weapon Boutique (Shop contents are unknown) [Shop] Jyivuma's Jewellery Emporium an uncursed amulet of reflection (480 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of willpower (400 gold) an uncursed amulet of the acrobat (480 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of fire (400 gold) [Shop] Russoe's Antique Armour Shoppe a +2 robe of positive energy (382 gold) a +0 scale mail of poison resistance (208 gold) a +2 scale mail of willpower (546 gold) a +2 plate armour of cold resistance (1040 gold) the +3 chain mail of Impressiveness {Str+2} (798 gold) It affects your strength (+2). a +3 plate armour of willpower (1170 gold) a +3 plate armour of poison resistance (1092 gold) [Shop] Ickec's Assorted Antiques a scroll of identify (48 gold) a scroll of magic mapping (84 gold) a wand of mindburst (12) (384 gold) a +0 leather armour (48 gold) a scroll of enchant armour (180 gold) a potion of flight (72 gold) a +0 ring mail (96 gold) a potion of invisibility (192 gold) [Shop] Nocoudaro's Antique Weapon Shop a +0 flail (73 gold) a cursed -2 mace (2 gold) a +2 mace of protection (327 gold) a +1 trident of protection (235 gold) a +0 whip (52 gold) a +0 dagger (42 gold) the +7 glaive of the Bruised Eyes {flame, *Noise Str+4 Dex+7 SInv} (1627 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+7). It lets you see invisible. It may make noises in combat. a +0 whip (52 gold) a +0 hunting sling (31 gold) [Shop] Nazaor's Book Shoppe a book of Necromancy (390 gold) a book of Misfortune (260 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of the Tempests (910 gold) Xieneg's Compendium of Transmutation and Hexes (605 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Confusing Touch Hexes 3 yes d - Tukima's Dance Hexes 3 no e - Petrify Transmutation/Earth 4 yes f - Irradiate Conjuration/Transmutation 5 no a book of Cantrips (260 gold) a book of the Sky (845 gold) a book of Hexes (650 gold) a manual of Dodging (1435 gold) a book of Ice (845 gold) [Shop] Pyle Vahorr's Antique Weapon Boutique a +0 whip (67 gold) a +0 dagger (54 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +0 hunting sling (40 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) a +0 flail (94 gold) a +4 quick blade (999 gold) a +0 spear (81 gold) [Shop] Aruves's Jewellery Emporium an uncursed ring of ice (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of the acrobat (420 gold) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (604 gold) [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your willpower, your defense against some magical effects. It lets you go berserk. It may make you go berserk in combat. a cursed -4 ring of intelligence (28 gold) an uncursed ring of see invisible (210 gold) [Shop] Qoetzaopn's Jewellery Shoppe an uncursed ring of protection from fire (275 gold) the amulet "Packapo" {Spirit Will+ Dex+2 Stlth+} (545 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. It makes you more stealthy. an uncursed ring of ice (275 gold) an uncursed ring of positive energy (220 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of ice (275 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of reflection (330 gold) an uncursed amulet of reflection (330 gold) a +4 ring of protection (396 gold) an uncursed ring of flight (192 gold) a +4 ring of protection (396 gold) [Shop] Tois's Magic Scroll Shop 3 scrolls of fog (78 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of immolation (45 gold) a scroll of enchant armour (97 gold) 3 scrolls of magic mapping (136 gold) a scroll of amnesia (45 gold) a scroll of enchant weapon (97 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Iklitsi Magi's Distillery a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of curing (39 gold) 2 potions of brilliance (104 gold) a potion of haste (130 gold) [Shop] Debayvvo's Jewellery Emporium an uncursed ring of positive energy (200 gold) a +6 ring of dexterity (585 gold) an uncursed ring of flight (175 gold) an uncursed ring of willpower (250 gold) an uncursed ring of protection from cold (250 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of magical power (200 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of fire (250 gold) the ring "Ottut" {+Blink rElec rF+ Int+3} (523 gold) [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It lets you blink. the amulet "Mitzaul" {Spirit Will- Str+4 Int+4 Dex+5} (601 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+5). It affects your willpower, your defense against some magical effects. an uncursed ring of resist corrosion (200 gold) [Shop] Rielomp's Antique Armour Emporium a +1 scale mail of poison resistance (273 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 cloak (94 gold) a +3 scale mail of fire resistance (546 gold) a +0 hat (84 gold) a scarf of resistance (672 gold) a +0 robe (14 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2255 gold) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. quicksilver dragon scales (1260 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) [Shop] Ufenon's Distillery a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of degeneration (12 gold) a potion of might (48 gold) 2 potions of invisibility (192 gold) a potion of mutation (96 gold) 2 potions of heal wounds (120 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) a potion of might (48 gold) (0, 0, D) a +0 robe (17, 2, D) a +0 dagger a +0 robe (18, 2, D) a +0 dagger a +0 robe (19, -6, D) a +1 long sword of holy wrath (21, -6, D) a +0 leather armour (21, -5, D) a +0 dagger (21, 0, D) a tin of tremorstones (2/2) (25, -5, D) a +0 dagger a +0 robe (27, 2, D) a +0 hand axe a +0 club a +0 short sword a +0 plate armour (28, -4, D) a +0 dagger 4 boomerangs (28, -2, D) a +0 hand axe a +0 scale mail (28, -1, D) a +0 mace a +0 chain mail a +0 flail (28, 0, D) a cursed -1 trident (28, 1, D) a cursed -1 dagger a +0 robe a +0 whip a +0 ring mail (28, 2, D) a +0 hand axe (29, -4, D) a +0 dagger a +0 robe (29, -2, D) a +0 club (31, -4, D) a +0 mace (31, 3, D) a +1 robe of cold resistance a +0 scimitar of flaming a potion of degeneration (32, -5, D) a +0 club (32, -4, D) a +0 glaive 6 boomerangs a +0 plate armour (38, 1, D) a +0 shortbow 16 arrows (39, 2, D) a +0 shortbow 17 arrows (40, 1, D) a +0 shortbow 15 arrows (43, 7, D) a +0 scythe of distortion (43, 8, D) a +2 great mace of freezing 7 curare-tipped darts (43, 14, D) a cursed -1 halberd (44, 14, D) a +0 hand axe a +0 leather armour (44, 15, D) a +0 short sword a +0 scale mail (44, 20, D) a +0 buckler a +0 hunting sling (44, 23, D) a +0 dagger a +0 dagger (45, 16, D) a +0 trident a +0 leather armour (45, 23, D) a +0 dagger a +0 dagger (48, 12, D) a +0 arbalest 15 bolts (48, 14, D) 10 scrolls of identify (50, 14, D) a +0 arbalest 14 bolts